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How is this imported? #2
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Download and unzip files into new folder. This is basically entire Unity project. Alternatively you can unzip these files into existing project. |
Hi guys. I don't know what I'm doing wrong here but unzipping files won't work for me, no matter which Unity version is used. I have really standard folders structure but maybe 2d extrasss should be placed in specific folder (or separate folders?) Right now I can only see Default Brush and basic Tile to chose form Assets->Create menu. I have no clue how to expand editor functionality to include 2d extras. Can you have a look and help me with that please? |
* Add Rule Override Tile * Fix new override tile error * Add Rule Base RuleOverrideTile * Change RuleOverrideTile base class to TileBase This change allows RuleOverrideTile to use tile inherited from RuleTile, and to reduce the data stored by the asset. * Fix new RuleOverrideTile error when tile is empty and Advanced enabled * Customizable RuleTile * Fix base class RuleTile have not display tooltip
Can't import asset, new package, or drag and drop... Not sure how to include this in my project?
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