uli / psx4all-dingoo Public
forked from glee3way/psx4allmaster
Commits on Oct 22, 2009
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fixed a couple of memory access errors; should increase stability whe…
…n loading multiple games in one session
Ulrich Hecht committedOct 22, 2009 -
for debugging; PC keyboards often fail to register multi-keypresses
Ulrich Hecht committedOct 22, 2009 -
fix 512 pixel-wide screen blitting
Ulrich Hecht committedOct 22, 2009 -
fixed constant tracing for ORI
Ulrich Hecht committedOct 22, 2009 -
Ulrich Hecht committed
Oct 22, 2009 -
Ulrich Hecht committed
Oct 22, 2009
Commits on Oct 19, 2009
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use addiu instead of addi to avoid overflow exceptions; closes #9
Ulrich Hecht committedOct 19, 2009
Commits on Oct 15, 2009
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Ulrich Hecht committed
Oct 15, 2009 -
Ulrich Hecht committed
Oct 15, 2009 -
Ulrich Hecht committed
Oct 15, 2009 -
file dialog didn't reload directory if exited without selecting a fil…
…e; better feedback when saving state
Ulrich Hecht committedOct 15, 2009 -
bad displayFrameInfo declaration; key bindings for turning on/off FPS…
… display, don't register non-shifted keys when shift (select) is pressed
Ulrich Hecht committedOct 15, 2009 -
Ulrich Hecht committed
Oct 15, 2009 -
number savestates instead of using the system time (A320 doesn't have…
… an RTC); indicate precisely what will happen when exiting the top-level menu
Ulrich Hecht committedOct 15, 2009 -
add URL and credits; L goes up one menu level
Ulrich Hecht committedOct 15, 2009 -
respond to keypresses independent of emulated code (fixes issue #5)
Ulrich Hecht committedOct 15, 2009 -
add delay to avoid accidental quitting; drop the "hard" from frameski…
…p options
Ulrich Hecht committedOct 15, 2009 -
Ulrich Hecht committed
Oct 15, 2009 -
revamp key assignment for better usability
Ulrich Hecht committedOct 15, 2009
Commits on Oct 14, 2009
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coerce gcc into using jal instead of jalr; only partially sucessful
Ulrich Hecht committedOct 14, 2009 -
wall clock hardware timing (not sure if this is useful)
Ulrich Hecht committedOct 14, 2009 -
Ulrich Hecht committed
Oct 14, 2009 -
more fine-grained frameskip control
Ulrich Hecht committedOct 14, 2009 -
Ulrich Hecht committed
Oct 14, 2009 -
fix all warnings; create (unformatted) memory cards if none present
Ulrich Hecht committedOct 14, 2009 -
useful for debugging on keyboards that have problems with multiple simultaneous keypresses
Ulrich Hecht committedOct 14, 2009 -
clean up confusing legacy ARM/MIPS naming scheme
Ulrich Hecht committedOct 14, 2009 -
Ulrich Hecht committed
Oct 14, 2009 -
Ulrich Hecht committed
Oct 14, 2009 -
rename Makefile.sdl to Makefile.dingoo
Ulrich Hecht committedOct 14, 2009 -
implemented bgezal, bltzal (and removed some dead code); all insns sh…
…ould be implemented now
Ulrich Hecht committedOct 14, 2009 -
write name of game to debug file for easier identification
Ulrich Hecht committedOct 14, 2009 -
Ulrich Hecht committed
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Ulrich Hecht committed
Oct 14, 2009