## Settings file was created by plugin lynxdev.OptimizedSkinwalkers v2.1.1 ## Plugin GUID: lynxdev.OptimizedSkinwalkers [Extra Settings] ## If set to true, the content of Dissonance_Diagnostics won't be deleted on boot, keeping remaining sound files from previous sessions. # Setting type: Boolean # Default value: false Keep Files Between Sessions = false ## Dictates the interval (in seconds) at which we collect player recordings. Once recordings are collected, they're immediately deleted. ## A higher number would increase the likelyhood of clips remaining for future sessions. ## Values under the default 8 seconds will be ignored. # Setting type: Single # Default value: 8 Time For File Caching = 8 ## If set to true, will create a folder Custom_Sounds in which you can put your own audio files. ## Note that other players won't be able to hear these sounds, only you, therefore the folder content should be shared between players. ## Unlike the recorded voice lines, these files won't be deleted. # Setting type: Boolean # Default value: false Add custom sounds = false ## Value between 0 and 100. Dictates the frequency at which to play custom sounds vs recorded lines. ## If set to 0, only the recorded lines will play, deactivating the previous option. ## If set to 100, only the custom sounds will play, disabling the voice line recording. # Setting type: Single # Default value: 50 Custom sounds frequency = 50 [Monster Voices] # Setting type: Boolean # Default value: true Baboon Hawk = false # Setting type: Boolean # Default value: true Kidnapper Fox = false # Setting type: Boolean # Default value: true Butler Bees = false # Setting type: Boolean # Default value: true Butler = false # Setting type: Boolean # Default value: true Cave Dweller = false # Setting type: Boolean # Default value: true Barber = false # Setting type: Boolean # Default value: false Roaming Locusts = false # Setting type: Boolean # Default value: false Manticoil = false # Setting type: Boolean # Default value: true Tulip Snake = false # Setting type: Boolean # Default value: true Jester = false # Setting type: Boolean # Default value: true Lasso Man = false # Setting type: Boolean # Default value: true Masked = true # Setting type: Boolean # Default value: true Nutcracker = false # Setting type: Boolean # Default value: true Spore Lizard = false # Setting type: Boolean # Default value: true Old Bird = false # Setting type: Boolean # Default value: true Bunker Spider = false # Setting type: Boolean # Default value: true Earth Leviathan = false # Setting type: Boolean # Default value: true Hydrogere = false # Setting type: Boolean # Default value: true Snare Flea = false # Setting type: Boolean # Default value: true Thumper = false # Setting type: Boolean # Default value: true Circuit Bees = false # Setting type: Boolean # Default value: true Ghost Girl = false # Setting type: Boolean # Default value: true Bracken = false # Setting type: Boolean # Default value: true Forest Keeper = false # Setting type: Boolean # Default value: true Hoarding Bug = false # Setting type: Boolean # Default value: true Eyeless Dog = false # Setting type: Boolean # Default value: true Coil-Head = false # Setting type: Boolean # Default value: true Modded Enemies (Inside) = false # Setting type: Boolean # Default value: true Modded Enemies (Outside) = false # Setting type: Boolean # Default value: false Modded Enemies (Day Time) = false # Setting type: Boolean # Default value: true Modded Enemies (Night Time) = false # Setting type: Boolean # Default value: true Modded Enemies (Unspecified) = false [Voice Settings] ## 1 is the default, and voice lines will occur every 15 to 40 seconds per enemy. ## Setting this to 2 means they will occur twice as often, 0.5 means half as often, etc. ## Setting this to 0 disables the mod. # Setting type: Single # Default value: 1 Voice Line Frequency = 4