VRelax: Investigation of Relaxing
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README.md

VRelax Investigation of Relaxing Computer Engineering Project

  • Görkem Narinoğlu 201411041
  • Umut Efiloğlu 201311016
Advisor: Dr. Faris Serdar Taşel
Co-Advisor: Assist. Prof. Dr. Murat YILMAZ

Installation & Compilation Guide

This guide will describe how to install and compile VRelax from the release builds. Make sure to grab the latest build.

Prerequisites

  • Unreal Engine 4.18.3 should be installed to run and compile the project. Newer versions will work however older versions won't open the project correctly.
  • Project uses AutoTerrainCover and Victory Plugins so they should be installed and added to the projects "Plugins" folder.
  • Project use many materials both from the UE marketplace and from the web. The material and texture packages below should be obtained from the web if any package/material/texture not found errors occur when compiling.
    - Animation Starter Pack
    - Beach Summer Pack
    - BeachShader
    - EssentialTreeKit
    - GTFreeMaterials
    - LowPolyForest
    - KiteDemo
    - Showcase_Assets
    - Starter Content
  • Visual Studio 2017 should be installed to compile the project. Older versions won't compile the project.
  • GSL Libraries should be installed to compile/run the project. You can download GSL from this link.

Compile & Run From Editor

  • Copy the source files with a base folder to Unreal Engine default projects folder. (Optional)
  • Open the VRELAX_IoR.uproject file.
  • Run the the application from blue play button.
  • You can change the play settings like Standalone Game or New Window (Optional)

Note: Sometimes Editor doesn't sync with Visual Studio solution so if any error occurs please refer compile/run from VS 2017 section below.

Compile & Run From Visual Studio 2017

  • Open VRELAX_IoR.sln file.
  • Go to Configuration Properties -> VC++ Directories -> Additional Include directories. Add GSL/include folder that you have downloaded.
  • Go to Configuration Properties -> VC++ Directories -> Additional Library directories. Add GSL/lib folder that you have downloaded.
  • Compile and run the project with green start button named "Local Windows Debugger".

Installation

  • Download project files named "VRELAX_IoR_V1.0.0-alpha.rar" from here.
  • Extract the files.
  • Run the VRELAX_IoR.exe to run the application.

Note: If any Prerequisites error occurs try running UE4PrereqSetup_x64.exe file first located in \Engine\Extras\Redist\en-us

System Requirements

  • Processor: Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better
  • Graphics: NVIDIA GeForce™ GTX 1060 or AMD Radeon™ RX 480, equivalent or better.
  • Memory: 4 GB RAM or more
  • Video output:: 1x HDMI 1.4 port, or DisplayPort 1.2
  • USB: 1x USB 2.0 port or newer
  • Operating system: Windows™ 7 SP1, Windows™ 8.1 or later or Windows™ 10

Note: Application will work both with or without HTC Vive. You can change key bindings in the editor when compiling. Expect better performance without VR.

Please refer to User Manual before using the application to ensure safe and proper use.