A fast-paced FPS that aims to merge the universes of Unreal Tournament and Quake III Arena.**
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README.md

Build Status Build status

Unreal Arena

Unreal Arena is a fast-paced first-person shooter that aims to merge the universes of Unreal Tournament** and Quake III Arena**. The idea behind it is very simple: the player can choose from either side, determining in this way which weapons/items/movements are available, and fight against other players of the opposite faction with their own traits.

The game is a community developed open-source project powered by the Daemon engine and has all content recreated from scratch inspired by the original works.

** Unreal Tournament™ is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Quake III Arena™ is a trademark or registered trademark of id Software LLC in the United States and/or other countries. The authors of Unreal Arena are not affiliated with, endorsed by, nor connected in any way to Epic Games, Inc., id Software LLC or any of their subsidiaries.

Build Instructions

Linux

$ mkdir build
$ cd build
$ cmake ..
$ cmake --build . -- -j$(nproc)

OS X

$ mkdir build
$ cd build
$ cmake -G "Unix Makefiles" ..
$ cmake --build . -- -j$(sysctl -n hw.ncpu)

Windows

> mkdir build
> cd build
> cmake -G "NMake Makefiles" ..
> cmake --build .

32-bit cross-compiling on Linux

$ mkdir build
$ cd build
$ cmake -DCMAKE_TOOLCHAIN_FILE=cmake/cross-toolchain-mingw32.cmake ..
$ cmake --build . -- -j$(nproc)

64-bit cross-compiling on Linux

$ mkdir build
$ cd build
$ cmake -DCMAKE_TOOLCHAIN_FILE=cmake/cross-toolchain-mingw64.cmake ..
$ cmake --build . -- -j$(nproc)

Run Instructions

Linux

  • Run daemon

OS X

  • Run Unreal Arena.app

Windows

  • Run daemon.exe