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// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "api.h"
#include <math.h> // For isnan.
#include <string.h> // For memcpy, strlen.
#include "../include/v8-debug.h"
#include "../include/v8-profiler.h"
#include "../include/v8-testing.h"
#include "bootstrapper.h"
#include "code-stubs.h"
#include "compiler.h"
#include "conversions-inl.h"
#include "counters.h"
#include "debug.h"
#include "deoptimizer.h"
#include "execution.h"
#include "global-handles.h"
#include "heap-profiler.h"
#include "messages.h"
#ifdef COMPRESS_STARTUP_DATA_BZ2
#include "natives.h"
#endif
#include "parser.h"
#include "platform.h"
#include "profile-generator-inl.h"
#include "property-details.h"
#include "property.h"
#include "runtime-profiler.h"
#include "scanner-character-streams.h"
#include "snapshot.h"
#include "unicode-inl.h"
#include "v8threads.h"
#include "version.h"
#include "vm-state-inl.h"
#define LOG_API(isolate, expr) LOG(isolate, ApiEntryCall(expr))
#define ENTER_V8(isolate) \
ASSERT((isolate)->IsInitialized()); \
i::VMState __state__((isolate), i::OTHER)
#define LEAVE_V8(isolate) \
i::VMState __state__((isolate), i::EXTERNAL)
namespace v8 {
#define ON_BAILOUT(isolate, location, code) \
if (IsDeadCheck(isolate, location) || \
IsExecutionTerminatingCheck(isolate)) { \
code; \
UNREACHABLE(); \
}
#define EXCEPTION_PREAMBLE(isolate) \
(isolate)->handle_scope_implementer()->IncrementCallDepth(); \
ASSERT(!(isolate)->external_caught_exception()); \
bool has_pending_exception = false
#define EXCEPTION_BAILOUT_CHECK_GENERIC(isolate, value, do_callback) \
do { \
i::HandleScopeImplementer* handle_scope_implementer = \
(isolate)->handle_scope_implementer(); \
handle_scope_implementer->DecrementCallDepth(); \
if (has_pending_exception) { \
if (handle_scope_implementer->CallDepthIsZero() && \
(isolate)->is_out_of_memory()) { \
if (!(isolate)->ignore_out_of_memory()) \
i::V8::FatalProcessOutOfMemory(NULL); \
} \
bool call_depth_is_zero = handle_scope_implementer->CallDepthIsZero(); \
(isolate)->OptionalRescheduleException(call_depth_is_zero); \
do_callback \
return value; \
} \
do_callback \
} while (false)
#define EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, value) \
EXCEPTION_BAILOUT_CHECK_GENERIC( \
isolate, value, i::V8::FireCallCompletedCallback(isolate);)
#define EXCEPTION_BAILOUT_CHECK(isolate, value) \
EXCEPTION_BAILOUT_CHECK_GENERIC(isolate, value, ;)
#define API_ENTRY_CHECK(isolate, msg) \
do { \
if (v8::Locker::IsActive()) { \
ApiCheck(isolate->thread_manager()->IsLockedByCurrentThread(), \
msg, \
"Entering the V8 API without proper locking in place"); \
} \
} while (false)
// --- E x c e p t i o n B e h a v i o r ---
static void DefaultFatalErrorHandler(const char* location,
const char* message) {
i::VMState __state__(i::Isolate::Current(), i::OTHER);
API_Fatal(location, message);
}
static FatalErrorCallback GetFatalErrorHandler() {
i::Isolate* isolate = i::Isolate::Current();
if (isolate->exception_behavior() == NULL) {
isolate->set_exception_behavior(DefaultFatalErrorHandler);
}
return isolate->exception_behavior();
}
void i::FatalProcessOutOfMemory(const char* location) {
i::V8::FatalProcessOutOfMemory(location, false);
}
// When V8 cannot allocated memory FatalProcessOutOfMemory is called.
// The default fatal error handler is called and execution is stopped.
void i::V8::FatalProcessOutOfMemory(const char* location, bool take_snapshot) {
i::HeapStats heap_stats;
int start_marker;
heap_stats.start_marker = &start_marker;
int new_space_size;
heap_stats.new_space_size = &new_space_size;
int new_space_capacity;
heap_stats.new_space_capacity = &new_space_capacity;
intptr_t old_pointer_space_size;
heap_stats.old_pointer_space_size = &old_pointer_space_size;
intptr_t old_pointer_space_capacity;
heap_stats.old_pointer_space_capacity = &old_pointer_space_capacity;
intptr_t old_data_space_size;
heap_stats.old_data_space_size = &old_data_space_size;
intptr_t old_data_space_capacity;
heap_stats.old_data_space_capacity = &old_data_space_capacity;
intptr_t code_space_size;
heap_stats.code_space_size = &code_space_size;
intptr_t code_space_capacity;
heap_stats.code_space_capacity = &code_space_capacity;
intptr_t map_space_size;
heap_stats.map_space_size = &map_space_size;
intptr_t map_space_capacity;
heap_stats.map_space_capacity = &map_space_capacity;
intptr_t cell_space_size;
heap_stats.cell_space_size = &cell_space_size;
intptr_t cell_space_capacity;
heap_stats.cell_space_capacity = &cell_space_capacity;
intptr_t lo_space_size;
heap_stats.lo_space_size = &lo_space_size;
int global_handle_count;
heap_stats.global_handle_count = &global_handle_count;
int weak_global_handle_count;
heap_stats.weak_global_handle_count = &weak_global_handle_count;
int pending_global_handle_count;
heap_stats.pending_global_handle_count = &pending_global_handle_count;
int near_death_global_handle_count;
heap_stats.near_death_global_handle_count = &near_death_global_handle_count;
int free_global_handle_count;
heap_stats.free_global_handle_count = &free_global_handle_count;
intptr_t memory_allocator_size;
heap_stats.memory_allocator_size = &memory_allocator_size;
intptr_t memory_allocator_capacity;
heap_stats.memory_allocator_capacity = &memory_allocator_capacity;
int objects_per_type[LAST_TYPE + 1] = {0};
heap_stats.objects_per_type = objects_per_type;
int size_per_type[LAST_TYPE + 1] = {0};
heap_stats.size_per_type = size_per_type;
int os_error;
heap_stats.os_error = &os_error;
int end_marker;
heap_stats.end_marker = &end_marker;
i::Isolate* isolate = i::Isolate::Current();
// BUG(1718):
// Don't use the take_snapshot since we don't support HeapIterator here
// without doing a special GC.
isolate->heap()->RecordStats(&heap_stats, false);
i::V8::SetFatalError();
FatalErrorCallback callback = GetFatalErrorHandler();
{
LEAVE_V8(isolate);
callback(location, "Allocation failed - process out of memory");
}
// If the callback returns, we stop execution.
UNREACHABLE();
}
bool Utils::ReportApiFailure(const char* location, const char* message) {
FatalErrorCallback callback = GetFatalErrorHandler();
callback(location, message);
i::V8::SetFatalError();
return false;
}
bool V8::IsDead() {
return i::V8::IsDead();
}
static inline bool ApiCheck(bool condition,
const char* location,
const char* message) {
return condition ? true : Utils::ReportApiFailure(location, message);
}
static bool ReportV8Dead(const char* location) {
FatalErrorCallback callback = GetFatalErrorHandler();
callback(location, "V8 is no longer usable");
return true;
}
static bool ReportEmptyHandle(const char* location) {
FatalErrorCallback callback = GetFatalErrorHandler();
callback(location, "Reading from empty handle");
return true;
}
/**
* IsDeadCheck checks that the vm is usable. If, for instance, the vm has been
* out of memory at some point this check will fail. It should be called on
* entry to all methods that touch anything in the heap, except destructors
* which you sometimes can't avoid calling after the vm has crashed. Functions
* that call EnsureInitialized or ON_BAILOUT don't have to also call
* IsDeadCheck. ON_BAILOUT has the advantage over EnsureInitialized that you
* can arrange to return if the VM is dead. This is needed to ensure that no VM
* heap allocations are attempted on a dead VM. EnsureInitialized has the
* advantage over ON_BAILOUT that it actually initializes the VM if this has not
* yet been done.
*/
static inline bool IsDeadCheck(i::Isolate* isolate, const char* location) {
return !isolate->IsInitialized()
&& i::V8::IsDead() ? ReportV8Dead(location) : false;
}
static inline bool IsExecutionTerminatingCheck(i::Isolate* isolate) {
if (!isolate->IsInitialized()) return false;
if (isolate->has_scheduled_exception()) {
return isolate->scheduled_exception() ==
isolate->heap()->termination_exception();
}
return false;
}
static inline bool EmptyCheck(const char* location, v8::Handle<v8::Data> obj) {
return obj.IsEmpty() ? ReportEmptyHandle(location) : false;
}
static inline bool EmptyCheck(const char* location, const v8::Data* obj) {
return (obj == 0) ? ReportEmptyHandle(location) : false;
}
// --- S t a t i c s ---
static bool InitializeHelper() {
if (i::Snapshot::Initialize()) return true;
return i::V8::Initialize(NULL);
}
static inline bool EnsureInitializedForIsolate(i::Isolate* isolate,
const char* location) {
if (IsDeadCheck(isolate, location)) return false;
if (isolate != NULL) {
if (isolate->IsInitialized()) return true;
}
ASSERT(isolate == i::Isolate::Current());
return ApiCheck(InitializeHelper(), location, "Error initializing V8");
}
// Some initializing API functions are called early and may be
// called on a thread different from static initializer thread.
// If Isolate API is used, Isolate::Enter() will initialize TLS so
// Isolate::Current() works. If it's a legacy case, then the thread
// may not have TLS initialized yet. However, in initializing APIs it
// may be too early to call EnsureInitialized() - some pre-init
// parameters still have to be configured.
