Pre-release

@maek maek released this Dec 31, 2018 · 7 commits to master since this release

Release Notes

  • Added a disclaimer
  • Added debug HUD
  • Added Q physics
  • Added player shadows
  • Updated engine (v0.51.1)
  • Updated maps (campgrounds)
  • Updated fonts
Assets 3
Pre-release

@maek maek released this Jan 25, 2017 · 34 commits to master since this release

Release Notes

  • Carried out a full code review
  • Carried on with the gamelogic clean-up
  • Fixed a crash when using /listplayers command
  • Moved Travis/Appveyor to use C++11 compilers
  • Updated engine (v0.46.0)
  • Updated fonts
  • Updated maps (campgrounds)
Assets 3
Pre-release

@maek maek released this Feb 28, 2016 · 88 commits to master since this release

Release Notes

  • Added support for OS X
  • Fixed an OpenAL issue on Linux
  • Removed common pak
  • Updated engine (v0.43.1)
Assets 3
Pre-release

@maek maek released this Sep 17, 2015 · 103 commits to master since this release

Release Notes

  • Added Q and U teams
  • Managed spawns (only Q logic for now)
  • Removed suicide timer
  • Updated engine (v0.41.0)
  • Fixed 32-bit support
Assets 3
Pre-release

@maek maek released this Jul 18, 2015 · 133 commits to master since this release

Release Notes

  • Update engine (v0.40.0)
  • Remove all code about buildables
  • Update maps (campgrounds)
Assets 3

@maek maek released this Jun 24, 2015 · 147 commits to master since this release

Release Notes

  • Basic game (only spect)
  • New map (campgrounds)
Assets 3