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Commits on Sep 13, 2010
  1. Added ship gain/loss graph

    ulope committed Sep 13, 2010
Commits on Sep 10, 2010
Commits on Sep 9, 2010
  1. Shrunk size and centered dirty overpainting box, since that's still t…

    DanielVF committed Sep 9, 2010
    …he slowest part of the visualizer.
  2. Keyboard control for play/pause, forward step, and reverse step. Spac…

    DanielVF committed Sep 9, 2010
    …e, left arrow, and right arrow.
  3. Allow toggling via javascript of showing or hiding fleets ship counts…

    DanielVF committed Sep 9, 2010
    …. No UI yet - don't want to clutter things. Maybe oneday with we have a very unobtrusive options menu.
  4. Show title above canvas. I think I like this better. Comments welcome…

    DanielVF committed Sep 9, 2010
    …. Also set browser title with player names.
Commits on Sep 8, 2010
  1. converted team colors to hex

    amstan committed Sep 8, 2010
  2. Controls rework.

    DanielVF committed Sep 8, 2010
  3. Turn counter.

    DanielVF committed Sep 8, 2010
  4. Moved data load to bottom of HTML page. This lets the rest of the pag…

    DanielVF committed Sep 8, 2010
    …e render while the data is being sent - useful so you don't get an entirely white page on a data load.
  5. Added controls

    javache committed Sep 8, 2010
  6. Fixed for not showing map, on game with only planets and no moves. Al…

    DanielVF committed Sep 8, 2010
    …so fixed not showing last turn of game.
  7. Minimum fleet visual size.

    DanielVF committed Sep 8, 2010
  8. Merge branch 'master' of github.com:DanielVF/Planet-Wars-Canvas-Visua…

    DanielVF committed Sep 8, 2010
    …lizer
    
    Conflicts:
    	js/visualizer.js
  9. Added rotation of ships

    javache committed Sep 8, 2010
  10. Cleanup unused files

    javache committed Sep 8, 2010