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Port some drawing functions from launcher

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UnknownShadow200 committed Nov 28, 2018
1 parent bb23446 commit 39d9e40b689408ab16deb0027e434ceab6f0c056
Showing with 202 additions and 127 deletions.
  1. +2 −2 src/Bitmap.h
  2. +169 −6 src/Drawer2D.c
  3. +22 −1 src/Drawer2D.h
  4. +2 −2 src/Options.h
  5. +0 −1 src/Platform.c
  6. +7 −1 src/freetype/ftconfig.h
  7. +0 −3 src/freetype/ftheader.h
  8. +0 −111 src/freetype/ftobjs.c
@@ -21,8 +21,8 @@ typedef struct Bitmap_ { uint8_t* Scan0; int Width, Height; } Bitmap;
#define BITMAP_SIZEOF_PIXEL 4 /* 32 bit ARGB */

#define Bitmap_DataSize(width, height) ((uint32_t)(width) * (uint32_t)(height) * (uint32_t)BITMAP_SIZEOF_PIXEL)
#define Bitmap_RawRow(bmp, y) ((uint32_t*)((bmp)->Scan0 + ((y) * ((bmp)->Width << 2))))
#define Bitmap_GetRow(bmp, y) ((BitmapCol*)((bmp)->Scan0 + ((y) * ((bmp)->Width << 2))))
#define Bitmap_RawRow(bmp, y) ((uint32_t*)(bmp)->Scan0 + (y) * (bmp)->Width)
#define Bitmap_GetRow(bmp, y) ((BitmapCol*)(bmp)->Scan0 + (y) * (bmp)->Width)
#define Bitmap_GetPixel(bmp, x, y) (Bitmap_GetRow(bmp, y)[x])

BitmapCol BitmapCol_Scale(BitmapCol value, float t);
@@ -82,23 +82,186 @@ void Drawer2D_SetFontBitmap(Bitmap* bmp) {
}


/* Draws a 2D flat rectangle. */
void Drawer2D_Rect(Bitmap* bmp, BitmapCol col, int x, int y, int width, int height);
bool Drawer2D_Clamp(Bitmap* bmp, int* x, int* y, int* width, int* height) {
if (*x >= bmp->Width || *y >= bmp->Height) return false;

void Drawer2D_Clear(Bitmap* bmp, BitmapCol col, int x, int y, int width, int height) {
/* origin is negative, move inside */
if (*x < 0) { *width += *x; *x = 0; }
if (*y < 0) { *height += *y; *y = 0; }

*width = min(*x + *width, bmp->Width) - *x;
*height = min(*y + *height, bmp->Height) - *y;
return *width > 0 && *height > 0;
}
#define Drawer2D_ClampPixel(p) (p < 0 ? 0 : (p > 255 ? 255 : p))

void Gradient_Noise(Bitmap* bmp, int x, int y, int width, int height,
BitmapCol col, int variation) {
BitmapCol* dst;
int xx, yy, n;
float noise;
if (!Drawer2D_Clamp(bmp, &x, &y, &width, &height)) return;

for (yy = 0; yy < height; yy++) {
dst = Bitmap_GetRow(bmp, y + yy) + x;

for (xx = 0; xx < width; xx++, dst++) {
n = (x + xx) + (y + yy) * 57;
n = (n << 13) ^ n;
noise = 1.0f - ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff) / 1073741824.0f;

n = col.B + (int)(noise * variation);
dst->B = Drawer2D_ClampPixel(n);
n = col.G + (int)(noise * variation);
dst->G = Drawer2D_ClampPixel(n);
n = col.R + (int)(noise * variation);
dst->R = Drawer2D_ClampPixel(n);

dst->A = 255;
}
}
}

void Gradient_Vertical(Bitmap* bmp, int x, int y, int width, int height,
PackedCol a, PackedCol b) {
BitmapCol* row, col;
int xx, yy;
float t;
if (!Drawer2D_Clamp(bmp, &x, &y, &width, &height)) return;
col.A = 255;

for (yy = 0; yy < height; yy++) {
row = Bitmap_GetRow(bmp, y + yy) + x;
t = (float)yy / (height - 1); /* so last row has colour of b */

col.B = (uint8_t)Math_Lerp(a.B, b.B, t);
col.G = (uint8_t)Math_Lerp(a.G, b.G, t);
col.R = (uint8_t)Math_Lerp(a.R, b.R, t);

for (xx = 0; xx < width; xx++) { row[xx] = col; }
}
}

void Gradient_Blend(Bitmap* bmp, int x, int y, int width, int height,
PackedCol col, int blend) {
BitmapCol* dst;
int xx, yy, t;
if (!Drawer2D_Clamp(bmp, &x, &y, &width, &height)) return;

