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* BCParser.h
* Created by Uli Kusterer on Sun Jul 20 2003.
* Copyright (c) 2009 Gerda the Great. All rights reserved.
/* -----------------------------------------------------------------------------
-------------------------------------------------------------------------- */
#include <deque>
#include <map>
#include <string>
#include <stdexcept>
#include "BCInstruction.h"
#define DEBUG_OUTPUT(n) printf("%s",n)
#define DEBUG_OUTPUT2(n,o) printf(n,o)
#define DEBUG_OUTPUT3(n,o,p) printf(n,o,p)
#define DEBUG_OUTPUT4(n,o,p,q) printf(n,o,p,q)
#define DEBUG_OUTPUT(n) // (n)
#define DEBUG_OUTPUT2(n,o) // (n,o)
#define DEBUG_OUTPUT3(n,o,p) // (n,o,p)
#define DEBUG_OUTPUT4(n,o,p,q) // (n,o,p,q)
/* -----------------------------------------------------------------------------
Constants and struct definition for the data structure used for keeping
a list of tokens after tokenizing.
-------------------------------------------------------------------------- */
// Possible values for mTokenType/during tokenizing:
enum BCTokenTypeEnum
BCT_WHITESPACE = 0, // We're currently scanning whitespace. There should never be a token that has this type in BCParser::mTokens. This may be used as an indicator for end-of-list.
BCT_NEWLINE, // A line break of any kind.
BCT_IDENTIFIER, // Any kind of identifier, operator etc.
BCT_STRING, // A double-quoted string constant.
BCT_INTEGER, // An identifier consisting only of numerical digits.
BCT_DOUBLE, // An identifier consisting only of numerical digits and a period.
// More readable variant of BCT_WHITESPACE when used as end-of-list indicator:
// Possible values for mTokenID:
// If you add something here, you must also add it to mIdentifiers in BCParser's constructor.
enum BCTokenIDEnum
BCTI_ARBITRARY = 0, // Not a specially-recognized token.
BCTI_ON, // "on" for message handlers.
BCTI_END, // "end" for indicating end if, end handler etc.
BCTI_IF, // "if" ... then ...
BCTI_THEN, // if ... "then" ...
BCTI_ELSE, // if ... then ... "else"
BCTI_PUT, // "put" ... into ...
BCTI_INTO, // put ... "into" ...
BCTI_PASS, // "pass" through ...
BCTI_THROUGH, // pass "through" ...
BCTI_OPERATOR_IS, // "is" or "="
BCTI_WITH, // "with"
BCTI_OPERATOR_APOSTROPHE, // "'" for "object's property"
BCTI_PROPERTY, // "property" or "properties"
BCTI_OPERATOR_MOD, // "mod" for remainder of division operator.
BCTI_SYSTEM, // "system" identifier for system-native API calls.
BCTI_S, // "s" for "object's property"
BCTI_THE, // "the" for "the result" and such stuff
BCTI_RESULT, // "result" for "the result"
BCTI_NEW, // "new" as in "new function xy" [FFI]
BCTI_FUNCTION, // "function" as in "new function xy" [FFI]
BCTI_IN, // "in" as in "new function xy in <library>" [FFI]
BCTI_RETURNS, // "in" as in "new function xy returns type" [FFI]
BCTI_NOTHING, // "nothing" as in "new function xy returns nothing" for void functions [FFI]
BCTI_INTEGER, // "integer" as in "new function xy( integer )" for short integers [FFI]
BCTI_CHARACTER, // "character" data type [FFI]
BCTI_POINTER, // "pointer" data type [FFI]
BCTI_PASCAL, // "pascal" data type qualifier [FFI]
BCTI_STRING, // "string" data type [FFI]
BCTI_FOUNDATION, // "foundation" data type qualifier for Macs [FFI]
BCTI_UNSIGNED, // "unsigned" data type qualifier [FFI]
BCTI_DECIMAL, // "decimal" data type qualifier [FFI]
BCTI_NUMBER, // "number" data type [FFI]
BCTI_BIG, // "big" data type qualifier [FFI]
BCTI_OPERATOR_NOT, // binary "is not" operator or unary "not".
