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UAGlobal.h Not Found #28

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tmquinn opened this Issue Feb 9, 2013 · 5 comments

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tmquinn commented Feb 9, 2013

Trying to run the enclosed sample app, I get:

[...]/phonegap-ua-push/ios-sample/UAPhonegapSample/Plugins/PushNotificationPlugin/UAAppDelegateSurrogate.h:5:9: 'UAGlobal.h' file not found

I have same issue

Same issue here... tried adding in $(inherited) "$(SRCROOT)/Airship/**" to the headers and that got me off not finding UAPush.h to not finding UAGlobal.h

Please guys at urbanairship - some help would be great

surfjedi commented Apr 4, 2013

I had the same issue but resolved it. I forget exactly how but it had to do with the way i had entered the search paths. Here is a screen shot of my settings.

https://www.evernote.com/shard/s187/sh/eca02db8-2d7d-40ac-a22b-e79ef792ddfb/a7e733a663b90991476f4b2d1ce49e0a

Is that what yours looks like?

Thank you so much surfjedi! I had to include the recursive search path to the library search paths in both the TARGET and PROJECT build settings as well, but now it works! For anyone else reading this it actually lead me to a ton of Apple Mach-O Linker Errors. But then I found this post which saved the day (https://support.urbanairship.com/customer/portal/questions/263299-libuairship-1-2-gives-kcllocationaccuracythreekilometers-when-linking-). Make sure you have all the frameworks you need.

I had the same issue. I included all the framework as said on their website but then i had to add one more framework to make it work i.e. storeKit.framework

@jtowle jtowle closed this Jul 31, 2013

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