/* Pre compute the alpha blended source colour */
col.R = (uint8_t)(col.R * blend / 255);
col.G = (uint8_t)(col.G * blend / 255);
col.B = (uint8_t)(col.B * blend / 255);
blend = 255 - blend; /* inverse for existing pixels */

t = 0;
for (yy = 0; yy < height; yy++) {
dst = Bitmap_GetRow(bmp, y + yy) + x;

for (xx = 0; xx < width; xx++, dst++) {
t = col.B + (dst->B * blend) / 255;
dst->B = Drawer2D_ClampPixel(t);
t = col.G + (dst->G * blend) / 255;
dst->G = Drawer2D_ClampPixel(t);
t = col.R + (dst->R * blend) / 255;
dst->R = Drawer2D_ClampPixel(t);

dst->A = 255;
}
}
}

void Drawer2D_BmpIndexed(Bitmap* bmp, int x, int y, int size,
uint8_t* indices, BitmapCol* palette) {
BitmapCol* row;
BitmapColUnion col;
int xx, yy;

if (x < 0 || y < 0 || (x + width) > bmp->Width || (y + height) > bmp->Height) {
ErrorHandler_Fail("Drawer2D_Clear - tried to clear at invalid coords");
for (yy = 0; yy < size; yy++) {
if ((y + yy) < 0) { indices += size; continue; }
if ((y + yy) >= bmp->Height) break;

row = Bitmap_GetRow(bmp, y + yy) + x;
for (xx = 0; xx < size; xx++) {
col.C = palette[*indices++];

if (col.Raw == 0) continue; /* transparent pixel */
if ((x + xx) < 0 || (x + xx) >= bmp->Width) continue;
row[xx] = col.C;
}
}

}

void Drawer2D_BmpScaled(Bitmap* dst, int x, int y, int width, int height,
Bitmap* src, int srcX, int srcY, int srcWidth, int srcHeight,
int scaleWidth, int scaleHeight, uint8_t scaleA, uint8_t scaleB) {
BitmapCol* dstRow, col;
BitmapCol* srcRow;
int xx, yy;
int scaledX, scaledY;
uint8_t scale;

for (yy = 0; yy < height; yy++) {
scaledY = (y + yy) * srcHeight / scaleHeight;
srcRow = Bitmap_GetRow(src, srcY + (scaledY % srcHeight));
dstRow = Bitmap_GetRow(dst, y + yy) + x;
scale = (uint8_t)Math_Lerp(scaleA, scaleB, (float)yy / height);

for (xx = 0; xx < width; xx++) {
scaledX = (x + xx) * srcWidth / scaleWidth;
col = srcRow[srcX + (scaledX % srcWidth)];

dstRow[xx].B = (col.B * scale) / 255;
dstRow[xx].G = (col.G * scale) / 255;
dstRow[xx].R = (col.R * scale) / 255;
dstRow[xx].A = col.A;
}
}
}

void Drawer2D_BmpTiled(Bitmap* dst, int x, int y, int width, int height,
Bitmap* src, int srcX, int srcY, int srcWidth, int srcHeight) {
BitmapCol* dstRow;
BitmapCol* srcRow;
int xx, yy;
if (!Drawer2D_Clamp(dst, &x, &y, &width, &height)) return;

for (yy = 0; yy < height; yy++) {
srcRow = Bitmap_GetRow(src, srcY + ((y + yy) % srcHeight));
dstRow = Bitmap_GetRow(dst, y + yy) + x;

for (xx = 0; xx < width; xx++) {
dstRow[xx] = srcRow[srcX + ((x + xx) % srcWidth)];
}
}
}

void Drawer2D_BmpCopy(Bitmap* dst, int x, int y, int width, int height, Bitmap* src) {
BitmapCol* dstRow;
BitmapCol* srcRow;
int xx, yy;
if (!Drawer2D_Clamp(dst, &x, &y, &width, &height)) return;

for (yy = 0; yy < height; yy++) {
srcRow = Bitmap_GetRow(src, yy);
dstRow = Bitmap_GetRow(dst, y + yy) + x;

