Skip to content

unity3d-open-tools/opened

master
Switch branches/tags

Name already in use

A tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Are you sure you want to create this branch?
Code

Latest commit

 

Git stats

Files

Permalink
Failed to load latest commit information.
Type
Name
Latest commit message
Commit time
 
 
 
 
 
 
 
 

Notice

This project is unmaintained, but feel free to fork it.

What?

This is a plugin for building level editors for Unity games. It lends a few design choices from the Unity editor itself, but has some more tricks up its sleeve. I am developing this in tandem with my Deus Ex-based game project The Vongott Chronicles

Why?

If for whatever reason you'd want to include a level editor in your game, this is a good place to start. OpenEd at its default configuration is very reminiscent of the Unity editor, but because it's using OpenGUI, you can make it look and behave any way you want.

Documentation and tutorials

In the wiki

Screenshots

Faded grid

Full nested object serialization

Prefab browser

File browser

Custom inspectors

Asset linking via either compiled resource or custom zip-based asset bundle

License

MIT