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Pretty sure you try to link with SDL2, for this port, you need:
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And you are perfectly right. Now I have an error: /usr/local/vitasdk/bin/../lib/gcc/arm-vita-eabi/7.2.0/../../../../arm-vita-eabi/lib/libvita2d.a(vita2d.o): In function `vita2d_common_dialog_update':
(.text+0xeba): undefined reference to `sceCommonDialogUpdate'
collect2: error: ld returned 1 exit status
CMakeFiles/Zelda3T.dir/build.make:666 : la recette pour la cible « Zelda3T » a échouée
make[2]: *** [Zelda3T] Erreur 1
CMakeFiles/Makefile2:67 : la recette pour la cible « CMakeFiles/Zelda3T.dir/all » a échouée
make[1]: *** [CMakeFiles/Zelda3T.dir/all] Erreur 2
Makefile:83 : la recette pour la cible « all » a échouée
make: *** [all] Erreur 2 |
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add |
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Ok it works now. |
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No problem. Feel free to close this issue. |
NicolasR
closed this
Nov 11, 2017
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Hello, I got new problems with last release. error: 'SDL_Shader' does not name a type Could not find at all where these elements are declared. |
NicolasR
reopened this
May 4, 2018
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Hi, It seems that some headers are not updated in your vitasdk Rinnegatamante/SDL-Vita@9a44958 Make sure you to do 'make -f Makefile.vita install'. Copying the libSDL.a only is not enough |
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I forgot this one. I used your SDL-Vita fork only. Thank you. |
NicolasR commentedNov 11, 2017
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edited
Hello,
Could you please give more information about how to compile sources ?
I tried for days to compile but unable to link with sdl.