static inline i::Isolate* EnterIsolateIfNeeded() {
i::Isolate* isolate = i::Isolate::UncheckedCurrent();
if (isolate != NULL)
return isolate;
i::Isolate::EnterDefaultIsolate();
isolate = i::Isolate::Current();
return isolate;
}
StartupDataDecompressor::StartupDataDecompressor()
: raw_data(i::NewArray<char*>(V8::GetCompressedStartupDataCount())) {
for (int i = 0; i < V8::GetCompressedStartupDataCount(); ++i) {
raw_data[i] = NULL;
}
}
StartupDataDecompressor::~StartupDataDecompressor() {
for (int i = 0; i < V8::GetCompressedStartupDataCount(); ++i) {
i::DeleteArray(raw_data[i]);
}
i::DeleteArray(raw_data);
}
int StartupDataDecompressor::Decompress() {
int compressed_data_count = V8::GetCompressedStartupDataCount();
StartupData* compressed_data =
i::NewArray<StartupData>(compressed_data_count);
V8::GetCompressedStartupData(compressed_data);
for (int i = 0; i < compressed_data_count; ++i) {
char* decompressed = raw_data[i] =
i::NewArray<char>(compressed_data[i].raw_size);
if (compressed_data[i].compressed_size != 0) {
int result = DecompressData(decompressed,
&compressed_data[i].raw_size,
compressed_data[i].data,
compressed_data[i].compressed_size);
if (result != 0) return result;
} else {
ASSERT_EQ(0, compressed_data[i].raw_size);
}
compressed_data[i].data = decompressed;
}
V8::SetDecompressedStartupData(compressed_data);
i::DeleteArray(compressed_data);
return 0;
}
StartupData::CompressionAlgorithm V8::GetCompressedStartupDataAlgorithm() {
#ifdef COMPRESS_STARTUP_DATA_BZ2
return StartupData::kBZip2;
#else
return StartupData::kUncompressed;
#endif
}
enum CompressedStartupDataItems {
kSnapshot = 0,
kSnapshotContext,
kLibraries,
kExperimentalLibraries,
kCompressedStartupDataCount
};
int V8::GetCompressedStartupDataCount() {
#ifdef COMPRESS_STARTUP_DATA_BZ2
return kCompressedStartupDataCount;
#else
return 0;
#endif
}
void V8::GetCompressedStartupData(StartupData* compressed_data) {
#ifdef COMPRESS_STARTUP_DATA_BZ2
compressed_data[kSnapshot].data =
reinterpret_cast<const char*>(i::Snapshot::data());
compressed_data[kSnapshot].compressed_size = i::Snapshot::size();
compressed_data[kSnapshot].raw_size = i::Snapshot::raw_size();
compressed_data[kSnapshotContext].data =
reinterpret_cast<const char*>(i::Snapshot::context_data());
compressed_data[kSnapshotContext].compressed_size =
i::Snapshot::context_size();
compressed_data[kSnapshotContext].raw_size = i::Snapshot::context_raw_size();
i::Vector<const i::byte> libraries_source = i::Natives::GetScriptsSource();
compressed_data[kLibraries].data =
reinterpret_cast<const char*>(libraries_source.start());
compressed_data[kLibraries].compressed_size = libraries_source.length();
compressed_data[kLibraries].raw_size = i::Natives::GetRawScriptsSize();
i::Vector<const i::byte> exp_libraries_source =
i::ExperimentalNatives::GetScriptsSource();
compressed_data[kExperimentalLibraries].data =
reinterpret_cast<const char*>(exp_libraries_source.start());
compressed_data[kExperimentalLibraries].compressed_size =
exp_libraries_source.length();
compressed_data[kExperimentalLibraries].raw_size =
i::ExperimentalNatives::GetRawScriptsSize();
#endif
}
void V8::SetDecompressedStartupData(StartupData* decompressed_data) {
#ifdef COMPRESS_STARTUP_DATA_BZ2
ASSERT_EQ(i::Snapshot::raw_size(), decompressed_data[kSnapshot].raw_size);
i::Snapshot::set_raw_data(
reinterpret_cast<const i::byte*>(decompressed_data[kSnapshot].data));
ASSERT_EQ(i::Snapshot::context_raw_size(),
decompressed_data[kSnapshotContext].raw_size);
i::Snapshot::set_context_raw_data(
reinterpret_cast<const i::byte*>(
decompressed_data[kSnapshotContext].data));
ASSERT_EQ(i::Natives::GetRawScriptsSize(),
decompressed_data[kLibraries].raw_size);
i::Vector<const char> libraries_source(
decompressed_data[kLibraries].data,
decompressed_data[kLibraries].raw_size);
i::Natives::SetRawScriptsSource(libraries_source);
ASSERT_EQ(i::ExperimentalNatives::GetRawScriptsSize(),
decompressed_data[kExperimentalLibraries].raw_size);
i::Vector<const char> exp_libraries_source(
decompressed_data[kExperimentalLibraries].data,
decompressed_data[kExperimentalLibraries].raw_size);
i::ExperimentalNatives::SetRawScriptsSource(exp_libraries_source);
#endif
}
void V8::SetFatalErrorHandler(FatalErrorCallback that) {
i::Isolate* isolate = EnterIsolateIfNeeded();
isolate->set_exception_behavior(that);
}
void V8::SetAllowCodeGenerationFromStringsCallback(
AllowCodeGenerationFromStringsCallback callback) {
i::Isolate* isolate = EnterIsolateIfNeeded();
isolate->set_allow_code_gen_callback(callback);
}
#ifdef DEBUG
void ImplementationUtilities::ZapHandleRange(i::Object** begin,
i::Object** end) {
i::HandleScope::ZapRange(begin, end);
}
#endif
void V8::SetFlagsFromString(const char* str, int length) {
i::FlagList::SetFlagsFromString(str, length);
}
void V8::SetFlagsFromCommandLine(int* argc, char** argv, bool remove_flags) {
i::FlagList::SetFlagsFromCommandLine(argc, argv, remove_flags);
}
v8::Handle<Value> ThrowException(v8::Handle<v8::Value> value) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::ThrowException()")) {
return v8::Handle<Value>();
}
ENTER_V8(isolate);
// If we're passed an empty handle, we throw an undefined exception
// to deal more gracefully with out of memory situations.
if (value.IsEmpty()) {
isolate->ScheduleThrow(isolate->heap()->undefined_value());
} else {
isolate->ScheduleThrow(*Utils::OpenHandle(*value));
}
return v8::Undefined();
}
RegisteredExtension* RegisteredExtension::first_extension_ = NULL;
RegisteredExtension::RegisteredExtension(Extension* extension)
: extension_(extension) { }
void RegisteredExtension::Register(RegisteredExtension* that) {
that->next_ = first_extension_;
first_extension_ = that;
}
void RegisteredExtension::UnregisterAll() {
RegisteredExtension* re = first_extension_;
while (re != NULL) {
RegisteredExtension* next = re->next();
delete re;
re = next;
}
}
void RegisterExtension(Extension* that) {
RegisteredExtension* extension = new RegisteredExtension(that);
RegisteredExtension::Register(extension);
}
Extension::Extension(const char* name,
const char* source,
int dep_count,
const char** deps,
int source_length)
: name_(name),
source_length_(source_length >= 0 ?
source_length :
(source ? static_cast<int>(strlen(source)) : 0)),
source_(source, source_length_),
dep_count_(dep_count),
deps_(deps),
auto_enable_(false) { }
v8::Handle<Primitive> Undefined() {
i::Isolate* isolate = i::Isolate::Current();
if (!EnsureInitializedForIsolate(isolate, "v8::Undefined()")) {
return v8::Handle<v8::Primitive>();
}
return v8::Handle<Primitive>(ToApi<Primitive>(
isolate->factory()->undefined_value()));
}
v8::Handle<Primitive> Null() {
i::Isolate* isolate = i::Isolate::Current();
if (!EnsureInitializedForIsolate(isolate, "v8::Null()")) {
return v8::Handle<v8::Primitive>();
}
return v8::Handle<Primitive>(
ToApi<Primitive>(isolate->factory()->null_value()));
}
v8::Handle<Boolean> True() {
i::Isolate* isolate = i::Isolate::Current();
if (!EnsureInitializedForIsolate(isolate, "v8::True()")) {
return v8::Handle<Boolean>();
}
return v8::Handle<Boolean>(
ToApi<Boolean>(isolate->factory()->true_value()));
}
v8::Handle<Boolean> False() {
i::Isolate* isolate = i::Isolate::Current();
if (!EnsureInitializedForIsolate(isolate, "v8::False()")) {
return v8::Handle<Boolean>();
}
return v8::Handle<Boolean>(
ToApi<Boolean>(isolate->factory()->false_value()));
}
ResourceConstraints::ResourceConstraints()
: max_young_space_size_(0),
max_old_space_size_(0),
max_executable_size_(0),
stack_limit_(NULL) { }
bool SetResourceConstraints(ResourceConstraints* constraints) {
i::Isolate* isolate = EnterIsolateIfNeeded();
int young_space_size = constraints->max_young_space_size();
int old_gen_size = constraints->max_old_space_size();
int max_executable_size = constraints->max_executable_size();
if (young_space_size != 0 || old_gen_size != 0 || max_executable_size != 0) {
// After initialization it's too late to change Heap constraints.
ASSERT(!isolate->IsInitialized());
bool result = isolate->heap()->ConfigureHeap(young_space_size / 2,
old_gen_size,
max_executable_size);
if (!result) return false;
}
if (constraints->stack_limit() != NULL) {
uintptr_t limit = reinterpret_cast<uintptr_t>(constraints->stack_limit());
isolate->stack_guard()->SetStackLimit(limit);
}
return true;
}
i::Object** V8::GlobalizeReference(i::Object** obj) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "V8::Persistent::New")) return NULL;
LOG_API(isolate, "Persistent::New");
i::Handle<i::Object> result =
isolate->global_handles()->Create(*obj);
return result.location();
}
void V8::MakeWeak(i::Object** object, void* parameters,
WeakReferenceCallback callback) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "MakeWeak");
isolate->global_handles()->MakeWeak(object, parameters,
callback);
}
void V8::ClearWeak(i::Object** obj) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "ClearWeak");
isolate->global_handles()->ClearWeakness(obj);
}
void V8::MarkIndependent(i::Object** object) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "MakeIndependent");
isolate->global_handles()->MarkIndependent(object);
}
bool V8::IsGlobalNearDeath(i::Object** obj) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "IsGlobalNearDeath");
if (!isolate->IsInitialized()) return false;
return i::GlobalHandles::IsNearDeath(obj);
}
bool V8::IsGlobalWeak(i::Object** obj) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "IsGlobalWeak");
if (!isolate->IsInitialized()) return false;
return i::GlobalHandles::IsWeak(obj);
}
void V8::DisposeGlobal(i::Object** obj) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "DisposeGlobal");
if (!isolate->IsInitialized()) return;
isolate->global_handles()->Destroy(obj);
}
// --- H a n d l e s ---
HandleScope::HandleScope() {
i::Isolate* isolate = i::Isolate::Current();
API_ENTRY_CHECK(isolate, "HandleScope::HandleScope");
v8::ImplementationUtilities::HandleScopeData* current =
isolate->handle_scope_data();
isolate_ = isolate;
prev_next_ = current->next;
prev_limit_ = current->limit;
is_closed_ = false;
current->level++;
}
HandleScope::~HandleScope() {
if (!is_closed_) {
Leave();
}
}
void HandleScope::Leave() {
ASSERT(isolate_ == i::Isolate::Current());
v8::ImplementationUtilities::HandleScopeData* current =
isolate_->handle_scope_data();
current->level--;
ASSERT(current->level >= 0);
current->next = prev_next_;
if (current->limit != prev_limit_) {
current->limit = prev_limit_;
i::HandleScope::DeleteExtensions(isolate_);
}
#ifdef DEBUG
i::HandleScope::ZapRange(prev_next_, prev_limit_);
#endif
}
int HandleScope::NumberOfHandles() {
EnsureInitializedForIsolate(
i::Isolate::Current(), "HandleScope::NumberOfHandles");
return i::HandleScope::NumberOfHandles();
}
i::Object** HandleScope::CreateHandle(i::Object* value) {
return i::HandleScope::CreateHandle(value, i::Isolate::Current());
}
i::Object** HandleScope::CreateHandle(i::HeapObject* value) {
ASSERT(value->IsHeapObject());
return reinterpret_cast<i::Object**>(
i::HandleScope::CreateHandle(value, value->GetIsolate()));
}
void Context::Enter() {
i::Handle<i::Context> env = Utils::OpenHandle(this);
i::Isolate* isolate = env->GetIsolate();
if (IsDeadCheck(isolate, "v8::Context::Enter()")) return;
ENTER_V8(isolate);
isolate->handle_scope_implementer()->EnterContext(env);
isolate->handle_scope_implementer()->SaveContext(isolate->context());
isolate->set_context(*env);
}
void Context::Exit() {
// Exit is essentially a static function and doesn't use the
// receiver, so we have to get the current isolate from the thread
// local.
