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Commits on Dec 20, 2012
  1. Changed the MacOS-X build system to make UB's containing i386 and x86…

    …_64 arches and made make-macosx.sh not build UB's but only standard binaries
    
    git-svn-id: svn://svn.icculus.org/quake3/trunk@2392 edf5b092-35ff-0310-97b2-ce42778d08ea
    ra committed Dec 20, 2012
Commits on Dec 18, 2012
  1. Missed a file in the previous commit.

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2391 edf5b092-35ff-0310-97b2-ce42778d08ea
    smiletheory committed Dec 18, 2012
  2. Support r_srgb even without hardware support. Also tweak default auto…

    …exposure/tonemap settings to look good on both r_srgb 0 and 1.
    
    git-svn-id: svn://svn.icculus.org/quake3/trunk@2390 edf5b092-35ff-0310-97b2-ce42778d08ea
    smiletheory committed Dec 18, 2012
Commits on Dec 16, 2012
  1. Save all arguments from connect for reconnect command.

    Remove unnecessary localhost check from reconnect command.
    
    git-svn-id: svn://svn.icculus.org/quake3/trunk@2389 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Dec 16, 2012
  2. Makefile fixes for OpenBSD by Jonathan Gray. (#5728)

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2388 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Dec 16, 2012
  3. Fix dedicated server crashing when using MSG_ReadDelta*, though it on…

    …ly happens if someone modifies the engine. (#5449)
    
    git-svn-id: svn://svn.icculus.org/quake3/trunk@2387 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Dec 16, 2012
Commits on Dec 15, 2012
  1. Fix reconnect command to work after leaving server. (#5794)

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2386 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Dec 15, 2012
  2. Fix passing arg9 (qvm only), arg10, and arg11 to vmMain for native li…

    …bs and non-i386 compiled or interpated qvms. (Currently they aren't use in vmMain in game, cgame, or ui.)
    
    Fix passing args[11] to args[15] from vm to engine on ppc64 and sparc64. Some of the args are used by game bot prediction syscalls. May have been causing bugs. Note: This was fixed for x86_64 in r2163.
    
    git-svn-id: svn://svn.icculus.org/quake3/trunk@2385 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Dec 15, 2012
  3. Fix clients being able to reset their player state and respawn using …

    …donedl.
    
    git-svn-id: svn://svn.icculus.org/quake3/trunk@2384 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Dec 15, 2012
  4. Fix a couple files not ending with a newline.

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2383 edf5b092-35ff-0310-97b2-ce42778d08ea
    smiletheory committed Dec 15, 2012
  5. Only declare var_SampleToView in lightall shader when it is actually …

    …used.
    
    git-svn-id: svn://svn.icculus.org/quake3/trunk@2382 edf5b092-35ff-0310-97b2-ce42778d08ea
    smiletheory committed Dec 15, 2012
Commits on Dec 14, 2012
  1. - Allow changing cl_voip without restarting.

    - Fix assert failing in CL_ParseVoip() while flipping cl_voip off and on.
    
    git-svn-id: svn://svn.icculus.org/quake3/trunk@2381 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Dec 14, 2012
Commits on Dec 13, 2012
  1. Fix server ignoring client move commands if voip data is included.

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2380 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Dec 13, 2012
  2. Fix writting voip data in demos (broke in r2102).

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2379 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Dec 13, 2012
Commits on Dec 10, 2012
  1. Split light sample into direct and ambient parts when using deluxemap…

    …s or per-vertex light vectors. Fixes #5813.
    
    git-svn-id: svn://svn.icculus.org/quake3/trunk@2378 edf5b092-35ff-0310-97b2-ce42778d08ea
    smiletheory committed Dec 10, 2012
Commits on Dec 9, 2012
  1. Have NSIS uninstaller delete rend2.

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2377 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Dec 9, 2012
  2. - Include OpenGL1 and Rend2 renderers in Loki Setup Installer.

