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Fixing build on linux after header cleanup

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1 parent 563e842 commit 1ef82caedfd9086fa248d1a453d7ac372c9da8f8 @henriquegemignani henriquegemignani committed Mar 8, 2012
@@ -1,4 +1,5 @@
#include <cstdarg>
+#include <cstdio>
#include <ugdk/action/animationset.h>
#define ANIMATION_BUFFER_SIZE 256
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@@ -1,7 +1,7 @@
#ifndef HORUSEYE_FRAMEWORK_TYPES_H_
#define HORUSEYE_FRAMEWORK_TYPES_H_
-#include <cstdint>
+#include <stdint.h>
namespace ugdk {
@@ -2,6 +2,7 @@
#define UGDK_GRAPHIC_MODIFIER_H_
#include <vector>
+#include <cstddef>
#include <ugdk/math/vector2D.h>
#include <ugdk/base/types.h>
@@ -1,5 +1,5 @@
-
#include <cstdio>
+#include <cstring>
#include <ugdk/util/animationparser.h>
#include <ugdk/action/animation.h>
#include <ugdk/action/animationset.h>
@@ -2,6 +2,7 @@
#define UGDK_UTIL_INTERVALKDTREE_H_
#include <cassert>
+#include <cstddef>
#include <map>
#include <list>
#include <vector>
@@ -1,4 +1,5 @@
#include <cstdio>
+#include <cstring>
#include <utility>
#include "language.h"
#include <ugdk/graphic/textmanager.h>

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