[13:25:31.6543532] [Message: BepInEx] BepInEx 5.4.21.0 - Lethal Company (6/6/2024 11:17:36 PM) [13:25:31.6573457] [Info : BepInEx] Running under Unity v2022.3.9.15351836 [13:25:31.6573457] [Info : BepInEx] CLR runtime version: 4.0.30319.42000 [13:25:31.6573457] [Info : BepInEx] Supports SRE: True [13:25:31.6573457] [Info : BepInEx] System platform: Bits64, Windows [13:25:31.6573457] [Message: BepInEx] Preloader started [13:25:31.6573457] [Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.21.0] [13:25:31.6573457] [Info : BepInEx] Loaded 1 patcher method from [AsyncLoggers 1.6.2.0] [13:25:31.6573457] [Info : BepInEx] Loaded 1 patcher method from [ShipLootPlusPreloader 1.0.0.0] [13:25:31.6573457] [Info : BepInEx] Loaded 1 patcher method from [BepInExFasterLoadAssetBundles 0.5.0.0] [13:25:31.6573457] [Info : BepInEx] Loaded 1 patcher method from [FixPluginTypesSerialization 1.0.0.0] [13:25:31.6573457] [Info : BepInEx] Loaded 1 patcher method from [BepInEx.MonoMod.HookGenPatcher 1.2.1.0] [13:25:31.6573457] [Info : BepInEx] Loaded 1 patcher method from [LessLogs 1.0.0.0] [13:25:31.6573457] [Info : BepInEx] 7 patcher plugins loaded [13:25:31.6573457] [Info :AsyncLoggers] AsyncLoggers Prepatcher Started [13:25:31.6573457] [Warning:AsyncLoggers] AsyncLoggers Timestamps start at Sunday, 09 June 2024 13:25:28.1590778 UTC [13:25:31.6573457] [Info :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead. [13:25:31.6573457] [Info :HookGenPatcher] Already ran for this version, reusing that file. [13:25:31.6573457] [Info :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead. [13:25:31.6573457] [Info :HookGenPatcher] Already ran for this version, reusing that file. [13:25:31.6573457] [Info :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead. [13:25:31.6573457] [Info :HookGenPatcher] Already ran for this version, reusing that file. [13:25:31.6573457] [Info :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead. [13:25:31.6573457] [Info :HookGenPatcher] Already ran for this version, reusing that file. [13:25:31.6573457] [Info :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead. [13:25:31.6573457] [Info :HookGenPatcher] Already ran for this version, reusing that file. [13:25:31.6573457] [Info :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead. [13:25:31.6573457] [Info :HookGenPatcher] Already ran for this version, reusing that file. [13:25:31.6573457] [Message:FixPluginTypesSerialization] Using the config cache [13:25:31.6573457] [Info :FixPluginTypesSerialization] Running under Unity v2022.3.9 [13:25:31.6573457] [Info :ShipLootPlus.Preloader] Initializing preloader event hooks [13:25:31.6573457] [Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader] [13:25:31.6573457] [Info : BepInEx] Patching [UnityEngine.CoreModule] with [AsyncLoggers.AsyncLoggers] [13:25:31.6573457] [Info :AsyncLoggers] AsyncLoggers Prepatcher Finished [13:25:31.6573457] [Message: BepInEx] Preloader finished [13:25:31.6588582] [Message: BepInEx] Chainloader ready [13:25:31.8674603] [Message: BepInEx] Chainloader started [13:25:32.4923898] [Info : BepInEx] 132 plugins to load [13:25:32.5014315] [Warning: BepInEx] Plugin [BetterSpectate 1.0.0.0] targets a wrong version of BepInEx (5.4.22.0) and might not work until you update [13:25:32.5014315] [Warning: BepInEx] Plugin [Suit Saver 1.2.0] targets a wrong version of BepInEx (5.4.22.0) and might not work until you update [13:25:32.5014315] [Warning: BepInEx] Plugin [Bozoros 1.0.1] targets a wrong version of BepInEx (5.4.22.0) and might not work until you update [13:25:32.5014315] [Warning: BepInEx] Plugin [InstantBuy 0.0.5] targets a wrong version of BepInEx (5.4.22.0) and might not work until you update [13:25:32.5014315] [Warning: BepInEx] Plugin [RandomSizePlayer 0.0.9] targets a wrong version of BepInEx (5.4.22.0) and might not work until you update [13:25:32.5014315] [Warning: BepInEx] Plugin [Hallucinoceps 0.2.0] targets a wrong version of BepInEx (5.4.22.0) and might not work until you update [13:25:32.5014315] [Warning: BepInEx] Plugin [LC Boombox Pocket Play 1.0.0] targets a wrong version of BepInEx (5.4.22.0) and might not work until you update [13:25:32.5014315] [Warning: BepInEx] Plugin [SnatchinBracken 1.5.0] targets a wrong version of BepInEx (5.4.22.0) and might not work until you update [13:25:32.5014315] [Warning: BepInEx] Plugin [Fix XP DivideByZero Error 1.0.0.0] targets a wrong version of BepInEx (5.4.22.0) and might not work until you update [13:25:32.5024305] [Warning: BepInEx] Plugin [Custom Boombox Music 1.4.0] targets a wrong version of BepInEx (5.4.22.0) and might not work until you update [13:25:32.5024305] [Warning: BepInEx] Plugin [CustomDeathMessage 1.0.0] targets a wrong version of BepInEx (5.4.22.0) and might not work until you update [13:25:32.5024305] [Warning: BepInEx] Plugin [Scoopy's Variety Mod 1.2.0] targets a wrong version of BepInEx (5.4.22.0) and might not work until you update [13:25:32.5109532] [Info : BepInEx] Loading [LCMaxSoundsFix 1.2.0] [13:25:32.6246832] [Info : BepInEx] Loading [JigglePhysicsPlugin 1.1.2] [13:25:32.6357486] [Info : BepInEx] Loading [LethalConfig 1.4.2] [13:25:32.9609315] [Info : BepInEx] Loading [Scrap Loss Balancer 1.0.0.0] [13:25:33.0339413] [Info : BepInEx] Loading [Terminal Api 1.5.4] [13:25:33.1507668] [Info : BepInEx] Loading [Starlancer AI Fix 3.6.0] [13:25:33.2591422] [Info : BepInEx] Loading [LethalLib 0.16.0] [13:25:33.5219944] [Info : BepInEx] Loading [MoreCounterplay 1.2.1] [13:25:33.9138323] [Info : BepInEx] Loading [PizzaTowerEscapeMusic 2.4.0] [13:25:34.0922908] [Info : BepInEx] Loading [LogNeuter 1.0.3] [13:25:36.1327368] [Info : BepInEx] Loading [LobbyCompatibility 1.1.0] [13:25:36.3382114] [Info : BepInEx] Loading [Ganimedes 2.3.1] [13:25:42.6471511] [Warning:Boniato.Ganimedes] No songs found [13:25:42.8657338] [Info : BepInEx] Loading [MaxWasUnavailable.LethalModDataLib 1.2.2] [13:25:42.9096205] [Info : BepInEx] Loading [LethalLevelLoader 1.2.0.4] [13:25:57.6666849] [Info : BepInEx] Loading [Bozoros 1.0.1] [13:25:59.3082110] [Info : BepInEx] Loading [Buttery Fixes 1.2.3] [13:25:59.8419457] [Info : BepInEx] Loading [Enemy Sound Fixes 1.2.4] [13:26:00.0386382] [Info : BepInEx] Loading [Melee Fixes 1.1.0] [13:26:00.0977101] [Info : BepInEx] Loading [v49 Jetpacks 1.0.1] [13:26:00.1502186] [Info : BepInEx] Loading [Celestial Tint 1.4.3] [13:26:00.5101385] [Info : BepInEx] Loading [GraphicsAPI 1.0.0] [13:26:00.5476443] [Info : BepInEx] Loading [LCCutscene 1.0.0] [13:26:00.5800925] [Info : BepInEx] Loading [Diversity 2.1.0] [13:26:03.3118411] [Info : BepInEx] Loading [LC Sound Tool 1.5.1] [13:26:03.3579185] [Info : BepInEx] Loading [Loadstone 0.0.8] [13:26:03.7952664] [Info : BepInEx] Loading [CullFactory 1.1.3] [13:26:04.0618555] [Info : BepInEx] Loading [WesleysInteriorsAddon 1.0.1] [13:26:04.1969320] [Info : BepInEx] Loading [Lethal Company Input Utils 0.7.7] [13:26:04.3908442] [Info : BepInEx] Loading [CSync 5.0.1] [13:26:04.4181674] [Info : BepInEx] Loading [Custom Boombox Music 1.4.0] [13:26:04.4552777] [Info : BepInEx] Loading [CustomBoomboxFix 1.2.5] [13:26:04.5079362] [Info : BepInEx] Loading [Custom Sounds 2.3.2] [13:26:04.5510071] [Info : BepInEx] Loading [Emblem 1.5.3] [13:26:05.5427722] [Info : BepInEx] Loading [suitsTerminal 1.1.4] [13:26:06.1552937] [Info : BepInEx] Loading [NavMeshInCompany 1.0.3] [13:26:06.1929282] [Warning: Unity Log] The referenced script (NodeHelper) on this Behaviour is missing! [13:26:06.1929282] [Warning: Unity Log] The referenced script (NodeHelper) on this Behaviour is missing! [13:26:06.1954510] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'CompanyNavSurface') is missing! [13:26:06.1954510] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'CompanyNavSurface') is missing! [13:26:06.2024588] [Info : BepInEx] Loading [LethalFixes 1.0.0] [13:26:06.8991704] [Info : BepInEx] Loading [LobbyInviteOnly 1.0.3] [13:26:06.9323236] [Info : BepInEx] Loading [ReservedItemSlotCore 2.0.30] [13:26:07.6397081] [Info : BepInEx] Loading [LethalThings 0.10.4] [13:26:10.1419946] [Info : BepInEx] Loading [HotbarPlus 1.6.8] [13:26:10.5786566] [Info : BepInEx] Loading [ReservedFlashlightSlot 2.0.5] [13:26:10.7100502] [Info : BepInEx] Loading [MoreCompany 1.9.1] [13:26:15.1745565] [Info : BepInEx] Loading [TooManyEmotes 2.1.19] [13:26:18.1705447] [Warning: LogNeuter] Made no changes to method: GameNetcodeStuff.PlayerControllerB|ItemSecondaryUse_performed [13:26:18.8487497] [Info : BepInEx] Loading [TooManyEmotesScrap 1.0.5] [13:26:18.8993689] [Warning:TooManyEmotesScrap-1.0.5] NOTE: You will be unable to join other players (and they will be unable to join you) unless you either both have this mod enabled, or both have this mod disabled. If you are hosting a lobby for random players to join, or you are looking to join random servers, it might be best to disable this mod for the best compatibility. [13:26:18.8993689] [Info : BepInEx] Loading [SpectateEnemy 2.4.1] [13:26:19.0410003] [Info : BepInEx] Loading [BetterSpectate 1.0.0.0] [13:26:19.2487013] [Info : BepInEx] Loading [Lethal Admin 1.9.0] [13:26:28.4644594] [Info : BepInEx] Loading [XUnity Auto Translator 5.3.0] [13:26:28.4815016] [Warning: Unity Log] OnLevelWasLoaded was found on AutoTranslationPlugin This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed [13:26:28.4825115] [Warning: Unity Log] OnLevelWasLoaded was found on AutoTranslationPlugin This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed [13:26:28.6415215] [Info :XUnity.AutoTranslator] Version of TextMesh Pro: 1.4.0. [13:26:28.8222144] [Warning: HarmonyX] AccessTools.Method: Could not find method for type TMPro.TMP_Text and name SetCharArray and parameters (int[], int, int) [13:26:28.8222144] [Warning:XUnity.AutoTranslator] Could not hook 'TMP_Text_SetCharArray_Hook3'. Likely due differences between different versions of the engine or text framework. [13:26:29.2820494] [Info :XUnity.AutoTranslator] Loaded XUnity.AutoTranslator into Unity [2022.3.9f1] game. [13:26:29.3117520] [Info : BepInEx] Loading [XUnity Resource Redirector 2.1.0] [13:26:29.3378376] [Info : BepInEx] Loading [Suit Saver 1.2.0] [13:26:29.3892096] [Info : BepInEx] Loading [LethalToolbox 1.0.0] [13:26:29.4064948] [Info : BepInEx] Loading [ImmersiveVisor 0.5.2] [13:26:29.9938979] [Info : BepInEx] Loading [CustomDeathPenalty 1.9.5] [13:26:30.2900050] [Info : BepInEx] Loading [CSync 3.0.0] [13:26:30.3127398] [Info : BepInEx] Loading [GiantExtensionLaddersV2 3.0.0] [13:26:31.0332802] [Info : BepInEx] Loading [Trenches Scripts 1.0.0] [13:26:31.0553633] [Info : BepInEx] Loading [JustLandAlready 1.0.0] [13:26:31.1498697] [Info : BepInEx] Loading [ChocoQuota 1.0.4] [13:26:31.2720130] [Info : BepInEx] Loading [JesterSymphony 1.0.0] [13:26:31.3608872] [Info : BepInEx] Loading [JetpackWarning 2.2.0] [13:26:31.4317578] [Info : BepInEx] Loading [KeepItDown 1.4.0] [13:26:31.8098907] [Info : BepInEx] Loading [HerobrineMod 1.3.3] [13:26:32.3316070] [Info : BepInEx] Loading [BetterPlayerAudio 1.1.0] [13:26:32.3570100] [Info : BepInEx] Loading [LCTC Terminal 1.0.0] [13:26:32.4246359] [Info : BepInEx] Loading [Cursed Scraps 1.0.8] [13:26:33.0892009] [Info : BepInEx] Loading [FontPatcher 1.2.4] [13:26:34.2159638] [Info : BepInEx] Loading [LethalCompanyHarpGhost 1.3.15] [13:26:36.7250318] [Info : BepInEx] Loading [LethalCompanyVileVendingMachine 1.0.12] [13:26:36.9766544] [Info : BepInEx] Loading [LethalNetworkAPI 2.1.7] [13:26:37.0130741] [Info : BepInEx] Loading [LethalPosters 1.0.0] [13:26:37.0729850] [Info : BepInEx] Loading [LethalPresents 1.0.7] [13:26:37.2089778] [Info : BepInEx] Loading [LiminalPoolRooms 1.0.8] [13:26:37.2347049] [Info : BepInEx] Loading [AdditionalNetworking 0.0.9] [13:26:37.4787063] [Info : BepInEx] Loading [LobbyControl 2.4.2] [13:26:38.2520598] [Info : BepInEx] Loading [Matty's Fixes 1.0.21] [13:26:38.8316254] [Info : BepInEx] Loading [Elads HUD 1.1.0] [13:26:38.9855790] [Info : BepInEx] Loading [FacilityMeltdown 2.6.11] [13:26:39.3912804] [Info : BepInEx] Loading [loaforcsSoundAPI 1.0.12] [13:26:39.6467051] [Info : BepInEx] Loading [Enum Utils 1.0.3] [13:26:39.6796341] [Info : BepInEx] Loading [RuntimeNetcodeRPCValidator 0.2.5] [13:26:39.7360474] [Info : BepInEx] Loading [LethalEnergy 1.0.2] [13:26:40.3296083] [Info : BepInEx] Loading [ModelReplacementAPI 2.4.5] [13:26:40.6363497] [Info : BepInEx] Loading [qwbarch.Mirage 1.7.0] [13:26:41.2225380] [Info : BepInEx] Loading [MolesterLootBug Fork by Agutrot 1.0.0] [13:26:41.4849038] [Info : BepInEx] Loading [Jump Delay Patch 0.0.0.1] [13:26:41.5099871] [Info : BepInEx] Loading [MoreInteriors 2.5.0] [13:26:42.9905294] [Info : BepInEx] Loading [WeatherRegistry 0.0.1] [13:26:43.1914648] [Warning:WeatherRegistry SunAnimator] Patching Animator.SetBool(string, bool) [13:26:43.1914648] [Warning:WeatherRegistry] Disabling LethalLib injections [13:26:43.1964662] [Warning:WeatherRegistry] LobbyCompatibility detected, registering plugin with LobbyCompatibility. [13:26:43.1964662] [Info : BepInEx] Loading [OldLLLLib 0.0.1] [13:26:43.2130505] [Info : BepInEx] Loading [MrovLib 0.0.1] [13:26:43.2351336] [Warning: MrovLib] CompatibilityBase Constructor called, GUID: imabatby.lethallevelloader, Version: 1.2.0.0 [13:26:43.2351336] [Warning: MrovLib] CompatibilityBase Constructor called, GUID: OldLLLLib, Version: [13:26:43.2351336] [Warning: MrovLib] CompatibilityBase Constructor called, GUID: WeatherTweaks, Version: [13:26:43.2351336] [Info : BepInEx] Loading [School Dungeon 1.2.0] [13:26:43.9045798] [Info : BepInEx] Loading [School Moon 1.1.4] [13:26:44.0345246] [Info : BepInEx] Loading [InstantBuy 0.0.5] [13:26:44.0726562] [Info : BepInEx] Loading [RandomSizePlayer 0.0.9] [13:26:44.2313410] [Info : BepInEx] Loading [NoFriendlyGunfire 1.0.2] [13:26:44.2775030] [Info : BepInEx] Loading [Always Pickup 1.0.0] [13:26:44.3051127] [Info : BepInEx] Loading [SnatchinBracken 1.5.0] [13:26:44.6045218] [Warning: LogNeuter] Made no changes to method: EnemyAI|Update [13:26:44.6523174] [Warning: LogNeuter] Made no changes to method: EnemyAI|PlayerIsTargetable [13:26:44.7370666] [Info : BepInEx] Loading [DynamicJesterCrank 1.0.0] [13:26:44.7972957] [Info : BepInEx] Loading [JesterStompShake 1.0.0] [13:26:44.9864167] [Info : BepInEx] Loading [LCOffice 1.1.30] [13:26:46.5332240] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.5332240] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.6876297] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.6876297] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.6886313] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.6886313] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.7139801] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.7139801] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.7169842] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.7169842] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.7210458] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.7210458] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.7210458] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.7210458] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.7230470] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.7230470] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.7261561] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Mesh') is missing! [13:26:46.7261561] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Mesh') is missing! [13:26:46.8715848] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'EntranceTeleportB') is missing! [13:26:46.8715848] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'EntranceTeleportB') is missing! [13:26:46.8765840] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.8765840] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.8790993] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.8790993] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.8790993] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.8790993] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.8801105] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.8801105] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.9019230] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.9019230] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.9124450] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.9124450] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.9124450] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'VentEntrance') is missing! [13:26:46.9124450] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'VentEntrance') is missing! [13:26:46.9124450] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.9124450] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.9154461] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.9154461] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.9179734] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'IndirectLight') is missing! [13:26:46.9179734] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'IndirectLight') is missing! [13:26:46.9661732] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.9661732] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.9661732] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.9661732] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:46.9671739] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:46.9671739] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:46.9697020] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:46.9697020] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.0610413] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.0610413] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.1026762] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cube (1)') is missing! [13:26:47.1026762] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cube (1)') is missing! [13:26:47.1036470] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.1036470] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.1173292] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.1173292] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.1173292] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Mesh (1)') is missing! [13:26:47.1173292] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Mesh (1)') is missing! [13:26:47.1304388] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.1304388] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.1314599] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.1314599] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.1324494] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.1324494] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.1344612] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.1344612] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.1364484] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.1364484] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.1806047] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.1806047] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.1816141] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.1816141] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.2352429] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.2352429] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.2352429] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.2352429] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.2667465] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.2667465] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.2692629] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.2692629] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.2692629] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.2692629] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.2818335] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.2818335] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.3153959] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.3153959] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.3418964] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.3418964] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.3525095] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.3525095] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.3665126] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.3665126] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.3755617] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.3755617] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.3775674] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cube (1)') is missing! [13:26:47.3775674] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cube (1)') is missing! [13:26:47.4472019] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Boombox') is missing! [13:26:47.4472019] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Boombox') is missing! [13:26:47.4497540] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.4497540] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.4517813] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cube') is missing! [13:26:47.4517813] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cube') is missing! [13:26:47.4527646] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.4527646] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.4984338] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.4984338] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.5089694] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.5089694] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.5089694] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'EntranceTeleportA') is missing! [13:26:47.5089694] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'EntranceTeleportA') is missing! [13:26:47.5109944] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'mesh') is missing! [13:26:47.5109944] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'mesh') is missing! [13:26:47.5246117] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.5246117] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.5246117] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.5246117] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.5270075] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'mesh') is missing! [13:26:47.5270075] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'mesh') is missing! [13:26:47.5751425] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'BigDoor') is missing! [13:26:47.5751425] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'BigDoor') is missing! [13:26:47.5766031] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.5766031] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.5771323] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'SteelDoorMapModel') is missing! [13:26:47.5771323] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'SteelDoorMapModel') is missing! [13:26:47.5841514] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.5841514] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.5851185] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'mesh') is missing! [13:26:47.5851185] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'mesh') is missing! [13:26:47.5861207] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'LungApparatusTurnedOff') is missing! [13:26:47.5861207] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'LungApparatusTurnedOff') is missing! [13:26:47.5871208] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cube (1)') is missing! [13:26:47.5871208] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cube (1)') is missing! [13:26:47.5886348] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'CollisionMesh') is missing! [13:26:47.5886348] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'CollisionMesh') is missing! [13:26:47.6197745] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.6197745] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.6398164] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Mesh') is missing! [13:26:47.6398164] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Mesh') is missing! [13:26:47.6432731] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'mesh') is missing! [13:26:47.6432731] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'mesh') is missing! [13:26:47.6703185] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.6703185] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:47.6703185] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'mesh') is missing! [13:26:47.6713306] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'mesh') is missing! [13:26:47.6723711] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.6723711] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.6733802] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cube (1)') is missing! [13:26:47.6733802] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cube (1)') is missing! [13:26:47.6868740] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.6868740] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.6984680] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'TurretContainer') is missing! [13:26:47.6984680] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'TurretContainer') is missing! [13:26:47.7025118] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:47.7025118] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Light') is missing! [13:26:48.6161725] [Info : BepInEx] Loading [PiggyVarietyMod 1.1.27] [13:26:48.7520867] [Warning: Unity Log] The referenced script (PiggyVarietyMod.Patches.RevolverItem) on this Behaviour is missing! [13:26:48.7520867] [Warning: Unity Log] The referenced script (PiggyVarietyMod.Patches.RevolverItem) on this Behaviour is missing! [13:26:48.7520867] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:48.7520867] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:26:49.1465292] [Info : BepInEx] Loading [PlayerMapNumbers 0.1.0] [13:26:49.2484594] [Info : BepInEx] Loading [Hallucinoceps 0.2.0] [13:26:49.4483282] [Info : BepInEx] Loading [ShipLootPlus 1.1.0] [13:26:50.8073698] [Info : BepInEx] Loading [ToggleMute 1.3.1] [13:26:50.8631335] [Info : BepInEx] Loading [Better Lobbies 1.1.1] [13:26:51.1428126] [Info : BepInEx] Loading [Scoopy's Variety Mod 1.2.0] [13:26:52.2250687] [Info : BepInEx] Loading [SCPCBDunGen 4.3.0] [13:26:53.2618295] [Info : BepInEx] Loading [Fix XP DivideByZero Error 1.0.0.0] [13:26:53.2845514] [Info : BepInEx] Loading [SlendermanMod 1.1.5] [13:26:53.6422345] [Info : BepInEx] Loading [SpectatorVoiceIconFix 1.0.0] [13:26:53.6677959] [Info : BepInEx] Loading [Yippee tbh mod 1.2.4] [13:26:53.7120164] [Info : BepInEx] Loading [CustomDeathMessage 1.0.0] [13:26:53.7501097] [Info : BepInEx] Loading [TerminalConflictFix 1.2.2] [13:26:53.8289064] [Info : BepInEx] Loading [Enemy FIX 1.0.0.0] [13:26:53.8597699] [Info : BepInEx] Loading [BetterSprayPaint 2.0.4] [13:26:54.1810752] [Info : BepInEx] Loading [NameplateTweaks 1.0.6] [13:26:54.4337856] [Info : BepInEx] Loading [NiceChat 1.2.5] [13:26:54.8883291] [Info : BepInEx] Loading [TalkingHeads 1.0.0] [13:26:54.9962691] [Info : BepInEx] Loading [CoilHeadStare 1.0.9] [13:26:55.1142732] [Info : BepInEx] Loading [LC Boombox Pocket Play 1.0.0] [13:26:55.1378339] [Info : BepInEx] Loading [ShipWindows 1.2.2] [13:26:56.1120748] [Error :ShipWindows] Searching in: C:\Users\PSKyl\AppData\Roaming\r2modmanPlus-local\LethalCompany\profiles\BF 1.6\BepInEx\plugins\TestAccount666-ShipWindows [13:26:56.3292789] [Info : BepInEx] Loading [TestAccountFixes 1.1.1] [13:26:56.3883210] [Info :TestAccountFixes] Found LobbyCompatibility Mod, initializing support :) [13:26:56.3893406] [Info :TestAccountFixes] Loading fixes... [13:26:56.4690776] [Info :TestAccountFixes] [NORMAL-Debug-SpiderWeb] Patching... [13:26:56.4690776] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: <>f__AnonymousType0`2 [13:26:56.4700763] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? [13:26:56.4700763] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: <>f__AnonymousType1`2 [13:26:56.4700763] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? [13:26:56.4700763] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: <>f__AnonymousType2`2 [13:26:56.4700763] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? [13:26:56.4700763] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: <>f__AnonymousType3`2 [13:26:56.4700763] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? [13:26:56.4700763] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: Microsoft.CodeAnalysis.EmbeddedAttribute [13:26:56.4700763] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.4700763] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: System.Runtime.CompilerServices.NullableAttribute [13:26:56.4700763] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.4710866] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: System.Runtime.CompilerServices.NullableContextAttribute [13:26:56.4710866] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.4710866] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: System.Runtime.CompilerServices.RefSafetyRulesAttribute [13:26:56.4710866] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.4710866] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.TestAccountFixes [13:26:56.4710866] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.4710866] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.MyPluginInfo [13:26:56.4710866] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.4710866] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.Fix [13:26:56.4720870] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.4720870] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.SpiderWeb.CobwebChecker [13:26:56.4720870] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? True [13:26:56.4730870] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.SpiderWeb.SpiderWebFix [13:26:56.4730870] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? True [13:26:56.4740860] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.SpiderWeb.Patches.PlayerControllerBPatch [13:26:56.4740860] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? True [13:26:56.5257065] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.SpiderWeb.Patches.SandSpiderWebTrapPatch [13:26:56.5257065] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? True [13:26:56.5357503] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.SpiderDamage.SpiderDamageFix [13:26:56.5357503] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5357503] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.SpiderDamage.Transpilers.SandSpiderAITranspiler [13:26:56.5357503] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5357503] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.ItemGrab.ItemGrabFix [13:26:56.5357503] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5357503] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.ItemGrab.ItemGrabFixInputActions [13:26:56.5357503] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5357503] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.ItemGrab.Patches.PlayerControllerBPatch [13:26:56.5357503] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5357503] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.BetterItemHandlingSupport [13:26:56.5357503] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5357503] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.GrabObjectEventArgs [13:26:56.5357503] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5357503] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.ItemGrabFixHook [13:26:56.5357503] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5357503] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.Patches.MenuManagerPatch [13:26:56.5372633] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5372633] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.Patches.TelevisionControllerPatch [13:26:56.5372633] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5372633] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.DogSound.DogSoundFix [13:26:56.5372633] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5372633] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.DogSound.SprintChecker [13:26:56.5372633] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5372633] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.DogSound.Patches.HUDManagerPatch [13:26:56.5372633] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5372633] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.DogSound.Patches.PlayerControllerBPatch [13:26:56.5372633] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5372633] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.DogSound.Patches.ShotgunPatch [13:26:56.5372633] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5372633] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.AutomaticInventory.AutomaticInventoryFix [13:26:56.5372633] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5382761] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.AutomaticInventory.ManualInventoryFixInputActions [13:26:56.5382761] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5382761] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.AutomaticInventory.Patches.PlayerControllerBFinalizer [13:26:56.5382761] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5382761] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.AutomaticInventory.Patches.PlayerControllerBPatch [13:26:56.5382761] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5382761] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Dependencies.DependencyChecker [13:26:56.5382761] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5382761] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Dependencies.LobbyCompatibilitySupport [13:26:56.5392914] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5392914] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Core.LinqExtensions [13:26:56.5392914] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5392914] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Core.LogLevel [13:26:56.5392914] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5392914] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Core.UnixTime [13:26:56.5392914] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5392914] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: System.Runtime.CompilerServices.IgnoresAccessChecksToAttribute [13:26:56.5392914] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5392914] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.TestAccountFixes+<>c [13:26:56.5392914] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5392914] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.TestAccountFixes+<>c__DisplayClass13_0 [13:26:56.5392914] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5392914] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.SpiderWeb.CobwebChecker+<>c [13:26:56.5392914] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? True [13:26:56.5427257] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.SpiderWeb.CobwebChecker+<>c__DisplayClass3_0 [13:26:56.5427257] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? True [13:26:56.5427257] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.SpiderDamage.Transpilers.SandSpiderAITranspiler+d__0 [13:26:56.5427257] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5427257] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.BetterItemHandlingSupport+<>O [13:26:56.5437346] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5437346] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.BetterItemHandlingSupport+<>c [13:26:56.5437346] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5437346] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.ItemGrabFixHook+GrabObjectEvent [13:26:56.5437346] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5437346] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.DogSound.SprintChecker+PlayerState [13:26:56.5437346] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5437346] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.AutomaticInventory.AutomaticInventoryFix+<>O [13:26:56.5443021] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5443021] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.AutomaticInventory.AutomaticInventoryFix+<>c__DisplayClass8_0 [13:26:56.5443021] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5443021] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Fixes.AutomaticInventory.AutomaticInventoryFix+d__8 [13:26:56.5443021] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5443021] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Got type: TestAccountFixes.Dependencies.DependencyChecker+<>c [13:26:56.5443021] [Info :TestAccountFixes] [VERBOSE-Debug-SpiderWeb] Passes? False [13:26:56.5443021] [Info :TestAccountFixes] [NORMAL-Debug-SpiderWeb] Finished patching! [13:26:56.5443021] [Info :TestAccountFixes] Loaded fix: SpiderWeb [13:26:56.6483543] [Info :TestAccountFixes] [NORMAL-Debug-SpiderDamage] Skipping this fix, as it is disabled [13:26:56.6483543] [Info :TestAccountFixes] Loaded fix: SpiderDamage [13:26:56.6947272] [Info :TestAccountFixes] [NORMAL-Debug-ItemGrab] Skipping this fix, as it is disabled [13:26:56.6947272] [Info :TestAccountFixes] Loaded fix: ItemGrab [13:26:56.7612972] [Info :TestAccountFixes] [NORMAL-Debug-DogSound] Patching... [13:26:56.7622998] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: <>f__AnonymousType0`2 [13:26:56.7622998] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? [13:26:56.7622998] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: <>f__AnonymousType1`2 [13:26:56.7622998] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? [13:26:56.7622998] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: <>f__AnonymousType2`2 [13:26:56.7622998] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? [13:26:56.7622998] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: <>f__AnonymousType3`2 [13:26:56.7622998] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? [13:26:56.7622998] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: