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fix classicalsharp client always connecting to localhost

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UnknownShadow200 committed Jan 6, 2019
1 parent 401429b commit 9e313bd41b4de13ee0122d8f41c2bbde696a4774
Showing with 0 additions and 2 deletions.
  1. +0 −2 ClassicalSharp/Program.cs
@@ -37,8 +37,6 @@ internal static class Program {
string user = null, mppass = null;
string skinServer = "http://static.classicube.net/skins/";

args = new string[] { "UnknownShadow200", "mppass", "127.0.0.1", "25565" };

if (args.Length == 0 || args.Length == 1) {
user = args.Length > 0 ? args[0] : "Singleplayer";
} else if (args.Length < 4) {

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