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Zelda Return of the Hylian
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data Added playstation buttons May 9, 2018
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Audio.h Vita: minor update Dec 9, 2017
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CMakeLists.txt Vita: minor update Jan 21, 2019
Caisse.cpp Vita: first revision Nov 20, 2016
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Encyclopedie.cpp Integrate multilingual support (#3) May 5, 2018
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Ennemi.cpp
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Generique.cpp German and Spanish translations (#4) May 7, 2018
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Jeu.h Integrate multilingual support (#3) May 5, 2018
Joueur.cpp Integrate multilingual support (#3) May 5, 2018
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Keyboard.cpp Vita: allows Link to move on 8 axis as PC version Jul 20, 2018
Keyboard.h Vita: minor update Dec 9, 2017
Lang.h German and Spanish translations (#4) May 7, 2018
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Menu.cpp Integrate multilingual support (#3) May 5, 2018
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Pnj.h dos2unix + .gitignore Nov 18, 2016
Projectile.cpp Vita: first revision Nov 20, 2016
Projectile.h dos2unix + .gitignore Nov 18, 2016
README.md Vita: minor refactoring and bump version to 1.3 May 7, 2018
Snipe.cpp Vita: first revision Nov 20, 2016
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Statut.cpp Vita: Draw "Vies" instead of "Life" when playing in french May 6, 2018
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main.cpp Vita: minor update Jan 21, 2019

README.md

Port of Zelda Time Return of the Hylian to PS Vita

VPK

Latest version is available here.

Note: saves can be found in ux0:data/zroth/save directory.

Controls:

On game selection screen / Inside inventory

Keys
D-Pad Navigate
Cross Select game / Close inventory

In-game

Keys
Left stick Move Link
Right stick Look around
Cross Carry without gloves / Confirm / Pass text
Circle Read / Open / Speak
Square Use weapon
Triangle Use selected object
Left D-Pad See the map
Right D-Pad Item selection
Up D-Pad Open encyclopedia
L / R L : Run (lock) / R : Run (Unlock if L pressed previously)
Select Display help
Start Save quit

Credits:

Vincent Jouillat - Original game (http://www.zeldaroth.fr/us/zroth.php)

Changelog:

1.3:

  • Many thanks to @NicolasR for:
    • Multilingual support
    • Language detection
    • Integration of French, German and Spanish translations

1.2.1:

  • Add "Fullscreen" option
  • Add "Auto-hide menu bar" option
  • Imgui settings can now be saved and reloaded.

1.2:

  • SDL 1.2 (vitaGL) + imgui support (thx to @Rinnegatamante)

1.1:

  • Improve performances (Fix memory leaks, smoother animation)
  • External data files are not required anymore
  • New key mapping (thx to @littlebalup)

1.0:

  • First public release
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