i::Isolate* isolate = i::Isolate::Current();
if (!isolate->IsInitialized()) return;
if (!ApiCheck(isolate->handle_scope_implementer()->LeaveLastContext(),
"v8::Context::Exit()",
"Cannot exit non-entered context")) {
return;
}
// Content of 'last_context' could be NULL.
i::Context* last_context =
isolate->handle_scope_implementer()->RestoreContext();
isolate->set_context(last_context);
isolate->set_context_exit_happened(true);
}
void Context::SetData(v8::Handle<String> data) {
i::Handle<i::Context> env = Utils::OpenHandle(this);
i::Isolate* isolate = env->GetIsolate();
if (IsDeadCheck(isolate, "v8::Context::SetData()")) return;
i::Handle<i::Object> raw_data = Utils::OpenHandle(*data);
ASSERT(env->IsGlobalContext());
if (env->IsGlobalContext()) {
env->set_data(*raw_data);
}
}
v8::Local<v8::Value> Context::GetData() {
i::Handle<i::Context> env = Utils::OpenHandle(this);
i::Isolate* isolate = env->GetIsolate();
if (IsDeadCheck(isolate, "v8::Context::GetData()")) {
return v8::Local<Value>();
}
i::Object* raw_result = NULL;
ASSERT(env->IsGlobalContext());
if (env->IsGlobalContext()) {
raw_result = env->data();
} else {
return Local<Value>();
}
i::Handle<i::Object> result(raw_result, isolate);
return Utils::ToLocal(result);
}
i::Object** v8::HandleScope::RawClose(i::Object** value) {
if (!ApiCheck(!is_closed_,
"v8::HandleScope::Close()",
"Local scope has already been closed")) {
return 0;
}
LOG_API(isolate_, "CloseHandleScope");
// Read the result before popping the handle block.
i::Object* result = NULL;
if (value != NULL) {
result = *value;
}
is_closed_ = true;
Leave();
if (value == NULL) {
return NULL;
}
// Allocate a new handle on the previous handle block.
i::Handle<i::Object> handle(result);
return handle.location();
}
// --- N e a n d e r ---
// A constructor cannot easily return an error value, therefore it is necessary
// to check for a dead VM with ON_BAILOUT before constructing any Neander
// objects. To remind you about this there is no HandleScope in the
// NeanderObject constructor. When you add one to the site calling the
// constructor you should check that you ensured the VM was not dead first.
NeanderObject::NeanderObject(int size) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::Nowhere");
ENTER_V8(isolate);
value_ = isolate->factory()->NewNeanderObject();
i::Handle<i::FixedArray> elements = isolate->factory()->NewFixedArray(size);
value_->set_elements(*elements);
}
int NeanderObject::size() {
return i::FixedArray::cast(value_->elements())->length();
}
NeanderArray::NeanderArray() : obj_(2) {
obj_.set(0, i::Smi::FromInt(0));
}
int NeanderArray::length() {
return i::Smi::cast(obj_.get(0))->value();
}
i::Object* NeanderArray::get(int offset) {
ASSERT(0 <= offset);
ASSERT(offset < length());
return obj_.get(offset + 1);
}
// This method cannot easily return an error value, therefore it is necessary
// to check for a dead VM with ON_BAILOUT before calling it. To remind you
// about this there is no HandleScope in this method. When you add one to the
// site calling this method you should check that you ensured the VM was not
// dead first.
void NeanderArray::add(i::Handle<i::Object> value) {
int length = this->length();
int size = obj_.size();
if (length == size - 1) {
i::Handle<i::FixedArray> new_elms = FACTORY->NewFixedArray(2 * size);
for (int i = 0; i < length; i++)
new_elms->set(i + 1, get(i));
obj_.value()->set_elements(*new_elms);
}
obj_.set(length + 1, *value);
obj_.set(0, i::Smi::FromInt(length + 1));
}
void NeanderArray::set(int index, i::Object* value) {
if (index < 0 || index >= this->length()) return;
obj_.set(index + 1, value);
}
// --- T e m p l a t e ---
static void InitializeTemplate(i::Handle<i::TemplateInfo> that, int type) {
that->set_tag(i::Smi::FromInt(type));
}
void Template::Set(v8::Handle<String> name, v8::Handle<Data> value,
v8::PropertyAttribute attribute) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Template::Set()")) return;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::Object> list(Utils::OpenHandle(this)->property_list());
if (list->IsUndefined()) {
list = NeanderArray().value();
Utils::OpenHandle(this)->set_property_list(*list);
}
NeanderArray array(list);
array.add(Utils::OpenHandle(*name));
array.add(Utils::OpenHandle(*value));
array.add(Utils::OpenHandle(*v8::Integer::New(attribute)));
}
// --- F u n c t i o n T e m p l a t e ---
static void InitializeFunctionTemplate(
i::Handle<i::FunctionTemplateInfo> info) {
info->set_tag(i::Smi::FromInt(Consts::FUNCTION_TEMPLATE));
info->set_flag(0);
}
Local<ObjectTemplate> FunctionTemplate::PrototypeTemplate() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::FunctionTemplate::PrototypeTemplate()")) {
return Local<ObjectTemplate>();
}
ENTER_V8(isolate);
i::Handle<i::Object> result(Utils::OpenHandle(this)->prototype_template());
if (result->IsUndefined()) {
result = Utils::OpenHandle(*ObjectTemplate::New());
Utils::OpenHandle(this)->set_prototype_template(*result);
}
return Local<ObjectTemplate>(ToApi<ObjectTemplate>(result));
}
void FunctionTemplate::Inherit(v8::Handle<FunctionTemplate> value) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::FunctionTemplate::Inherit()")) return;
ENTER_V8(isolate);
Utils::OpenHandle(this)->set_parent_template(*Utils::OpenHandle(*value));
}
Local<FunctionTemplate> FunctionTemplate::New(InvocationCallback callback,
v8::Handle<Value> data, v8::Handle<Signature> signature) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::FunctionTemplate::New()");
LOG_API(isolate, "FunctionTemplate::New");
ENTER_V8(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::FUNCTION_TEMPLATE_INFO_TYPE);
i::Handle<i::FunctionTemplateInfo> obj =
i::Handle<i::FunctionTemplateInfo>::cast(struct_obj);
InitializeFunctionTemplate(obj);
int next_serial_number = isolate->next_serial_number();
isolate->set_next_serial_number(next_serial_number + 1);
obj->set_serial_number(i::Smi::FromInt(next_serial_number));
if (callback != 0) {
if (data.IsEmpty()) data = v8::Undefined();
Utils::ToLocal(obj)->SetCallHandler(callback, data);
}
obj->set_undetectable(false);
obj->set_needs_access_check(false);
if (!signature.IsEmpty())
obj->set_signature(*Utils::OpenHandle(*signature));
return Utils::ToLocal(obj);
}
Local<Signature> Signature::New(Handle<FunctionTemplate> receiver,
int argc, Handle<FunctionTemplate> argv[]) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::Signature::New()");
LOG_API(isolate, "Signature::New");
ENTER_V8(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::SIGNATURE_INFO_TYPE);
i::Handle<i::SignatureInfo> obj =
i::Handle<i::SignatureInfo>::cast(struct_obj);
if (!receiver.IsEmpty()) obj->set_receiver(*Utils::OpenHandle(*receiver));
if (argc > 0) {
i::Handle<i::FixedArray> args = isolate->factory()->NewFixedArray(argc);
for (int i = 0; i < argc; i++) {
if (!argv[i].IsEmpty())
args->set(i, *Utils::OpenHandle(*argv[i]));
}
obj->set_args(*args);
}
return Utils::ToLocal(obj);
}
Local<AccessorSignature> AccessorSignature::New(
Handle<FunctionTemplate> receiver) {
return Utils::AccessorSignatureToLocal(Utils::OpenHandle(*receiver));
}
Local<TypeSwitch> TypeSwitch::New(Handle<FunctionTemplate> type) {
Handle<FunctionTemplate> types[1] = { type };
return TypeSwitch::New(1, types);
}
Local<TypeSwitch> TypeSwitch::New(int argc, Handle<FunctionTemplate> types[]) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::TypeSwitch::New()");
LOG_API(isolate, "TypeSwitch::New");
ENTER_V8(isolate);
i::Handle<i::FixedArray> vector = isolate->factory()->NewFixedArray(argc);
for (int i = 0; i < argc; i++)
vector->set(i, *Utils::OpenHandle(*types[i]));
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::TYPE_SWITCH_INFO_TYPE);
i::Handle<i::TypeSwitchInfo> obj =
i::Handle<i::TypeSwitchInfo>::cast(struct_obj);
obj->set_types(*vector);
return Utils::ToLocal(obj);
}
int TypeSwitch::match(v8::Handle<Value> value) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "TypeSwitch::match");
USE(isolate);
i::Handle<i::Object> obj = Utils::OpenHandle(*value);
i::Handle<i::TypeSwitchInfo> info = Utils::OpenHandle(this);
i::FixedArray* types = i::FixedArray::cast(info->types());
for (int i = 0; i < types->length(); i++) {
if (obj->IsInstanceOf(i::FunctionTemplateInfo::cast(types->get(i))))
return i + 1;
}
return 0;
}
#define SET_FIELD_WRAPPED(obj, setter, cdata) do { \
i::Handle<i::Object> foreign = FromCData(cdata); \
(obj)->setter(*foreign); \
} while (false)
void FunctionTemplate::SetCallHandler(InvocationCallback callback,
v8::Handle<Value> data) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetCallHandler()")) return;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::CALL_HANDLER_INFO_TYPE);
i::Handle<i::CallHandlerInfo> obj =
i::Handle<i::CallHandlerInfo>::cast(struct_obj);
SET_FIELD_WRAPPED(obj, set_callback, callback);
if (data.IsEmpty()) data = v8::Undefined();
obj->set_data(*Utils::OpenHandle(*data));
Utils::OpenHandle(this)->set_call_code(*obj);
}
static i::Handle<i::AccessorInfo> MakeAccessorInfo(
v8::Handle<String> name,
AccessorGetter getter,
AccessorSetter setter,
v8::Handle<Value> data,
v8::AccessControl settings,
v8::PropertyAttribute attributes,
v8::Handle<AccessorSignature> signature) {
i::Handle<i::AccessorInfo> obj = FACTORY->NewAccessorInfo();
ASSERT(getter != NULL);
SET_FIELD_WRAPPED(obj, set_getter, getter);
SET_FIELD_WRAPPED(obj, set_setter, setter);
if (data.IsEmpty()) data = v8::Undefined();
obj->set_data(*Utils::OpenHandle(*data));
obj->set_name(*Utils::OpenHandle(*name));
if (settings & ALL_CAN_READ) obj->set_all_can_read(true);
if (settings & ALL_CAN_WRITE) obj->set_all_can_write(true);
if (settings & PROHIBITS_OVERWRITING) obj->set_prohibits_overwriting(true);
obj->set_property_attributes(static_cast<PropertyAttributes>(attributes));
if (!signature.IsEmpty()) {
obj->set_expected_receiver_type(*Utils::OpenHandle(*signature));
}
return obj;
}
void FunctionTemplate::AddInstancePropertyAccessor(
v8::Handle<String> name,
AccessorGetter getter,
AccessorSetter setter,
v8::Handle<Value> data,
v8::AccessControl settings,
v8::PropertyAttribute attributes,
v8::Handle<AccessorSignature> signature) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate,
"v8::FunctionTemplate::AddInstancePropertyAccessor()")) {
