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Segfault on start #2908
The game segfaults when I run it. Here's what I got from gdb:
OK, since I didn't get a reply on this issue yet, I decided to dig into the code myself.
I ran the project through my vscodium setup with the python fault finder enabled. The crash happens on line 109 of run_uh.py
Here's the output from the fault finder:
So I figured out how to do a backtrace in gdb. Here's the interesting part of the output:
Any ideas on what I should be looking for?