Microsoft.CodeAnalysis.EmbeddedAttribute [13:26:56.7622998] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7622998] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: System.Runtime.CompilerServices.NullableAttribute [13:26:56.7632977] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7632977] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: System.Runtime.CompilerServices.NullableContextAttribute [13:26:56.7632977] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7632977] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: System.Runtime.CompilerServices.RefSafetyRulesAttribute [13:26:56.7632977] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7632977] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.TestAccountFixes [13:26:56.7632977] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7632977] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.MyPluginInfo [13:26:56.7632977] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7632977] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.Fix [13:26:56.7632977] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7632977] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.SpiderWeb.CobwebChecker [13:26:56.7632977] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7632977] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.SpiderWeb.SpiderWebFix [13:26:56.7642971] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7642971] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.SpiderWeb.Patches.PlayerControllerBPatch [13:26:56.7642971] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7642971] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.SpiderWeb.Patches.SandSpiderWebTrapPatch [13:26:56.7642971] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7642971] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.SpiderDamage.SpiderDamageFix [13:26:56.7642971] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7642971] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.SpiderDamage.Transpilers.SandSpiderAITranspiler [13:26:56.7642971] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7642971] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.ItemGrab.ItemGrabFix [13:26:56.7642971] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7642971] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.ItemGrab.ItemGrabFixInputActions [13:26:56.7642971] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7652978] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.ItemGrab.Patches.PlayerControllerBPatch [13:26:56.7652978] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7652978] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.BetterItemHandlingSupport [13:26:56.7652978] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7652978] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.GrabObjectEventArgs [13:26:56.7652978] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7652978] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.ItemGrabFixHook [13:26:56.7652978] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7652978] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.Patches.MenuManagerPatch [13:26:56.7652978] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7652978] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.Patches.TelevisionControllerPatch [13:26:56.7652978] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:56.7652978] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.DogSound.DogSoundFix [13:26:56.7652978] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? True [13:26:56.7662991] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.DogSound.SprintChecker [13:26:56.7662991] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? True [13:26:56.7698438] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.DogSound.Patches.HUDManagerPatch [13:26:56.7698438] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? True [13:26:56.7758429] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.DogSound.Patches.PlayerControllerBPatch [13:26:56.7758429] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? True [13:26:57.0340880] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.DogSound.Patches.ShotgunPatch [13:26:57.0340880] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? True [13:26:57.0541894] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.AutomaticInventory.AutomaticInventoryFix [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.AutomaticInventory.ManualInventoryFixInputActions [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.AutomaticInventory.Patches.PlayerControllerBFinalizer [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.AutomaticInventory.Patches.PlayerControllerBPatch [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Dependencies.DependencyChecker [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Dependencies.LobbyCompatibilitySupport [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Core.LinqExtensions [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Core.LogLevel [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Core.UnixTime [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: System.Runtime.CompilerServices.IgnoresAccessChecksToAttribute [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.TestAccountFixes+<>c [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.TestAccountFixes+<>c__DisplayClass13_0 [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.SpiderWeb.CobwebChecker+<>c [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0551897] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.SpiderWeb.CobwebChecker+<>c__DisplayClass3_0 [13:26:57.0561914] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0561914] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.SpiderDamage.Transpilers.SandSpiderAITranspiler+d__0 [13:26:57.0561914] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0561914] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.BetterItemHandlingSupport+<>O [13:26:57.0561914] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0561914] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.BetterItemHandlingSupport+<>c [13:26:57.0561914] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0561914] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.ItemGrabFixHook+GrabObjectEvent [13:26:57.0561914] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0561914] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.DogSound.SprintChecker+PlayerState [13:26:57.0561914] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? True [13:26:57.0582067] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.AutomaticInventory.AutomaticInventoryFix+<>O [13:26:57.0582067] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0582067] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.AutomaticInventory.AutomaticInventoryFix+<>c__DisplayClass8_0 [13:26:57.0582067] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0582067] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Fixes.AutomaticInventory.AutomaticInventoryFix+d__8 [13:26:57.0582067] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0582067] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Got type: TestAccountFixes.Dependencies.DependencyChecker+<>c [13:26:57.0582067] [Info :TestAccountFixes] [VERBOSE-Debug-DogSound] Passes? False [13:26:57.0582067] [Info :TestAccountFixes] [NORMAL-Debug-DogSound] Finished patching! [13:26:57.0582067] [Info :TestAccountFixes] Loaded fix: DogSound [13:26:57.1164556] [Info :TestAccountFixes] [NORMAL-Debug-AutomaticInventory] Patching... [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: <>f__AnonymousType0`2 [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: <>f__AnonymousType1`2 [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: <>f__AnonymousType2`2 [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: <>f__AnonymousType3`2 [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: Microsoft.CodeAnalysis.EmbeddedAttribute [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: System.Runtime.CompilerServices.NullableAttribute [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: System.Runtime.CompilerServices.NullableContextAttribute [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: System.Runtime.CompilerServices.RefSafetyRulesAttribute [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.TestAccountFixes [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.MyPluginInfo [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.Fix [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1164556] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.SpiderWeb.CobwebChecker [13:26:57.1179896] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1179896] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.SpiderWeb.SpiderWebFix [13:26:57.1179896] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1179896] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.SpiderWeb.Patches.PlayerControllerBPatch [13:26:57.1179896] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1179896] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.SpiderWeb.Patches.SandSpiderWebTrapPatch [13:26:57.1179896] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.SpiderDamage.SpiderDamageFix [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.SpiderDamage.Transpilers.SandSpiderAITranspiler [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.ItemGrab.ItemGrabFix [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.ItemGrab.ItemGrabFixInputActions [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.ItemGrab.Patches.PlayerControllerBPatch [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.BetterItemHandlingSupport [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.GrabObjectEventArgs [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.ItemGrabFixHook [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.Patches.MenuManagerPatch [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.Patches.TelevisionControllerPatch [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.DogSound.DogSoundFix [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.DogSound.SprintChecker [13:26:57.1185023] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1195126] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.DogSound.Patches.HUDManagerPatch [13:26:57.1195126] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1195126] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.DogSound.Patches.PlayerControllerBPatch [13:26:57.1195126] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1195126] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.DogSound.Patches.ShotgunPatch [13:26:57.1195126] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.1195126] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.AutomaticInventory.AutomaticInventoryFix [13:26:57.1195126] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? True [13:26:57.1205213] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.AutomaticInventory.ManualInventoryFixInputActions [13:26:57.1205213] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? True [13:26:57.1215277] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.AutomaticInventory.Patches.PlayerControllerBFinalizer [13:26:57.1225454] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? True [13:26:57.1341791] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.AutomaticInventory.Patches.PlayerControllerBPatch [13:26:57.1341791] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? True [13:26:57.3305038] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Dependencies.DependencyChecker [13:26:57.3305038] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.3305038] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Dependencies.LobbyCompatibilitySupport [13:26:57.3305038] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.3305038] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Core.LinqExtensions [13:26:57.3305038] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.3305038] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Core.LogLevel [13:26:57.3305038] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.3305038] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Core.UnixTime [13:26:57.3305038] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: System.Runtime.CompilerServices.IgnoresAccessChecksToAttribute [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.TestAccountFixes+<>c [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.TestAccountFixes+<>c__DisplayClass13_0 [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.SpiderWeb.CobwebChecker+<>c [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.SpiderWeb.CobwebChecker+<>c__DisplayClass3_0 [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.SpiderDamage.Transpilers.SandSpiderAITranspiler+d__0 [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.BetterItemHandlingSupport+<>O [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.BetterItemHandlingSupport+<>c [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.ItemGrab.Compatibility.ItemGrabFixHook+GrabObjectEvent [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.DogSound.SprintChecker+PlayerState [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.AutomaticInventory.AutomaticInventoryFix+<>O [13:26:57.3315157] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? True [13:26:57.3329154] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.AutomaticInventory.AutomaticInventoryFix+<>c__DisplayClass8_0 [13:26:57.3329154] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? True [13:26:57.3329154] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Fixes.AutomaticInventory.AutomaticInventoryFix+d__8 [13:26:57.3329154] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? True [13:26:57.3339247] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Got type: TestAccountFixes.Dependencies.DependencyChecker+<>c [13:26:57.3339247] [Info :TestAccountFixes] [VERBOSE-Debug-AutomaticInventory] Passes? False [13:26:57.3339247] [Info :TestAccountFixes] [NORMAL-Debug-AutomaticInventory] Finished patching! [13:26:57.3420813] [Info :TestAccountFixes] Loaded fix: AutomaticInventory [13:26:57.3420813] [Info :TestAccountFixes] Loaded all fixes! [13:26:57.3420813] [Info :TestAccountFixes] TestAccount666.TestAccountFixes v1.1.1 has loaded! [13:26:57.3420813] [Info : BepInEx] Loading [TheGiantSpecimens 2.1.2] [13:26:58.3556278] [Info : BepInEx] Loading [LethalRegeneration 1.3.0] [13:26:58.5893119] [Info : BepInEx] Loading [NoSellLimit 1.0.1] [13:26:58.6308293] [Info : BepInEx] Loading [SpectateDeathCause 1.0.0] [13:26:58.6750304] [Info : BepInEx] Loading [WeatherTweaks 0.0.1] [13:26:58.7171778] [Warning: HarmonyX] AccessTools.Method: Could not find method for type TimeOfDay and name Instance and parameters [13:26:58.7246726] [Warning: HarmonyX] AccessTools.Method: Could not find method for type TimeOfDay and name Instance and parameters [13:26:58.7307433] [Warning: HarmonyX] AccessTools.Method: Could not find method for type TimeOfDay and name Instance and parameters [13:26:58.7372864] [Warning: HarmonyX] AccessTools.Method: Could not find method for type TimeOfDay and name Instance and parameters [13:26:58.7473126] [Warning: HarmonyX] AccessTools.Method: Could not find method for type TimeOfDay and name Instance and parameters [13:26:58.7543531] [Warning: HarmonyX] AccessTools.Method: Could not find method for type TimeOfDay and name Instance and parameters [13:26:58.7769591] [Warning: HarmonyX] AccessTools.Method: Could not find method for type TimeOfDay and name Instance and parameters [13:26:59.6020277] [Warning:WeatherTweaks LLL] Patching LethalLevelLoader [13:26:59.6145599] [Warning: MrovLib] CompatibilityBase Constructor called, GUID: ShaosilGaming.GeneralImprovements, Version: [13:26:59.6145599] [Warning:WeatherTweaks] LobbyCompatibility detected, registering plugin with LobbyCompatibility. [13:26:59.6145599] [Info : BepInEx] Loading [StaticNetcodeLib 1.0.3] [13:26:59.6495940] [Info : BepInEx] Loading [RandomEnemiesSize 1.1.5] [13:26:59.9505390] [Info : BepInEx] Loading [More Suits 1.4.3] [13:27:00.0135989] [Info : BepInEx] Loading [CustomStoryLogs 1.0.0] [13:27:00.1646215] [Info : BepInEx] Loading [PathfindingLagFix 1.2.1] [13:27:00.2435706] [Message: BepInEx] Chainloader startup complete [13:26:00.1768595] [Info : Unity Log] [Celestial Tint] Loading complete [13:26:29.3892096] [Info : Unity Log] [SS]: Suit Saver loaded successfully! [13:26:31.8935264] [Info : Unity Log] Compatibility initialized for Lethal Config. [13:26:32.3316070] [Info : Unity Log] [!] Removed Herobrine [13:26:59.6716614] [Info : Unity Log] LethalLevelLoader found ! [13:27:02.1053169] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:27:02.1053169] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:27:02.1853615] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'AnimContainer') is missing! [13:27:02.1853615] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'AnimContainer') is missing! [13:27:02.1878807] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'HandBell') is missing! [13:27:02.1878807] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'HandBell') is missing! [13:27:12.4073135] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Trigger') is missing! [13:27:12.4073135] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Trigger') is missing! [13:27:17.3846169] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:27:17.3846169] [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [13:27:17.4549251] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Point Light') is missing! [13:27:17.4549251] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Point Light') is missing! [13:27:17.4900964] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'LungApparatus') is missing! [13:27:17.4900964] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'LungApparatus') is missing! [13:27:17.4920939] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'EntranceTeleportB') is missing! [13:27:17.4920939] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'EntranceTeleportB') is missing! [13:27:17.4956258] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'BreakerBox') is missing! [13:27:17.4956258] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'BreakerBox') is missing! [13:27:17.4986473] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'RedLight') is missing! [13:27:17.4986473] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'RedLight') is missing! [13:27:22.6049945] [Info :XUnity.AutoTranslator] Performing texture lookup during scene load... [13:27:22.6059883] [Info :XUnity.AutoTranslator] Finished texture lookup (took 0 seconds) [13:27:23.1909259] [Warning:LCSoundTool] Networking disabled. Mod in fully client side mode, but no networked actions can take place! You can safely ignore this if you want the mod to run fully client side. [13:27:23.4143153] [Info : Unity Log] FilePath: C:\Users\PSKyl\AppData\Roaming\r2modmanPlus-local\LethalCompany\profiles\BF 1.6\BepInEx\plugins\Capricious_Curtis-Helldivers_Menu_Music\CustomSounds\HelldiversMenu\Menu1.ogg [13:27:23.4158355] [Info : Unity Log] Sound replaced: Menu1 (File Extension = ogg) [13:27:26.0765336] [Info :XUnity.AutoTranslator] Skipping plugin scan because no plugin-specific translations has been registered. [13:29:31.5716396] [Info : Unity Log] Saving changed settings [13:29:34.5985644] [Info : Unity Log] subcribing to steam callbacks [13:29:44.3512889] [Info :XUnity.AutoTranslator] Performing texture lookup during scene load... [13:29:44.3546730] [Info :XUnity.AutoTranslator] Finished texture lookup (took 0 seconds) [13:29:44.8078465] [Warning:WeatherRegistry] Registering NetworkPrefab: WeatherRegistrySyncInit (UnityEngine.GameObject) [13:29:44.8098429] [Warning:WeatherRegistry] Registering NetworkPrefabs in NetworkManager [13:29:44.8098429] [Warning:WeatherRegistry] WeatherSync initialized in GameNetworkManager.Start [13:29:44.8179249] [Warning: Unity Log] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [13:29:44.8189229] [Warning: Unity Log] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [13:29:45.3921160] [Warning: HarmonyX] AccessTools.Method: Could not find method for type SprayPaintItem and name Awake and parameters [13:29:45.6335698] [Info : Unity Log] Attempting to add a description to the Host button... [13:29:51.2755672] [Info :XUnity.AutoTranslator] Performing texture lookup during scene load... [13:29:51.2765762] [Info :XUnity.AutoTranslator] Finished texture lookup (took 0 seconds) [13:29:52.8297096] [Info : Unity Log] Returning week num: 25 [13:29:52.8297096] [Info : Unity Log] week num: 25 [13:29:53.2439705] [Warning:ainavt.lc.lethalconfig] No UI component found for config of type Color (Visual/Compatible Plugin Color) [13:29:53.2439705] [Warning:ainavt.lc.lethalconfig] No UI component found for config of type Color (Visual/Incompatible Plugin Color) [13:29:53.2439705] [Warning:ainavt.lc.lethalconfig] No UI component found for config of type Color (Visual/Unknown Plugin Color) [13:29:53.2439705] [Warning:ainavt.lc.lethalconfig] No UI component found for config of type Double (Mp3 player/Volume) [13:29:54.2745739] [Info : Unity Log] Attempting to add a description to the Host button... [13:30:01.4201098] [Info : Unity Log] host button pressed [13:30:01.4301063] [Info : Unity Log] Returning week num: 25 [13:30:05.3421271] [Info : Unity Log] Requested server list [13:30:05.6373727] [Info : Unity Log] Lobby list is null after request. [13:30:07.5591179] [Info : Unity Log] host button pressed [13:30:07.5611596] [Info : Unity Log] Returning week num: 25 [13:30:09.3375717] [Info : Unity Log] Displaying menu message [13:30:09.4969228] [Warning:Better Lobbies] Custom Debug Singleton_OnClientConnectedCallback event listener: 0 [13:30:09.4983133] [Info : Unity Log] started host! [13:30:09.4983133] [Info : Unity Log] are we in a server?: True [13:30:09.5108578] [Info : Unity Log] Lobby has been created [13:30:09.5389669] [Warning:LobbyCompatibility] You are hosting a lobby with required plugins. Disabling vanilla clients from joining. [13:30:13.5750101] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'ControlDesk') is missing! [13:30:13.5855535] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Audio') is missing! [13:30:13.5865540] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Trigger') is missing! [13:30:13.5870659] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'LampSqueakAudio') is missing! [13:30:13.5870659] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'AmbienceSource') is missing! [13:30:13.5880750] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'LockerAudio') is missing! [13:30:13.5900883] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'HangarShip') is missing! [13:30:14.3034999] [Warning:WeatherRegistry] Skipping LethalLib StartOfRound method [13:30:14.3090343] [Fatal :WeatherRegistry] WeathersSynced: {} [13:30:14.3150335] [Warning:Custom Boombox Music] No songs found! [13:30:25.9075941] [Warning:WeatherRegistry] WeatherManager is not set up yet. [13:30:25.9096014] [Warning:WeatherTweaks] Setup not finished [13:30:25.9115953] [Warning:WeatherTweaks] Displaying weathers table, instance: [13:30:25.9582844] [Info : Unity Log] Enabling connection callbacks in StartOfRound [13:30:25.9582844] [Info : Unity Log] Began listening to SceneManager_OnLoadComplete1 on this client [13:30:27.0111474] [Warning:XUnity.AutoTranslator] Detected duplicate image name: Background [13:30:27.0869383] [Warning: Unity Log] Unable to add the requested character to font asset [3270-REGULAR SDF]'s atlas texture. Please make the texture [3270-REGULAR SDF Atlas] readable. [13:30:27.0879387] [Warning: Unity Log] Unable to add the requested character to font asset [3270-REGULAR SDF]'s atlas texture. Please make the texture [3270-REGULAR SDF Atlas] readable. [13:30:27.0879387] [Warning: Unity Log] Unable to add the requested character to font asset [3270-REGULAR SDF]'s atlas texture. Please make the texture [3270-REGULAR SDF Atlas] readable. [13:30:27.0879387] [Warning: Unity Log] Unable to add the requested character to font asset [3270-REGULAR SDF]'s atlas texture. Please make the texture [3270-REGULAR SDF Atlas] readable. [13:30:27.0879387] [Warning: Unity Log] Unable to add the requested character to font asset [3270-REGULAR SDF]'s atlas texture. Please make the texture [3270-REGULAR SDF Atlas] readable. [13:30:27.2546716] [Warning: Unity Log] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [13:30:27.2546716] [Warning: Unity Log] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [13:30:27.2556810] [Warning: Unity Log] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [13:30:27.2556810] [Warning: Unity Log] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [13:30:28.1322898] [Warning:WeatherRegistry] Skipping LethalLib TimeOfDay method [13:30:28.6844617] [Info :XUnity.AutoTranslator] Performing texture lookup during scene load... [13:30:28.6854724] [Info :XUnity.AutoTranslator] Finished texture lookup (took 0 seconds) [13:30:28.7020140] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:30:28.7045278] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:30:28.7115493] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeter because such a component is already added to the game object! [13:30:28.7115493] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeter because such a component is already added to the game object! [13:30:28.7125485] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:30:28.7185727] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeterFrame because such a component is already added to the game object! [13:30:28.7185727] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeterFrame because such a component is already added to the game object! [13:30:28.7196879] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:30:28.7260947] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeterWarning because such a component is already added to the game object! [13:30:28.7260947] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeterWarning because such a component is already added to the game object! [13:30:28.7260947] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:30:28.7271041] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:30:28.7271041] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:30:28.8064530] [Info : Unity Log] Called teleport function on Player (4) [13:30:28.8209953] [Info : Unity Log] Called teleport function on Player (5) [13:30:28.8286461] [Info : Unity Log] Called teleport function on Player (6) [13:30:28.8365424] [Info : Unity Log] Called teleport function on Player (7) [13:30:28.8450987] [Info : Unity Log] Called teleport function on Player (8) [13:30:28.8531210] [Info : Unity Log] Called teleport function on Player (9) [13:30:28.8606538] [Info : Unity Log] Called teleport function on Player (10) [13:30:28.8701670] [Info : Unity Log] Called teleport function on Player (11) [13:30:28.8787018] [Info : Unity Log] Called teleport function on Player (12) [13:30:28.8882935] [Info : Unity Log] Called teleport function on Player (13) [13:30:28.8977859] [Info : Unity Log] Called teleport function on Player (14) [13:30:28.9087203] [Info : Unity Log] Called teleport function on Player (15) [13:30:28.9146985] [Warning: Unity Log] damageTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [13:30:37.3033558] [Info : Unity Log] level id: 3 [13:30:37.3033558] [Info : Unity Log] Changing level [13:30:37.3273840] [Warning:WeatherRegistry] WeatherManager is not set up yet. [13:30:37.3432685] [Warning:WeatherRegistry] WeatherManager is not set up yet. [13:30:37.3432685] [Warning:WeatherTweaks] Setup not finished [13:30:37.3432685] [Warning:WeatherTweaks] Displaying weathers table, instance: PlayersManager / HUDManager (StartOfRound) [13:30:37.3442241] [Warning: MrovLib] GetGameLevels called [13:30:37.3744127] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.3882463] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.3974383] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.4215427] [Info : Unity Log] Loading placed object position as: (4.37, 2.14, -13.07) [13:30:37.4243286] [Info : Unity Log] Saving placed position as: (4.37, 2.14, -13.07) [13:30:37.4453998] [Info : Unity Log] Placing scene object at saved position: Light switch [13:30:37.4569304] [Info : Unity Log] Loading placed object position as: (11.07, 3.29, -13.66) [13:30:37.4569304] [Info : Unity Log] Saving placed position as: (11.07, 3.29, -13.66) [13:30:37.4734869] [Info : Unity Log] Placing scene object at saved position: Terminal [13:30:37.4860373] [Info : Unity Log] Loading placed object position as: (8.09, 1.94, -12.25) [13:30:37.4860373] [Info : Unity Log] Saving placed position as: (8.09, 1.94, -12.25) [13:30:37.4948964] [Info : Unity Log] Loading placed object position as: (10.15, 0.42, -14.56) [13:30:37.4948964] [Info : Unity Log] Saving placed position as: (10.15, 0.42, -14.56) [13:30:37.5094466] [Info : Unity Log] Loading placed object position as: (2.58, 2.14, -13.19) [13:30:37.5094466] [Info : Unity Log] Saving placed position as: (2.58, 2.14, -13.19) [13:30:37.5255185] [Info : Unity Log] Loading placed object position as: (10.08, 1.70, -12.95) [13:30:37.5255185] [Info : Unity Log] Saving placed position as: (10.08, 1.70, -12.95) [13:30:37.5305185] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.5405192] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.5500567] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.5797001] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.6007754] [Info : Unity Log] DISABLE OBJECT A [13:30:37.6007754] [Info : Unity Log] DISABLE OBJECT A [13:30:37.6007754] [Info : Unity Log] DISABLE OBJECT A [13:30:37.6017705] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.6083154] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.6148373] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.6218454] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.6303776] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.6379121] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.6454426] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.6534599] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.6610121] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.6685263] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.6756014] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.6831148] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.6905798] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.6971135] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.7041129] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.7111207] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.7191719] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.7267068] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.7346361] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.7416444] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.7501740] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.7581968] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.7667626] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.7738379] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.7808629] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.7874048] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.7939173] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.8009433] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.8075151] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.8149990] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.8220083] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.8285441] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.8355517] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.8425573] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:37.8505307] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:30:38.0073964] [Info : Unity Log] Ship grabbable items list loaded. Count: 47 [13:30:38.0123956] [Info : Unity Log] Setting scrap value for item: ToyCube(Clone): 131 [13:30:38.0184231] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:38.0184231] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:38.0375298] [Info : Unity Log] Setting scrap value for item: RobotToy(Clone): 17 [13:30:38.0460304] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:38.0460304] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:38.0555597] [Info : Unity Log] Setting scrap value for item: Hairdryer(Clone): 78 [13:30:38.0654786] [Info : Unity Log] Setting scrap value for item: HandBell(Clone): 28 [13:30:38.0745344] [Info : Unity Log] Setting scrap value for item: LungApparatusTurnedOff(Clone): 240 [13:30:38.0830681] [Info : Unity Log] Setting scrap value for item: Hairdryer(Clone): 75 [13:30:38.0830681] [Info : Unity Log] Setting scrap value for item: RubberDucky(Clone): 156 [13:30:38.0850786] [Info : Unity Log] Setting scrap value for item: Magic7Ball(Clone): 38 [13:30:38.0930888] [Info : Unity Log] Setting scrap value for item: HandBell(Clone): 30 [13:30:38.1091577] [Info : Unity Log] Setting scrap value for item: Hairdryer(Clone): 174 [13:30:38.1171956] [Info : Unity Log] Setting scrap value for item: LungApparatusTurnedOff(Clone): 240 [13:30:38.1247181] [Info : Unity Log] Setting scrap value for item: DiyFlashbang(Clone): 80 [13:30:38.1247181] [Info : Unity Log] Setting scrap value for item: RubberDucky(Clone): 17 [13:30:38.1247181] [Info : Unity Log] Setting scrap value for item: ToyCube(Clone): 83 [13:30:38.1257314] [Info : Unity Log] Setting scrap value for item: ToyCube(Clone): 29 [13:30:38.1432936] [Info : Unity Log] Setting scrap value for item: YieldSign(Clone): 33 [13:30:38.1498319] [Info : Unity Log] Setting scrap value for item: MetalSheet(Clone): 57 [13:30:38.1498319] [Info : Unity Log] Setting scrap value for item: Remote(Clone): 28 [13:30:38.1513041] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:38.1513041] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:38.1759169] [Info : Unity Log] Setting scrap value for item: RobotToy(Clone): 61 [13:30:38.1769187] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:38.1769187] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:38.1769187] [Info : Unity Log] Setting scrap value for item: Remote(Clone): 180 [13:30:38.1769187] [Info : Unity Log] Setting scrap value for item: Hairdryer(Clone): 85 [13:30:38.1779292] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:38.1779292] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:38.1779292] [Info : Unity Log] Setting scrap value for item: Candy(Clone): 24 [13:30:38.1854720] [Info : Unity Log] Setting scrap value for item: HandBell(Clone): 54 [13:30:38.1864705] [Info : Unity Log] Setting scrap value for item: RubberDucky(Clone): 69 [13:30:38.1965048] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:38.1965048] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:38.1965048] [Info : Unity Log] Setting scrap value for item: Candy(Clone): 69 [13:30:38.2315659] [Warning:WeatherRegistry] WeatherManager is not set up yet. [13:30:38.3687637] [Warning: Unity Log] TerminalKeyword must be instantiated using the ScriptableObject.CreateInstance method instead of new TerminalKeyword. [13:30:38.3687637] [Warning: Unity Log] TerminalKeyword must be instantiated using the ScriptableObject.CreateInstance method instead of new TerminalKeyword. [13:30:38.4895074] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:38.4905127] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:38.4954670] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:38.4964676] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:38.4974670] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:38.5004666] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:38.5029996] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:38.5040116] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:38.6561363] [Warning:WeatherRegistry] Effects: 6 [13:30:38.6571361] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:38.6571361] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:38.6591325] [Warning:WeatherRegistry] Effect: rolling ground fog [13:30:38.6601837] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:30:38.6601837] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:30:38.6615628] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:38.6615628] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:38.6615628] [Warning:WeatherRegistry] Effect: rainy [13:30:38.6615628] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:30:38.6615628] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:30:38.6615628] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:38.6615628] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:38.6630746] [Warning:WeatherRegistry] Effect: stormy [13:30:38.6630746] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:30:38.6630746] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:30:38.6630746] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:38.6630746] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:38.6630746] [Warning:WeatherRegistry] Effect: foggy [13:30:38.6630746] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:30:38.6630746] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:30:38.6630746] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:38.6630746] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:38.6640993] [Warning:WeatherRegistry] Effect: flooded [13:30:38.6640993] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:30:38.6640993] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:30:38.6640993] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:38.6640993] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:38.6640993] [Warning:WeatherRegistry] Effect: eclipsed [13:30:38.6640993] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:30:38.6640993] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:30:38.6640993] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:38.6640993] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:38.6650848] [Warning:WeatherRegistry] Getting LethalLib Weathers [13:30:38.6680947] [Warning:WeatherRegistry] Weathers: 7 [13:30:38.6801714] [Warning:WeatherTweaks] Setup not finished [13:30:38.6815580] [Warning:WeatherTweaks] Displaying weathers table, instance: PlayersManager / HUDManager (StartOfRound) [13:30:38.6815580] [Warning: MrovLib] GetGameLevels called [13:30:38.6911589] [Warning:WeatherRegistry] Current weather: None [13:30:38.6921617] [Warning:WeatherRegistry] Output string: None [13:30:38.8852509] [Warning:WeatherRegistry] Current weather: None [13:30:38.8862455] [Warning:WeatherRegistry] Output string: None [13:30:38.8951417] [Warning:WeatherTweaks] Creating WeatherType: None [13:30:38.8951417] [Warning:WeatherTweaks] Creating WeatherType: None [13:30:38.8951417] [Warning:WeatherTweaks] Creating WeatherType: DustClouds [13:30:38.8951417] [Warning:WeatherTweaks] Creating WeatherType: Rainy [13:30:38.8951417] [Warning:WeatherTweaks] Creating WeatherType: Stormy [13:30:38.8951417] [Warning:WeatherTweaks] Creating WeatherType: Foggy [13:30:38.8951417] [Warning:WeatherTweaks] Creating WeatherType: Flooded [13:30:38.8951417] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed [13:30:38.8971614] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed + Flooded [13:30:38.9031511] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Rainy [13:30:38.9212246] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Flooded [13:30:38.9393066] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy [13:30:38.9553623] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed + Rainy [13:30:38.9709262] [Warning:WeatherTweaks] Creating WeatherType: Madness [13:30:38.9859611] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Flooded [13:30:38.9994364] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Eclipsed [13:30:39.0300166] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy + Eclipsed [13:30:39.0429371] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy + Flooded [13:30:39.0559823] [Warning:WeatherTweaks] Creating WeatherType: None > Foggy [13:30:39.0695044] [Warning:WeatherTweaks] Creating WeatherType: None > Stormy [13:30:39.0815753] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed > Foggy [13:30:39.0966238] [Warning:WeatherTweaks] Creating WeatherType: Foggy > None [13:30:39.1006242] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed > None [13:30:39.1136698] [Warning:WeatherTweaks] Creating WeatherType: Stormy > Rainy [13:30:39.1282625] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:30:39.1416402] [Warning:WeatherTweaks] Creating WeatherType: >Madness> [13:30:39.1551919] [Warning: MrovLib] GetGameLevels called [13:30:39.1629095] [Warning: MrovLib] GetGameLevels called [13:30:39.2080279] [Warning: MrovLib] GetGameLevels called [13:30:39.2165830] [Warning:WeatherRegistry] Current weather: None [13:30:39.2165830] [Warning:WeatherRegistry] Output string: None [13:30:39.2463210] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Rainy [13:30:39.2472924] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2472924] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2482931] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed [13:30:39.2482931] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Flooded [13:30:39.2482931] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Flooded [13:30:39.2482931] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2482931] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2492926] [Warning:WeatherTweaks] Creating WeatherType: Flooded [13:30:39.2492926] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2492926] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2492926] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:30:39.2492926] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2492926] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2492926] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed > Foggy [13:30:39.2492926] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy + Flooded [13:30:39.2502928] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2502928] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2502928] [Warning:WeatherTweaks] Creating WeatherType: Foggy [13:30:39.2502928] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy [13:30:39.2502928] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2502928] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2512935] [Warning:WeatherTweaks] Creating WeatherType: Rainy [13:30:39.2512935] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2512935] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2512935] [Warning:WeatherTweaks] Creating WeatherType: None [13:30:39.2512935] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2522930] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2522930] [Warning:WeatherTweaks] Creating WeatherType: None [13:30:39.2522930] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2522930] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2522930] [Warning:WeatherTweaks] Creating WeatherType: None > Foggy [13:30:39.2522930] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2522930] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2532925] [Warning:WeatherTweaks] Creating WeatherType: Stormy > Rainy [13:30:39.2532925] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2532925] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2532925] [Warning:WeatherTweaks] Creating WeatherType: None > Foggy [13:30:39.2532925] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2532925] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2532925] [Warning:WeatherTweaks] Creating WeatherType: None [13:30:39.2532925] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2532925] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2532925] [Warning:WeatherTweaks] Creating WeatherType: None > Foggy [13:30:39.2532925] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2532925] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2545767] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:30:39.2545767] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2545767] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2545767] [Warning:WeatherTweaks] Creating WeatherType: None [13:30:39.2545767] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy [13:30:39.2545767] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2545767] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2545767] [Warning:WeatherTweaks] Creating WeatherType: None [13:30:39.2545767] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2545767] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2555854] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:30:39.2555854] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2555854] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:30:39.2555854] [Warning:WeatherTweaks] Creating WeatherType: None [13:30:39.2565870] [Warning:WeatherTweaks] 2233 [13:30:39.2681052] [Warning:WeatherRegistry] Current weather: None [13:30:39.2681052] [Warning:WeatherRegistry] Output string: None [13:30:39.2691037] [Warning:WeatherTweaks] Displaying weathers table, instance: PlayersManager / HUDManager (StartOfRound) [13:30:39.2691037] [Warning: MrovLib] GetGameLevels called [13:30:39.2781393] [Warning:WeatherRegistry] Current weather: None [13:30:39.2781393] [Warning:WeatherRegistry] Output string: None [13:30:39.7832253] [Warning: Unity Log] [SpectateEnemies]: Config loaded [13:30:39.7843675] [Warning: Unity Log] Walker : True [13:30:39.7843675] [Warning: Unity Log] Maggie : True [13:30:39.7843675] [Warning: Unity Log] Boomba : True [13:30:39.7843675] [Warning: Unity Log] Crystal Ray : True [13:30:39.7843675] [Warning: Unity Log] Herobrine : True [13:30:39.7843675] [Warning: Unity Log] BagpipeGhost : False [13:30:39.7843675] [Warning: Unity Log] HarpGhost : False [13:30:39.7843675] [Warning: Unity Log] EnforcerGhost : False [13:30:39.7843675] [Warning: Unity Log] VileVendingMachine : False [13:30:39.7843675] [Warning: Unity Log] Shrimp : True [13:30:39.7843675] [Warning: Unity Log] Halt : True [13:30:39.7843675] [Warning: Unity Log] SlendermanEnemy : True [13:30:39.7843675] [Warning: Unity Log] DriftWoodGiant : True [13:30:39.7843675] [Warning: Unity Log] RedWoodGiant : True [13:30:39.7843675] [Warning: Unity Log] RadMech : True [13:30:39.7843675] [Warning: Unity Log] Baboon hawk : True [13:30:39.7843675] [Warning: Unity Log] Earth Leviathan : True [13:30:39.7843675] [Warning: Unity Log] Butler Bees : True [13:30:39.7843675] [Warning: Unity Log] Masked : True [13:30:39.7843675] [Warning: Unity Log] Blob : True [13:30:39.7843675] [Warning: Unity Log] Butler : True [13:30:39.7843675] [Warning: Unity Log] Centipede : True [13:30:39.7843675] [Warning: Unity Log] Crawler : True [13:30:39.7843675] [Warning: Unity Log] Docile Locust Bees : False [13:30:39.7843675] [Warning: Unity Log] Manticoil : False [13:30:39.7843675] [Warning: Unity Log] Tulip Snake : False [13:30:39.7843675] [Warning: Unity Log] Red Locust Bees : False [13:30:39.7843675] [Warning: Unity Log] Girl : True [13:30:39.7843675] [Warning: Unity Log] Flowerman : True [13:30:39.7843675] [Warning: Unity Log] ForestGiant : True [13:30:39.7843675] [Warning: Unity Log] Hoarding bug : True [13:30:39.7843675] [Warning: Unity Log] Jester : True [13:30:39.7843675] [Warning: Unity Log] MouthDog : True [13:30:39.7843675] [Warning: Unity Log] Nutcracker : True [13:30:39.7843675] [Warning: Unity Log] Puffer : True [13:30:39.7843675] [Warning: Unity Log] Bunker Spider : True [13:30:39.7843675] [Warning: Unity Log] Spring : True [13:30:39.7843675] [Warning: Unity Log] Landmine : False [13:30:39.7843675] [Warning: Unity Log] Turret : False [13:30:39.7883668] [Warning:LethalLevelLoader] Disabling LethalLib Dungeon.RoundManager_Start() Function To Prevent Conflicts [13:30:39.8751638] [Warning:ShipLootPlus] [DataSubset-Added] Count: 2 => ShipLootValue;ShipLootCount [13:30:39.8826383] [Warning:ShipLootPlus] Fixing ship scrap tags on first join... [13:30:40.0310407] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0310407] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0310407] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0310407] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0365726] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0365726] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0365726] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0365726] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0481256] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0481256] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0481256] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0481256] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0546343] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0546343] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0546343] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0546343] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0606430] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0606430] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0606430] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0606430] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0672027] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0672027] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0672027] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0672027] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0732812] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0732812] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0732812] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0732812] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0793019] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0793019] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0793019] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0793019] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0858399] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0858399] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0858399] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0858399] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0920247] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0920247] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0920247] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0920247] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0984041] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0984041] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0984041] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.0984041] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.1049087] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.1049087] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.1049087] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.1059189] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:30:40.1129248] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/LightSwitchContainer/PlacementCollider" [13:30:40.1129248] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/LightSwitchContainer/PlacementCollider" [13:30:40.1129248] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/Cube" [13:30:40.1129248] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/Cube" [13:30:40.1129248] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/AnimatedShipDoor/HangarDoorLeft (1)" [13:30:40.1129248] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/AnimatedShipDoor/HangarDoorLeft (1)" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (1)" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (1)" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ControlDesk.001" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ControlDesk.001" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (3)" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (3)" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (7)" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (7)" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/StorageCloset/Cube.000/Cube" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/StorageCloset/Cube.000/Cube" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (6)" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (6)" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (8)" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (8)" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (5)" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (5)" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (4)" [13:30:40.1134379] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (4)" [13:30:40.5300859] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:40.5300859] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:40.5412314] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.5517557] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.5634271] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.5644377] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:40.5644377] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:40.5961250] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.6072166] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.6452232] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.6535392] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.6641085] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.6856943] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.6937435] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.7152982] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.7238271] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.7455188] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.7734923] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.7806637] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.7826847] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:40.7826847] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:40.8114367] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.8370343] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.8445538] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.8445538] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:40.8445538] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:40.8460606] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:40.8460606] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:40.8561011] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.8666598] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:30:40.8666598] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:40.8666598] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:30:41.1395599] [Info : Unity Log] Odin Serializer ArchitectureInfo initialization with defaults (all unaligned read/writes disabled). [13:30:41.1510942] [Info : Unity Log] Called teleport function on Player [13:30:41.1857951] [Info : Unity Log] Taking control of player Player and enabling camera! [13:30:41.2309674] [Info : Unity Log] Called teleport function on Player (1) [13:30:41.2385023] [Info : Unity Log] Called teleport function on Player (2) [13:30:41.2460465] [Info : Unity Log] Called teleport function on Player (3) [13:30:41.2552432] [Info : Unity Log] Called teleport function on Player (4) [13:30:41.2627566] [Info : Unity Log] Called teleport function on Player (5) [13:30:41.2707669] [Info : Unity Log] Called teleport function on Player (6) [13:30:41.2783124] [Info : Unity Log] Called teleport function on Player (7) [13:30:41.2868333] [Info : Unity Log] Called teleport function on Player (8) [13:30:41.2941553] [Info : Unity Log] Called teleport function on Player (9) [13:30:41.3026789] [Info : Unity Log] Called teleport function on Player (10) [13:30:41.3097038] [Info : Unity Log] Called teleport function on Player (11) [13:30:41.3182323] [Info : Unity Log] Called teleport function on Player (12) [13:30:41.3257679] [Info : Unity Log] Called teleport function on Player (13) [13:30:41.3337811] [Info : Unity Log] Called teleport function on Player (14) [13:30:41.3417920] [Info : Unity Log] Called teleport function on Player (15) [13:30:41.3814354] [Info : Unity Log] Starting voice tracking for player: CoolLKK [13:30:41.4166237] [Warning:HotbarPlus-1.6.8] Resizing inventory to: 5. Previous: 4 [13:30:41.5057584] [Warning:suitsTerminal] [] not loaded to favorites. Suit is locked, already added, or not found. [13:30:41.5160158] [Info : Unity Log] !!!! ENABLING CAMERA FOR PLAYER: Player [13:30:41.5402717] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:41.5412709] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:41.5412709] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:41.5412709] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:41.5432955] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:41.5443101] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:41.5443101] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:41.5453120] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:41.5463106] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:41.5463106] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:41.5473107] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:41.5483120] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:30:41.5889935] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Diversity.Player.PlayerRevamp.Update () (at :IL_017D) [13:30:41.5889935] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Diversity.Player.PlayerRevamp.Update () (at :IL_017D) [13:30:41.8365190] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Boombox(Clone)). [13:30:41.8365190] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Boombox(Clone)). [13:30:41.8365190] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Boombox(Clone)). [13:30:41.8365190] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Boombox(Clone)). [13:30:41.8374898] [Info : Unity Log] [SS]: Waiting for suits to sync... [13:30:43.9115606] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Diversity.Player.PlayerRevamp.Update () (at :IL_017D) [13:30:43.9115606] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Diversity.Player.PlayerRevamp.Update () (at :IL_017D) [13:30:43.9790038] [Info : Unity Log] Has beta?: {hasBeta} [13:30:43.9799934] [Info : Unity Log] Has beta save data: True [13:30:48.0455980] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:30:48.1197813] [Info : Unity Log] [SS]: Successfully loaded saved suit. (GlowStick00Red) [13:30:52.8214639] [Warning: Unity Log] PlayOneShot was called with a null AudioClip. [13:30:54.4779303] [Warning: Unity Log] PlayOneShot was called with a null AudioClip. [13:30:56.8536689] [Warning: Unity Log] PlayOneShot was called with a null AudioClip. [13:30:58.3498142] [Warning: Unity Log] PlayOneShot was called with a null AudioClip. [13:31:04.8938889] [Info : Unity Log] Called teleport function on Player [13:31:50.6417707] [Warning:Better Lobbies] Starting coroutine d__1 for Text (TMP) (TMPro.TextMeshProUGUI) [13:31:50.6472778] [Warning:Better Lobbies] Lobby code copied to clipboard: 109775243259257954 [13:31:51.8954218] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:32:57.8228551] [Error : Unity Log] Trying to add Caret (TMPro.TMP_SelectionCaret) for graphic rebuild while we are already inside a graphic rebuild loop. This is not supported. [13:33:07.2924222] [Info : Unity Log] Parsed word: titan [13:33:07.2924222] [Info : Unity Log] noun keyword: titan ; verb keyword: route ; result null? : False [13:33:07.2924222] [Info : Unity Log] result: 8route [13:33:07.6371586] [Info : Unity Log] Changing level server rpc 9 [13:33:07.6547360] [Info : Unity Log] level id: 9 [13:33:07.6547360] [Info : Unity Log] Changing level [13:33:07.6804184] [Warning:suitsTerminal] [] not loaded to favorites. Suit is locked, already added, or not found. [13:33:08.4023526] [Info : Unity Log] STOPPING SPECIAL ANIMATION ON LOCAL CLIENT; player who was using: CoolLKK [13:33:08.4023526] [Info : Unity Log] Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu} [13:33:15.6567951] [Info : Unity Log] Level id: 9 [13:33:15.7039457] [Warning:WeatherRegistry] Current weather: Stormy? [13:33:15.7039457] [Warning:WeatherRegistry] Output string: Stormy? [13:33:15.7410846] [Warning:WeatherRegistry] Current weather: Stormy? [13:33:15.7410846] [Warning:WeatherRegistry] Output string: Stormy? [13:33:24.0856105] [Info : Unity Log] Lever animation: setting bool to True [13:33:24.0906192] [Info : Unity Log] Sent lever animation RPC on this client [13:33:25.7716458] [Info : Unity Log] STOPPING SPECIAL ANIMATION ON LOCAL CLIENT; player who was using: CoolLKK [13:33:25.8048454] [Info : Unity Log] Loading scene [13:33:25.8048454] [Info : Unity Log] Scene that began loading: Level8Titan [13:33:25.8048454] [Info : Unity Log] LOADING GAME!!!!! [13:33:25.8058549] [Info : Unity Log] Waiting for all players to load! [13:33:26.1281322] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: HaltMusic) became null between the OnSceneLoaded callback and Start. [13:33:26.4310213] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! [13:33:26.4320067] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Steam Audio Static Mesh') is missing! [13:33:26.4320067] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! [13:33:26.4320067] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cube.007') is missing! [13:33:26.4320067] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! [13:33:26.4320067] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! [13:33:26.4320067] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! [13:33:26.4320067] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'BigMachine') is missing! [13:33:26.4320067] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! [13:33:26.4320067] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! [13:33:26.4320067] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! [13:33:26.4334191] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cube') is missing! [13:33:26.4334191] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! [13:33:27.3829890] [Warning: Unity Log] One Static Lighting Sky component was already set for baking, only the latest one will be used. [13:33:27.3980740] [Info :XUnity.AutoTranslator] Performing texture lookup during scene load... [13:33:27.3990738] [Info :XUnity.AutoTranslator] Finished texture lookup (took 0 seconds) [13:33:27.4286676] [Warning: Unity Log] LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [13:33:27.5215778] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (37)" [13:33:27.5215778] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (37)" [13:33:27.5215778] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (4)" [13:33:27.5215778] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (4)" [13:33:27.5215778] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (11)" [13:33:27.5215778] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (11)" [13:33:27.5215778] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (49)" [13:33:27.5215778] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (49)" [13:33:27.5215778] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (39)" [13:33:27.5215778] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (39)" [13:33:27.5215778] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (51)" [13:33:27.5215778] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (51)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (8)/Collision (1)/Cube (47)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (8)/Collision (1)/Cube (47)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (10)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (10)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/SteelDoorFake/DoorMesh/Cube" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/SteelDoorFake/DoorMesh/Cube" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (60)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (60)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (38)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (38)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (27)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (27)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (34)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (34)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (41)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (41)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (55)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (55)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (26)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (26)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (8)/Collision (1)/Cube (48)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (8)/Collision (1)/Cube (48)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (48)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (48)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (11)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (11)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (41)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (41)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (57)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (57)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (9)/Collision (1)/Cube (48)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (9)/Collision (1)/Cube (48)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (55)" [13:33:27.5225489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (55)" [13:33:27.5240626] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (10)/Collision (1)/Cube (47)" [13:33:27.5240626] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (10)/Collision (1)/Cube (47)" [13:33:27.5240626] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (34)" [13:33:27.5240626] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (34)" [13:33:27.5271249] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (51)" [13:33:27.5271249] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (51)" [13:33:27.5271249] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (37)" [13:33:27.5271249] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (37)" [13:33:27.5271249] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (56)" [13:33:27.5271249] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (56)" [13:33:27.5271249] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (10)" [13:33:27.5271249] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (10)" [13:33:27.5271249] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (26)" [13:33:27.5271249] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (26)" [13:33:27.5271249] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (48)" [13:33:27.5271249] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (48)" [13:33:27.5271249] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (36)" [13:33:27.5271249] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (36)" [13:33:27.5271249] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (35)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (35)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (39)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (39)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (38)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (38)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (7)/Collision (1)/Cube (48)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (7)/Collision (1)/Cube (48)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (27)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (27)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (5)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (5)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (35)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (35)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (9)/Collision (1)/Cube (47)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (9)/Collision (1)/Cube (47)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (7)/Collision (1)/Cube (47)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (7)/Collision (1)/Cube (47)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (49)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (49)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (59)" [13:33:27.5281245] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (59)" [13:33:27.5291235] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (57)" [13:33:27.5291235] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (57)" [13:33:27.5291235] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (56)" [13:33:27.5291235] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (56)" [13:33:27.5291235] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (60)" [13:33:27.5291235] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (60)" [13:33:27.5291235] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (10)/Collision (1)/Cube (48)" [13:33:27.5291235] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (10)/Collision (1)/Cube (48)" [13:33:27.5291235] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (36)" [13:33:27.5291235] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (36)" [13:33:27.5291235] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (4)" [13:33:27.5291235] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (4)" [13:33:27.5291235] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (59)" [13:33:27.5291235] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (59)" [13:33:27.5291235] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (5)" [13:33:27.5291235] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (5)" [13:33:27.7581603] [Warning:LethalLevelLoader] Disabling LethalLib Dungeon.RoundManager_GenerateNewFloor() Function To Prevent Conflicts [13:33:28.6593477] [Info : Unity Log] prop #1, #0 grounded; Ground tag: Snow [13:33:28.6603479] [Info : Unity Log] prop #2, #0 grounded; Ground tag: Snow [13:33:28.6603479] [Info : Unity Log] prop #2, #2 grounded; Ground tag: Snow [13:33:28.6603479] [Info : Unity Log] prop #2, #3 grounded; Ground tag: Snow [13:33:28.6603479] [Info : Unity Log] prop #5, #0 grounded; Ground tag: Snow [13:33:28.6613485] [Info : Unity Log] prop #5, #1 grounded; Ground tag: Snow [13:33:28.6613485] [Info : Unity Log] prop #5, #2 grounded; Ground tag: Snow [13:33:28.6613485] [Info : Unity Log] prop #5, #5 grounded; Ground tag: Snow [13:33:28.6623484] [Info : Unity Log] prop #5, #6 grounded; Ground tag: Snow [13:33:28.6623484] [Info : Unity Log] prop #5, #7 grounded; Ground tag: Snow [13:33:28.6623484] [Info : Unity Log] prop #5, #9 grounded; Ground tag: Snow [13:33:28.6623484] [Info : Unity Log] prop #6, #0 grounded; Ground tag: Snow [13:33:28.6623484] [Info : Unity Log] prop #6, #1 grounded; Ground tag: Snow [13:33:28.6623484] [Info : Unity Log] prop #6, #2 grounded; Ground tag: Snow [13:33:28.6638627] [Info : Unity Log] prop #6, #4 grounded; Ground tag: Snow [13:33:28.6638627] [Info : Unity Log] prop #6, #5 grounded; Ground tag: Snow [13:33:28.6638627] [Info : Unity Log] prop #6, #6 grounded; Ground tag: Snow [13:33:28.6638627] [Info : Unity Log] prop #6, #7 grounded; Ground tag: Snow [13:33:28.6648748] [Info : Unity Log] prop #6, #8 grounded; Ground tag: Snow [13:33:28.6648748] [Info : Unity Log] prop #6, #10 grounded; Ground tag: Snow [13:33:28.6648748] [Info : Unity Log] prop #6, #12 grounded; Ground tag: Snow [13:33:28.6658850] [Info : Unity Log] prop #6, #13 grounded; Ground tag: Snow [13:33:28.6658850] [Info : Unity Log] prop #6, #14 grounded; Ground tag: Snow [13:33:28.6658850] [Info : Unity Log] prop #6, #16 grounded; Ground tag: Snow [13:33:28.6658850] [Info : Unity Log] prop #6, #18 grounded; Ground tag: Snow [13:33:28.6658850] [Info : Unity Log] prop #6, #19 grounded; Ground tag: Snow [13:33:28.6668850] [Info : Unity Log] prop #6, #20 grounded; Ground tag: Snow [13:33:28.6668850] [Info : Unity Log] prop #6, #21 grounded; Ground tag: Snow [13:33:28.6668850] [Info : Unity Log] prop #7, #0 grounded; Ground tag: Snow [13:33:31.3664943] [Info : Unity Log] -----------------RECEIVED MUSHROOM RPC------------------ [13:33:31.3694932] [Info : Unity Log] Mushrooms 0 position : (-35.29, -209.59, 14.13) [13:33:31.3704932] [Info : Unity Log] Mushrooms 1 position : (-53.95, -229.54, 72.76) [13:33:31.3720532] [Info : Unity Log] Mushrooms 2 position : (-41.03, -229.54, 36.95) [13:33:31.3735687] [Info : Unity Log] Mushrooms 3 position : (-27.22, -229.54, 19.66) [13:33:31.3735687] [Info : Unity Log] Mushrooms Spawned : 4 [13:33:31.3735687] [Info : Unity Log] -----------------AFTER SPAWNING MUSHROOM------------------ [13:33:31.3747978] [Info : Unity Log] Dungeon finished generating in one frame. [13:33:31.6340163] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: BrakenScreamAudio(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:31.6455482] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:33:31.6755140] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoom(Clone)/RandomProps/Shelves/BehindStairs/ArrangementD/CurvedShelf (2)/Colliders/Cube (5)" [13:33:31.6755140] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoom(Clone)/RandomProps/Shelves/BehindStairs/ArrangementD/CurvedShelf (2)/Colliders/Cube (5)" [13:33:31.6755140] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoom(Clone)/RandomProps/Shelves/BehindStairs/ArrangementD/CurvedShelf (2)/Colliders/Cube" [13:33:31.6755140] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoom(Clone)/RandomProps/Shelves/BehindStairs/ArrangementD/CurvedShelf (2)/Colliders/Cube" [13:33:31.6755140] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoom(Clone)/RandomProps/Shelves/BehindStairs/ArrangementD/CurvedShelf (2)/Colliders/Cube (4)" [13:33:31.6755140] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoom(Clone)/RandomProps/Shelves/BehindStairs/ArrangementD/CurvedShelf (2)/Colliders/Cube (4)" [13:33:31.6755140] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoom(Clone)/RandomProps/Shelves/BehindStairs/ArrangementD/CurvedShelf (2)/Colliders/Cube (2)" [13:33:31.6755140] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoom(Clone)/RandomProps/Shelves/BehindStairs/ArrangementD/CurvedShelf (2)/Colliders/Cube (2)" [13:33:31.6768431] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoom(Clone)/RandomProps/Shelves/BehindStairs/ArrangementD/CurvedShelf (2)/Colliders/Cube (1)" [13:33:31.6768431] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoom(Clone)/RandomProps/Shelves/BehindStairs/ArrangementD/CurvedShelf (2)/Colliders/Cube (1)" [13:33:31.6768431] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoom(Clone)/RandomProps/Shelves/BehindStairs/ArrangementD/CurvedShelf (2)/Colliders/Cube (3)" [13:33:31.6768431] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoom(Clone)/RandomProps/Shelves/BehindStairs/ArrangementD/CurvedShelf (2)/Colliders/Cube (3)" [13:33:31.6768431] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoom(Clone)/ManorStartRoom/StartRoomMeshes/Cube (4)" [13:33:31.6768431] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoom(Clone)/ManorStartRoom/StartRoomMeshes/Cube (4)" [13:33:31.6768431] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoom(Clone)/ManorStartRoom/StartRoomMeshes/Cube (3)" [13:33:31.6768431] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/ManorStartRoom(Clone)/ManorStartRoom/StartRoomMeshes/Cube (3)" [13:33:31.6768431] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6768431] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6768431] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6768431] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [13:33:31.6775205] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementA/CasesShelf" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementB/CasesShelf" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6785118] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [13:33:31.6795171] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [13:33:31.6795171] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6795171] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6795171] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6795171] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6795171] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6795171] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6795171] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6795171] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6795171] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6795171] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6795171] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [13:33:31.6795171] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/RightSideProps/CasesShelf (3)" [13:33:31.6795171] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6795171] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6795171] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (1)" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (3)" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/CouchArrangements/Couch (3)/Cube (2)" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/WindowTile(Clone)/MiscObjects/CasesShelf (2)" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/WideHallwayOpeningProps/CasesShelf (1)" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LivingRoomTile(Clone)/Arrangements/ArrangementD/CasesShelf" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [13:33:31.6805116] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (3)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (2)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (1)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [13:33:31.6815110] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (4)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube (5)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayTileTypeD(Clone)/Shelves/CurvedShelf (2)/Colliders/Cube" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CloverTile(Clone)/Props/CasesShelf (2)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (3)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [13:33:31.6825113] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (2)" [13:33:31.6835162] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [13:33:31.6835162] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (1)" [13:33:31.6835162] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [13:33:31.6835162] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (4)" [13:33:31.6835162] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [13:33:31.6835162] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (5)" [13:33:31.6835162] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [13:33:31.6835162] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (6)" [13:33:31.6835162] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [13:33:31.6835162] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/LibraryTile(Clone)/Colliders/Cube (7)" [13:33:31.8520032] [Info : Unity Log] Players finished generating the new floor [13:33:33.2712142] [Info : Unity Log] Spawning synced props on server. Length: 22 [13:33:33.3129118] [Error :LethalLevelLoader] Removed: 85 SpawnableItemWithRarities From CurrentLevel: Titan Due To Invalid Properties To Prevent Errors. [13:33:33.3129118] [Info : Unity Log] Number of scrap to spawn: 34. minTotalScrapValue: 1000. Total value of items: 0. [13:33:33.5188174] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: BigBolt(Clone) [13:33:33.5188174] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: FireAxeItem(Clone) [13:33:33.5188174] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: trombone.prop(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: junk_food.prop(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Clownhorn(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: whistle(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: FishTestProp(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Clownhorn(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: TeaKettle(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: dumbbell.prop(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Painting(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Hairbrush(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: BigBolt(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Hairbrush(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: FancyGlass(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: BigBolt(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: RubberDucky(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: BigBolt(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: OldPhone(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: HandBell(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Mug(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: GiftBox(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Painting(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Mug(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: RedstoneTorch(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: HandBell(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Magic7Ball(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Toothpaste(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: RobotToy(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: HandBell(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: BigBolt(Clone) [13:33:33.5193344] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Painting(Clone) [13:33:33.7615645] [Error : Diversity] VentCover (UnityEngine.Transform) [13:33:33.7615645] [Error : Diversity] VentCover (UnityEngine.Transform) [13:33:33.7615645] [Error : Diversity] VentCover (UnityEngine.Transform) [13:33:33.7615645] [Error : Diversity] VentCover (UnityEngine.Transform) [13:33:33.7615645] [Error : Diversity] VentCover (UnityEngine.Transform) [13:33:33.7615645] [Error : Diversity] VentCover (UnityEngine.Transform) [13:33:33.7615645] [Error : Diversity] VentCover (UnityEngine.Transform) [13:33:33.7634972] [Error : Diversity] VentCover (UnityEngine.Transform) [13:33:33.7634972] [Error : Diversity] VentCover (UnityEngine.Transform) [13:33:33.7634972] [Error : Diversity] VentCover (UnityEngine.Transform) [13:33:33.9840462] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:33:33.9840462] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:33:33.9840462] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:33:33.9840462] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:33:33.9840462] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:33:33.9840462] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:33:33.9840462] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:33:34.2581673] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.2802012] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.2837160] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: trombone.prop(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.2861567] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: junk_food.prop(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.2982931] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.3272921] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.3392569] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.3508235] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.3518102] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: dumbbell.prop(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.3658415] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.3893286] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.3998539] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.4159508] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.4403805] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.4524105] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.4645037] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.4770765] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.4885643] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.5005694] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:34.5121322] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:33:35.3227174] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:33:35.6630175] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:33:35.8805081] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:33:36.0956284] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:33:36.2888182] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:33:36.4784282] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:33:36.6828202] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:33:36.8838315] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:33:37.0857559] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:33:37.2867712] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:33:37.4918301] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:33:37.6864114] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:33:37.8876972] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:33:38.0874951] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:33:38.2925484] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:33:38.5091980] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:33:38.7013168] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:33:40.1861396] [Info : Unity Log] Called teleport function on Player [13:33:40.2794153] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:33:40.2794153] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:33:40.2841666] [Warning:WeatherRegistry] Setting effect DustClouds to False [13:33:40.2841666] [Warning:WeatherRegistry] Setting effect Rainy to False [13:33:40.2841666] [Warning:WeatherRegistry] Setting effect Stormy to False [13:33:40.2841666] [Warning:WeatherRegistry] Setting effect Foggy to True [13:33:40.2841666] [Warning:WeatherRegistry] Setting effect Flooded to False [13:33:40.2841666] [Warning:WeatherRegistry] Setting effect Eclipsed to False [13:33:40.2932031] [Warning:WeatherRegistry SunAnimator] Clips: 6 [13:33:40.3027284] [Warning:WeatherTweaks] Landing at Titan with weather {"Name":"Foggy","Type":0,"Weather":{"Name":"Foggy","VanillaWeatherType":3,"Type":1}} [13:33:40.3037385] [Warning:WeatherTweaks] Effect rolling ground fog enabled: False [13:33:40.3037385] [Warning:WeatherTweaks] Effect rainy enabled: False [13:33:40.3037385] [Warning:WeatherTweaks] Effect stormy enabled: False [13:33:40.3037385] [Warning:WeatherTweaks] Effect foggy enabled: True [13:33:40.3037385] [Warning:WeatherTweaks] Effect flooded enabled: False [13:33:40.3037385] [Warning:WeatherTweaks] Effect eclipsed enabled: False [13:33:40.5407686] [Info : Unity Log] startofround: 9; 0 [13:33:49.6593308] [Info : Unity Log] clientRPC scrap values length: 34 [13:34:37.5837202] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Centipede [13:34:37.5837202] [Info : Unity Log] enemy #0 probability - 54 [13:34:37.5837202] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Bunker Spider [13:34:37.5850822] [Info : Unity Log] enemy #1 probability - 59 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Hoarding bug [13:34:37.5850822] [Info : Unity Log] enemy #2 probability - 38 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Flowerman [13:34:37.5850822] [Info : Unity Log] enemy #3 probability - 62 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Crawler [13:34:37.5850822] [Info : Unity Log] enemy #4 probability - 53 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Blob [13:34:37.5850822] [Info : Unity Log] enemy #5 probability - 19 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Girl [13:34:37.5850822] [Info : Unity Log] enemy #6 probability - 16 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Puffer [13:34:37.5850822] [Info : Unity Log] enemy #7 probability - 16 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Nutcracker [13:34:37.5850822] [Info : Unity Log] enemy #8 probability - 71 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: MouthDog [13:34:37.5850822] [Info : Unity Log] enemy #9 probability - 18 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Baboon hawk [13:34:37.5850822] [Info : Unity Log] enemy #10 probability - 24 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Spring [13:34:37.5850822] [Info : Unity Log] enemy #11 probability - 59 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Jester [13:34:37.5850822] [Info : Unity Log] enemy #12 probability - 62 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Masked [13:34:37.5850822] [Info : Unity Log] enemy #13 probability - 31 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Herobrine [13:34:37.5850822] [Info : Unity Log] enemy #14 probability - 10 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Boomba [13:34:37.5850822] [Info : Unity Log] enemy #15 probability - 20 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Maggie [13:34:37.5850822] [Info : Unity Log] enemy #16 probability - 0 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Crystal Ray [13:34:37.5850822] [Info : Unity Log] enemy #17 probability - 0 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: HarpGhost [13:34:37.5850822] [Info : Unity Log] enemy #18 probability - 49 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: BagpipeGhost [13:34:37.5850822] [Info : Unity Log] enemy #19 probability - 0 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: EnforcerGhost [13:34:37.5850822] [Info : Unity Log] enemy #20 probability - 0 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: VileVendingMachine [13:34:37.5850822] [Info : Unity Log] enemy #21 probability - 79 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Shrimp [13:34:37.5850822] [Info : Unity Log] enemy #22 probability - 0 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: SlendermanEnemy [13:34:37.5850822] [Info : Unity Log] enemy #23 probability - 5 [13:34:37.5850822] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Walker [13:34:37.5850822] [Info : Unity Log] enemy #24 probability - 6 [13:34:37.5850822] [Info : Unity Log] ADDING ENEMY #21: VileVendingMachine [13:34:37.5850822] [Info : Unity Log] Adding 0 to power level, enemy: VileVendingMachine [13:35:07.7823531] [Info : Unity Log] Called teleport function on Player [13:35:13.4103948] [Info : Unity Log] Called teleport function on Player [13:35:18.9699029] [Info : Unity Log] Leaving current lobby [13:35:18.9729325] [Info : Unity Log] Disconnecting and setting networkobjects to destroy with owner [13:35:19.1163133] [Info : Unity Log] Shutting down and disconnecting from server. Is host?: True [13:35:19.3563677] [Info : Unity Log] Resetting unlockables list! [13:35:19.3573832] [Info : Unity Log] Scene manager is null [13:35:19.4679049] [Info : Unity Log] DISABLING connection callbacks in round manager [13:35:20.9405211] [Info :XUnity.AutoTranslator] Performing texture lookup during scene load... [13:35:20.9415332] [Info :XUnity.AutoTranslator] Finished texture lookup (took 0 seconds) [13:35:21.4018560] [Info : Unity Log] Returning week num: 25 [13:35:21.4018560] [Info : Unity Log] week num: 25 [13:35:21.5112004] [Info : Unity Log] Attempting to add a description to the Host button... [13:35:22.6555079] [Info : Unity Log] host button pressed [13:35:22.6590195] [Info : Unity Log] Returning week num: 25 [13:35:24.1604218] [Info : Unity Log] Displaying menu message [13:35:24.1692102] [Warning:Better Lobbies] Custom Debug Singleton_OnClientConnectedCallback event listener: 0 [13:35:24.1692102] [Info : Unity Log] started host! [13:35:24.1692102] [Info : Unity Log] are we in a server?: True [13:35:24.1702221] [Info : Unity Log] Lobby has been created [13:35:24.1762316] [Warning:LobbyCompatibility] You are hosting a lobby with required plugins. Disabling vanilla clients from joining. [13:35:24.1867656] [Warning: Unity Log] Some metrics in the collection went over the configured values limit. Some values were ignored. [13:35:26.0343823] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'ControlDesk') is missing! [13:35:26.0363825] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Audio') is missing! [13:35:26.0373839] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Trigger') is missing! [13:35:26.0373839] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'LampSqueakAudio') is missing! [13:35:26.0383829] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'AmbienceSource') is missing! [13:35:26.0395767] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'LockerAudio') is missing! [13:35:26.0400896] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'HangarShip') is missing! [13:35:26.2964928] [Warning:WeatherRegistry] Skipping LethalLib StartOfRound method [13:35:26.2964928] [Fatal :WeatherRegistry] WeathersSynced: {} [13:35:26.9612734] [Info : Unity Log] Enabling connection callbacks in StartOfRound [13:35:26.9612734] [Info : Unity Log] Began listening to SceneManager_OnLoadComplete1 on this client [13:35:27.0721288] [Warning: Unity Log] Unable to add the requested character to font asset [3270-REGULAR SDF]'s atlas texture. Please make the texture [3270-REGULAR SDF Atlas] readable. [13:35:27.0721288] [Warning: Unity Log] Unable to add the requested character to font asset [3270-REGULAR SDF]'s atlas texture. Please make the texture [3270-REGULAR SDF Atlas] readable. [13:35:27.0721288] [Warning: Unity Log] Unable to add the requested character to font asset [3270-REGULAR SDF]'s atlas texture. Please make the texture [3270-REGULAR SDF Atlas] readable. [13:35:27.0721288] [Warning: Unity Log] Unable to add the requested character to font asset [3270-REGULAR SDF]'s atlas texture. Please make the texture [3270-REGULAR SDF Atlas] readable. [13:35:27.0731283] [Warning: Unity Log] Unable to add the requested character to font asset [3270-REGULAR SDF]'s atlas texture. Please make the texture [3270-REGULAR SDF Atlas] readable. [13:35:27.0971664] [Warning: Unity Log] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [13:35:27.0971664] [Warning: Unity Log] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [13:35:27.0971664] [Warning: Unity Log] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [13:35:27.0971664] [Warning: Unity Log] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [13:35:27.0986798] [Warning:WeatherRegistry] Skipping LethalLib TimeOfDay method [13:35:27.5283196] [Info :XUnity.AutoTranslator] Performing texture lookup during scene load... [13:35:27.5303290] [Info :XUnity.AutoTranslator] Finished texture lookup (took 0 seconds) [13:35:27.5563975] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:35:27.5579103] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:35:27.5639207] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeter because such a component is already added to the game object! [13:35:27.5639207] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeter because such a component is already added to the game object! [13:35:27.5649208] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:35:27.5724535] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeterFrame because such a component is already added to the game object! [13:35:27.5734575] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeterFrame because such a component is already added to the game object! [13:35:27.5734575] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:35:27.5809946] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeterWarning because such a component is already added to the game object! [13:35:27.5809946] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeterWarning because such a component is already added to the game object! [13:35:27.5809946] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:35:27.5809946] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:35:27.5809946] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:35:27.6371168] [Info : Unity Log] Called teleport function on Player (4) [13:35:27.6451393] [Info : Unity Log] Called teleport function on Player (5) [13:35:27.6532531] [Info : Unity Log] Called teleport function on Player (6) [13:35:27.6621260] [Info : Unity Log] Called teleport function on Player (7) [13:35:27.6709328] [Info : Unity Log] Called teleport function on Player (8) [13:35:27.6784432] [Info : Unity Log] Called teleport function on Player (9) [13:35:27.6864693] [Info : Unity Log] Called teleport function on Player (10) [13:35:27.6940021] [Info : Unity Log] Called teleport function on Player (11) [13:35:27.7030167] [Info : Unity Log] Called teleport function on Player (12) [13:35:27.7105524] [Info : Unity Log] Called teleport function on Player (13) [13:35:27.7210896] [Info : Unity Log] Called teleport function on Player (14) [13:35:27.7291063] [Info : Unity Log] Called teleport function on Player (15) [13:35:27.7302966] [Warning: Unity Log] damageTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [13:35:27.8354943] [Info : Unity Log] level id: 3 [13:35:27.8354943] [Info : Unity Log] Changing level [13:35:27.8460419] [Warning:WeatherRegistry] WeatherManager is not set up yet. [13:35:27.8610267] [Warning:WeatherRegistry] WeatherManager is not set up yet. [13:35:27.8610267] [Warning: MrovLib] GetGameLevels called [13:35:27.8610267] [Warning: MrovLib] GetGameLevels called [13:35:27.8862153] [Warning: MrovLib] GetGameLevels called [13:35:27.8922970] [Warning:WeatherRegistry] WeatherManager is not set up yet. [13:35:27.8922970] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Flooded [13:35:27.8922970] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8922970] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8932985] [Warning:WeatherTweaks] Creating WeatherType: Foggy [13:35:27.8932985] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed + Flooded [13:35:27.8932985] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8932985] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8943107] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed [13:35:27.8943107] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed + Flooded [13:35:27.8943107] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8943107] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8943107] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:35:27.8943107] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8943107] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8943107] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed > Foggy [13:35:27.8943107] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8943107] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8953192] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed > Foggy [13:35:27.8953192] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8953192] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8953192] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:27.8953192] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed + Flooded [13:35:27.8953192] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8953192] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8953192] [Warning:WeatherTweaks] Creating WeatherType: Flooded [13:35:27.8953192] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8953192] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8963204] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:27.8963204] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8963204] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8963204] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:27.8963204] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8963204] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8963204] [Warning:WeatherTweaks] Creating WeatherType: Stormy [13:35:27.8963204] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8963204] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8963204] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:35:27.8963204] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8963204] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8978335] [Warning:WeatherTweaks] Creating WeatherType: None > Foggy [13:35:27.8978335] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8978335] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8978335] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:27.8978335] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8978335] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8978335] [Warning:WeatherTweaks] Creating WeatherType: None > Stormy [13:35:27.8988451] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8988451] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8988451] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:35:27.8988451] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8988451] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8988451] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:27.8988451] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed + Rainy [13:35:27.8988451] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8988451] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8998440] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:27.8998440] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8998440] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8998440] [Warning:WeatherTweaks] Creating WeatherType: Stormy > Rainy [13:35:27.8998440] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8998440] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:27.8998440] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:27.8998440] [Warning:WeatherTweaks] 2280 [13:35:27.9068439] [Warning:WeatherRegistry] WeatherManager is not set up yet. [13:35:27.9078446] [Warning:WeatherTweaks] Displaying weathers table, instance: PlayersManager / HUDManager (StartOfRound) [13:35:27.9078446] [Warning: MrovLib] GetGameLevels called [13:35:27.9234469] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:27.9329907] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:27.9415484] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:27.9651092] [Info : Unity Log] Loading placed object position as: (4.37, 2.14, -13.07) [13:35:27.9651092] [Info : Unity Log] Saving placed position as: (4.37, 2.14, -13.07) [13:35:27.9872079] [Info : Unity Log] Placing scene object at saved position: Light switch [13:35:28.0007546] [Info : Unity Log] Loading placed object position as: (11.07, 3.29, -13.66) [13:35:28.0007546] [Info : Unity Log] Saving placed position as: (11.07, 3.29, -13.66) [13:35:28.0188328] [Info : Unity Log] Placing scene object at saved position: Terminal [13:35:28.0309185] [Info : Unity Log] Loading placed object position as: (8.09, 1.94, -12.25) [13:35:28.0309185] [Info : Unity Log] Saving placed position as: (8.09, 1.94, -12.25) [13:35:28.0399326] [Info : Unity Log] Loading placed object position as: (10.15, 0.42, -14.56) [13:35:28.0399326] [Info : Unity Log] Saving placed position as: (10.15, 0.42, -14.56) [13:35:28.0549998] [Info : Unity Log] Loading placed object position as: (2.58, 2.14, -13.19) [13:35:28.0549998] [Info : Unity Log] Saving placed position as: (2.58, 2.14, -13.19) [13:35:28.0720476] [Info : Unity Log] Loading placed object position as: (10.08, 1.70, -12.95) [13:35:28.0720476] [Info : Unity Log] Saving placed position as: (10.08, 1.70, -12.95) [13:35:28.0799083] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.0885702] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.0969432] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.1265305] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.1485887] [Info : Unity Log] DISABLE OBJECT A [13:35:28.1485887] [Info : Unity Log] DISABLE OBJECT A [13:35:28.1485887] [Info : Unity Log] DISABLE OBJECT A [13:35:28.1485887] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.1546117] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.1611538] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.1666781] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.1736730] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.1796981] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.1857459] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.1922454] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.1977591] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.2037957] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.2113516] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.2168078] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.2233566] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.2289237] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.2373849] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.2449433] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.2533994] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.2604456] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.2679789] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.2755153] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.2825164] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.2900370] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.2950371] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.3020555] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.3085684] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.3136175] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.3211279] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.3266100] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.3346480] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.3411877] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.3476987] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.3541660] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.3597604] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.3667320] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.3722860] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:35:28.5232572] [Info : Unity Log] Ship grabbable items list loaded. Count: 47 [13:35:28.5283407] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:28.5283407] [Info : Unity Log] Setting scrap value for item: ToyCube(Clone): 131 [13:35:28.5283407] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:28.5429789] [Info : Unity Log] Setting scrap value for item: RobotToy(Clone): 17 [13:35:28.5514281] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:28.5514281] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:28.5589379] [Info : Unity Log] Setting scrap value for item: Hairdryer(Clone): 78 [13:35:28.5664728] [Info : Unity Log] Setting scrap value for item: HandBell(Clone): 28 [13:35:28.5730311] [Info : Unity Log] Setting scrap value for item: LungApparatusTurnedOff(Clone): 240 [13:35:28.5795579] [Info : Unity Log] Setting scrap value for item: Hairdryer(Clone): 75 [13:35:28.5795579] [Info : Unity Log] Setting scrap value for item: RubberDucky(Clone): 156 [13:35:28.5805747] [Info : Unity Log] Setting scrap value for item: Magic7Ball(Clone): 38 [13:35:28.5865676] [Info : Unity Log] Setting scrap value for item: HandBell(Clone): 30 [13:35:28.6026187] [Info : Unity Log] Setting scrap value for item: Hairdryer(Clone): 174 [13:35:28.6101538] [Info : Unity Log] Setting scrap value for item: LungApparatusTurnedOff(Clone): 240 [13:35:28.6186728] [Info : Unity Log] Setting scrap value for item: DiyFlashbang(Clone): 80 [13:35:28.6186728] [Info : Unity Log] Setting scrap value for item: RubberDucky(Clone): 17 [13:35:28.6196669] [Info : Unity Log] Setting scrap value for item: ToyCube(Clone): 83 [13:35:28.6196669] [Info : Unity Log] Setting scrap value for item: ToyCube(Clone): 29 [13:35:28.6357484] [Info : Unity Log] Setting scrap value for item: YieldSign(Clone): 33 [13:35:28.6437121] [Info : Unity Log] Setting scrap value for item: MetalSheet(Clone): 57 [13:35:28.6437121] [Info : Unity Log] Setting scrap value for item: Remote(Clone): 28 [13:35:28.6437121] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:28.6437121] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:28.6688422] [Info : Unity Log] Setting scrap value for item: RobotToy(Clone): 61 [13:35:28.6698418] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:28.6698418] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:28.6698418] [Info : Unity Log] Setting scrap value for item: Remote(Clone): 180 [13:35:28.6708508] [Info : Unity Log] Setting scrap value for item: Hairdryer(Clone): 85 [13:35:28.6708508] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:28.6708508] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:28.6708508] [Info : Unity Log] Setting scrap value for item: Candy(Clone): 24 [13:35:28.6808111] [Info : Unity Log] Setting scrap value for item: HandBell(Clone): 54 [13:35:28.6808111] [Info : Unity Log] Setting scrap value for item: RubberDucky(Clone): 69 [13:35:28.6903328] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:28.6903328] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:28.6903328] [Info : Unity Log] Setting scrap value for item: Candy(Clone): 69 [13:35:28.7209629] [Warning:WeatherRegistry] WeatherManager is not set up yet. [13:35:28.8137923] [Warning: Unity Log] TerminalKeyword must be instantiated using the ScriptableObject.CreateInstance method instead of new TerminalKeyword. [13:35:28.8137923] [Warning: Unity Log] TerminalKeyword must be instantiated using the ScriptableObject.CreateInstance method instead of new TerminalKeyword. [13:35:28.8157981] [Warning:ShipWindows] GameObject replacement info not found for: Invalid GameObject! Not replaced? [13:35:28.8976392] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:28.8996649] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:28.9036736] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:28.9036736] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:28.9046749] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:28.9076749] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:28.9102256] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:28.9102256] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:28.9723891] [Warning:WeatherRegistry] Vanilla effects array is not null [13:35:28.9723891] [Warning:WeatherRegistry] Effects: 6 [13:35:28.9723891] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:28.9723891] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:28.9723891] [Warning:WeatherRegistry] Effect: rolling ground fog [13:35:28.9733896] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:35:28.9733896] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:35:28.9733896] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:28.9733896] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:28.9733896] [Warning:WeatherRegistry] Effect: rainy [13:35:28.9733896] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:35:28.9733896] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:35:28.9743902] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:28.9743902] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:28.9743902] [Warning:WeatherRegistry] Effect: stormy [13:35:28.9743902] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:35:28.9743902] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:35:28.9743902] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:28.9743902] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:28.9753940] [Warning:WeatherRegistry] Effect: foggy [13:35:28.9753940] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:35:28.9753940] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:35:28.9753940] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:28.9753940] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:28.9753940] [Warning:WeatherRegistry] Effect: flooded [13:35:28.9753940] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:35:28.9753940] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:35:28.9753940] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:28.9764044] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:28.9764044] [Warning:WeatherRegistry] Effect: eclipsed [13:35:28.9764044] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:35:28.9764044] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:35:28.9764044] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:28.9764044] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:28.9764044] [Warning:WeatherRegistry] Getting LethalLib Weathers [13:35:28.9764044] [Warning:WeatherRegistry] Weathers: 7 [13:35:28.9819578] [Warning: MrovLib] GetGameLevels called [13:35:28.9819578] [Warning: MrovLib] GetGameLevels called [13:35:29.0386714] [Warning: MrovLib] GetGameLevels called [13:35:29.0476613] [Warning:WeatherRegistry] Current weather: None [13:35:29.0486713] [Warning:WeatherRegistry] Output string: None [13:35:29.0506817] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0506817] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0516828] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed [13:35:29.0516828] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0516828] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0516828] [Warning:WeatherTweaks] Creating WeatherType: Flooded [13:35:29.0526873] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Flooded [13:35:29.0526873] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0526873] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0526873] [Warning:WeatherTweaks] Creating WeatherType: Flooded [13:35:29.0526873] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0537071] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0537071] [Warning:WeatherTweaks] Creating WeatherType: Foggy [13:35:29.0537071] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0537071] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0537071] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:35:29.0537071] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0547171] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0547171] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed > Foggy [13:35:29.0547171] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Eclipsed [13:35:29.0547171] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0547171] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0547171] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:29.0556839] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed + Flooded [13:35:29.0556839] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0556839] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0556839] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed [13:35:29.0556839] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0556839] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0556839] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:29.0567157] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0567157] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0567157] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:29.0567157] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0567157] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0580978] [Warning:WeatherTweaks] Creating WeatherType: None > Foggy [13:35:29.0580978] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0580978] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0580978] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed > None [13:35:29.0591132] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0591132] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0601447] [Warning:WeatherTweaks] Creating WeatherType: None > Foggy [13:35:29.0601447] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0601447] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0601447] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:29.0611454] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0611454] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0611454] [Warning:WeatherTweaks] Creating WeatherType: None > Stormy [13:35:29.0611454] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0621586] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0621586] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:35:29.0621586] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0621586] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0631437] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:29.0631437] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed + Rainy [13:35:29.0631437] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0631437] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0641438] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:29.0641438] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0646577] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0646577] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:35:29.0646577] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0646577] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.0646577] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:29.0656686] [Warning:WeatherTweaks] 2313 [13:35:29.0732151] [Warning:WeatherRegistry] Current weather: None [13:35:29.0742271] [Warning:WeatherRegistry] Output string: None [13:35:29.0742271] [Warning:WeatherTweaks] Displaying weathers table, instance: PlayersManager / HUDManager (StartOfRound) [13:35:29.0742271] [Warning: MrovLib] GetGameLevels called [13:35:29.0842141] [Warning:WeatherRegistry] Current weather: None [13:35:29.0852191] [Warning:WeatherRegistry] Output string: None [13:35:29.0887616] [Error : Unity Log] [Celestial Tint Loader] AssetBundle is not loaded. Unable to replace prefabs. [13:35:29.0922659] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:29.0922659] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:29.0922659] [Warning:WeatherTweaks] Creating WeatherType: DustClouds [13:35:29.0922659] [Warning:WeatherTweaks] Creating WeatherType: Rainy [13:35:29.0922659] [Warning:WeatherTweaks] Creating WeatherType: Stormy [13:35:29.0922659] [Warning:WeatherTweaks] Creating WeatherType: Foggy [13:35:29.0922659] [Warning:WeatherTweaks] Creating WeatherType: Flooded [13:35:29.0932573] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed [13:35:29.0942805] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed + Flooded [13:35:29.0942805] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Rainy [13:35:29.0952539] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Flooded [13:35:29.0952539] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy [13:35:29.0952539] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed + Rainy [13:35:29.0952539] [Warning:WeatherTweaks] Creating WeatherType: Madness [13:35:29.0962535] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Flooded [13:35:29.0962535] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Eclipsed [13:35:29.0962535] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy + Eclipsed [13:35:29.0962535] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy + Flooded [13:35:29.0962535] [Warning:WeatherTweaks] Creating WeatherType: None > Foggy [13:35:29.0977676] [Warning:WeatherTweaks] Creating WeatherType: None > Stormy [13:35:29.0977676] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed > Foggy [13:35:29.0987790] [Warning:WeatherTweaks] Creating WeatherType: Foggy > None [13:35:29.0987790] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed > None [13:35:29.0987790] [Warning:WeatherTweaks] Creating WeatherType: Stormy > Rainy [13:35:29.0997799] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:35:29.1007948] [Warning:WeatherTweaks] Creating WeatherType: >Madness> [13:35:29.1007948] [Warning: MrovLib] GetGameLevels called [13:35:29.1007948] [Warning: MrovLib] GetGameLevels called [13:35:29.1799886] [Warning: MrovLib] GetGameLevels called [13:35:29.1900082] [Warning:WeatherRegistry] Current weather: None [13:35:29.1900082] [Warning:WeatherRegistry] Output string: None [13:35:29.1900082] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Flooded [13:35:29.1910181] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy [13:35:29.1910181] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1910181] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1910181] [Warning:WeatherTweaks] Creating WeatherType: Stormy > Rainy [13:35:29.1920054] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Eclipsed [13:35:29.1920054] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed + Rainy [13:35:29.1920054] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1920054] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1920054] [Warning:WeatherTweaks] Creating WeatherType: Stormy > Rainy [13:35:29.1930059] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1930059] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1930059] [Warning:WeatherTweaks] Creating WeatherType: >Madness> [13:35:29.1930059] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Flooded [13:35:29.1930059] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1930059] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1930059] [Warning:WeatherTweaks] Creating WeatherType: Stormy [13:35:29.1930059] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy + Flooded [13:35:29.1930059] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1930059] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1940052] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed [13:35:29.1940052] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1940052] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1940052] [Warning:WeatherTweaks] Creating WeatherType: Foggy [13:35:29.1940052] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1940052] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1940052] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:29.1950054] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1950054] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1950054] [Warning:WeatherTweaks] Creating WeatherType: None > Stormy [13:35:29.1950054] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1950054] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1950054] [Warning:WeatherTweaks] Creating WeatherType: None > Foggy [13:35:29.1950054] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy [13:35:29.1960064] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1960064] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1960064] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:29.1960064] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Rainy [13:35:29.1960064] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1960064] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1970104] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:35:29.1970104] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1970104] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1970104] [Warning:WeatherTweaks] Creating WeatherType: Stormy [13:35:29.1970104] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1970104] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1984837] [Warning:WeatherTweaks] Creating WeatherType: None > Stormy [13:35:29.1984837] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1990173] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1990173] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:29.1990173] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Eclipsed [13:35:29.1990173] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1990173] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:35:29.1990173] [Warning:WeatherTweaks] Creating WeatherType: None [13:35:29.1990173] [Warning:WeatherTweaks] 2117 [13:35:29.2095508] [Warning:WeatherRegistry] Current weather: None [13:35:29.2095508] [Warning:WeatherRegistry] Output string: None [13:35:29.2095508] [Warning:WeatherTweaks] Displaying weathers table, instance: PlayersManager / HUDManager (StartOfRound) [13:35:29.2095508] [Warning: MrovLib] GetGameLevels called [13:35:29.2195961] [Warning:WeatherRegistry] Current weather: None [13:35:29.2195961] [Warning:WeatherRegistry] Output string: None [13:35:29.2266069] [Warning:LethalLevelLoader] Disabling LethalLib Dungeon.RoundManager_Start() Function To Prevent Conflicts [13:35:29.2682745] [Warning:ShipLootPlus] Fixing ship scrap tags on first join... [13:35:29.3884904] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.3884904] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.3884904] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.3884904] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.3960054] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.3960054] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.3960054] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.3960054] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4035709] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4035709] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4035709] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4035709] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4120720] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4120720] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4120720] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4120720] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4195955] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4195955] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4195955] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4195955] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4270742] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4270742] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4270742] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4270742] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4341097] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4341097] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4341097] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4341097] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4420661] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4420661] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4420661] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4420661] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4485882] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4485882] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4495871] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4495871] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4560699] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4560699] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4560699] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4560699] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4631272] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4631272] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4631272] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4646248] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4737065] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4737065] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4737065] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4737065] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/LightSwitchContainer/PlacementCollider" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/LightSwitchContainer/PlacementCollider" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/Cube" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/Cube" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/AnimatedShipDoor/HangarDoorLeft (1)" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/AnimatedShipDoor/HangarDoorLeft (1)" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (1)" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (1)" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ControlDesk.001" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ControlDesk.001" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (3)" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (3)" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (7)" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (7)" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/StorageCloset/Cube.000/Cube" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/StorageCloset/Cube.000/Cube" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (6)" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (6)" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (8)" [13:35:29.4776512] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (8)" [13:35:29.4791395] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (5)" [13:35:29.4791395] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (5)" [13:35:29.4791395] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (4)" [13:35:29.4791395] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (4)" [13:35:29.9586666] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:29.9586666] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:29.9677194] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:29.9771423] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:29.9856859] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:29.9856859] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:29.9856859] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:30.0143756] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:30.0244165] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:30.0575236] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:30.0675973] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:30.0795258] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:30.1075803] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:30.1155856] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:30.1422809] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:30.1512201] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:30.1777718] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:30.2058767] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:30.2134208] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:30.2148754] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:30.2148754] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:30.2404439] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:30.2649181] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:30.2734995] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:30.2745031] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:30.2745031] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:30.2745031] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:30.2745031] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:30.2830208] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:30.2910172] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:35:30.2920292] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:30.2920292] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:35:30.3200766] [Info : Unity Log] Called teleport function on Player [13:35:30.3401182] [Info : Unity Log] Taking control of player Player and enabling camera! [13:35:30.3992874] [Info : Unity Log] Called teleport function on Player (1) [13:35:30.4082809] [Info : Unity Log] Called teleport function on Player (2) [13:35:30.4178344] [Info : Unity Log] Called teleport function on Player (3) [13:35:30.4278331] [Info : Unity Log] Called teleport function on Player (4) [13:35:30.4368972] [Info : Unity Log] Called teleport function on Player (5) [13:35:30.4463670] [Info : Unity Log] Called teleport function on Player (6) [13:35:30.4564682] [Info : Unity Log] Called teleport function on Player (7) [13:35:30.4654173] [Info : Unity Log] Called teleport function on Player (8) [13:35:30.4754457] [Info : Unity Log] Called teleport function on Player (9) [13:35:30.4839636] [Info : Unity Log] Called teleport function on Player (10) [13:35:30.4934558] [Info : Unity Log] Called teleport function on Player (11) [13:35:30.5040274] [Info : Unity Log] Called teleport function on Player (12) [13:35:30.5130143] [Info : Unity Log] Called teleport function on Player (13) [13:35:30.5224855] [Info : Unity Log] Called teleport function on Player (14) [13:35:30.5315909] [Info : Unity Log] Called teleport function on Player (15) [13:35:30.5446205] [Info : Unity Log] Starting voice tracking for player: CoolLKK [13:35:30.5716963] [Warning:HotbarPlus-1.6.8] Resizing inventory to: 5. Previous: 4 [13:35:30.6188845] [Warning:suitsTerminal] [] not loaded to favorites. Suit is locked, already added, or not found. [13:35:30.6284429] [Info : Unity Log] !!!! ENABLING CAMERA FOR PLAYER: Player [13:35:30.6435139] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:30.6435139] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:30.6445177] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:30.6445177] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:30.6459582] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:30.6459582] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:30.6459582] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:30.6474731] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:30.6474731] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:30.6485129] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:30.6495258] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:30.6495258] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:35:30.6705080] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Diversity.Player.PlayerRevamp.Update () (at :IL_017D) [13:35:30.6705080] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Diversity.Player.PlayerRevamp.Update () (at :IL_017D) [13:35:30.6795126] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Boombox(Clone)). [13:35:30.6795126] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Boombox(Clone)). [13:35:30.6795126] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Boombox(Clone)). [13:35:30.6795126] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Boombox(Clone)). [13:35:30.6795126] [Info : Unity Log] [SS]: Waiting for suits to sync... [13:35:31.5026868] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Diversity.Player.PlayerRevamp.Update () (at :IL_017D) [13:35:31.5026868] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Diversity.Player.PlayerRevamp.Update () (at :IL_017D) [13:35:31.5056717] [Warning:TheGiantSpecimens] GiantSpecimensUtils already exists? [13:35:31.5102250] [Info : Unity Log] Has beta?: {hasBeta} [13:35:31.5126610] [Info : Unity Log] Has beta save data: True [13:35:34.7055202] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:35:34.7070307] [Info : Unity Log] [SS]: Successfully loaded saved suit. (GlowStick00Red) [13:35:37.1183820] [Error : Unity Log] Trying to add Caret (TMPro.TMP_SelectionCaret) for graphic rebuild while we are already inside a graphic rebuild loop. This is not supported. [13:35:38.2172382] [Info : Unity Log] Parsed word: titan [13:35:38.2172382] [Info : Unity Log] noun keyword: titan ; verb keyword: route ; result null? : False [13:35:38.2172382] [Info : Unity Log] result: 8route [13:35:38.5669711] [Info : Unity Log] Changing level server rpc 9 [13:35:38.5855690] [Info : Unity Log] level id: 9 [13:35:38.5855690] [Info : Unity Log] Changing level [13:35:38.6125923] [Warning:suitsTerminal] [] not loaded to favorites. Suit is locked, already added, or not found. [13:35:39.0325052] [Info : Unity Log] STOPPING SPECIAL ANIMATION ON LOCAL CLIENT; player who was using: CoolLKK [13:35:39.0335146] [Info : Unity Log] Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu} [13:35:46.5902517] [Info : Unity Log] Level id: 9 [13:35:46.6364266] [Warning:WeatherRegistry] Current weather: Foggy? [13:35:46.6374362] [Warning:WeatherRegistry] Output string: Foggy? [13:35:46.6763735] [Warning:WeatherRegistry] Current weather: Foggy? [13:35:46.6763735] [Warning:WeatherRegistry] Output string: Foggy? [13:35:50.1596902] [Warning: Unity Log] PlayOneShot was called with a null AudioClip. [13:35:51.7682891] [Warning: Unity Log] PlayOneShot was called with a null AudioClip. [13:35:53.7144608] [Warning: Unity Log] PlayOneShot was called with a null AudioClip. [13:35:55.0305269] [Warning: Unity Log] PlayOneShot was called with a null AudioClip. [13:35:57.2814309] [Info : Unity Log] Lever animation: setting bool to True [13:35:57.2839653] [Info : Unity Log] Sent lever animation RPC on this client [13:35:58.9691697] [Info : Unity Log] STOPPING SPECIAL ANIMATION ON LOCAL CLIENT; player who was using: CoolLKK [13:35:58.9941046] [Info : Unity Log] Loading scene [13:35:58.9941046] [Info : Unity Log] Scene that began loading: Level8Titan [13:35:58.9941046] [Info : Unity Log] LOADING GAME!!!!! [13:35:58.9941046] [Info : Unity Log] Waiting for all players to load! [13:35:59.1621715] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: HaltMusic) became null between the OnSceneLoaded callback and Start. [13:35:59.4882082] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! [13:35:59.4892110] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Steam Audio Static Mesh') is missing! [13:35:59.4892110] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! [13:35:59.4892110] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cube.007') is missing! [13:35:59.4892110] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! [13:35:59.4892110] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! [13:35:59.4892110] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! [13:35:59.4892110] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'BigMachine') is missing! [13:35:59.4892110] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! [13:35:59.4892110] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! [13:35:59.4892110] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! [13:35:59.4892110] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cube') is missing! [13:35:59.4892110] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! [13:36:00.2920608] [Warning: Unity Log] One Static Lighting Sky component was already set for baking, only the latest one will be used. [13:36:00.3081335] [Info :XUnity.AutoTranslator] Performing texture lookup during scene load... [13:36:00.3091314] [Info :XUnity.AutoTranslator] Finished texture lookup (took 0 seconds) [13:36:00.3410528] [Warning: Unity Log] LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [13:36:00.4437078] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (37)" [13:36:00.4437078] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (37)" [13:36:00.4437078] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (4)" [13:36:00.4437078] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (4)" [13:36:00.4437078] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (11)" [13:36:00.4442203] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (11)" [13:36:00.4442203] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (49)" [13:36:00.4442203] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (49)" [13:36:00.4442203] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (39)" [13:36:00.4442203] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (39)" [13:36:00.4442203] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (51)" [13:36:00.4442203] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (51)" [13:36:00.4442203] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (8)/Collision (1)/Cube (47)" [13:36:00.4442203] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (8)/Collision (1)/Cube (47)" [13:36:00.4442203] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (10)" [13:36:00.4442203] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (10)" [13:36:00.4442203] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/SteelDoorFake/DoorMesh/Cube" [13:36:00.4442203] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/SteelDoorFake/DoorMesh/Cube" [13:36:00.4442203] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (60)" [13:36:00.4442203] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (60)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (38)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (38)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (27)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (27)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (34)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (34)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (41)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (41)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (55)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (55)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (26)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (26)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (8)/Collision (1)/Cube (48)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (8)/Collision (1)/Cube (48)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (48)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (48)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (11)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (11)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (41)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (41)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (57)" [13:36:00.4452324] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (57)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (9)/Collision (1)/Cube (48)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (9)/Collision (1)/Cube (48)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (55)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (55)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (10)/Collision (1)/Cube (47)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (10)/Collision (1)/Cube (47)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (34)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (34)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (51)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (51)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (37)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (37)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (56)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (56)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (10)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (10)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (26)" [13:36:00.4462455] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (26)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (48)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (48)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (36)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (36)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (35)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (35)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (39)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (39)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (38)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (38)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (7)/Collision (1)/Cube (48)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (7)/Collision (1)/Cube (48)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (27)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (27)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (5)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (5)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (35)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (35)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (9)/Collision (1)/Cube (47)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (9)/Collision (1)/Cube (47)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (7)/Collision (1)/Cube (47)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (7)/Collision (1)/Cube (47)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (49)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (49)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (59)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (59)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (57)" [13:36:00.4472576] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (57)" [13:36:00.4482674] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (56)" [13:36:00.4482674] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (56)" [13:36:00.4482674] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (60)" [13:36:00.4482674] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (60)" [13:36:00.4482674] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (10)/Collision (1)/Cube (48)" [13:36:00.4482674] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (10)/Collision (1)/Cube (48)" [13:36:00.4482674] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (36)" [13:36:00.4482674] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (36)" [13:36:00.4482674] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (4)" [13:36:00.4482674] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (4)" [13:36:00.4482674] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (59)" [13:36:00.4482674] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (59)" [13:36:00.4482674] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (5)" [13:36:00.4482674] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (5)" [13:36:00.6547694] [Warning:LethalLevelLoader] Disabling LethalLib Dungeon.RoundManager_GenerateNewFloor() Function To Prevent Conflicts [13:36:01.0348538] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cylinder is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cylinder is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cylinder is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cylinder is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cylinder is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cylinder is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cylinder is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cylinder is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0358647] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0368663] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0368663] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cylinder is skipped because it does not allow read access [13:36:01.0368663] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cylinder is skipped because it does not allow read access [13:36:01.0368663] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cylinder is skipped because it does not allow read access [13:36:01.0368663] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cylinder is skipped because it does not allow read access [13:36:01.0368663] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0368663] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0368663] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0368663] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0368663] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0368663] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0368663] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cylinder is skipped because it does not allow read access [13:36:01.0368663] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cylinder is skipped because it does not allow read access [13:36:01.0378756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cylinder is skipped because it does not allow read access [13:36:01.0378756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cylinder is skipped because it does not allow read access [13:36:01.0378756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0378756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0378756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0378756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0378756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0378756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh HangingLamp is skipped because it does not allow read access [13:36:01.0378756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0378756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0378756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0378756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0378756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0378756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0378756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0388650] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0398657] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0413110] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0423260] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0443434] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0443952] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0443952] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0443952] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0443952] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0443952] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0443952] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0443952] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0443952] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0443952] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0443952] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0443952] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0443952] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0453613] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0463735] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0463735] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0463735] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0463735] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0463735] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0463735] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0463735] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0463735] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0463735] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0463735] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0463735] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0463735] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0463735] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0463735] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0463735] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0463735] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh office_table_01 is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.0473756] [Error : Unity Log] RuntimeNavMeshBuilder: Source mesh Cube is skipped because it does not allow read access [13:36:01.2523310] [Info : Unity Log] prop #3, #0 grounded; Ground tag: Snow [13:36:01.2523310] [Info : Unity Log] prop #3, #1 grounded; Ground tag: Snow [13:36:01.2523310] [Info : Unity Log] prop #6, #0 grounded; Ground tag: Snow [13:36:01.2523310] [Info : Unity Log] prop #6, #1 grounded; Ground tag: Snow [13:36:01.2538511] [Info : Unity Log] prop #6, #2 grounded; Ground tag: Snow [13:36:01.2538511] [Info : Unity Log] prop #7, #0 grounded; Ground tag: Snow [13:36:01.2538511] [Info : Unity Log] prop #7, #1 grounded; Ground tag: Snow [13:36:01.2548659] [Info : Unity Log] prop #7, #2 grounded; Ground tag: Snow [13:36:01.2548659] [Info : Unity Log] prop #7, #5 grounded; Ground tag: Snow [13:36:01.2548659] [Info : Unity Log] prop #7, #6 grounded; Ground tag: Snow [13:36:01.2558831] [Info : Unity Log] prop #7, #7 grounded; Ground tag: Snow [13:36:01.2558831] [Info : Unity Log] prop #7, #8 grounded; Ground tag: Snow [13:36:01.2572632] [Info : Unity Log] prop #7, #9 grounded; Ground tag: Snow [13:36:01.2578778] [Info : Unity Log] prop #7, #10 grounded; Ground tag: Snow [13:36:01.2578778] [Info : Unity Log] prop #7, #11 grounded; Ground tag: Snow [13:36:01.9591940] [Info : Unity Log] Dungeon finished generating in one frame. [13:36:02.3733610] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: BrakenScreamAudio(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:02.3803830] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (38)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (38)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (49)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (49)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (35)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (35)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (39)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (39)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (41)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (41)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (57)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (57)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (51)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (51)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (37)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (37)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (59)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (59)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (36)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (36)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (10)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (10)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (26)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (26)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (48)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (48)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (11)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (11)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (55)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (55)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (60)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (60)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (5)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (5)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (56)" [13:36:02.4526694] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (56)" [13:36:02.4541853] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (4)" [13:36:02.4541853] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (4)" [13:36:02.4541853] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (34)" [13:36:02.4541853] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (34)" [13:36:02.4541853] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (27)" [13:36:02.4541853] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/Staircase(Clone)/CatwalkStairsAlley/Collision/Cube (27)" [13:36:02.4541853] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/BigRoom(Clone)/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" [13:36:02.4541853] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/BigRoom(Clone)/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" [13:36:02.4541853] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/BigRoom(Clone)/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" [13:36:02.4541853] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/BigRoom(Clone)/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" [13:36:02.4541853] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/BigRoom(Clone)/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" [13:36:02.4541853] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/BigRoom(Clone)/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" [13:36:02.4551964] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/BigRoom(Clone)/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" [13:36:02.4551964] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/BigRoom(Clone)/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" [13:36:02.4551964] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/BigRoom(Clone)/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" [13:36:02.4551964] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/BigRoom(Clone)/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" [13:36:02.4551964] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/BigRoom(Clone)/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" [13:36:02.4551964] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/BigRoom(Clone)/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" [13:36:02.4551964] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/BigRoom(Clone)/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" [13:36:02.4551964] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/BigRoom(Clone)/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" [13:36:02.4551964] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/BigRoom(Clone)/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" [13:36:02.4551964] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/BigRoom(Clone)/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" [13:36:02.5764702] [Info : Unity Log] Players finished generating the new floor [13:36:03.8996917] [Info : Unity Log] Spawning synced props on server. Length: 39 [13:36:03.9453674] [Warning: Unity Log] Cube is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [13:36:03.9453674] [Warning: Unity Log] Cube is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The AnimatedObjectTrigger component was skipped during spawn! [13:36:03.9453674] [Error :LethalLevelLoader] Removed: 80 SpawnableItemWithRarities From CurrentLevel: Titan Due To Invalid Properties To Prevent Errors. [13:36:03.9453674] [Info : Unity Log] Number of scrap to spawn: 30. minTotalScrapValue: 1000. Total value of items: 0. [13:36:04.0381196] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: EnginePart(Clone) [13:36:04.0381196] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: ComedyMask(Clone) [13:36:04.0381196] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: TeaKettle(Clone) [13:36:04.0381196] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: old_chair.prop(Clone) [13:36:04.0381196] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: red_card.prop(Clone) [13:36:04.0381196] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: sexy_saxophone.sexy_sax.prop(Clone) [13:36:04.0381196] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Cog(Clone) [13:36:04.0381196] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: FishTestProp(Clone) [13:36:04.0381196] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: LaserPointer(Clone) [13:36:04.0381196] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: BigBolt(Clone) [13:36:04.0381196] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: HandBell(Clone) [13:36:04.0381196] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: BinFullOfBottles(Clone) [13:36:04.0381196] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Magic7Ball(Clone) [13:36:04.0381196] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: OldPhone(Clone) [13:36:04.0381196] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: ComedyMask(Clone) [13:36:04.0381196] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: WhoopieCushion(Clone) [13:36:04.0391063] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: FishTestProp(Clone) [13:36:04.0391063] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: FancyGlass(Clone) [13:36:04.0391063] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: FancyRing(Clone) [13:36:04.0391063] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: RobotToy(Clone) [13:36:04.0391063] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: TragedyMask(Clone) [13:36:04.0391063] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Mug(Clone) [13:36:04.0391063] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: LaserPointer(Clone) [13:36:04.0391063] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: FancyGlass(Clone) [13:36:04.0391063] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Hairdryer(Clone) [13:36:04.0391063] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: junk_food.prop(Clone) [13:36:04.0391063] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: baseball_bat.prop(Clone) [13:36:04.0391063] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: MagnifyingGlass(Clone) [13:36:04.2525452] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:36:04.2525452] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:36:04.5731732] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:04.5866828] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:04.5952466] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:04.5982399] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: old_chair.prop(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:04.5998596] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: red_card.prop(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:04.6037074] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: sexy_saxophone.sexy_sax.prop(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:04.6152663] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:04.6267638] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:04.6357497] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:04.6577966] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:04.6667552] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:04.6768184] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:04.6883006] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: junk_food.prop(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:04.6991386] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:04.7001784] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: baseball_bat.prop(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:04.7113547] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:04.7193504] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:36:04.9617079] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:36:05.1654924] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:36:05.2411704] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)/ScanNode" [13:36:05.2411704] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)/ScanNode" [13:36:05.2411704] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)" [13:36:05.2411704] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)" [13:36:06.7706384] [Warning:WeatherTweaks BaseGameWeatherPatches] StormyWeather.Enable: 127.25 125 [13:36:07.0757470] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:36:07.0757470] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:36:07.0767411] [Warning:WeatherRegistry] Setting effect DustClouds to False [13:36:07.0787822] [Error : Unity Log] NullReferenceException Stack trace: WeatherRegistry.ImprovedWeatherEffect.set_EffectEnabled (System.Boolean value) (at :IL_002C) WeatherRegistry.ImprovedWeatherEffect.DisableEffect (System.Boolean permament) (at :IL_0007) WeatherTweaks.GameInteraction.SetWeatherEffects (TimeOfDay timeOfDay, System.Collections.Generic.List`1[T] weatherEffects) (at :IL_014F) WeatherTweaks.NetworkedConfig.WeatherEffectsReceived (System.String weatherEffects) (at :IL_00F2) LethalNetworkAPI.LethalNetworkVariable`1[TData].set_Value (TData value) (at ./Variable/LethalNetworkVariable.cs:104) WeatherTweaks.NetworkedConfig.SetWeatherEffects (System.Collections.Generic.List`1[T] weathers) (at :IL_00A1) WeatherTweaks.OpeningDoorsSequencePatch.SetWeatherEffects () (at :IL_007D) (wrapper dynamic-method) WeatherRegistry.OpeningDoorsSequencePatch.DMD() (wrapper dynamic-method) StartOfRound+d__248.DMDd__248::MoveNext>(StartOfRound/d__248) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :IL_0026) [13:36:07.0787822] [Error : Unity Log] NullReferenceException Stack trace: WeatherRegistry.ImprovedWeatherEffect.set_EffectEnabled (System.Boolean value) (at :IL_002C) WeatherRegistry.ImprovedWeatherEffect.DisableEffect (System.Boolean permament) (at :IL_0007) WeatherTweaks.GameInteraction.SetWeatherEffects (TimeOfDay timeOfDay, System.Collections.Generic.List`1[T] weatherEffects) (at :IL_014F) WeatherTweaks.NetworkedConfig.WeatherEffectsReceived (System.String weatherEffects) (at :IL_00F2) LethalNetworkAPI.LethalNetworkVariable`1[TData].set_Value (TData value) (at ./Variable/LethalNetworkVariable.cs:104) WeatherTweaks.NetworkedConfig.SetWeatherEffects (System.Collections.Generic.List`1[T] weathers) (at :IL_00A1) WeatherTweaks.OpeningDoorsSequencePatch.SetWeatherEffects () (at :IL_007D) (wrapper dynamic-method) WeatherRegistry.OpeningDoorsSequencePatch.DMD() (wrapper dynamic-method) StartOfRound+d__248.DMDd__248::MoveNext>(StartOfRound/d__248) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :IL_0026) [13:36:17.3187562] [Info : Unity Log] clientRPC scrap values length: 30 [13:36:22.5658691] [Info : Unity Log] clip index: 4; current planet: 8 Titan [13:36:22.5658691] [Info : Unity Log] Current ship ambience clips length: 12 [13:37:03.0398308] [Info : Unity Log] clip index: 8; current planet: 8 Titan [13:37:03.0398308] [Info : Unity Log] Current ship ambience clips length: 12 [13:37:16.4277543] [Info : Unity Log] clip index: 1; current planet: 8 Titan [13:37:16.4277543] [Info : Unity Log] Current ship ambience clips length: 12 [13:37:31.5709532] [Info : Unity Log] clip index: 10; current planet: 8 Titan [13:37:31.5709532] [Info : Unity Log] Current ship ambience clips length: 12 [13:37:45.6228455] [Info : Unity Log] clip index: 8; current planet: 8 Titan [13:37:45.6228455] [Info : Unity Log] Current ship ambience clips length: 12 [13:37:58.2183204] [Info : Unity Log] clip index: 8; current planet: 8 Titan [13:37:58.2183204] [Info : Unity Log] Current ship ambience clips length: 12 [13:38:10.2883792] [Info : Unity Log] clip index: 6; current planet: 8 Titan [13:38:10.2883792] [Info : Unity Log] Current ship ambience clips length: 12 [13:38:24.9710800] [Info : Unity Log] clip index: 4; current planet: 8 Titan [13:38:24.9710800] [Info : Unity Log] Current ship ambience clips length: 12 [13:38:39.1240496] [Info : Unity Log] clip index: 1; current planet: 8 Titan [13:38:39.1240496] [Info : Unity Log] Current ship ambience clips length: 12 [13:38:43.4079426] [Info : Unity Log] clip index: 6; current planet: 8 Titan [13:38:43.4079426] [Info : Unity Log] Current ship ambience clips length: 12 [13:38:55.1270646] [Info : Unity Log] clip index: 9; current planet: 8 Titan [13:38:55.1270646] [Info : Unity Log] Current ship ambience clips length: 12 [13:39:01.0136824] [Info : Unity Log] clip index: 9; current planet: 8 Titan [13:39:01.0136824] [Info : Unity Log] Current ship ambience clips length: 12 [13:39:16.7309665] [Info : Unity Log] clip index: 0; current planet: 8 Titan [13:39:16.7309665] [Info : Unity Log] Current ship ambience clips length: 12 [13:39:33.2928387] [Info : Unity Log] clip index: 8; current planet: 8 Titan [13:39:33.2928387] [Info : Unity Log] Current ship ambience clips length: 12 [13:39:45.6615372] [Info : Unity Log] clip index: 7; current planet: 8 Titan [13:39:45.6615372] [Info : Unity Log] Current ship ambience clips length: 12 [13:39:53.6595623] [Info : Unity Log] clip index: 11; current planet: 8 Titan [13:39:53.6595623] [Info : Unity Log] Current ship ambience clips length: 12 [13:40:13.2388565] [Info : Unity Log] clip index: 10; current planet: 8 Titan [13:40:13.2388565] [Info : Unity Log] Current ship ambience clips length: 12 [13:40:30.9732476] [Info : Unity Log] clip index: 7; current planet: 8 Titan [13:40:30.9732476] [Info : Unity Log] Current ship ambience clips length: 12 [13:40:44.7501293] [Info : Unity Log] clip index: 2; current planet: 8 Titan [13:40:44.7515346] [Info : Unity Log] Current ship ambience clips length: 12 [13:41:00.8310036] [Info : Unity Log] clip index: 2; current planet: 8 Titan [13:41:00.8310036] [Info : Unity Log] Current outside ambience clips length: 5 [13:41:11.2399937] [Info : Unity Log] Leaving current lobby [13:41:11.2410018] [Info : Unity Log] Disconnecting and setting networkobjects to destroy with owner [13:41:11.3508237] [Info : Unity Log] Shutting down and disconnecting from server. Is host?: True [13:41:11.5802249] [Info : Unity Log] Resetting unlockables list! [13:41:11.5802249] [Info : Unity Log] Scene manager is null [13:41:11.6185572] [Info : Unity Log] DISABLING connection callbacks in round manager [13:41:12.9481590] [Info :XUnity.AutoTranslator] Performing texture lookup during scene load... [13:41:12.9491590] [Info :XUnity.AutoTranslator] Finished texture lookup (took 0 seconds) [13:41:13.3978215] [Info : Unity Log] Returning week num: 25 [13:41:13.3978215] [Info : Unity Log] week num: 25 [13:41:13.5138190] [Info : Unity Log] Attempting to add a description to the Host button... [13:41:50.2111354] [Info : Unity Log] host button pressed [13:41:50.2151272] [Info : Unity Log] Returning week num: 25 [13:41:52.2532771] [Info : Unity Log] Displaying menu message [13:41:52.2618188] [Warning:Better Lobbies] Custom Debug Singleton_OnClientConnectedCallback event listener: 0 [13:41:52.2618188] [Info : Unity Log] started host! [13:41:52.2618188] [Info : Unity Log] are we in a server?: True [13:41:52.2628229] [Info : Unity Log] Lobby has been created [13:41:52.2713553] [Warning:LobbyCompatibility] You are hosting a lobby with required plugins. Disabling vanilla clients from joining. [13:41:52.2802094] [Warning: Unity Log] Some metrics in the collection went over the configured values limit. Some values were ignored. [13:41:54.2045509] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'ControlDesk') is missing! [13:41:54.2070604] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Audio') is missing! [13:41:54.2080700] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Trigger') is missing! [13:41:54.2080700] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'LampSqueakAudio') is missing! [13:41:54.2090786] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'AmbienceSource') is missing! [13:41:54.2100797] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'LockerAudio') is missing! [13:41:54.2100797] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'HangarShip') is missing! [13:41:54.4669403] [Warning:WeatherRegistry] Skipping LethalLib StartOfRound method [13:41:54.4679529] [Fatal :WeatherRegistry] WeathersSynced: {} [13:41:55.2080746] [Info : Unity Log] Enabling connection callbacks in StartOfRound [13:41:55.2080746] [Info : Unity Log] Began listening to SceneManager_OnLoadComplete1 on this client [13:41:55.2992995] [Warning: Unity Log] Unable to add the requested character to font asset [3270-REGULAR SDF]'s atlas texture. Please make the texture [3270-REGULAR SDF Atlas] readable. [13:41:55.3003090] [Warning: Unity Log] Unable to add the requested character to font asset [3270-REGULAR SDF]'s atlas texture. Please make the texture [3270-REGULAR SDF Atlas] readable. [13:41:55.3003090] [Warning: Unity Log] Unable to add the requested character to font asset [3270-REGULAR SDF]'s atlas texture. Please make the texture [3270-REGULAR SDF Atlas] readable. [13:41:55.3003090] [Warning: Unity Log] Unable to add the requested character to font asset [3270-REGULAR SDF]'s atlas texture. Please make the texture [3270-REGULAR SDF Atlas] readable. [13:41:55.3003090] [Warning: Unity Log] Unable to add the requested character to font asset [3270-REGULAR SDF]'s atlas texture. Please make the texture [3270-REGULAR SDF Atlas] readable. [13:41:55.3253764] [Warning: Unity Log] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [13:41:55.3253764] [Warning: Unity Log] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [13:41:55.3253764] [Warning: Unity Log] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [13:41:55.3253764] [Warning: Unity Log] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [13:41:55.3274303] [Warning:WeatherRegistry] Skipping LethalLib TimeOfDay method [13:41:55.8056321] [Info :XUnity.AutoTranslator] Performing texture lookup during scene load... [13:41:55.8071468] [Info :XUnity.AutoTranslator] Finished texture lookup (took 0 seconds) [13:41:55.8488543] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:41:55.8498663] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:41:55.8568633] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeter because such a component is already added to the game object! [13:41:55.8568633] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeter because such a component is already added to the game object! [13:41:55.8578853] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:41:55.8648999] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeterFrame because such a component is already added to the game object! [13:41:55.8648999] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeterFrame because such a component is already added to the game object! [13:41:55.8648999] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:41:55.8714625] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeterWarning because such a component is already added to the game object! [13:41:55.8714625] [Info : Unity Log] Can't add component 'CanvasRenderer' to jetpackMeterWarning because such a component is already added to the game object! [13:41:55.8714625] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:41:55.8714625] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:41:55.8714625] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:41:55.9250631] [Info : Unity Log] Called teleport function on Player (4) [13:41:55.9321473] [Info : Unity Log] Called teleport function on Player (5) [13:41:55.9396492] [Info : Unity Log] Called teleport function on Player (6) [13:41:55.9491815] [Info : Unity Log] Called teleport function on Player (7) [13:41:55.9567694] [Info : Unity Log] Called teleport function on Player (8) [13:41:55.9662096] [Info : Unity Log] Called teleport function on Player (9) [13:41:55.9747500] [Info : Unity Log] Called teleport function on Player (10) [13:41:55.9826868] [Info : Unity Log] Called teleport function on Player (11) [13:41:55.9912074] [Info : Unity Log] Called teleport function on Player (12) [13:41:56.0027584] [Info : Unity Log] Called teleport function on Player (13) [13:41:56.0123318] [Info : Unity Log] Called teleport function on Player (14) [13:41:56.0218312] [Info : Unity Log] Called teleport function on Player (15) [13:41:56.0236361] [Warning: Unity Log] damageTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [13:41:56.1454749] [Info : Unity Log] level id: 3 [13:41:56.1454749] [Info : Unity Log] Changing level [13:41:56.1570645] [Warning:WeatherRegistry] WeatherManager is not set up yet. [13:41:56.1711171] [Warning:WeatherRegistry] WeatherManager is not set up yet. [13:41:56.1711171] [Warning: MrovLib] GetGameLevels called [13:41:56.1711171] [Warning: MrovLib] GetGameLevels called [13:41:56.2121418] [Warning: MrovLib] GetGameLevels called [13:41:56.2186761] [Warning:WeatherRegistry] WeatherManager is not set up yet. [13:41:56.2186761] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy + Eclipsed [13:41:56.2186761] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed + Flooded [13:41:56.2186761] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2186761] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2196873] [Warning:WeatherTweaks] Creating WeatherType: Stormy > Rainy [13:41:56.2196873] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Eclipsed [13:41:56.2196873] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Flooded [13:41:56.2196873] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2196873] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2196873] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:41:56.2206978] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2206978] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2206978] [Warning:WeatherTweaks] Creating WeatherType: >Madness> [13:41:56.2206978] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Flooded [13:41:56.2206978] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2206978] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2206978] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed [13:41:56.2206978] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2206978] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2206978] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed > Foggy [13:41:56.2206978] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2206978] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2217062] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed [13:41:56.2217062] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2217062] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2217062] [Warning:WeatherTweaks] Creating WeatherType: Foggy [13:41:56.2217062] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2217062] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2217062] [Warning:WeatherTweaks] Creating WeatherType: None [13:41:56.2217062] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2217062] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2226763] [Warning:WeatherTweaks] Creating WeatherType: None > Stormy [13:41:56.2226763] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2226763] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2226763] [Warning:WeatherTweaks] Creating WeatherType: None > Stormy [13:41:56.2226763] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed + Rainy [13:41:56.2226763] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2226763] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2226763] [Warning:WeatherTweaks] Creating WeatherType: None [13:41:56.2226763] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2226763] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2226763] [Warning:WeatherTweaks] Creating WeatherType: >Madness> [13:41:56.2226763] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2226763] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2242140] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:41:56.2242140] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2242140] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2242140] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed [13:41:56.2242140] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2242140] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2242140] [Warning:WeatherTweaks] Creating WeatherType: Foggy > None [13:41:56.2242140] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2252470] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2252470] [Warning:WeatherTweaks] Creating WeatherType: None [13:41:56.2252470] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2252470] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2252470] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed > Foggy [13:41:56.2252470] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2252470] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:56.2268186] [Warning:WeatherTweaks] Creating WeatherType: None [13:41:56.2268186] [Warning:WeatherTweaks] 2271 [13:41:56.2347886] [Warning:WeatherRegistry] WeatherManager is not set up yet. [13:41:56.2358024] [Warning:WeatherTweaks] Displaying weathers table, instance: PlayersManager / HUDManager (StartOfRound) [13:41:56.2358024] [Warning: MrovLib] GetGameLevels called [13:41:56.2554104] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.2652967] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.2758387] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.3049466] [Info : Unity Log] Loading placed object position as: (4.37, 2.14, -13.07) [13:41:56.3049466] [Info : Unity Log] Saving placed position as: (4.37, 2.14, -13.07) [13:41:56.3346087] [Info : Unity Log] Placing scene object at saved position: Light switch [13:41:56.3480648] [Info : Unity Log] Loading placed object position as: (11.07, 3.29, -13.66) [13:41:56.3480648] [Info : Unity Log] Saving placed position as: (11.07, 3.29, -13.66) [13:41:56.3676175] [Info : Unity Log] Placing scene object at saved position: Terminal [13:41:56.3810979] [Info : Unity Log] Loading placed object position as: (8.09, 1.94, -12.25) [13:41:56.3816805] [Info : Unity Log] Saving placed position as: (8.09, 1.94, -12.25) [13:41:56.3936675] [Info : Unity Log] Loading placed object position as: (10.15, 0.42, -14.56) [13:41:56.3936675] [Info : Unity Log] Saving placed position as: (10.15, 0.42, -14.56) [13:41:56.4112061] [Info : Unity Log] Loading placed object position as: (2.58, 2.14, -13.19) [13:41:56.4112061] [Info : Unity Log] Saving placed position as: (2.58, 2.14, -13.19) [13:41:56.4302385] [Info : Unity Log] Loading placed object position as: (10.08, 1.70, -12.95) [13:41:56.4302385] [Info : Unity Log] Saving placed position as: (10.08, 1.70, -12.95) [13:41:56.4368053] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.4467763] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.4553301] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.4908182] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.5179489] [Info : Unity Log] DISABLE OBJECT A [13:41:56.5179489] [Info : Unity Log] DISABLE OBJECT A [13:41:56.5179489] [Info : Unity Log] DISABLE OBJECT A [13:41:56.5189590] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.5270108] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.5350585] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.5430515] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.5505904] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.5585384] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.5670660] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.5750899] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.5836452] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.5946914] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.6022529] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.6118220] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.6192783] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.6278460] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.6342831] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.6418340] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.6494004] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.6553978] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.6629380] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.6679381] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.6749514] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.6825146] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.6905112] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.6975270] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.7035499] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.7110215] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.7175921] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.7250629] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.7305611] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.7385535] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.7455660] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.7526092] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.7586059] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.7656310] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.7736059] [Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned? [13:41:56.9484039] [Info : Unity Log] Ship grabbable items list loaded. Count: 47 [13:41:56.9534157] [Info : Unity Log] Setting scrap value for item: ToyCube(Clone): 131 [13:41:56.9534157] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:56.9534157] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:56.9678558] [Info : Unity Log] Setting scrap value for item: RobotToy(Clone): 17 [13:41:56.9748662] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:56.9748662] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:56.9840321] [Info : Unity Log] Setting scrap value for item: Hairdryer(Clone): 78 [13:41:56.9910847] [Info : Unity Log] Setting scrap value for item: HandBell(Clone): 28 [13:41:56.9978556] [Info : Unity Log] Setting scrap value for item: LungApparatusTurnedOff(Clone): 240 [13:41:57.0038682] [Info : Unity Log] Setting scrap value for item: Hairdryer(Clone): 75 [13:41:57.0038682] [Info : Unity Log] Setting scrap value for item: RubberDucky(Clone): 156 [13:41:57.0050938] [Info : Unity Log] Setting scrap value for item: Magic7Ball(Clone): 38 [13:41:57.0116307] [Info : Unity Log] Setting scrap value for item: HandBell(Clone): 30 [13:41:57.0274668] [Info : Unity Log] Setting scrap value for item: Hairdryer(Clone): 174 [13:41:57.0346657] [Info : Unity Log] Setting scrap value for item: LungApparatusTurnedOff(Clone): 240 [13:41:57.0431523] [Info : Unity Log] Setting scrap value for item: DiyFlashbang(Clone): 80 [13:41:57.0431523] [Info : Unity Log] Setting scrap value for item: RubberDucky(Clone): 17 [13:41:57.0431523] [Info : Unity Log] Setting scrap value for item: ToyCube(Clone): 83 [13:41:57.0441562] [Info : Unity Log] Setting scrap value for item: ToyCube(Clone): 29 [13:41:57.0594709] [Info : Unity Log] Setting scrap value for item: YieldSign(Clone): 33 [13:41:57.0665364] [Info : Unity Log] Setting scrap value for item: MetalSheet(Clone): 57 [13:41:57.0665364] [Info : Unity Log] Setting scrap value for item: Remote(Clone): 28 [13:41:57.0674944] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:57.0674944] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:57.0901146] [Info : Unity Log] Setting scrap value for item: RobotToy(Clone): 61 [13:41:57.0911167] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:57.0911167] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:57.0921132] [Info : Unity Log] Setting scrap value for item: Remote(Clone): 180 [13:41:57.0921132] [Info : Unity Log] Setting scrap value for item: Hairdryer(Clone): 85 [13:41:57.0921132] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:57.0921132] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:57.0921132] [Info : Unity Log] Setting scrap value for item: Candy(Clone): 24 [13:41:57.1010251] [Info : Unity Log] Setting scrap value for item: HandBell(Clone): 54 [13:41:57.1010251] [Info : Unity Log] Setting scrap value for item: RubberDucky(Clone): 69 [13:41:57.1095612] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:57.1095612] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:57.1095612] [Info : Unity Log] Setting scrap value for item: Candy(Clone): 69 [13:41:57.1381208] [Warning:WeatherRegistry] WeatherManager is not set up yet. [13:41:57.2307691] [Warning: Unity Log] TerminalKeyword must be instantiated using the ScriptableObject.CreateInstance method instead of new TerminalKeyword. [13:41:57.2307691] [Warning: Unity Log] TerminalKeyword must be instantiated using the ScriptableObject.CreateInstance method instead of new TerminalKeyword. [13:41:57.2317712] [Warning:ShipWindows] GameObject replacement info not found for: Invalid GameObject! Not replaced? [13:41:57.2940164] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:57.2950177] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:57.2999366] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:57.2999366] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:57.3009520] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:57.3029395] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:57.3049385] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:57.3065554] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:57.3611112] [Warning:WeatherRegistry] Vanilla effects array is not null [13:41:57.3611112] [Warning:WeatherRegistry] Effects: 6 [13:41:57.3611112] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.3616904] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.3616904] [Warning:WeatherRegistry] Effect: rolling ground fog [13:41:57.3616904] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:41:57.3616904] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:41:57.3616904] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.3616904] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.3631293] [Warning:WeatherRegistry] Effect: rainy [13:41:57.3631293] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:41:57.3631293] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:41:57.3631293] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.3631293] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.3636931] [Warning:WeatherRegistry] Effect: stormy [13:41:57.3636931] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:41:57.3636931] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:41:57.3636931] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.3636931] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.3636931] [Warning:WeatherRegistry] Effect: foggy [13:41:57.3636931] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:41:57.3636931] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:41:57.3636931] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.3636931] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.3646894] [Warning:WeatherRegistry] Effect: flooded [13:41:57.3646894] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:41:57.3646894] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:41:57.3646894] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.3646894] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.3646894] [Warning:WeatherRegistry] Effect: eclipsed [13:41:57.3646894] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:41:57.3646894] [Warning: Unity Log] WeatherRegistry.ImprovedWeatherEffect must be instantiated using the ScriptableObject.CreateInstance method instead of new ImprovedWeatherEffect. [13:41:57.3646894] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.3646894] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.3656980] [Warning:WeatherRegistry] Getting LethalLib Weathers [13:41:57.3656980] [Warning:WeatherRegistry] Weathers: 7 [13:41:57.3727072] [Warning: MrovLib] GetGameLevels called [13:41:57.3727072] [Warning: MrovLib] GetGameLevels called [13:41:57.4547741] [Warning: MrovLib] GetGameLevels called [13:41:57.4633235] [Warning:WeatherRegistry] Current weather: None [13:41:57.4643246] [Warning:WeatherRegistry] Output string: None [13:41:57.4643246] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed + Rainy [13:41:57.4643246] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Rainy [13:41:57.4643246] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4643246] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4653347] [Warning:WeatherTweaks] Creating WeatherType: Stormy > Rainy [13:41:57.4653347] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Eclipsed [13:41:57.4663251] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed + Flooded [13:41:57.4663251] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4663251] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4673396] [Warning:WeatherTweaks] Creating WeatherType: Stormy > Rainy [13:41:57.4673396] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4683530] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4683530] [Warning:WeatherTweaks] Creating WeatherType: >Madness> [13:41:57.4697716] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Flooded [13:41:57.4697716] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4697716] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4697716] [Warning:WeatherTweaks] Creating WeatherType: None [13:41:57.4708077] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy + Flooded [13:41:57.4708077] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4708077] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4713630] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed [13:41:57.4713630] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4713630] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4723633] [Warning:WeatherTweaks] Creating WeatherType: Foggy [13:41:57.4723633] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4723633] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4723633] [Warning:WeatherTweaks] Creating WeatherType: None [13:41:57.4733661] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4733661] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4733661] [Warning:WeatherTweaks] Creating WeatherType: None > Stormy [13:41:57.4743768] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4743768] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4743768] [Warning:WeatherTweaks] Creating WeatherType: None > Stormy [13:41:57.4743768] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Flooded [13:41:57.4743768] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4743768] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4758109] [Warning:WeatherTweaks] Creating WeatherType: None [13:41:57.4758109] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4758109] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4764876] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:41:57.4764876] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4764876] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4773335] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:41:57.4773335] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4773335] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4783342] [Warning:WeatherTweaks] Creating WeatherType: None [13:41:57.4783342] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4783342] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4783342] [Warning:WeatherTweaks] Creating WeatherType: None > Stormy [13:41:57.4793439] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4793439] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4793439] [Warning:WeatherTweaks] Creating WeatherType: None [13:41:57.4793439] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Eclipsed [13:41:57.4793439] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4793439] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.4803474] [Warning:WeatherTweaks] Creating WeatherType: None [13:41:57.4803474] [Warning:WeatherTweaks] 2162 [13:41:57.4908834] [Warning:WeatherRegistry] Current weather: None [13:41:57.5109173] [Warning:WeatherRegistry] Output string: None [13:41:57.5119200] [Warning:WeatherTweaks] Displaying weathers table, instance: PlayersManager / HUDManager (StartOfRound) [13:41:57.5119200] [Warning: MrovLib] GetGameLevels called [13:41:57.5209593] [Warning:WeatherRegistry] Current weather: None [13:41:57.5209593] [Warning:WeatherRegistry] Output string: None [13:41:57.5239852] [Error : Unity Log] [Celestial Tint Loader] AssetBundle is not loaded. Unable to replace prefabs. [13:41:57.5264735] [Warning:WeatherTweaks] Creating WeatherType: None [13:41:57.5264735] [Warning:WeatherTweaks] Creating WeatherType: None [13:41:57.5264735] [Warning:WeatherTweaks] Creating WeatherType: DustClouds [13:41:57.5264735] [Warning:WeatherTweaks] Creating WeatherType: Rainy [13:41:57.5264735] [Warning:WeatherTweaks] Creating WeatherType: Stormy [13:41:57.5264735] [Warning:WeatherTweaks] Creating WeatherType: Foggy [13:41:57.5264735] [Warning:WeatherTweaks] Creating WeatherType: Flooded [13:41:57.5264735] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed [13:41:57.5264735] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed + Flooded [13:41:57.5264735] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Rainy [13:41:57.5264735] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Flooded [13:41:57.5264735] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy [13:41:57.5264735] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed + Rainy [13:41:57.5280058] [Warning:WeatherTweaks] Creating WeatherType: Madness [13:41:57.5280058] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Flooded [13:41:57.5280058] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Eclipsed [13:41:57.5280058] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy + Eclipsed [13:41:57.5280058] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy + Flooded [13:41:57.5280058] [Warning:WeatherTweaks] Creating WeatherType: None > Foggy [13:41:57.5280058] [Warning:WeatherTweaks] Creating WeatherType: None > Stormy [13:41:57.5280058] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed > Foggy [13:41:57.5280058] [Warning:WeatherTweaks] Creating WeatherType: Foggy > None [13:41:57.5280058] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed > None [13:41:57.5280058] [Warning:WeatherTweaks] Creating WeatherType: Stormy > Rainy [13:41:57.5280058] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:41:57.5280058] [Warning:WeatherTweaks] Creating WeatherType: >Madness> [13:41:57.5294253] [Warning: MrovLib] GetGameLevels called [13:41:57.5294253] [Warning: MrovLib] GetGameLevels called [13:41:57.5920894] [Warning: MrovLib] GetGameLevels called [13:41:57.6006291] [Warning:WeatherRegistry] Current weather: None [13:41:57.6006291] [Warning:WeatherRegistry] Output string: None [13:41:57.6006291] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Rainy [13:41:57.6006291] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy + Eclipsed [13:41:57.6006291] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6016319] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6016319] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:41:57.6016319] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Flooded [13:41:57.6016319] [Warning:WeatherTweaks] Creating WeatherType: Foggy + Eclipsed [13:41:57.6016319] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6016319] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6016319] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed > Foggy [13:41:57.6016319] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6016319] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6030336] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:41:57.6030336] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Flooded [13:41:57.6030336] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6030336] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6030336] [Warning:WeatherTweaks] Creating WeatherType: Stormy [13:41:57.6030336] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6030336] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6030336] [Warning:WeatherTweaks] Creating WeatherType: Eclipsed > Foggy [13:41:57.6030336] [Warning:WeatherTweaks] Creating WeatherType: Stormy + Rainy [13:41:57.6030336] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6030336] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6040949] [Warning:WeatherTweaks] Creating WeatherType: Foggy [13:41:57.6040949] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6040949] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6040949] [Warning:WeatherTweaks] Creating WeatherType: None [13:41:57.6046282] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6046282] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6046282] [Warning:WeatherTweaks] Creating WeatherType: Stormy > Rainy [13:41:57.6046282] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6046282] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6046282] [Warning:WeatherTweaks] Creating WeatherType: None > Foggy [13:41:57.6046282] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6046282] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6056297] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:41:57.6056297] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6056297] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6056297] [Warning:WeatherTweaks] Creating WeatherType: None [13:41:57.6056297] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6056297] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6056297] [Warning:WeatherTweaks] Creating WeatherType: Foggy > None [13:41:57.6066296] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6066296] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6066296] [Warning:WeatherTweaks] Creating WeatherType: Stormy > Rainy [13:41:57.6066296] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6071429] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6071429] [Warning:WeatherTweaks] Creating WeatherType: Stormy [13:41:57.6071429] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6071429] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6071429] [Warning:WeatherTweaks] Creating WeatherType: None > Stormy [13:41:57.6071429] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6071429] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6071429] [Warning:WeatherTweaks] Creating WeatherType: None [13:41:57.6081526] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6081526] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6081526] [Warning:WeatherTweaks] Creating WeatherType: Rainy > Eclipsed [13:41:57.6081526] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6081526] [Warning: Unity Log] WeatherRegistry.Weather must be instantiated using the ScriptableObject.CreateInstance method instead of new Weather. [13:41:57.6081526] [Warning:WeatherTweaks] Creating WeatherType: None [13:41:57.6081526] [Warning:WeatherTweaks] 2267 [13:41:57.6151661] [Warning:WeatherRegistry] Current weather: None [13:41:57.6151661] [Warning:WeatherRegistry] Output string: None [13:41:57.6151661] [Warning:WeatherTweaks] Displaying weathers table, instance: PlayersManager / HUDManager (StartOfRound) [13:41:57.6151661] [Warning: MrovLib] GetGameLevels called [13:41:57.6237005] [Warning:WeatherRegistry] Current weather: None [13:41:57.6237005] [Warning:WeatherRegistry] Output string: None [13:41:57.6308092] [Warning:LethalLevelLoader] Disabling LethalLib Dungeon.RoundManager_Start() Function To Prevent Conflicts [13:41:57.6648652] [Warning:ShipLootPlus] Fixing ship scrap tags on first join... [13:41:57.7600975] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7600975] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7600975] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7600975] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7666194] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7666194] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7666194] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7676332] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7740878] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7740878] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7740878] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7746461] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7801071] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7801071] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7801071] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7801071] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7870525] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7870525] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7875667] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7875667] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7936280] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7936280] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7936280] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7936280] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7996283] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7996283] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.7996283] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8006303] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8066017] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8066017] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8066017] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8066017] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8126363] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8126363] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8126363] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8126363] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8191637] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8201717] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8201717] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8201717] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8327202] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8327202] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8327202] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8327202] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8396360] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: MovementAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8396360] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: ItemAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8396360] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StatusEffectAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8396360] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: UnderwaterBubblesAudio) became null between the OnSceneLoaded callback and Start. [13:41:57.8426349] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/LightSwitchContainer/PlacementCollider" [13:41:57.8426349] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/LightSwitchContainer/PlacementCollider" [13:41:57.8426349] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/Cube" [13:41:57.8426349] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/Cube" [13:41:57.8426349] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/AnimatedShipDoor/HangarDoorLeft (1)" [13:41:57.8426349] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/AnimatedShipDoor/HangarDoorLeft (1)" [13:41:57.8426349] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (1)" [13:41:57.8426349] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (1)" [13:41:57.8426349] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ControlDesk.001" [13:41:57.8426349] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ControlDesk.001" [13:41:57.8426349] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (3)" [13:41:57.8426349] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (3)" [13:41:57.8426349] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (7)" [13:41:57.8426349] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (7)" [13:41:57.8426349] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/StorageCloset/Cube.000/Cube" [13:41:57.8426349] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/StorageCloset/Cube.000/Cube" [13:41:57.8426349] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (6)" [13:41:57.8436376] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (6)" [13:41:57.8436376] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (8)" [13:41:57.8436376] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (8)" [13:41:57.8436376] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (5)" [13:41:57.8436376] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (5)" [13:41:57.8436376] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (4)" [13:41:57.8436376] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/ShipBottomColliders/Cube (4)" [13:41:58.2787301] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:58.2787301] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:58.2856249] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.2932906] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.3007616] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.3007616] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:58.3007616] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:58.3228152] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.3295408] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.3505742] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.3573676] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.3648856] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.3848531] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.3918889] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.4134859] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.4204423] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.4400076] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.4610421] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.4685825] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.4685825] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:58.4685825] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:58.4902077] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.5097752] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.5182817] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.5192914] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:58.5192914] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:58.5192914] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:58.5192914] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:58.5273085] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.5353192] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:41:58.5353192] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:58.5353192] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Target). [13:41:58.5613404] [Info : Unity Log] Called teleport function on Player [13:41:58.5814501] [Info : Unity Log] Taking control of player Player and enabling camera! [13:41:58.6300025] [Info : Unity Log] Called teleport function on Player (1) [13:41:58.6375497] [Info : Unity Log] Called teleport function on Player (2) [13:41:58.6445827] [Info : Unity Log] Called teleport function on Player (3) [13:41:58.6521387] [Info : Unity Log] Called teleport function on Player (4) [13:41:58.6606303] [Info : Unity Log] Called teleport function on Player (5) [13:41:58.6701601] [Info : Unity Log] Called teleport function on Player (6) [13:41:58.6796707] [Info : Unity Log] Called teleport function on Player (7) [13:41:58.6896727] [Info : Unity Log] Called teleport function on Player (8) [13:41:58.6981980] [Info : Unity Log] Called teleport function on Player (9) [13:41:58.7061881] [Info : Unity Log] Called teleport function on Player (10) [13:41:58.7137081] [Info : Unity Log] Called teleport function on Player (11) [13:41:58.7217003] [Info : Unity Log] Called teleport function on Player (12) [13:41:58.7298635] [Info : Unity Log] Called teleport function on Player (13) [13:41:58.7377140] [Info : Unity Log] Called teleport function on Player (14) [13:41:58.7447273] [Info : Unity Log] Called teleport function on Player (15) [13:41:58.7542851] [Info : Unity Log] Starting voice tracking for player: CoolLKK [13:41:58.7727846] [Warning:HotbarPlus-1.6.8] Resizing inventory to: 5. Previous: 4 [13:41:58.8083328] [Warning:suitsTerminal] [] not loaded to favorites. Suit is locked, already added, or not found. [13:41:58.8173703] [Info : Unity Log] !!!! ENABLING CAMERA FOR PLAYER: Player [13:41:58.8349040] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:58.8349040] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:58.8349040] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:58.8378905] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:58.8378905] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:58.8389124] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:58.8399013] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:58.8399013] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:58.8409020] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:58.8419080] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:58.8419080] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:58.8429208] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:41:58.8629943] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Diversity.Player.PlayerRevamp.Update () (at :IL_017D) [13:41:58.8629943] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Diversity.Player.PlayerRevamp.Update () (at :IL_017D) [13:41:58.8730133] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Boombox(Clone)). [13:41:58.8730133] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Boombox(Clone)). [13:41:58.8730133] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Boombox(Clone)). [13:41:58.8730133] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Boombox(Clone)). [13:41:58.8730133] [Info : Unity Log] [SS]: Waiting for suits to sync... [13:41:59.6699589] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Diversity.Player.PlayerRevamp.Update () (at :IL_017D) [13:41:59.6699589] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Diversity.Player.PlayerRevamp.Update () (at :IL_017D) [13:41:59.6729571] [Warning:TheGiantSpecimens] GiantSpecimensUtils already exists? [13:41:59.6818862] [Info : Unity Log] Has beta?: {hasBeta} [13:41:59.6839472] [Info : Unity Log] Has beta save data: True [13:42:02.8698414] [Warning: Unity Log] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. [13:42:02.9038202] [Info : Unity Log] [SS]: Successfully loaded saved suit. (GlowStick00Red) [13:42:32.5536229] [Warning: Unity Log] PlayOneShot was called with a null AudioClip. [13:42:34.0514669] [Warning: Unity Log] PlayOneShot was called with a null AudioClip. [13:42:35.7130651] [Warning: Unity Log] PlayOneShot was called with a null AudioClip. [13:42:37.1914011] [Warning: Unity Log] PlayOneShot was called with a null AudioClip. [13:42:40.7272854] [Error : Unity Log] Trying to add Caret (TMPro.TMP_SelectionCaret) for graphic rebuild while we are already inside a graphic rebuild loop. This is not supported. [13:42:41.5239859] [Info : Unity Log] Parsed word: titan [13:42:41.5239859] [Info : Unity Log] noun keyword: titan ; verb keyword: route ; result null? : False [13:42:41.5239859] [Info : Unity Log] result: 8route [13:42:41.8287132] [Info : Unity Log] Changing level server rpc 9 [13:42:41.8468409] [Info : Unity Log] level id: 9 [13:42:41.8468409] [Info : Unity Log] Changing level [13:42:41.8712515] [Warning:suitsTerminal] [] not loaded to favorites. Suit is locked, already added, or not found. [13:42:45.8527807] [Info : Unity Log] STOPPING SPECIAL ANIMATION ON LOCAL CLIENT; player who was using: CoolLKK [13:42:45.8527807] [Info : Unity Log] Quit terminal; inTerminalMenu true?: {playerScript.inTerminalMenu} [13:42:49.8154597] [Info : Unity Log] Level id: 9 [13:42:49.8620944] [Warning:WeatherRegistry] Current weather: Foggy? [13:42:49.8620944] [Warning:WeatherRegistry] Output string: Foggy? [13:42:49.9007462] [Warning:WeatherRegistry] Current weather: Foggy? [13:42:49.9007462] [Warning:WeatherRegistry] Output string: Foggy? [13:42:50.5656761] [Info : Unity Log] Lever animation: setting bool to True [13:42:50.5686742] [Info : Unity Log] Sent lever animation RPC on this client [13:42:52.2496201] [Info : Unity Log] STOPPING SPECIAL ANIMATION ON LOCAL CLIENT; player who was using: CoolLKK [13:42:52.2752321] [Info : Unity Log] Loading scene [13:42:52.2752321] [Info : Unity Log] Scene that began loading: Level8Titan [13:42:52.2752321] [Info : Unity Log] LOADING GAME!!!!! [13:42:52.2752321] [Info : Unity Log] Waiting for all players to load! [13:42:52.3164164] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: HaltMusic) became null between the OnSceneLoaded callback and Start. [13:42:52.7743278] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'FactoryHouse') is missing! [13:42:52.7743278] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Steam Audio Static Mesh') is missing! [13:42:52.7743278] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'TrainCarTank') is missing! [13:42:52.7743278] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cube.007') is missing! [13:42:52.7753309] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Buttresses.001') is missing! [13:42:52.7753309] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! [13:42:52.7753309] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'LargeCrane') is missing! [13:42:52.7753309] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'BigMachine') is missing! [13:42:52.7753309] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! [13:42:52.7753309] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'CementRaisedBridge') is missing! [13:42:52.7753309] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'CatwalkstairsAlleyLowDetail') is missing! [13:42:52.7753309] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cube') is missing! [13:42:52.7763524] [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'WaterTowerTank') is missing! [13:42:53.5876433] [Warning: Unity Log] One Static Lighting Sky component was already set for baking, only the latest one will be used. [13:42:53.6009093] [Info :XUnity.AutoTranslator] Performing texture lookup during scene load... [13:42:53.6019157] [Info :XUnity.AutoTranslator] Finished texture lookup (took 0 seconds) [13:42:53.6321431] [Warning: Unity Log] LadderTrigger is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The InteractTrigger component was skipped during spawn! [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (37)" [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (37)" [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (4)" [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (4)" [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (11)" [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (11)" [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (49)" [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (49)" [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (39)" [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (39)" [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (51)" [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (51)" [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (8)/Collision (1)/Cube (47)" [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (8)/Collision (1)/Cube (47)" [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (10)" [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (10)" [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/SteelDoorFake/DoorMesh/Cube" [13:42:53.7227567] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/SteelDoorFake/DoorMesh/Cube" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (60)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (60)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (38)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (38)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (27)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (27)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (34)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (34)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (41)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (41)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (55)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (55)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (26)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (26)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (8)/Collision (1)/Cube (48)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (8)/Collision (1)/Cube (48)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (48)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (48)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (11)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (11)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (41)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (41)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (57)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (57)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (9)/Collision (1)/Cube (48)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (9)/Collision (1)/Cube (48)" [13:42:53.7237557] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (55)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (55)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (10)/Collision (1)/Cube (47)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (10)/Collision (1)/Cube (47)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (34)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (34)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (51)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (51)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (37)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (37)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (56)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (56)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (10)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (10)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (26)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (26)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (48)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (48)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (36)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (36)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (35)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (35)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (39)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (39)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (38)" [13:42:53.7247562] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (38)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (7)/Collision (1)/Cube (48)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (7)/Collision (1)/Cube (48)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (27)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (27)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (5)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (5)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (35)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (35)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (9)/Collision (1)/Cube (47)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (9)/Collision (1)/Cube (47)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (7)/Collision (1)/Cube (47)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (7)/Collision (1)/Cube (47)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (49)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (49)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (59)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (59)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (57)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (57)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (56)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (56)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (60)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (60)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (10)/Collision (1)/Cube (48)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/LargePipeSupportBeam (10)/Collision (1)/Cube (48)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (36)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (36)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (4)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (4)" [13:42:53.7257559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (59)" [13:42:53.7267559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley/Collision/Cube (59)" [13:42:53.7267559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (5)" [13:42:53.7267559] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/Map/CatwalkStairsAlley (1)/Collision/Cube (5)" [13:42:53.7851046] [Warning:LethalLevelLoader] Disabling LethalLib Dungeon.RoundManager_GenerateNewFloor() Function To Prevent Conflicts [13:42:54.9790853] [Info : Unity Log] prop #5, #0 grounded; Ground tag: Snow [13:42:54.9790853] [Info : Unity Log] prop #6, #0 grounded; Ground tag: Snow [13:42:54.9790853] [Info : Unity Log] prop #6, #1 grounded; Ground tag: Snow [13:42:54.9801208] [Info : Unity Log] prop #6, #2 grounded; Ground tag: Snow [13:42:55.3658648] [Info : Unity Log] Dungeon finished generating in one frame. [13:42:55.8348998] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: BrakenScreamAudio(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:55.8422323] [Warning: Unity Log] Unable to add the requested character to font asset [b]'s atlas texture. Please make the texture [b Atlas] readable. [13:42:55.8589208] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [13:42:55.8589208] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [13:42:55.8603550] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [13:42:55.8613660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [13:42:55.8613660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [13:42:55.8613660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [13:42:55.8613660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [13:42:55.8613660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [13:42:55.8613660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [13:42:55.8613660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [13:42:55.8613660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [13:42:55.8613660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [13:42:55.8613660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [13:42:55.8613660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [13:42:55.8613660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [13:42:55.8613660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [13:42:55.8613660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [13:42:55.8613660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [13:42:55.8613660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [13:42:55.8623799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [13:42:55.8623799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [13:42:55.8623799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [13:42:55.8623799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [13:42:55.8623799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [13:42:55.8623799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [13:42:55.8623799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [13:42:55.8623799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [13:42:55.8623799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.8623799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.8623799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.8623799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.8623799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.8623799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.8623799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.8623799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.8633665] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.8643660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.8643660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.8643660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.8643660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.8643660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.8643660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.8643660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" [13:42:55.8643660] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (39)" [13:42:55.8648799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" [13:42:55.8648799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (38)" [13:42:55.8648799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" [13:42:55.8648799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe7 (1)/Cube (37)" [13:42:55.8648799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" [13:42:55.8648799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (34)" [13:42:55.8648799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" [13:42:55.8648799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (36)" [13:42:55.8648799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" [13:42:55.8648799] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Pipes/Pipe6 (1)/Cube (35)" [13:42:55.8658946] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [13:42:55.8658946] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [13:42:55.8658946] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [13:42:55.8658946] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [13:42:55.8658946] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [13:42:55.8658946] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [13:42:55.8658946] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [13:42:55.8658946] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [13:42:55.8658946] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [13:42:55.8658946] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [13:42:55.8658946] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [13:42:55.8658946] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [13:42:55.8658946] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [13:42:55.8658946] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [13:42:55.8658946] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [13:42:55.8658946] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [13:42:55.8669233] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [13:42:55.8669233] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [13:42:55.8669233] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [13:42:55.8669233] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [13:42:55.8669233] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [13:42:55.8669233] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [13:42:55.8669233] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.8669233] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.8669233] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.8669233] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.8678915] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.8678915] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.8678915] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.8678915] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.8678915] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.8678915] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.8678915] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.8678915] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.8688948] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.8688948] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.8707177] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.8707177] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.8707177] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.8707177] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.8717293] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.8717293] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.8717293] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.8727287] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.8727287] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.8727287] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.8727287] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.8737315] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.8737315] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.8737315] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.8737315] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.8737315] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.8737315] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.8747417] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.8747417] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [13:42:55.8747417] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [13:42:55.8747417] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [13:42:55.8747417] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [13:42:55.8747417] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [13:42:55.8747417] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [13:42:55.8757291] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [13:42:55.8757291] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [13:42:55.8757291] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [13:42:55.8757291] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [13:42:55.8767285] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [13:42:55.8767285] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [13:42:55.8767285] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [13:42:55.8777286] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [13:42:55.8777286] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [13:42:55.8777286] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [13:42:55.8787287] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [13:42:55.8787287] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [13:42:55.8792462] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [13:42:55.8792462] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [13:42:55.8792462] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [13:42:55.8802585] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [13:42:55.8802585] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (5)" [13:42:55.8802585] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (5)" [13:42:55.8812682] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (4)" [13:42:55.8812682] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (4)" [13:42:55.8812682] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (7)" [13:42:55.8812682] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (7)" [13:42:55.8823020] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (9)" [13:42:55.8823020] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (9)" [13:42:55.8823020] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (6)" [13:42:55.8823020] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe6/Collider (6)" [13:42:55.8823020] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (8)" [13:42:55.8823020] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/SWCorner/Pipe7/Collider (8)" [13:42:55.8833104] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.8833104] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.8833104] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.8833104] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.8842689] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.8842689] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.8842689] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.8842689] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.8842689] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.8842689] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.8842689] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.8842689] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.8842689] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.8842689] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.8852725] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.8867893] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.8867893] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.8867893] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.8867893] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.8867893] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.8867893] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.8867893] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.8867893] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.8872940] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.8872940] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.8872940] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.8872940] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.8872940] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.8872940] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.8872940] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.8872940] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.8872940] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.8872940] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.8872940] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.8872940] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.8872940] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.8888072] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.8888072] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.8888072] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.8888072] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.8888072] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.8888072] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.8888072] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.8888072] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.8888072] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.8898214] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.8898214] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.8898214] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.8898214] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.8898214] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.8898214] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.8898214] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.8898214] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.8898214] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.8898214] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.8908335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.8908335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.8908335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.8908335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.8908335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.8908335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.8908335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.8908335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.8908335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.8918318] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.8918318] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.8918318] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.8918318] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.8918318] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.8918318] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.8918318] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.8918318] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.8918318] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.8928321] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.8928321] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.8928321] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [13:42:55.8928321] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [13:42:55.8928321] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [13:42:55.8928321] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [13:42:55.8928321] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [13:42:55.8928321] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [13:42:55.8938307] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [13:42:55.8938307] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [13:42:55.8938307] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [13:42:55.8938307] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [13:42:55.8938307] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [13:42:55.8938307] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [13:42:55.8938307] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [13:42:55.8938307] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [13:42:55.8938307] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [13:42:55.8938307] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [13:42:55.8948325] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [13:42:55.8948325] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [13:42:55.8948325] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [13:42:55.8948325] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [13:42:55.8948325] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [13:42:55.8948325] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [13:42:55.8948325] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.8948325] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.8948325] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.8948325] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.8948325] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.8948325] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.8948325] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.8958335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.8958335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.8958335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.8958335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.8958335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.8958335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.8958335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.8958335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.8958335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.8958335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.8958335] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.8968371] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.8968371] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.8968371] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.8968371] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.8968371] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.8968371] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.8968371] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.8968371] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.8968371] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.8968371] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.8968371] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.8968371] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.8968371] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [13:42:55.8979709] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [13:42:55.8993255] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [13:42:55.8993255] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [13:42:55.8993255] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [13:42:55.8993255] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.8993255] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.8993255] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.8998369] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.8998369] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.8998369] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.8998369] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.8998369] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.8998369] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.8998369] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.8998369] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.8998369] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.8998369] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.9008489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.9008489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.9008489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.9008489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.9008489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.9008489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.9008489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.9008489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.9008489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.9008489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.9008489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.9008489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.9008489] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.9022989] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.9022989] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.9022989] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.9022989] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.9022989] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.9022989] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.9022989] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (3)" [13:42:55.9022989] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (3)" [13:42:55.9022989] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (1)" [13:42:55.9022989] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (1)" [13:42:55.9022989] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider" [13:42:55.9022989] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider" [13:42:55.9033085] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (2)" [13:42:55.9033085] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (2)" [13:42:55.9033085] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (3)" [13:42:55.9033085] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (3)" [13:42:55.9033085] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (1)" [13:42:55.9033085] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (1)" [13:42:55.9033085] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider" [13:42:55.9033085] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider" [13:42:55.9038463] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (2)" [13:42:55.9038463] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/HallwayCorner(Clone)/Pipes/NWCorner/Pipe1 (1)/Collider (2)" [13:42:55.9038463] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [13:42:55.9038463] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (1)" [13:42:55.9038463] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [13:42:55.9038463] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (2)" [13:42:55.9038463] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [13:42:55.9038463] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (9)" [13:42:55.9038463] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [13:42:55.9038463] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (8)" [13:42:55.9038463] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [13:42:55.9038463] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (4)" [13:42:55.9048470] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [13:42:55.9048470] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (6)" [13:42:55.9048470] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [13:42:55.9048470] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider" [13:42:55.9048470] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [13:42:55.9048470] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (7)" [13:42:55.9048470] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [13:42:55.9048470] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (10)" [13:42:55.9048470] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [13:42:55.9048470] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (3)" [13:42:55.9048470] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [13:42:55.9048470] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1(Clone)/CatwalkStairs.002/StairCollider (5)" [13:42:55.9058492] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.9058492] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.9058492] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.9058492] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.9058492] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.9058492] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.9058492] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.9058492] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.9068597] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.9068597] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.9068597] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.9068597] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.9068597] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.9068597] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.9068597] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.9068597] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.9068597] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.9078466] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.9078466] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.9078466] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.9078466] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.9078466] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.9078466] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.9078466] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.9078466] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.9078466] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.9088466] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.9088466] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.9093619] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.9093619] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.9093619] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.9093619] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.9093619] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.9093619] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (25)" [13:42:55.9093619] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.9093619] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (18)" [13:42:55.9093619] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.9093619] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (16)" [13:42:55.9103739] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.9103739] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (15)" [13:42:55.9103739] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.9103739] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (17)" [13:42:55.9103739] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.9103739] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (13)" [13:42:55.9103739] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.9103739] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (24)" [13:42:55.9103739] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.9113876] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (14)" [13:42:55.9113876] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.9113876] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (20)" [13:42:55.9113876] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.9113876] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (11)" [13:42:55.9113876] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.9123846] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (19)" [13:42:55.9123846] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.9123846] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (12)" [13:42:55.9123846] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.9123846] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (21)" [13:42:55.9123846] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.9123846] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (23)" [13:42:55.9123846] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.9123846] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (22)" [13:42:55.9123846] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.9123846] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/CatwalkTile2x1Split(Clone)/Colliders/StairCollider (26)" [13:42:55.9123846] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" [13:42:55.9123846] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube" [13:42:55.9133979] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" [13:42:55.9133979] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (1)" [13:42:55.9133979] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" [13:42:55.9133979] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (3)" [13:42:55.9133979] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" [13:42:55.9133979] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (4)" [13:42:55.9133979] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" [13:42:55.9133979] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (5)" [13:42:55.9144120] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" [13:42:55.9144120] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (2)" [13:42:55.9144120] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" [13:42:55.9144120] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (6)" [13:42:55.9144120] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" [13:42:55.9144120] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Systems/LevelGeneration/LevelGenerationRoot/DoubleDoorRoom(Clone)/Props/LungDockingStation/LungSocketMachine/BigSocket/Collisions/Cube (7)" [13:42:56.0288756] [Info : Unity Log] Players finished generating the new floor [13:42:56.4518612] [Info : Unity Log] Spawning synced props on server. Length: 33 [13:42:56.4693946] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). [13:42:56.4693946] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). [13:42:56.5128624] [Error :LethalLevelLoader] Removed: 80 SpawnableItemWithRarities From CurrentLevel: Titan Due To Invalid Properties To Prevent Errors. [13:42:56.5128624] [Info : Unity Log] Number of scrap to spawn: 34. minTotalScrapValue: 1000. Total value of items: 0. [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: LaserPointer(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Clownhorn(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Cog(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: ComedyMask(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: MagnifyingGlass(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Mug(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: TragedyMask(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: FancyRing(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: TeaKettle(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: LaserPointer(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: gamepad.prop(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: perfect_score.prop(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: TragedyMask(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: RubberDucky(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: baseball_bat.prop(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: TragedyMask(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: RedSodaCan(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: EnginePart(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: FancyGlass(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: WhoopieCushion(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: EnginePart(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: WhoopieCushion(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: EnginePart(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Toothpaste(Clone) [13:42:56.7069667] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: RedSodaCan(Clone) [13:42:56.7089789] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: EnginePart(Clone) [13:42:56.7089789] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: Clownhorn(Clone) [13:42:56.7089789] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: TeaKettle(Clone) [13:42:56.7089789] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: RedSodaCan(Clone) [13:42:56.7089789] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: RedSodaCan(Clone) [13:42:56.7089789] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: ComedyMask(Clone) [13:42:56.7089789] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: dumbbell.prop(Clone) [13:42:56.7089789] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: TragedyMask(Clone) [13:42:56.7089789] [Error : Unity Log] Scrap networkobject object did not contain grabbable object!: FishTestProp(Clone) [13:42:56.9844685] [Info : Unity Log] Setting door BigDoor(Clone) with code o5 to open [13:42:56.9856114] [Info : Unity Log] Setting door BigDoor(Clone) with code r4 to open [13:42:56.9864556] [Info : Unity Log] Setting door BigDoor(Clone) with code x8 to open [13:42:56.9889927] [Info : Unity Log] Setting door BigDoor(Clone) with code f2 to open [13:42:57.0312135] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:42:57.0312135] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:42:57.0312135] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:42:57.0312135] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:42:57.0312135] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:42:57.0312135] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:42:57.0312135] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:42:57.0312135] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:42:57.0312135] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:42:57.0312135] [Info : Unity Log] Round manager: No more spawnable outside enemies. Power count: 0 ; max : 10 [13:42:57.3166462] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). [13:42:57.3166462] [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (SteamValve(Clone)). [13:42:57.3462131] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.3571412] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.3661500] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.3787207] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.3897762] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.3928167] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: gamepad.prop(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.3928167] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: perfect_score.prop(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.3938163] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: baseball_bat.prop(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.4043892] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.4141938] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.4343946] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.4439292] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.4544173] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.4649555] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.4749655] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.4859868] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.4965216] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.5065613] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.5065613] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: dumbbell.prop(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.5170733] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.5270565] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.5386068] [Warning:me.loaforc.soundapi] AudioSource (on gameobject: StrikeAudioTargeted(Clone)) became null between the OnSceneLoaded callback and Start. [13:42:57.7702302] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:42:57.9771569] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:42:58.1815391] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:42:58.3975447] [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly KeepItDown, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_000D System.TypeLoadException: Could not load type of field 'KeepItDown.LethalSettingsUI+<>c__DisplayClass0_0:_sliderToConfigKey' (0) due to: Could not load file or assembly 'LethalSettings, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.TypeLoadException: Invalid type KeepItDown.LethalSettingsUI/<>c__DisplayClass0_0 for instance field KeepItDown.LethalSettingsUI+<>c__DisplayClass0_2:CS$<>8__locals1 [13:42:58.4628188] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)/ScanNode" [13:42:58.4628188] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)/ScanNode" [13:42:58.4628188] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)" [13:42:58.4628188] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)" [13:42:58.4628188] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)/ScanNode" [13:42:58.4628188] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)/ScanNode" [13:42:58.4628188] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)" [13:42:58.4628188] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)" [13:42:58.4628188] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)/ScanNode" [13:42:58.4628188] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)/ScanNode" [13:42:58.4628188] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)" [13:42:58.4628188] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)" [13:42:58.4628188] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)/ScanNode" [13:42:58.4628188] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)/ScanNode" [13:42:58.4628188] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)" [13:42:58.4628188] [Warning: Unity Log] BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EnginePart(Clone)" [13:42:59.2842324] [Warning:WeatherTweaks BaseGameWeatherPatches] StormyWeather.Enable: 107.6 125 [13:42:59.5666337] [Warning:WeatherTweaks] Landing at Titan with weather {"Name":"Stormy","Type":0,"Weather":{"Name":"Stormy","VanillaWeatherType":2,"Type":1}} [13:42:59.5666337] [Warning:WeatherTweaks] Effect rolling ground fog enabled: False [13:42:59.5666337] [Warning:WeatherTweaks] Effect rainy enabled: False [13:42:59.5666337] [Warning:WeatherTweaks] Effect stormy enabled: True [13:42:59.5666337] [Warning:WeatherTweaks] Effect foggy enabled: False [13:42:59.5666337] [Warning:WeatherTweaks] Effect flooded enabled: False [13:42:59.5666337] [Warning:WeatherTweaks] Effect eclipsed enabled: False [13:42:59.6732710] [Info : Unity Log] startofround: 9; 0 [13:42:59.6798021] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:42:59.6798021] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:42:59.7134393] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Centipede [13:42:59.7134393] [Info : Unity Log] enemy #0 probability - 54 [13:42:59.7134393] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Bunker Spider [13:42:59.7134393] [Info : Unity Log] enemy #1 probability - 59 [13:42:59.7134393] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Hoarding bug [13:42:59.7134393] [Info : Unity Log] enemy #2 probability - 38 [13:42:59.7134393] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Flowerman [13:42:59.7134393] [Info : Unity Log] enemy #3 probability - 62 [13:42:59.7134393] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Crawler [13:42:59.7134393] [Info : Unity Log] enemy #4 probability - 52 [13:42:59.7134393] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Blob [13:42:59.7134393] [Info : Unity Log] enemy #5 probability - 19 [13:42:59.7134393] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Girl [13:42:59.7134393] [Info : Unity Log] enemy #6 probability - 16 [13:42:59.7134393] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Puffer [13:42:59.7134393] [Info : Unity Log] enemy #7 probability - 16 [13:42:59.7134393] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Nutcracker [13:42:59.7134393] [Info : Unity Log] enemy #8 probability - 71 [13:42:59.7134393] [Info : Unity Log] Setting enemy numberspawned to 0 to start: MouthDog [13:42:59.7134393] [Info : Unity Log] enemy #9 probability - 18 [13:42:59.7134393] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Baboon hawk [13:42:59.7134393] [Info : Unity Log] enemy #10 probability - 24 [13:42:59.7134393] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Spring [13:42:59.7134393] [Info : Unity Log] enemy #11 probability - 59 [13:42:59.7134393] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Jester [13:42:59.7134393] [Info : Unity Log] enemy #12 probability - 60 [13:42:59.7134393] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Masked [13:42:59.7134393] [Info : Unity Log] enemy #13 probability - 31 [13:42:59.7134393] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Herobrine [13:42:59.7134393] [Info : Unity Log] enemy #14 probability - 10 [13:42:59.7134393] [Info : Unity Log] Setting enemy numberspawned to 0 to start: Walker [13:42:59.7134393] [Info : Unity Log] enemy #15 probability - 4 [13:42:59.7134393] [Info : Unity Log] ADDING ENEMY #12: Jester [13:42:59.7134393] [Info : Unity Log] Adding 3 to power level, enemy: Jester [13:42:59.7214418] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:42:59.7224424] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:42:59.7681168] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:42:59.7681168] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:42:59.8202044] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:42:59.8202044] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:42:59.8662639] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:42:59.8662639] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:42:59.9134741] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:42:59.9134741] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:42:59.9539181] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:42:59.9539181] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:42:59.9909701] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:42:59.9909701] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:43:00.0311142] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:43:00.0311142] [Warning: Unity Log] Sub-emitters may not use stop actions. The Stop action will not be executed. [13:43:09.2755447] [Info : Unity Log] clientRPC scrap values length: 34 [13:43:32.2106731] [Info : Unity Log] Leaving current lobby [13:43:32.2106731] [Info : Unity Log] Disconnecting and setting networkobjects to destroy with owner [13:43:32.3722451] [Info : Unity Log] Shutting down and disconnecting from server. Is host?: True [13:43:32.5985680] [Info : Unity Log] Resetting unlockables list! [13:43:32.5985680] [Info : Unity Log] Scene manager is null [13:43:32.6867543] [Info : Unity Log] DISABLING connection callbacks in round manager [13:43:34.0250576] [Info :XUnity.AutoTranslator] Performing texture lookup during scene load... [13:43:34.0270687] [Info :XUnity.AutoTranslator] Finished texture lookup (took 0 seconds) [13:43:34.5180534] [Info : Unity Log] Returning week num: 25 [13:43:34.5180534] [Info : Unity Log] week num: 25 [13:43:34.6351275] [Info : Unity Log] Attempting to add a description to the Host button... [13:43:36.9456453] [Info : Unity Log] Requested server list [13:43:37.2518823] [Info : Unity Log] Lobby list is null after request. [13:43:38.2787465] [Warning: Unity Log] [SpectateEnemies]: Config saved