return;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::AccessorInfo> obj = MakeAccessorInfo(name, getter, setter, data,
settings, attributes,
signature);
i::Handle<i::Object> list(Utils::OpenHandle(this)->property_accessors());
if (list->IsUndefined()) {
list = NeanderArray().value();
Utils::OpenHandle(this)->set_property_accessors(*list);
}
NeanderArray array(list);
array.add(obj);
}
Local<ObjectTemplate> FunctionTemplate::InstanceTemplate() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::FunctionTemplate::InstanceTemplate()")
|| EmptyCheck("v8::FunctionTemplate::InstanceTemplate()", this))
return Local<ObjectTemplate>();
ENTER_V8(isolate);
if (Utils::OpenHandle(this)->instance_template()->IsUndefined()) {
Local<ObjectTemplate> templ =
ObjectTemplate::New(v8::Handle<FunctionTemplate>(this));
Utils::OpenHandle(this)->set_instance_template(*Utils::OpenHandle(*templ));
}
i::Handle<i::ObjectTemplateInfo> result(i::ObjectTemplateInfo::cast(
Utils::OpenHandle(this)->instance_template()));
return Utils::ToLocal(result);
}
void FunctionTemplate::SetClassName(Handle<String> name) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetClassName()")) return;
ENTER_V8(isolate);
Utils::OpenHandle(this)->set_class_name(*Utils::OpenHandle(*name));
}
void FunctionTemplate::SetHiddenPrototype(bool value) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetHiddenPrototype()")) {
return;
}
ENTER_V8(isolate);
Utils::OpenHandle(this)->set_hidden_prototype(value);
}
void FunctionTemplate::ReadOnlyPrototype() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetPrototypeAttributes()")) {
return;
}
ENTER_V8(isolate);
Utils::OpenHandle(this)->set_read_only_prototype(true);
}
void FunctionTemplate::SetNamedInstancePropertyHandler(
NamedPropertyGetter getter,
NamedPropertySetter setter,
NamedPropertyQuery query,
NamedPropertyDeleter remover,
NamedPropertyEnumerator enumerator,
Handle<Value> data) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate,
"v8::FunctionTemplate::SetNamedInstancePropertyHandler()")) {
return;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::INTERCEPTOR_INFO_TYPE);
i::Handle<i::InterceptorInfo> obj =
i::Handle<i::InterceptorInfo>::cast(struct_obj);
if (getter != 0) SET_FIELD_WRAPPED(obj, set_getter, getter);
if (setter != 0) SET_FIELD_WRAPPED(obj, set_setter, setter);
if (query != 0) SET_FIELD_WRAPPED(obj, set_query, query);
if (remover != 0) SET_FIELD_WRAPPED(obj, set_deleter, remover);
if (enumerator != 0) SET_FIELD_WRAPPED(obj, set_enumerator, enumerator);
if (data.IsEmpty()) data = v8::Undefined();
obj->set_data(*Utils::OpenHandle(*data));
Utils::OpenHandle(this)->set_named_property_handler(*obj);
}
void FunctionTemplate::SetIndexedInstancePropertyHandler(
IndexedPropertyGetter getter,
IndexedPropertySetter setter,
IndexedPropertyQuery query,
IndexedPropertyDeleter remover,
IndexedPropertyEnumerator enumerator,
Handle<Value> data) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate,
"v8::FunctionTemplate::SetIndexedInstancePropertyHandler()")) {
return;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::INTERCEPTOR_INFO_TYPE);
i::Handle<i::InterceptorInfo> obj =
i::Handle<i::InterceptorInfo>::cast(struct_obj);
if (getter != 0) SET_FIELD_WRAPPED(obj, set_getter, getter);
if (setter != 0) SET_FIELD_WRAPPED(obj, set_setter, setter);
if (query != 0) SET_FIELD_WRAPPED(obj, set_query, query);
if (remover != 0) SET_FIELD_WRAPPED(obj, set_deleter, remover);
if (enumerator != 0) SET_FIELD_WRAPPED(obj, set_enumerator, enumerator);
if (data.IsEmpty()) data = v8::Undefined();
obj->set_data(*Utils::OpenHandle(*data));
Utils::OpenHandle(this)->set_indexed_property_handler(*obj);
}
void FunctionTemplate::SetInstanceCallAsFunctionHandler(
InvocationCallback callback,
Handle<Value> data) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate,
"v8::FunctionTemplate::SetInstanceCallAsFunctionHandler()")) {
return;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::CALL_HANDLER_INFO_TYPE);
i::Handle<i::CallHandlerInfo> obj =
i::Handle<i::CallHandlerInfo>::cast(struct_obj);
SET_FIELD_WRAPPED(obj, set_callback, callback);
if (data.IsEmpty()) data = v8::Undefined();
obj->set_data(*Utils::OpenHandle(*data));
Utils::OpenHandle(this)->set_instance_call_handler(*obj);
}
// --- O b j e c t T e m p l a t e ---
Local<ObjectTemplate> ObjectTemplate::New() {
return New(Local<FunctionTemplate>());
}
Local<ObjectTemplate> ObjectTemplate::New(
v8::Handle<FunctionTemplate> constructor) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::ObjectTemplate::New()")) {
return Local<ObjectTemplate>();
}
EnsureInitializedForIsolate(isolate, "v8::ObjectTemplate::New()");
LOG_API(isolate, "ObjectTemplate::New");
ENTER_V8(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::OBJECT_TEMPLATE_INFO_TYPE);
i::Handle<i::ObjectTemplateInfo> obj =
i::Handle<i::ObjectTemplateInfo>::cast(struct_obj);
InitializeTemplate(obj, Consts::OBJECT_TEMPLATE);
if (!constructor.IsEmpty())
obj->set_constructor(*Utils::OpenHandle(*constructor));
obj->set_internal_field_count(i::Smi::FromInt(0));
return Utils::ToLocal(obj);
}
// Ensure that the object template has a constructor. If no
// constructor is available we create one.
static void EnsureConstructor(ObjectTemplate* object_template) {
if (Utils::OpenHandle(object_template)->constructor()->IsUndefined()) {
Local<FunctionTemplate> templ = FunctionTemplate::New();
i::Handle<i::FunctionTemplateInfo> constructor = Utils::OpenHandle(*templ);
constructor->set_instance_template(*Utils::OpenHandle(object_template));
Utils::OpenHandle(object_template)->set_constructor(*constructor);
}
}
void ObjectTemplate::SetAccessor(v8::Handle<String> name,
AccessorGetter getter,
AccessorSetter setter,
v8::Handle<Value> data,
AccessControl settings,
PropertyAttribute attribute,
v8::Handle<AccessorSignature> signature) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetAccessor()")) return;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
EnsureConstructor(this);
i::FunctionTemplateInfo* constructor =
i::FunctionTemplateInfo::cast(Utils::OpenHandle(this)->constructor());
i::Handle<i::FunctionTemplateInfo> cons(constructor);
Utils::ToLocal(cons)->AddInstancePropertyAccessor(name,
getter,
setter,
data,
settings,
attribute,
signature);
}
void ObjectTemplate::SetNamedPropertyHandler(NamedPropertyGetter getter,
NamedPropertySetter setter,
NamedPropertyQuery query,
NamedPropertyDeleter remover,
NamedPropertyEnumerator enumerator,
Handle<Value> data) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetNamedPropertyHandler()")) {
return;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
EnsureConstructor(this);
i::FunctionTemplateInfo* constructor =
i::FunctionTemplateInfo::cast(Utils::OpenHandle(this)->constructor());
i::Handle<i::FunctionTemplateInfo> cons(constructor);
Utils::ToLocal(cons)->SetNamedInstancePropertyHandler(getter,
setter,
query,
remover,
enumerator,
data);
}
void ObjectTemplate::MarkAsUndetectable() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::ObjectTemplate::MarkAsUndetectable()")) return;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
EnsureConstructor(this);
i::FunctionTemplateInfo* constructor =
i::FunctionTemplateInfo::cast(Utils::OpenHandle(this)->constructor());
i::Handle<i::FunctionTemplateInfo> cons(constructor);
cons->set_undetectable(true);
}
void ObjectTemplate::SetAccessCheckCallbacks(
NamedSecurityCallback named_callback,
IndexedSecurityCallback indexed_callback,
Handle<Value> data,
bool turned_on_by_default) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetAccessCheckCallbacks()")) {
return;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
EnsureConstructor(this);
i::Handle<i::Struct> struct_info =
isolate->factory()->NewStruct(i::ACCESS_CHECK_INFO_TYPE);
i::Handle<i::AccessCheckInfo> info =
i::Handle<i::AccessCheckInfo>::cast(struct_info);
SET_FIELD_WRAPPED(info, set_named_callback, named_callback);
SET_FIELD_WRAPPED(info, set_indexed_callback, indexed_callback);
if (data.IsEmpty()) data = v8::Undefined();
info->set_data(*Utils::OpenHandle(*data));
i::FunctionTemplateInfo* constructor =
i::FunctionTemplateInfo::cast(Utils::OpenHandle(this)->constructor());
i::Handle<i::FunctionTemplateInfo> cons(constructor);
cons->set_access_check_info(*info);
cons->set_needs_access_check(turned_on_by_default);
}
void ObjectTemplate::SetIndexedPropertyHandler(
IndexedPropertyGetter getter,
IndexedPropertySetter setter,
IndexedPropertyQuery query,
IndexedPropertyDeleter remover,
IndexedPropertyEnumerator enumerator,
Handle<Value> data) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetIndexedPropertyHandler()")) {
return;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
EnsureConstructor(this);
i::FunctionTemplateInfo* constructor =
i::FunctionTemplateInfo::cast(Utils::OpenHandle(this)->constructor());
i::Handle<i::FunctionTemplateInfo> cons(constructor);
Utils::ToLocal(cons)->SetIndexedInstancePropertyHandler(getter,
setter,
query,
remover,
enumerator,
data);
}
void ObjectTemplate::SetCallAsFunctionHandler(InvocationCallback callback,
Handle<Value> data) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate,
"v8::ObjectTemplate::SetCallAsFunctionHandler()")) {
return;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
EnsureConstructor(this);
i::FunctionTemplateInfo* constructor =
i::FunctionTemplateInfo::cast(Utils::OpenHandle(this)->constructor());
i::Handle<i::FunctionTemplateInfo> cons(constructor);
Utils::ToLocal(cons)->SetInstanceCallAsFunctionHandler(callback, data);
}
int ObjectTemplate::InternalFieldCount() {
if (IsDeadCheck(Utils::OpenHandle(this)->GetIsolate(),
"v8::ObjectTemplate::InternalFieldCount()")) {
return 0;
}
return i::Smi::cast(Utils::OpenHandle(this)->internal_field_count())->value();
}
void ObjectTemplate::SetInternalFieldCount(int value) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetInternalFieldCount()")) {
return;
}
if (!ApiCheck(i::Smi::IsValid(value),
"v8::ObjectTemplate::SetInternalFieldCount()",
"Invalid internal field count")) {
return;
}
ENTER_V8(isolate);
if (value > 0) {
// The internal field count is set by the constructor function's
// construct code, so we ensure that there is a constructor
// function to do the setting.
