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FAQ
Check our Problem database and our github issues for whether you find something similar. If not, raise a github issue or ask us on IRC and provide the traceback: http://bpaste.net/+pytb
The settings file for Unknown Horizons is located here:
- Windows:
%XDG_CONFIG_HOME%\unknown-horizons\settings.xml
or if this is not defined:%HomePath%\Documents\My Games\unknown-horizons\settings.xml
- Linux/Mac up to 2017.2:
~/.unknown-horizons/settings.xml
- Linux/Mac after 2017.2:
$XDG_CONFIG_HOME/unknown-horizons/settings.xml
or if this is not defined:~/.config/unknown-horizons/settings.xml
The log files for Unknown Horizons are located here:
- Windows:
%HomePath%\Documents\My Games\unknown-horizons\log
- Linux/Mac up to 2017.2:
~/.unknown-horizons/log/
- Linux/Mac after 2017.2:
$XDG_DATA_HOME/unknown-horizons/log/
or if this is not defined:~/.local/share/unknown-horizons/log/
The savegame files for Unknown Horizons are located here:
- Windows:
%HomePath%\Documents\My Games\unknown-horizons\save
- Linux/Mac up to 2017.2:
~/.unknown-horizons/save/
- Linux/Mac after 2017.2:
$XDG_DATA_HOME/unknown-horizons/save/
or if this is not defined:~/.local/share/unknown-horizons/save/
On Mac, by default you will not be able to see this directory as it is hidden (due to the '.' before unknown-horizons).
- If you need to change this you can use
defaults write com.apple.Finder AppleShowAllFiles TRUE
followed bykillall Finder
so that the changes take effect. You should then be able to find the folder and files in your Finder view. - To reverse the changes, use
defaults write com.apple.Finder AppleShowAllFiles FALSE
again, followed bykillall Finder
.
- Lower taxes
- Provide everything they want (click on a few residential buildings to check)
Tier 4 is the current maximum, the next tier isn't implemented yet. You can contribute graphics (or get others to contribute) and we will see it very soon ;-) [More information here!] (Artists)
Our graphic artists did not find time to create those yet. The buildings still work though! You can help by contributing graphics (or get others to contribute) and we will see it very soon ;-) [More information here!] (Artists)
Simply run the file run_server.py from the main folder with the required option -h to start a local running server or without any options to show a little help, with all available options. Download the file if its not included in the package you downloaded. For the -h option the best case is to use the IP the computer has in your network, only use the loopback device if you want to connect multiple clients from the same computer as the server.
user@computer:~/unknown-horizons$ python2 run_server.py -h 192.168.178.23
[2013-05-30 20:30:00,040] [INFO] Starting up server on 192.168.178.23:2002
[2013-05-30 20:30:00,045] [DEBUG] Entering the main loop...
Start the client with the option
--mp-master=<ip:port> Specify alternative multiplayer master server.
First make sure both ends of the network cable are plugged in and you have the correct run_server.py file. If you installed Unknown Horizons to "C:\Program Files\Unknown Horizons" and if your ip-address is 192.168.1.1 then you should use:
"C:\Program Files\Unknown Horizons\python\python" "C:\Program Files\Unknown Horizons\run_server.py" -h 192.168.1.1
to start the Unknnown Horizons server.
To connect to the server the clients should use:
"C:\Program Files\Unknown Horizons\python\python.exe" "C:\Program Files\Unknown Horizons\run_uh.py" --mp-master=192.168.1.1:2002