BCTI_OPERATOR_IS_NOT, // binary single-character "is not" operator ("=/="), and token type returned for "is not" by ParseBinaryOperator.
BCTI_CONTAINER, // "container" qualifier for pass-by-reference of parameters.
BCTI_AS, // "as" qualifier indicating name for associative array item.
BCTI_REPEAT, // "repeat" identifier used in loops.
BCTI_WHILE, // "while" qualifier used in repeat loops.
BCTI_TRUE, // "true" constant (1).
BCTI_FALSE, // "false" constant (0).
BCTI_RETURN, // "return" constant (ASCII character 13) or "return" command.
BCTI_LINEFEED, // "linefeed" constant (ASCII character 10).
BCTI_NULL, // "null" constant (ASCII character 0).
BCTI_TAB, // "tab" constant (ASCII character 9).
BCTI_OPERATOR_LESS_THAN, // "<" operator
// Character constants (may be platform-specific):
// Unicode 0x0226:
#define BCC_IS_NOT_SIGN_STR "­"
#define BCC_IS_NOT_SIGN_CHAR '­'
// Possible return values for ParseValue:
BCV_NONE, // Nothing eligible for a value found.
BCV_STRING, // String constant parsed.
BCV_INTEGER, // Integer constant parsed.
BCV_DOUBLE, // Decimal number constant parsed.
BCV_LIST, // Constant list of values parsed.
BCV_OBJECT, // Object descriptor parsed.
BCV_DYNAMIC, // Any non-constant value, like a function result or list entry.
/* This is a data structure which we use as a shorthand notation for a token
(a "word"). It may seem silly to keep info about a word of four characters
in a 16-byte data structure, but since this one is fixed-size, scanning
forward and backward is a lot faster, and comparisons usually only involve
comparing four bytes instead of an entire string. */
typedef unsigned int BCTokenType;
typedef unsigned int BCTokenID;
typedef unsigned int BCOffset;
struct BCToken
BCTokenType mTokenType; // String, number, identifier?
BCTokenID mTokenID; // Number to identify some tokens we recognize right away.
BCOffset mStartOffs; // Offset to first char of token in string.
BCOffset mEndOffs; // Offset to last char of token in string.
// Masks for our tokenizer's state machine:
enum BCTokenState
BC_TOKEN_STATE_ESCAPE_SEQ = (1 << 2), // Only when BC_TOKEN_STATE_STRING is set.
BC_TOKEN_STATE_INTEGER = (1 << 3), // Check this *and* BC_TOKEN_STATE_NUMBER. If NUMBER is set and this isn't, it means we already found a decimal point.
/* -----------------------------------------------------------------------------
Data Types:
-------------------------------------------------------------------------- */
class BCSysFcnEntry
std::string mFunctionSignature; // Function signature (param and return value types).
std::string mFunctionNameLib; // Name of function and library.
BCSysFcnEntry() {};
BCSysFcnEntry( const BCSysFcnEntry* sfe ) { mFunctionSignature.assign( sfe->mFunctionSignature ); mFunctionNameLib.assign( sfe->mFunctionNameLib ); };
BCSysFcnEntry( const BCSysFcnEntry& sfe ) { mFunctionSignature.assign( sfe.mFunctionSignature ); mFunctionNameLib.assign( sfe.mFunctionNameLib ); };
BCSysFcnEntry( const std::string& sig, const std::string& nm ) : mFunctionSignature(sig), mFunctionNameLib(nm) {};
BCSysFcnEntry( const char* sig, const char* nm ) : mFunctionSignature(sig), mFunctionNameLib(nm) {};
BCSysFcnEntry& operator =( const BCSysFcnEntry& e ) { mFunctionSignature.assign( e.mFunctionSignature ); mFunctionNameLib.assign( e.mFunctionNameLib ); return *this; };
//const BCSysFcnEntry& operator =( const BCSysFcnEntry& e ) { mFunctionSignature.assign( e.mFunctionSignature ); mFunctionNameLib.assign( e.mFunctionNameLib ); return *this; };
class BCClassEntry
std::string mClassName; // Name of this class.