EnsureConstructor(this);
}
Utils::OpenHandle(this)->set_internal_field_count(i::Smi::FromInt(value));
}
// --- S c r i p t D a t a ---
ScriptData* ScriptData::PreCompile(const char* input, int length) {
i::Utf8ToUtf16CharacterStream stream(
reinterpret_cast<const unsigned char*>(input), length);
return i::ParserApi::PreParse(&stream, NULL, i::FLAG_harmony_scoping);
}
ScriptData* ScriptData::PreCompile(v8::Handle<String> source) {
i::Handle<i::String> str = Utils::OpenHandle(*source);
if (str->IsExternalTwoByteString()) {
i::ExternalTwoByteStringUtf16CharacterStream stream(
i::Handle<i::ExternalTwoByteString>::cast(str), 0, str->length());
return i::ParserApi::PreParse(&stream, NULL, i::FLAG_harmony_scoping);
} else {
i::GenericStringUtf16CharacterStream stream(str, 0, str->length());
return i::ParserApi::PreParse(&stream, NULL, i::FLAG_harmony_scoping);
}
}
ScriptData* ScriptData::New(const char* data, int length) {
// Return an empty ScriptData if the length is obviously invalid.
if (length % sizeof(unsigned) != 0) {
return new i::ScriptDataImpl();
}
// Copy the data to ensure it is properly aligned.
int deserialized_data_length = length / sizeof(unsigned);
// If aligned, don't create a copy of the data.
if (reinterpret_cast<intptr_t>(data) % sizeof(unsigned) == 0) {
return new i::ScriptDataImpl(data, length);
}
// Copy the data to align it.
unsigned* deserialized_data = i::NewArray<unsigned>(deserialized_data_length);
i::OS::MemCopy(deserialized_data, data, length);
return new i::ScriptDataImpl(
i::Vector<unsigned>(deserialized_data, deserialized_data_length));
}
// --- S c r i p t ---
Local<Script> Script::New(v8::Handle<String> source,
v8::ScriptOrigin* origin,
v8::ScriptData* pre_data,
v8::Handle<String> script_data) {
i::Isolate* isolate = i::Isolate::Current();
ON_BAILOUT(isolate, "v8::Script::New()", return Local<Script>());
LOG_API(isolate, "Script::New");
ENTER_V8(isolate);
i::SharedFunctionInfo* raw_result = NULL;
{ i::HandleScope scope(isolate);
i::Handle<i::String> str = Utils::OpenHandle(*source);
i::Handle<i::Object> name_obj;
int line_offset = 0;
int column_offset = 0;
if (origin != NULL) {
if (!origin->ResourceName().IsEmpty()) {
name_obj = Utils::OpenHandle(*origin->ResourceName());
}
if (!origin->ResourceLineOffset().IsEmpty()) {
line_offset = static_cast<int>(origin->ResourceLineOffset()->Value());
}
if (!origin->ResourceColumnOffset().IsEmpty()) {
column_offset =
static_cast<int>(origin->ResourceColumnOffset()->Value());
}
}
EXCEPTION_PREAMBLE(isolate);
i::ScriptDataImpl* pre_data_impl =
static_cast<i::ScriptDataImpl*>(pre_data);
// We assert that the pre-data is sane, even though we can actually
// handle it if it turns out not to be in release mode.
ASSERT(pre_data_impl == NULL || pre_data_impl->SanityCheck());
// If the pre-data isn't sane we simply ignore it
if (pre_data_impl != NULL && !pre_data_impl->SanityCheck()) {
pre_data_impl = NULL;
}
i::Handle<i::SharedFunctionInfo> result =
i::Compiler::Compile(str,
name_obj,
line_offset,
column_offset,
NULL,
pre_data_impl,
Utils::OpenHandle(*script_data),
i::NOT_NATIVES_CODE);
has_pending_exception = result.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, Local<Script>());
raw_result = *result;
}
i::Handle<i::SharedFunctionInfo> result(raw_result, isolate);
return Local<Script>(ToApi<Script>(result));
}
Local<Script> Script::New(v8::Handle<String> source,
v8::Handle<Value> file_name) {
ScriptOrigin origin(file_name);
return New(source, &origin);
}
Local<Script> Script::Compile(v8::Handle<String> source,
v8::ScriptOrigin* origin,
v8::ScriptData* pre_data,
v8::Handle<String> script_data) {
i::Isolate* isolate = i::Isolate::Current();
ON_BAILOUT(isolate, "v8::Script::Compile()", return Local<Script>());
LOG_API(isolate, "Script::Compile");
ENTER_V8(isolate);
Local<Script> generic = New(source, origin, pre_data, script_data);
if (generic.IsEmpty())
return generic;
i::Handle<i::Object> obj = Utils::OpenHandle(*generic);
i::Handle<i::SharedFunctionInfo> function =
i::Handle<i::SharedFunctionInfo>(i::SharedFunctionInfo::cast(*obj));
i::Handle<i::JSFunction> result =
isolate->factory()->NewFunctionFromSharedFunctionInfo(
function,
isolate->global_context());
return Local<Script>(ToApi<Script>(result));
}
Local<Script> Script::Compile(v8::Handle<String> source,
v8::Handle<Value> file_name,
v8::Handle<String> script_data) {
ScriptOrigin origin(file_name);
return Compile(source, &origin, 0, script_data);
}
Local<Value> Script::Run() {
i::Isolate* isolate = i::Isolate::Current();
ON_BAILOUT(isolate, "v8::Script::Run()", return Local<Value>());
LOG_API(isolate, "Script::Run");
ENTER_V8(isolate);
i::Object* raw_result = NULL;
{
i::HandleScope scope(isolate);
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::JSFunction> fun;
if (obj->IsSharedFunctionInfo()) {
i::Handle<i::SharedFunctionInfo>
function_info(i::SharedFunctionInfo::cast(*obj), isolate);
fun = isolate->factory()->NewFunctionFromSharedFunctionInfo(
function_info, isolate->global_context());
} else {
fun = i::Handle<i::JSFunction>(i::JSFunction::cast(*obj), isolate);
}
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> receiver(
isolate->context()->global_proxy(), isolate);
i::Handle<i::Object> result =
i::Execution::Call(fun, receiver, 0, NULL, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<Value>());
raw_result = *result;
}
i::Handle<i::Object> result(raw_result, isolate);
return Utils::ToLocal(result);
}
static i::Handle<i::SharedFunctionInfo> OpenScript(Script* script) {
i::Handle<i::Object> obj = Utils::OpenHandle(script);
i::Handle<i::SharedFunctionInfo> result;
if (obj->IsSharedFunctionInfo()) {
result =
i::Handle<i::SharedFunctionInfo>(i::SharedFunctionInfo::cast(*obj));
} else {
result =
i::Handle<i::SharedFunctionInfo>(i::JSFunction::cast(*obj)->shared());
}
return result;
}
Local<Value> Script::Id() {
i::Isolate* isolate = i::Isolate::Current();
ON_BAILOUT(isolate, "v8::Script::Id()", return Local<Value>());
LOG_API(isolate, "Script::Id");
i::Object* raw_id = NULL;
{
i::HandleScope scope(isolate);
i::Handle<i::SharedFunctionInfo> function_info = OpenScript(this);
i::Handle<i::Script> script(i::Script::cast(function_info->script()));
i::Handle<i::Object> id(script->id());
raw_id = *id;
}
i::Handle<i::Object> id(raw_id);
return Utils::ToLocal(id);
}
void Script::SetData(v8::Handle<String> data) {
i::Isolate* isolate = i::Isolate::Current();
ON_BAILOUT(isolate, "v8::Script::SetData()", return);
LOG_API(isolate, "Script::SetData");
{
i::HandleScope scope(isolate);
i::Handle<i::SharedFunctionInfo> function_info = OpenScript(this);
i::Handle<i::Object> raw_data = Utils::OpenHandle(*data);
i::Handle<i::Script> script(i::Script::cast(function_info->script()));
script->set_data(*raw_data);
}
}
// --- E x c e p t i o n s ---
v8::TryCatch::TryCatch()
: isolate_(i::Isolate::Current()),
next_(isolate_->try_catch_handler_address()),
exception_(isolate_->heap()->the_hole_value()),
message_(i::Smi::FromInt(0)),
is_verbose_(false),
can_continue_(true),
capture_message_(true),
rethrow_(false) {
isolate_->RegisterTryCatchHandler(this);
}
v8::TryCatch::~TryCatch() {
ASSERT(isolate_ == i::Isolate::Current());
if (rethrow_) {
v8::HandleScope scope;
v8::Local<v8::Value> exc = v8::Local<v8::Value>::New(Exception());
isolate_->UnregisterTryCatchHandler(this);
v8::ThrowException(exc);
} else {
isolate_->UnregisterTryCatchHandler(this);
}
}
bool v8::TryCatch::HasCaught() const {
return !reinterpret_cast<i::Object*>(exception_)->IsTheHole();
}
bool v8::TryCatch::CanContinue() const {
return can_continue_;
}
v8::Handle<v8::Value> v8::TryCatch::ReThrow() {
if (!HasCaught()) return v8::Local<v8::Value>();
rethrow_ = true;
return v8::Undefined();
}
v8::Local<Value> v8::TryCatch::Exception() const {
ASSERT(isolate_ == i::Isolate::Current());
if (HasCaught()) {
// Check for out of memory exception.
i::Object* exception = reinterpret_cast<i::Object*>(exception_);
return v8::Utils::ToLocal(i::Handle<i::Object>(exception, isolate_));
} else {
return v8::Local<Value>();
}
}
v8::Local<Value> v8::TryCatch::StackTrace() const {
ASSERT(isolate_ == i::Isolate::Current());
if (HasCaught()) {
i::Object* raw_obj = reinterpret_cast<i::Object*>(exception_);
if (!raw_obj->IsJSObject()) return v8::Local<Value>();
i::HandleScope scope(isolate_);
i::Handle<i::JSObject> obj(i::JSObject::cast(raw_obj), isolate_);
i::Handle<i::String> name = isolate_->factory()->LookupAsciiSymbol("stack");
if (!obj->HasProperty(*name)) return v8::Local<Value>();
i::Handle<i::Object> value = i::GetProperty(obj, name);
if (value.is_null()) return v8::Local<Value>();
return v8::Utils::ToLocal(scope.CloseAndEscape(value));
} else {
return v8::Local<Value>();
}
}
v8::Local<v8::Message> v8::TryCatch::Message() const {
ASSERT(isolate_ == i::Isolate::Current());
if (HasCaught() && message_ != i::Smi::FromInt(0)) {
i::Object* message = reinterpret_cast<i::Object*>(message_);
return v8::Utils::MessageToLocal(i::Handle<i::Object>(message, isolate_));
} else {
return v8::Local<v8::Message>();
}
}
void v8::TryCatch::Reset() {
ASSERT(isolate_ == i::Isolate::Current());
exception_ = isolate_->heap()->the_hole_value();
message_ = i::Smi::FromInt(0);
}
void v8::TryCatch::SetVerbose(bool value) {
is_verbose_ = value;
}
void v8::TryCatch::SetCaptureMessage(bool value) {
capture_message_ = value;
}
// --- M e s s a g e ---
Local<String> Message::Get() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Message::Get()", return Local<String>());
ENTER_V8(isolate);
HandleScope scope;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::String> raw_result = i::MessageHandler::GetMessage(obj);
Local<String> result = Utils::ToLocal(raw_result);
return scope.Close(result);
}
v8::Handle<Value> Message::GetScriptResourceName() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::Message::GetScriptResourceName()")) {
return Local<String>();
}
ENTER_V8(isolate);
HandleScope scope;
i::Handle<i::JSMessageObject> message =
i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this));
// Return this.script.name.
