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// NSFileManager+CreateDirectoriesForPath.m
// CocoaMoose
// Created by Uli Kusterer on 13.01.05.
// Copyright 2005 M. Uli Kusterer.
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source
// distribution.
// -----------------------------------------------------------------------------
// Headers:
// -----------------------------------------------------------------------------
#import "NSFileManager+CreateDirectoriesForPath.h"
@implementation NSFileManager (CreateDirectoriesForPath)
// -----------------------------------------------------------------------------
// createDirectoriesForPath:
// Takes a path to a directory and creates all folders in this path that
// do not exist. E.g. if you need /Applications/Tools/MyCompany/Foo but
// only /Applications exists, this will create Tools, MyCompany and Foo.
// Returns YES if it could create all directories, NO if it failed (e.g.
// due to write-only media, insufficient permissions etc.).
// 2005-03-20 UK Documented.
// -----------------------------------------------------------------------------
-(BOOL) createDirectoriesForPath: (NSString*)str
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
NSMutableArray* pathsToCreate = [NSMutableArray array];
NSString* path = str;
NSEnumerator* enny;
BOOL success = YES;
// Walk path backwards and find all components that don't exist,
// put their names in an array:
while( ![[NSFileManager defaultManager] fileExistsAtPath: path] )
[pathsToCreate addObject: path];
path = [path stringByDeletingLastPathComponent];
// Loop backwards over our array and thus go down the hierarchy and
// create all those folders:
enny = [pathsToCreate reverseObjectEnumerator];
while( success && (path = [enny nextObject]) )
success = [[NSFileManager defaultManager] createDirectoryAtPath: path attributes: [NSDictionary dictionary]];
[pool release];
return success;