for (xx = 0; xx < width; xx++) { dstRow[xx] = srcRow[xx]; }
}
}

void Drawer2D_Clear(Bitmap* bmp, BitmapCol col, int x, int y, int width, int height) {
BitmapCol* row;
int xx, yy;
if (!Drawer2D_Clamp(bmp, &x, &y, &width, &height)) return;

for (yy = 0; yy < height; yy++) {
row = Bitmap_GetRow(bmp, y + yy) + x;
for (xx = 0; xx < width; xx++) { row[xx] = col; }
}
}


int Drawer2D_FontHeight(const FontDesc* font, bool useShadow) {
static String text = String_FromConst("I");
struct DrawTextArgs args;
@@ -26,9 +26,30 @@ extern BitmapCol Drawer2D_Cols[DRAWER2D_MAX_COLS];
#define DRAWER2D_OFFSET 1
#define Drawer2D_GetCol(c) Drawer2D_Cols[(uint8_t)c]

/* Clamps the given rectangle to line inside the bitmap. */
/* Returns false if rectangle is completely outside bitmap's rectangle. */
bool Drawer2D_Clamp(Bitmap* bmp, int* x, int* y, int* width, int* height);

void Gradient_Noise(Bitmap* bmp, int x, int y, int width, int height,
BitmapCol col, int variation);
void Gradient_Vertical(Bitmap* bmp, int x, int y, int width, int height,
PackedCol a, PackedCol b);
void Gradient_Blend(Bitmap* bmp, int x, int y, int width, int height,
PackedCol col, int blend);

void Drawer2D_BmpIndexed(Bitmap* bmp, int x, int y, int size,
uint8_t* indices, BitmapCol* palette);
void Drawer2D_BmpScaled(Bitmap* dst, int x, int y, int width, int height,
Bitmap* src, int srcX, int srcY, int srcWidth, int srcHeight,
int scaleWidth, int scaleHeight, uint8_t scaleA, uint8_t scaleB);
void Drawer2D_BmpTiled(Bitmap* dst, int x, int y, int width, int height,
Bitmap* src, int srcX, int srcY, int srcWidth, int srcHeight);
void Drawer2D_BmpCopy(Bitmap* dst, int x, int y, int width, int height, Bitmap* src);


/* Draws a 2D flat rectangle. */
void Drawer2D_Rect(Bitmap* bmp, BitmapCol col, int x, int y, int width, int height);
/* Clears the entire given area to the specified colour. */
/* Fills the given rectangular area with the given colour. */
void Drawer2D_Clear(Bitmap* bmp, BitmapCol col, int x, int y, int width, int height);

void Drawer2D_Underline(Bitmap* bmp, int x, int y, int width, int height, BitmapCol col);
@@ -72,9 +72,9 @@ extern const char* FpsLimit_Names[FPS_LIMIT_COUNT];

extern struct EntryList Options;
/* Returns whether user has changed any options this session. */
CC_NOINLINE bool Options_HasAnyChanged(void);
bool Options_HasAnyChanged(void);
/* Frees any memory allocated in storing options. */
CC_NOINLINE void Options_Free(void);
void Options_Free(void);

/* Returns value of given option, or defalt value if not found. */
CC_EXPORT void Options_Get(const char* key, String* value, const char* defValue);
@@ -9,7 +9,6 @@
#include "Bitmap.h"
#include "Window.h"

#define FT_EXPORT(x) extern x
#include "freetype/ft2build.h"
#include "freetype/freetype.h"
#include "freetype/ftmodapi.h"
@@ -452,7 +452,7 @@ FT_BEGIN_HEADER
/* */
#ifndef FT_EXPORT

#ifdef FT2_BUILD_LIBRARY
/*#ifdef FT2_BUILD_LIBRARY
#if defined( _WIN32 ) && ( defined( _DLL ) || defined( DLL_EXPORT ) )
#define FT_EXPORT( x ) __declspec( dllexport ) x
@@ -474,6 +474,12 @@ FT_BEGIN_HEADER
#define FT_EXPORT( x ) extern x
#endif
#endif*/

#if defined(__cplusplus)
#define FT_EXPORT( x ) extern "C" x
#else
#define FT_EXPORT( x ) extern x
#endif

#endif /* !FT_EXPORT */
@@ -603,9 +603,6 @@
*/
#define FT_FONT_FORMATS_H "ftfntfmt.h"

/* deprecated */
#define FT_XFREE86_H FT_FONT_FORMATS_H


/*************************************************************************
*
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