i::Handle<i::JSValue> script =
i::Handle<i::JSValue>::cast(i::Handle<i::Object>(message->script()));
i::Handle<i::Object> resource_name(i::Script::cast(script->value())->name());
return scope.Close(Utils::ToLocal(resource_name));
}
v8::Handle<Value> Message::GetScriptData() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::Message::GetScriptResourceData()")) {
return Local<Value>();
}
ENTER_V8(isolate);
HandleScope scope;
i::Handle<i::JSMessageObject> message =
i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this));
// Return this.script.data.
i::Handle<i::JSValue> script =
i::Handle<i::JSValue>::cast(i::Handle<i::Object>(message->script()));
i::Handle<i::Object> data(i::Script::cast(script->value())->data());
return scope.Close(Utils::ToLocal(data));
}
v8::Handle<v8::StackTrace> Message::GetStackTrace() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::Message::GetStackTrace()")) {
return Local<v8::StackTrace>();
}
ENTER_V8(isolate);
HandleScope scope;
i::Handle<i::JSMessageObject> message =
i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this));
i::Handle<i::Object> stackFramesObj(message->stack_frames());
if (!stackFramesObj->IsJSArray()) return v8::Handle<v8::StackTrace>();
i::Handle<i::JSArray> stackTrace =
i::Handle<i::JSArray>::cast(stackFramesObj);
return scope.Close(Utils::StackTraceToLocal(stackTrace));
}
static i::Handle<i::Object> CallV8HeapFunction(const char* name,
i::Handle<i::Object> recv,
int argc,
i::Handle<i::Object> argv[],
bool* has_pending_exception) {
i::Isolate* isolate = i::Isolate::Current();
i::Handle<i::String> fmt_str = isolate->factory()->LookupAsciiSymbol(name);
i::Object* object_fun =
isolate->js_builtins_object()->GetPropertyNoExceptionThrown(*fmt_str);
i::Handle<i::JSFunction> fun =
i::Handle<i::JSFunction>(i::JSFunction::cast(object_fun));
i::Handle<i::Object> value =
i::Execution::Call(fun, recv, argc, argv, has_pending_exception);
return value;
}
static i::Handle<i::Object> CallV8HeapFunction(const char* name,
i::Handle<i::Object> data,
bool* has_pending_exception) {
i::Handle<i::Object> argv[] = { data };
return CallV8HeapFunction(name,
i::Isolate::Current()->js_builtins_object(),
ARRAY_SIZE(argv),
argv,
has_pending_exception);
}
int Message::GetLineNumber() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Message::GetLineNumber()", return kNoLineNumberInfo);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> result = CallV8HeapFunction("GetLineNumber",
Utils::OpenHandle(this),
&has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, 0);
return static_cast<int>(result->Number());
}
int Message::GetStartPosition() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::Message::GetStartPosition()")) return 0;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSMessageObject> message =
i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this));
return message->start_position();
}
int Message::GetEndPosition() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::Message::GetEndPosition()")) return 0;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSMessageObject> message =
i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this));
return message->end_position();
}
int Message::GetStartColumn() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::Message::GetStartColumn()")) {
return kNoColumnInfo;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> data_obj = Utils::OpenHandle(this);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> start_col_obj = CallV8HeapFunction(
"GetPositionInLine",
data_obj,
&has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, 0);
return static_cast<int>(start_col_obj->Number());
}
int Message::GetEndColumn() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::Message::GetEndColumn()")) return kNoColumnInfo;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> data_obj = Utils::OpenHandle(this);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> start_col_obj = CallV8HeapFunction(
"GetPositionInLine",
data_obj,
&has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, 0);
i::Handle<i::JSMessageObject> message =
i::Handle<i::JSMessageObject>::cast(data_obj);
int start = message->start_position();
int end = message->end_position();
return static_cast<int>(start_col_obj->Number()) + (end - start);
}
Local<String> Message::GetSourceLine() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Message::GetSourceLine()", return Local<String>());
ENTER_V8(isolate);
HandleScope scope;
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> result = CallV8HeapFunction("GetSourceLine",
Utils::OpenHandle(this),
&has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::String>());
if (result->IsString()) {
return scope.Close(Utils::ToLocal(i::Handle<i::String>::cast(result)));
} else {
return Local<String>();
}
}
void Message::PrintCurrentStackTrace(FILE* out) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Message::PrintCurrentStackTrace()")) return;
ENTER_V8(isolate);
isolate->PrintCurrentStackTrace(out);
}
// --- S t a c k T r a c e ---
Local<StackFrame> StackTrace::GetFrame(uint32_t index) const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackTrace::GetFrame()")) {
return Local<StackFrame>();
}
ENTER_V8(isolate);
HandleScope scope;
i::Handle<i::JSArray> self = Utils::OpenHandle(this);
i::Object* raw_object = self->GetElementNoExceptionThrown(index);
i::Handle<i::JSObject> obj(i::JSObject::cast(raw_object));
return scope.Close(Utils::StackFrameToLocal(obj));
}
int StackTrace::GetFrameCount() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackTrace::GetFrameCount()")) return -1;
ENTER_V8(isolate);
return i::Smi::cast(Utils::OpenHandle(this)->length())->value();
}
Local<Array> StackTrace::AsArray() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackTrace::AsArray()")) Local<Array>();
ENTER_V8(isolate);
return Utils::ToLocal(Utils::OpenHandle(this));
}
Local<StackTrace> StackTrace::CurrentStackTrace(int frame_limit,
StackTraceOptions options) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::StackTrace::CurrentStackTrace()")) {
Local<StackTrace>();
}
ENTER_V8(isolate);
i::Handle<i::JSArray> stackTrace =
isolate->CaptureCurrentStackTrace(frame_limit, options);
return Utils::StackTraceToLocal(stackTrace);
}
// --- S t a c k F r a m e ---
int StackFrame::GetLineNumber() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackFrame::GetLineNumber()")) {
return Message::kNoLineNumberInfo;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> line = GetProperty(self, "lineNumber");
if (!line->IsSmi()) {
return Message::kNoLineNumberInfo;
}
return i::Smi::cast(*line)->value();
}
int StackFrame::GetColumn() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackFrame::GetColumn()")) {
return Message::kNoColumnInfo;
}
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> column = GetProperty(self, "column");
if (!column->IsSmi()) {
return Message::kNoColumnInfo;
}
return i::Smi::cast(*column)->value();
}
Local<String> StackFrame::GetScriptName() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackFrame::GetScriptName()")) {
return Local<String>();
}
ENTER_V8(isolate);
HandleScope scope;
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> name = GetProperty(self, "scriptName");
if (!name->IsString()) {
return Local<String>();
}
return scope.Close(Local<String>::Cast(Utils::ToLocal(name)));
}
Local<String> StackFrame::GetScriptNameOrSourceURL() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackFrame::GetScriptNameOrSourceURL()")) {
return Local<String>();
}
ENTER_V8(isolate);
HandleScope scope;
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> name = GetProperty(self, "scriptNameOrSourceURL");
if (!name->IsString()) {
return Local<String>();
}
return scope.Close(Local<String>::Cast(Utils::ToLocal(name)));
}
Local<String> StackFrame::GetFunctionName() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackFrame::GetFunctionName()")) {
return Local<String>();
}
ENTER_V8(isolate);
HandleScope scope;
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> name = GetProperty(self, "functionName");
if (!name->IsString()) {
return Local<String>();
}
return scope.Close(Local<String>::Cast(Utils::ToLocal(name)));
}
bool StackFrame::IsEval() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackFrame::IsEval()")) return false;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> is_eval = GetProperty(self, "isEval");
return is_eval->IsTrue();
}
bool StackFrame::IsConstructor() const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::StackFrame::IsConstructor()")) return false;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> is_constructor = GetProperty(self, "isConstructor");
return is_constructor->IsTrue();
}
// --- D a t a ---
bool Value::FullIsUndefined() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsUndefined()")) {
return false;
}
bool result = Utils::OpenHandle(this)->IsUndefined();
ASSERT_EQ(result, QuickIsUndefined());
return result;
}
bool Value::FullIsNull() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsNull()")) return false;
bool result = Utils::OpenHandle(this)->IsNull();
ASSERT_EQ(result, QuickIsNull());
return result;
}
bool Value::IsTrue() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsTrue()")) return false;
return Utils::OpenHandle(this)->IsTrue();
}
bool Value::IsFalse() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsFalse()")) return false;
return Utils::OpenHandle(this)->IsFalse();
}
bool Value::IsFunction() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsFunction()")) {
return false;
}
return Utils::OpenHandle(this)->IsJSFunction();
}
bool Value::FullIsString() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsString()")) return false;
bool result = Utils::OpenHandle(this)->IsString();
ASSERT_EQ(result, QuickIsString());
return result;
}
bool Value::IsArray() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsArray()")) return false;
return Utils::OpenHandle(this)->IsJSArray();
}
bool Value::IsObject() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsObject()")) return false;
return Utils::OpenHandle(this)->IsJSObject();
}
bool Value::IsNumber() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsNumber()")) return false;
return Utils::OpenHandle(this)->IsNumber();
}
bool Value::IsBoolean() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsBoolean()")) {
return false;
}
return Utils::OpenHandle(this)->IsBoolean();
}
bool Value::IsExternal() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsExternal()")) {
return false;
}
return Utils::OpenHandle(this)->IsForeign();
}
bool Value::IsInt32() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsInt32()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsSmi()) return true;
if (obj->IsNumber()) {
double value = obj->Number();
static const i::DoubleRepresentation minus_zero(-0.0);
i::DoubleRepresentation rep(value);
if (rep.bits == minus_zero.bits) {
return false;
}
return i::FastI2D(i::FastD2I(value)) == value;
}
return false;
}
bool Value::IsUint32() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsUint32()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsSmi()) return i::Smi::cast(*obj)->value() >= 0;
if (obj->IsNumber()) {
double value = obj->Number();
static const i::DoubleRepresentation minus_zero(-0.0);
i::DoubleRepresentation rep(value);
if (rep.bits == minus_zero.bits) {
return false;
}
return i::FastUI2D(i::FastD2UI(value)) == value;
}
return false;
}
bool Value::IsDate() const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::IsDate()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
return obj->HasSpecificClassOf(isolate->heap()->Date_symbol());
}
bool Value::IsStringObject() const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::IsStringObject()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
return obj->HasSpecificClassOf(isolate->heap()->String_symbol());
}
bool Value::IsNumberObject() const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::IsNumberObject()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
return obj->HasSpecificClassOf(isolate->heap()->Number_symbol());
}
static i::Object* LookupBuiltin(i::Isolate* isolate,
const char* builtin_name) {
i::Handle<i::String> symbol =
isolate->factory()->LookupAsciiSymbol(builtin_name);
i::Handle<i::JSBuiltinsObject> builtins = isolate->js_builtins_object();
return builtins->GetPropertyNoExceptionThrown(*symbol);
}
static bool CheckConstructor(i::Isolate* isolate,
i::Handle<i::JSObject> obj,
const char* class_name) {
return obj->map()->constructor() == LookupBuiltin(isolate, class_name);
}
bool Value::IsNativeError() const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::IsNativeError()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsJSObject()) {
i::Handle<i::JSObject> js_obj(i::JSObject::cast(*obj));
return CheckConstructor(isolate, js_obj, "$Error") ||
CheckConstructor(isolate, js_obj, "$EvalError") ||
CheckConstructor(isolate, js_obj, "$RangeError") ||
CheckConstructor(isolate, js_obj, "$ReferenceError") ||
CheckConstructor(isolate, js_obj, "$SyntaxError") ||
CheckConstructor(isolate, js_obj, "$TypeError") ||
CheckConstructor(isolate, js_obj, "$URIError");
} else {
return false;
}
}
bool Value::IsBooleanObject() const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::IsBooleanObject()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
return obj->HasSpecificClassOf(isolate->heap()->Boolean_symbol());
}
bool Value::IsRegExp() const {
if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsRegExp()")) return false;
i::Handle<i::Object> obj = Utils::OpenHandle(this);
return obj->IsJSRegExp();
}
Local<String> Value::ToString() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> str;
