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branch: master
Commits on Nov 22, 2014
  1. @AbelToy

    Merge pull request #142 from mikeevmm/master

    AbelToy authored
    Added clearSave function to Data class.
Commits on Nov 21, 2014
  1. @mikemgames
Commits on Jul 19, 2014
  1. @mikeevmm

    Update Data.as

    mikeevmm authored
Commits on Jul 2, 2014
  1. @mikemgames
Commits on May 17, 2014
  1. @zachwlewis

    Merge pull request #138 from jacobalbano/master

    zachwlewis authored
    Modify FP.anchorTo to support minimum distance
  2. @zachwlewis

    Merge pull request #137 from copying/master

    zachwlewis authored
    Deleted an unnecessary part (it's tested twice).
  3. @zachwlewis
  4. @zachwlewis

    Merge pull request #134 from zachwlewis/debug-exception-handling

    zachwlewis authored
    Added runtime error handling.
Commits on May 8, 2014
  1. @jacobalbano
Commits on May 6, 2014
  1. @copying
Commits on May 4, 2014
  1. @zachwlewis
Commits on May 3, 2014
  1. @zachwlewis

    Visual graphs for timing.

    zachwlewis authored
Commits on May 2, 2014
  1. @zachwlewis
  2. @zachwlewis
  3. @zachwlewis

    Update README.md

    zachwlewis authored
  4. @zachwlewis

    Update README.md

    zachwlewis authored
  5. @zachwlewis
Commits on Apr 30, 2014
  1. @zachwlewis

    Added runtime error handling.

    zachwlewis authored
    Setting `catchRuntimeErrors` to `true` will enable handling of runtime
    errors without stopping the game. Useful for game testing.
Commits on Mar 2, 2014
  1. @Draknek
  2. @Draknek
  3. @Draknek

    Merge pull request #132 from jonstoler/master

    Draknek authored
    Fix for Text's setStyle() description/example in generated docs
Commits on Feb 28, 2014
  1. reformatted Text's setStyle() description to output properly in gener…

    Jonathan Stoler authored
    …ated docs
Commits on Feb 25, 2014
  1. @zachwlewis

    Merge pull request #130 from azrafe7/fix-masklist-hitbox-draw

    zachwlewis authored
    Fix Hitboxes in Masklists not showing in renderDebug and corrected value...
Commits on Feb 17, 2014
  1. @azrafe7

    Fix Hitboxes in Masklists not showing in renderDebug and corrected va…

    azrafe7 authored
    …lues in Masklists.update()
Commits on Jan 13, 2014
  1. @Draknek

    Merge pull request #126 from azrafe7/hotfix/blurry-text-fix

    Draknek authored
    Fixing regression introduced by _my own_ fix-blurry-text (useflashpunk/FlashPunk@3b3603b)
  2. @azrafe7

    Fixing regressiong introduce by fix-blurry-text (useflashpunk/FlashPunk@

    azrafe7 authored
    3b3603b), causing newlines and tabs not working properly on _simple_ Text
Commits on Jan 8, 2014
  1. @Draknek
  2. @zachwlewis

    Merge pull request #125 from sxd1140/master

    zachwlewis authored
    Text change font
  3. @sxd1140

    Text change font

    sxd1140 authored
Commits on Nov 15, 2013
  1. @zachwlewis

    Merge pull request #123 from azrafe7/master

    zachwlewis authored
    blurry-text-fix: force TextLineMetrics recalc in Text.updateTextBuffer()
  2. @azrafe7
Commits on Nov 12, 2013
  1. @zachwlewis

    Merge pull request #121 from azrafe7/master

    zachwlewis authored
    added setRotation() to particle system
Commits on Nov 11, 2013
  1. @azrafe7
  2. @zachwlewis

    Merge pull request #120 from SmileyJames/patch-1

    zachwlewis authored
    Tilemap.loadString - Ingore negative values
  3. @SmileyJames

    Tilemap.as change loadFromString to handle negatives

    SmileyJames authored
    Advice given by zachwlewis
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