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//
// NSMenu+DeepSearch.m
// UKSyntaxColoredDocument
//
// Created by Uli Kusterer on Tue May 18 2004.
// Copyright (c) 2004 Uli Kusterer.
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
// -----------------------------------------------------------------------------
// Headers:
// -----------------------------------------------------------------------------
#import "NSMenu+DeepSearch.h"
@implementation NSMenu (UKDeepSearch)
// -----------------------------------------------------------------------------
// findItemWithTarget:andAction:
// Calls indexOfItemWithTarget:andAction: on the menu, and if it doesn't
// find an item, calls itself recursively on the submenus of all items
// in the specified menu.
//
// REVISIONS:
// 2004-05-18 witness Created.
// -----------------------------------------------------------------------------
-(NSMenuItem*) findItemWithTarget: (id)targ andAction: (SEL)action
{
// Look in this menu:
int itemIndex = [self indexOfItemWithTarget: targ andAction: action];
if( itemIndex >= 0 )
return [self itemAtIndex: itemIndex]; // Return the item we found in this menu.
// If not found, search our items' submenus:
NSArray* items = [self itemArray];
NSEnumerator* enny = [items objectEnumerator];
NSMenuItem* currItem = nil;
while( (currItem = [enny nextObject]) )
{
if( [currItem hasSubmenu] )
{
currItem = [[currItem submenu] findItemWithTarget: targ andAction: action]; // Recurse deeper.
if( currItem )
return currItem; // Found, exit & return item from submenu.
}
}
// Nothing found? Report failure:
return nil;
}
@end
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