if (obj->IsString()) {
str = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToString()")) {
return Local<String>();
}
LOG_API(isolate, "ToString");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
str = i::Execution::ToString(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<String>());
}
return Local<String>(ToApi<String>(str));
}
Local<String> Value::ToDetailString() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> str;
if (obj->IsString()) {
str = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToDetailString()")) {
return Local<String>();
}
LOG_API(isolate, "ToDetailString");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
str = i::Execution::ToDetailString(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<String>());
}
return Local<String>(ToApi<String>(str));
}
Local<v8::Object> Value::ToObject() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> val;
if (obj->IsJSObject()) {
val = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToObject()")) {
return Local<v8::Object>();
}
LOG_API(isolate, "ToObject");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
val = i::Execution::ToObject(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::Object>());
}
return Local<v8::Object>(ToApi<Object>(val));
}
Local<Boolean> Value::ToBoolean() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsBoolean()) {
return Local<Boolean>(ToApi<Boolean>(obj));
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToBoolean()")) {
return Local<Boolean>();
}
LOG_API(isolate, "ToBoolean");
ENTER_V8(isolate);
i::Handle<i::Object> val = i::Execution::ToBoolean(obj);
return Local<Boolean>(ToApi<Boolean>(val));
}
}
Local<Number> Value::ToNumber() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> num;
if (obj->IsNumber()) {
num = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToNumber()")) {
return Local<Number>();
}
LOG_API(isolate, "ToNumber");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
num = i::Execution::ToNumber(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<Number>());
}
return Local<Number>(ToApi<Number>(num));
}
Local<Integer> Value::ToInteger() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> num;
if (obj->IsSmi()) {
num = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToInteger()")) return Local<Integer>();
LOG_API(isolate, "ToInteger");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
num = i::Execution::ToInteger(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<Integer>());
}
return Local<Integer>(ToApi<Integer>(num));
}
void External::CheckCast(v8::Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::External::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsForeign(),
"v8::External::Cast()",
"Could not convert to external");
}
void v8::Object::CheckCast(Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::Object::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsJSObject(),
"v8::Object::Cast()",
"Could not convert to object");
}
void v8::Function::CheckCast(Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::Function::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsJSFunction(),
"v8::Function::Cast()",
"Could not convert to function");
}
void v8::String::CheckCast(v8::Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::String::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsString(),
"v8::String::Cast()",
"Could not convert to string");
}
void v8::Number::CheckCast(v8::Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::Number::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsNumber(),
"v8::Number::Cast()",
"Could not convert to number");
}
void v8::Integer::CheckCast(v8::Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::Integer::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsNumber(),
"v8::Integer::Cast()",
"Could not convert to number");
}
void v8::Array::CheckCast(Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::Array::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsJSArray(),
"v8::Array::Cast()",
"Could not convert to array");
}
void v8::Date::CheckCast(v8::Value* that) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Date::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->HasSpecificClassOf(isolate->heap()->Date_symbol()),
"v8::Date::Cast()",
"Could not convert to date");
}
void v8::StringObject::CheckCast(v8::Value* that) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::StringObject::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->HasSpecificClassOf(isolate->heap()->String_symbol()),
"v8::StringObject::Cast()",
"Could not convert to StringObject");
}
void v8::NumberObject::CheckCast(v8::Value* that) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::NumberObject::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->HasSpecificClassOf(isolate->heap()->Number_symbol()),
"v8::NumberObject::Cast()",
"Could not convert to NumberObject");
}
void v8::BooleanObject::CheckCast(v8::Value* that) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::BooleanObject::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->HasSpecificClassOf(isolate->heap()->Boolean_symbol()),
"v8::BooleanObject::Cast()",
"Could not convert to BooleanObject");
}
void v8::RegExp::CheckCast(v8::Value* that) {
if (IsDeadCheck(i::Isolate::Current(), "v8::RegExp::Cast()")) return;
i::Handle<i::Object> obj = Utils::OpenHandle(that);
ApiCheck(obj->IsJSRegExp(),
"v8::RegExp::Cast()",
"Could not convert to regular expression");
}
bool Value::BooleanValue() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsBoolean()) {
return obj->IsTrue();
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::BooleanValue()")) return false;
LOG_API(isolate, "BooleanValue");
ENTER_V8(isolate);
i::Handle<i::Object> value = i::Execution::ToBoolean(obj);
return value->IsTrue();
}
}
double Value::NumberValue() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> num;
if (obj->IsNumber()) {
num = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::NumberValue()")) {
return i::OS::nan_value();
}
LOG_API(isolate, "NumberValue");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
num = i::Execution::ToNumber(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, i::OS::nan_value());
}
return num->Number();
}
int64_t Value::IntegerValue() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> num;
if (obj->IsNumber()) {
num = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::IntegerValue()")) return 0;
LOG_API(isolate, "IntegerValue");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
num = i::Execution::ToInteger(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, 0);
}
if (num->IsSmi()) {
return i::Smi::cast(*num)->value();
} else {
return static_cast<int64_t>(num->Number());
}
}
Local<Int32> Value::ToInt32() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> num;
if (obj->IsSmi()) {
num = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToInt32()")) return Local<Int32>();
LOG_API(isolate, "ToInt32");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
num = i::Execution::ToInt32(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<Int32>());
}
return Local<Int32>(ToApi<Int32>(num));
}
Local<Uint32> Value::ToUint32() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> num;
if (obj->IsSmi()) {
num = obj;
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToUint32()")) return Local<Uint32>();
LOG_API(isolate, "ToUInt32");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
num = i::Execution::ToUint32(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<Uint32>());
}
return Local<Uint32>(ToApi<Uint32>(num));
}
Local<Uint32> Value::ToArrayIndex() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsSmi()) {
if (i::Smi::cast(*obj)->value() >= 0) return Utils::Uint32ToLocal(obj);
return Local<Uint32>();
}
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::ToArrayIndex()")) return Local<Uint32>();
LOG_API(isolate, "ToArrayIndex");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> string_obj =
i::Execution::ToString(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<Uint32>());
i::Handle<i::String> str = i::Handle<i::String>::cast(string_obj);
uint32_t index;
if (str->AsArrayIndex(&index)) {
i::Handle<i::Object> value;
if (index <= static_cast<uint32_t>(i::Smi::kMaxValue)) {
value = i::Handle<i::Object>(i::Smi::FromInt(index));
} else {
value = isolate->factory()->NewNumber(index);
}
return Utils::Uint32ToLocal(value);
}
return Local<Uint32>();
}
int32_t Value::Int32Value() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsSmi()) {
return i::Smi::cast(*obj)->value();
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::Int32Value()")) return 0;
LOG_API(isolate, "Int32Value (slow)");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> num =
i::Execution::ToInt32(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, 0);
if (num->IsSmi()) {
return i::Smi::cast(*num)->value();
} else {
return static_cast<int32_t>(num->Number());
}
}
}
bool Value::Equals(Handle<Value> that) const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::Equals()")
|| EmptyCheck("v8::Value::Equals()", this)
|| EmptyCheck("v8::Value::Equals()", that)) {
return false;
}
LOG_API(isolate, "Equals");
ENTER_V8(isolate);
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> other = Utils::OpenHandle(*that);
// If both obj and other are JSObjects, we'd better compare by identity
// immediately when going into JS builtin. The reason is Invoke
// would overwrite global object receiver with global proxy.
if (obj->IsJSObject() && other->IsJSObject()) {
return *obj == *other;
}
i::Handle<i::Object> args[] = { other };
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> result =
CallV8HeapFunction("EQUALS", obj, ARRAY_SIZE(args), args,
&has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, false);
return *result == i::Smi::FromInt(i::EQUAL);
}
bool Value::StrictEquals(Handle<Value> that) const {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::StrictEquals()")
|| EmptyCheck("v8::Value::StrictEquals()", this)
|| EmptyCheck("v8::Value::StrictEquals()", that)) {
return false;
}
LOG_API(isolate, "StrictEquals");
i::Handle<i::Object> obj = Utils::OpenHandle(this);
i::Handle<i::Object> other = Utils::OpenHandle(*that);
// Must check HeapNumber first, since NaN !== NaN.
if (obj->IsHeapNumber()) {
if (!other->IsNumber()) return false;
double x = obj->Number();
double y = other->Number();
// Must check explicitly for NaN:s on Windows, but -0 works fine.
return x == y && !isnan(x) && !isnan(y);
} else if (*obj == *other) { // Also covers Booleans.
return true;
} else if (obj->IsSmi()) {
return other->IsNumber() && obj->Number() == other->Number();
} else if (obj->IsString()) {
return other->IsString() &&
i::String::cast(*obj)->Equals(i::String::cast(*other));
} else if (obj->IsUndefined() || obj->IsUndetectableObject()) {
return other->IsUndefined() || other->IsUndetectableObject();
} else {
return false;
}
}
uint32_t Value::Uint32Value() const {
i::Handle<i::Object> obj = Utils::OpenHandle(this);
if (obj->IsSmi()) {
return i::Smi::cast(*obj)->value();
} else {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Value::Uint32Value()")) return 0;
LOG_API(isolate, "Uint32Value");
ENTER_V8(isolate);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> num =
i::Execution::ToUint32(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, 0);
if (num->IsSmi()) {
return i::Smi::cast(*num)->value();
} else {
return static_cast<uint32_t>(num->Number());
}
}
}
bool v8::Object::Set(v8::Handle<Value> key, v8::Handle<Value> value,
v8::PropertyAttribute attribs) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::Set()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::Object> self = Utils::OpenHandle(this);
i::Handle<i::Object> key_obj = Utils::OpenHandle(*key);
i::Handle<i::Object> value_obj = Utils::OpenHandle(*value);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> obj = i::SetProperty(
self,
key_obj,
value_obj,
static_cast<PropertyAttributes>(attribs),
i::kNonStrictMode);
has_pending_exception = obj.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, false);
return true;
}
bool v8::Object::Set(uint32_t index, v8::Handle<Value> value) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::Set()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> value_obj = Utils::OpenHandle(*value);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> obj = i::JSObject::SetElement(
self,
index,
value_obj,
NONE,
i::kNonStrictMode);
has_pending_exception = obj.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, false);
return true;
}
bool v8::Object::ForceSet(v8::Handle<Value> key,
v8::Handle<Value> value,
v8::PropertyAttribute attribs) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::ForceSet()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> key_obj = Utils::OpenHandle(*key);
i::Handle<i::Object> value_obj = Utils::OpenHandle(*value);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> obj = i::ForceSetProperty(
self,
key_obj,
value_obj,
static_cast<PropertyAttributes>(attribs));
has_pending_exception = obj.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, false);
return true;
}
bool v8::Object::ForceDelete(v8::Handle<Value> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::ForceDelete()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> key_obj = Utils::OpenHandle(*key);
// When deleting a property on the global object using ForceDelete
// deoptimize all functions as optimized code does not check for the hole
// value with DontDelete properties. We have to deoptimize all contexts
// because of possible cross-context inlined functions.
