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Open source runtime editor for Unity
JavaScript ShaderLab C#
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README.md

README.md

Notice

This project is unmaintained, but feel free to fork it.

What?

This is a plugin for building level editors for Unity games. It lends a few design choices from the Unity editor itself, but has some more tricks up its sleeve. I am developing this in tandem with my Deus Ex-based game project The Vongott Chronicles

Why?

If for whatever reason you'd want to include a level editor in your game, this is a good place to start. OpenEd at its default configuration is very reminiscent of the Unity editor, but because it's using OpenGUI, you can make it look and behave any way you want.

Demo

Youtube video demo coming soon

Documentation and tutorials

In the wiki

Screenshots

Faded grid

Full nested object serialization

Prefab browser

File browser

Custom inspectors

Asset linking via either compiled resource or custom zip-based asset bundle

License

Creative Commons License

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