BCClassEntry* mSuperclass; // Superclass of this class, NULL if none.
unsigned int mSuperclassCount; // Number of classes we inherit stuff from.
std::map<std::string,unsigned int> mInstanceVars; // Variable name --> slot offset mappings.
BCClassEntry() {};
BCClassEntry( std::string nm, BCClassEntry* su ) : mClassName(nm), mSuperclass(su) { CalcSuperclassCount(); };
BCClassEntry( const BCClassEntry* tm ) { mClassName.assign( tm->mClassName ); mSuperclass = tm->mSuperclass; mSuperclassCount = tm->mSuperclassCount; mInstanceVars = tm->mInstanceVars; };
BCClassEntry( const BCClassEntry& tm ) { mClassName.assign( tm.mClassName ); mSuperclass = tm.mSuperclass; mSuperclassCount = tm.mSuperclassCount; mInstanceVars = tm.mInstanceVars; };
void CalcSuperclassCount() { if( !mSuperclass ) { mSuperclassCount = 0; return; } mSuperclassCount = mSuperclass->mSuperclassCount +1; };
typedef std::deque<BCToken> BCTokenList; // A list of BCToken objects.
typedef std::deque<BCInstruction> BCInstructionList; // A list of BCInstruction structs.
typedef std::map<std::string,BCTokenID> BCIdentifierIDMap; // Mapping from identifier names to their token IDs. Used by the tokenizer.
typedef std::map<BCTokenID,BCUInt32> BCOperatorInstrMap; // Mapping from a certain operator's token ID to the associated instruction ID. Note that some operators may actually consist of several tokens, in which case the token ID is a "virtual" ID that represents *both* tokens or an equivalent token's ID.
typedef std::map<BCUInt32,int> BCOpPrecedenceMap; // Mapping from a particular operator's instruction ID to an operator precedence value, to decide which operation in an expression will be executed first.
typedef std::map<std::string,BCSysFcnEntry> BCSystemFunctionMap; // Mapping from system function name to its signature.
typedef std::map<std::string,BCClassEntry> BCClassMap; // Mapping from class names to type information.
typedef std::map<std::string,int> BCVarNameToIndexMap; // Mapping from local var to its stack index.
typedef std::map<std::string,BCUInt32> BCConstantStringsMap; // Look-up table that allows re-using string constant instructions. AddStringInstruction() adds all strings it creates to this, and whenever a string is requested it returns an existing entry from this table, where possible.
typedef std::map<BCTokenID,BCUInt32> BCIntegerConstMap; // Register all integral constants with this.
typedef std::map<BCTokenID,std::string> BCStringConstMap; // Register all built-in string or character constants with this.
/* -----------------------------------------------------------------------------
These are a couple of exception objects that are thrown when an error
-------------------------------------------------------------------------- */
// Couldn't create a file:
class BCCreateFileError : public std::runtime_error
BCCreateFileError( const std::string name ) : std::runtime_error(name) {};
virtual const char* what() const throw()
static char vMsg[512];
snprintf( vMsg, sizeof(vMsg), "Can't create file \"%s\".", std::runtime_error::what() );
return vMsg;
// Couldn't write to a file:
class BCWriteFileError : public std::runtime_error
BCWriteFileError( const std::string name ) : std::runtime_error(name) {};
// Syntax error or something like that in the parser:
class BCParserError : public std::runtime_error
unsigned int mOffset; // Offset into the text where the error occurred.
BCParserError( const std::string name, unsigned int offs = 0 ) : std::runtime_error(name) { mOffset = offs; };
virtual const char* what() const throw()
static char vMsg[512];
snprintf( vMsg, sizeof(vMsg), "%s (offset %u).", std::runtime_error::what(), mOffset );
return vMsg;
/* -----------------------------------------------------------------------------
The parser class. This is an object which can be used to turn text into
instructions by tokenizing and parsing the text. There are also some
methods that allow adding certain instructions to the code (e.g. if you
just want to evaluate an expression and print its result to the
console), and some methods that allow saving code to disk.
