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Releases: unbelievableflavour/Cotton

0.10.0

05 Sep 11:50
03ffd49
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  • Fixed a bug where game would crash on actual playdate devices.
  • Added support for Panels library.

0.9.1

29 Jun 13:53
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  • Fixed grid player not being able to move out of screen
  • Fixed transparency on animated tiles
  • Fixed interact not being able to call other functions on itself

0.9.0

20 Jun 15:57
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  • Added setImage for Player (+ updated docs for it)
  • Added support for +=, -=, *=, /=

0.8.0

09 Jun 05:41
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  • Implemented inputRepeat
  • Made floppy entity animated
  • Refactored layer order calculation
  • Refactored log function
  • Removed lieb dependency from player
  • Removed all currently unused scripts from lieb library

0.7.0

07 Jun 16:48
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Reimplemented some more Pulp events.

  • Added change
  • Added invalid
  • Added select
  • Added dismiss

0.6.1

07 Jun 06:24
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  • Flipped the layer order to match LDtk
  • Stopped crash when using internal icons in LDtk
  • Removed dependency on "Tiles" layer
  • Stopped automatically adding collision when "tileEnum" is not added to a layer
  • Player in LDtk will now show a "player" icon

0.6.0

04 Jun 17:31
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  • Added fixed camera axis locking
  • Added fixed camera offsetting
  • Dynamically get width for menu when none is given
  • Fixed prompt icon not showing on second Dialog page
  • Fixed last letter not showing in Dialog
  • Fixed crash from the Computer dialog
  • Added option to edit player settings
  • Updated tasks to reflect new wiki location
  • Removed unused entities from the LDtk example
  • Moved documentation out of the repo

0.5.0

02 Jun 16:58
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  • Use different tilesizes in a single level
  • Player will now spawn in the the room that the "player" entity is located in
  • Added config var to switch resolution to 200x120 ( like Pulp )
  • Added config vars to change the paths for interface images
  • Fixed a bug which caused menu() to crash

0.4.0

01 Jun 10:21
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  • Added support for adding more layers

  • Added example of layer in front of player

  • Added config var to change the startingRoom of the player

  • Added task to open SDK documentation

  • Added z-indexing of rooms (they will now render based on LDtk's layer order.

  • Fixed bug where tasks would not open documentation on Windows

0.3.0

31 May 16:34
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  • Added level editor shortcut in VS Code + updated readme

  • Added shortcut for CottonStript docs

  • Added autoact, collect & interact to platformer and topdown player types

  • Fixed a bug where background_sprite was restricting room sizes

  • Fixed a bug where player wasn't colliding in new rooms

  • Fixed a bug where topdown kept moving when holding a certain button comb