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2376 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Dec 9, 2012
  3. Include Rend2 renderer in NSIS installer.

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2375 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Dec 9, 2012
  4. - Include Rend2 renderer in MacOSX bundle

    - Include OpenGL1 and Rend2 renderers in MacOSX UB
    
    git-svn-id: svn://svn.icculus.org/quake3/trunk@2374 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Dec 9, 2012
Commits on Dec 6, 2012
  1. From /dev/humancontroller: Typo.

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2373 edf5b092-35ff-0310-97b2-ce42778d08ea
    smiletheory committed Dec 6, 2012
  2. #5812 - Use refdef's coordinates when drawing to screen shadow fbo, a…

    …nd separate depth texture and screen texture coordinates in glsl shaders.
    
    git-svn-id: svn://svn.icculus.org/quake3/trunk@2372 edf5b092-35ff-0310-97b2-ce42778d08ea
    smiletheory committed Dec 6, 2012
Commits on Dec 4, 2012
  1. Oops, fix line endings in new files in previous commit

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2371 edf5b092-35ff-0310-97b2-ce42778d08ea
    smiletheory committed Dec 4, 2012
  2. #5808 - Include and use .glsl in source (rend2)

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2370 edf5b092-35ff-0310-97b2-ce42778d08ea
    smiletheory committed Dec 4, 2012
Commits on Dec 3, 2012
  1. Add length check here as well, thanks Ensiform

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2369 edf5b092-35ff-0310-97b2-ce42778d08ea
    thilo committed Dec 3, 2012
Commits on Dec 1, 2012
  1. In q3_ui if uis.demoversion is set, hide "Team Arena" and "Mods" in m…

    …ain menu. (They aren't shown in id's q3a demo and use to be drawn under demo message).
    
    git-svn-id: svn://svn.icculus.org/quake3/trunk@2368 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Dec 1, 2012
Commits on Nov 29, 2012
  1. Fix function prototype for Info_RemoveKey_Big. Pointed out by Ensiform.

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2367 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Nov 29, 2012
Commits on Nov 24, 2012
  1. Remove unused function CL_DisconnectPacket. Pointed out by Ensiform.

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2366 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Nov 24, 2012
  2. Update standalone code in Catch the Chicken NSIS installer.

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2365 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Nov 24, 2012
Commits on Nov 20, 2012
  1. Changes suggested by DevHC:

    - Remove "!target" checks from tell, vtell, and gc commands. Target was just set, cannot be NULL.
    - Validate "order" in gc command before "player id."
    
    git-svn-id: svn://svn.icculus.org/quake3/trunk@2364 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Nov 20, 2012
  2. Make software overbright optional (cvar r_softOverbright) and reduce …

    …the number of FBOs and FBO blits when able.
    
    git-svn-id: svn://svn.icculus.org/quake3/trunk@2363 edf5b092-35ff-0310-97b2-ce42778d08ea
    smiletheory committed Nov 20, 2012
Commits on Nov 19, 2012
  1. Remove references to non-existent functions CM_MarkFragments and CM_L…

    …erpTag.
    
    git-svn-id: svn://svn.icculus.org/quake3/trunk@2362 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Nov 19, 2012
  2. - Check for invalid filename in OpenAL's RegisterSound function.

    - Changed Base sound system to warn not error when sound filename is empty or too long.
    
    git-svn-id: svn://svn.icculus.org/quake3/trunk@2361 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Nov 19, 2012
Commits on Nov 18, 2012
  1. Remove unneeded name buffer in S_Play_f.

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2360 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Nov 18, 2012
  2. Improve "play" command, based on a patch from Ensiform.

    git-svn-id: svn://svn.icculus.org/quake3/trunk@2359 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Nov 18, 2012
  3. #5799 - Change messagemode text box to display colors like in console…

    … input box.
    
    git-svn-id: svn://svn.icculus.org/quake3/trunk@2358 edf5b092-35ff-0310-97b2-ce42778d08ea
    ztm committed Nov 18, 2012