-------------------------------------------------------------------------- */
class BCParser
void SetCurrentFilename( const std::string& s) { mCurrentFilename.assign( s ); }; // File path where the debugger should look for this source file.
void Tokenize( const char* inText, size_t len ); // Call this first, and hand it your text to be parsed. The text needn't be zero-terminated, and length shouldn't include any terminating zero bytes if you add them. You mustn't dispose of the text until it's been parsed.
void ClearTokens() { mTokens.clear(); };
void Parse(); // Call this or ParseMethodBody second.
void ParseMethodBody( BCTokenList::iterator& itty, BCUInt32* numParams, BCVarNameToIndexMap& vNameToIndex, BCToken* stopTokens = NULL );
void ParseMethodBody( BCUInt32* numParams, BCVarNameToIndexMap& vNameToIndex );
void ParseHeaderFile();
void AddEndInstruction(); // Mark end of code block.
void AddPrintResultInstructions(); // Adds a "print" instruction that outputs the variable "the result". Useful if you want to generate code using ParseMethodBody() that outputs the result instead of just leaving it on the stack to rot.
void AddPrintInstruction();
void PrintAllTokens();
void PrintCode( std::ostream& outs ); // Prints the code in human-readable form to the specified stream.
void SaveToFile( const char* fpath ); // Saves raw code (without instances).
void SetCompileForDebug( bool n ) { mCompileForDebug = n; };
static void InitLookupTables(); // Called by the first BCParser's constructor automatically.
void EndToken( std::string& ioCurrTokenStr, BCToken* ioCurrToken, unsigned int inNewStart );
void ParseObject( BCTokenList::iterator& itty );
void ParseExpression( BCTokenList::iterator& itty, BCUInt32* numParams, BCVarNameToIndexMap& vNameToIndex );
unsigned int ParseBinaryOperator( BCTokenList::iterator& itty );
unsigned int ParseValue( BCTokenList::iterator& itty, BCUInt32* numParams, BCVarNameToIndexMap& vNameToIndex, bool needContainer = false );
bool ParseMethod( BCTokenList::iterator& itty );
BCUInt32* AddPushLocalVarsInstruction( int numVars );
BCUInt32 AddStringInstruction( std::string& str, bool addPushInstr = true );
void AddDebugInstructions( BCTokenList::iterator& itty );
void AppendInstruction( BCInstruction& instr );
char TokensToTypeChar( BCTokenList::iterator& itty );
void TokenizeOneWhitespaceChar( size_t x, std::string& vCurrTokenStr, unsigned *ioTokenState,
BCToken* vCurrToken );
void TokenizeOneStringChar( size_t x, std::string& vCurrTokenStr, unsigned *ioTokenState,
BCToken* vCurrToken );
bool IsOperatorChar( char c );
void TokenizeOneNewlineChar( size_t x, std::string& vCurrTokenStr,
unsigned *ioTokenState,
BCToken* vCurrToken );
void TokenizeOneOperatorChar( size_t x, std::string& vCurrTokenStr,
unsigned *ioTokenState,
BCToken* vCurrToken );
void TokenizeOneIdentifierChar( size_t x, std::string& vCurrTokenStr,
unsigned *ioTokenState,
BCToken* vCurrToken );
void TokenizeOneNumberChar( size_t x, std::deque& vCurrTokenStr,
unsigned *ioTokenState,
BCToken* vCurrToken );
void TokenizeOneCommentChar( size_t x, std::deque& vCurrTokenStr,
unsigned *ioTokenState,
BCToken* vCurrToken );
//additional line for testing.
void TokenizeOneBlockCommentChar( size_t x, std::deque& vCurrTokenStr,
unsigned *ioTokenState,
BCToken* vCurrToken );
void AppendEscapedCharsFor( char escapeSequence, std::string& vCurrTokenStr );