if (self->IsJSGlobalProxy() || self->IsGlobalObject()) {
i::Deoptimizer::DeoptimizeAll();
}
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> obj = i::ForceDeleteProperty(self, key_obj);
has_pending_exception = obj.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, false);
return obj->IsTrue();
}
Local<Value> v8::Object::Get(v8::Handle<Value> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::Get()", return Local<v8::Value>());
ENTER_V8(isolate);
i::Handle<i::Object> self = Utils::OpenHandle(this);
i::Handle<i::Object> key_obj = Utils::OpenHandle(*key);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> result = i::GetProperty(self, key_obj);
has_pending_exception = result.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>());
return Utils::ToLocal(result);
}
Local<Value> v8::Object::Get(uint32_t index) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::Get()", return Local<v8::Value>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> result = i::Object::GetElement(self, index);
has_pending_exception = result.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>());
return Utils::ToLocal(result);
}
PropertyAttribute v8::Object::GetPropertyAttributes(v8::Handle<Value> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetPropertyAttribute()",
return static_cast<PropertyAttribute>(NONE));
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> key_obj = Utils::OpenHandle(*key);
if (!key_obj->IsString()) {
EXCEPTION_PREAMBLE(isolate);
key_obj = i::Execution::ToString(key_obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, static_cast<PropertyAttribute>(NONE));
}
i::Handle<i::String> key_string = i::Handle<i::String>::cast(key_obj);
PropertyAttributes result = self->GetPropertyAttribute(*key_string);
if (result == ABSENT) return static_cast<PropertyAttribute>(NONE);
return static_cast<PropertyAttribute>(result);
}
Local<Value> v8::Object::GetPrototype() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetPrototype()",
return Local<v8::Value>());
ENTER_V8(isolate);
i::Handle<i::Object> self = Utils::OpenHandle(this);
i::Handle<i::Object> result(self->GetPrototype());
return Utils::ToLocal(result);
}
bool v8::Object::SetPrototype(Handle<Value> value) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::SetPrototype()", return false);
ENTER_V8(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> value_obj = Utils::OpenHandle(*value);
// We do not allow exceptions thrown while setting the prototype
// to propagate outside.
TryCatch try_catch;
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> result = i::SetPrototype(self, value_obj);
has_pending_exception = result.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, false);
return true;
}
Local<Object> v8::Object::FindInstanceInPrototypeChain(
v8::Handle<FunctionTemplate> tmpl) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate,
"v8::Object::FindInstanceInPrototypeChain()",
return Local<v8::Object>());
ENTER_V8(isolate);
i::JSObject* object = *Utils::OpenHandle(this);
i::FunctionTemplateInfo* tmpl_info = *Utils::OpenHandle(*tmpl);
while (!object->IsInstanceOf(tmpl_info)) {
i::Object* prototype = object->GetPrototype();
if (!prototype->IsJSObject()) return Local<Object>();
object = i::JSObject::cast(prototype);
}
return Utils::ToLocal(i::Handle<i::JSObject>(object));
}
Local<Array> v8::Object::GetPropertyNames() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetPropertyNames()",
return Local<v8::Array>());
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
bool threw = false;
i::Handle<i::FixedArray> value =
i::GetKeysInFixedArrayFor(self, i::INCLUDE_PROTOS, &threw);
if (threw) return Local<v8::Array>();
// Because we use caching to speed up enumeration it is important
// to never change the result of the basic enumeration function so
// we clone the result.
i::Handle<i::FixedArray> elms = isolate->factory()->CopyFixedArray(value);
i::Handle<i::JSArray> result =
isolate->factory()->NewJSArrayWithElements(elms);
return Utils::ToLocal(scope.CloseAndEscape(result));
}
Local<Array> v8::Object::GetOwnPropertyNames() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetOwnPropertyNames()",
return Local<v8::Array>());
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
bool threw = false;
i::Handle<i::FixedArray> value =
i::GetKeysInFixedArrayFor(self, i::LOCAL_ONLY, &threw);
if (threw) return Local<v8::Array>();
// Because we use caching to speed up enumeration it is important
// to never change the result of the basic enumeration function so
// we clone the result.
i::Handle<i::FixedArray> elms = isolate->factory()->CopyFixedArray(value);
i::Handle<i::JSArray> result =
isolate->factory()->NewJSArrayWithElements(elms);
return Utils::ToLocal(scope.CloseAndEscape(result));
}
Local<String> v8::Object::ObjectProtoToString() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::ObjectProtoToString()",
return Local<v8::String>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> name(self->class_name());
// Native implementation of Object.prototype.toString (v8natives.js):
// var c = %ClassOf(this);
// if (c === 'Arguments') c = 'Object';
// return "[object " + c + "]";
if (!name->IsString()) {
return v8::String::New("[object ]");
} else {
i::Handle<i::String> class_name = i::Handle<i::String>::cast(name);
if (class_name->IsEqualTo(i::CStrVector("Arguments"))) {
return v8::String::New("[object Object]");
} else {
const char* prefix = "[object ";
Local<String> str = Utils::ToLocal(class_name);
const char* postfix = "]";
int prefix_len = i::StrLength(prefix);
int str_len = str->Length();
int postfix_len = i::StrLength(postfix);
int buf_len = prefix_len + str_len + postfix_len;
i::ScopedVector<char> buf(buf_len);
// Write prefix.
char* ptr = buf.start();
memcpy(ptr, prefix, prefix_len * v8::internal::kCharSize);
ptr += prefix_len;
// Write real content.
str->WriteAscii(ptr, 0, str_len);
ptr += str_len;
// Write postfix.
memcpy(ptr, postfix, postfix_len * v8::internal::kCharSize);
// Copy the buffer into a heap-allocated string and return it.
Local<String> result = v8::String::New(buf.start(), buf_len);
return result;
}
}
}
Local<Value> v8::Object::GetConstructor() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetConstructor()",
return Local<v8::Function>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::Object> constructor(self->GetConstructor());
return Utils::ToLocal(constructor);
}
Local<String> v8::Object::GetConstructorName() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetConstructorName()",
return Local<v8::String>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::String> name(self->constructor_name());
return Utils::ToLocal(name);
}
bool v8::Object::Delete(v8::Handle<String> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::Delete()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::String> key_obj = Utils::OpenHandle(*key);
return i::JSObject::DeleteProperty(self, key_obj)->IsTrue();
}
bool v8::Object::Has(v8::Handle<String> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::Has()", return false);
ENTER_V8(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::String> key_obj = Utils::OpenHandle(*key);
return self->HasProperty(*key_obj);
}
bool v8::Object::Delete(uint32_t index) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::DeleteProperty()",
return false);
ENTER_V8(isolate);
HandleScope scope;
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
return i::JSObject::DeleteElement(self, index)->IsTrue();
}
bool v8::Object::Has(uint32_t index) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::HasProperty()", return false);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
return self->HasElement(index);
}
bool Object::SetAccessor(Handle<String> name,
AccessorGetter getter,
AccessorSetter setter,
v8::Handle<Value> data,
AccessControl settings,
PropertyAttribute attributes) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::SetAccessor()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
v8::Handle<AccessorSignature> signature;
i::Handle<i::AccessorInfo> info = MakeAccessorInfo(name, getter, setter, data,
settings, attributes,
signature);
bool fast = Utils::OpenHandle(this)->HasFastProperties();
i::Handle<i::Object> result = i::SetAccessor(Utils::OpenHandle(this), info);
if (result.is_null() || result->IsUndefined()) return false;
if (fast) i::JSObject::TransformToFastProperties(Utils::OpenHandle(this), 0);
return true;
}
bool v8::Object::HasOwnProperty(Handle<String> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::HasOwnProperty()",
return false);
return Utils::OpenHandle(this)->HasLocalProperty(
*Utils::OpenHandle(*key));
}
bool v8::Object::HasRealNamedProperty(Handle<String> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::HasRealNamedProperty()",
return false);
return Utils::OpenHandle(this)->HasRealNamedProperty(
*Utils::OpenHandle(*key));
}
bool v8::Object::HasRealIndexedProperty(uint32_t index) {
ON_BAILOUT(Utils::OpenHandle(this)->GetIsolate(),
"v8::Object::HasRealIndexedProperty()",
return false);
return Utils::OpenHandle(this)->HasRealElementProperty(index);
}
bool v8::Object::HasRealNamedCallbackProperty(Handle<String> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate,
"v8::Object::HasRealNamedCallbackProperty()",
return false);
ENTER_V8(isolate);
return Utils::OpenHandle(this)->HasRealNamedCallbackProperty(
*Utils::OpenHandle(*key));
}
bool v8::Object::HasNamedLookupInterceptor() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::HasNamedLookupInterceptor()",
return false);
return Utils::OpenHandle(this)->HasNamedInterceptor();
}
bool v8::Object::HasIndexedLookupInterceptor() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::HasIndexedLookupInterceptor()",
return false);
return Utils::OpenHandle(this)->HasIndexedInterceptor();
}
static Local<Value> GetPropertyByLookup(i::Isolate* isolate,
i::Handle<i::JSObject> receiver,
i::Handle<i::String> name,
i::LookupResult* lookup) {
if (!lookup->IsProperty()) {
// No real property was found.
return Local<Value>();
}
// If the property being looked up is a callback, it can throw
// an exception.
EXCEPTION_PREAMBLE(isolate);
PropertyAttributes ignored;
i::Handle<i::Object> result =
i::Object::GetProperty(receiver, receiver, lookup, name,
&ignored);
has_pending_exception = result.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>());
return Utils::ToLocal(result);
}
Local<Value> v8::Object::GetRealNamedPropertyInPrototypeChain(
Handle<String> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate,
"v8::Object::GetRealNamedPropertyInPrototypeChain()",
return Local<Value>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self_obj = Utils::OpenHandle(this);
i::Handle<i::String> key_obj = Utils::OpenHandle(*key);
i::LookupResult lookup(isolate);
self_obj->LookupRealNamedPropertyInPrototypes(*key_obj, &lookup);
return GetPropertyByLookup(isolate, self_obj, key_obj, &lookup);
}
Local<Value> v8::Object::GetRealNamedProperty(Handle<String> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetRealNamedProperty()",
return Local<Value>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self_obj = Utils::OpenHandle(this);
i::Handle<i::String> key_obj = Utils::OpenHandle(*key);
i::LookupResult lookup(isolate);
self_obj->LookupRealNamedProperty(*key_obj, &lookup);
return GetPropertyByLookup(isolate, self_obj, key_obj, &lookup);
}
// Turns on access checks by copying the map and setting the check flag.
// Because the object gets a new map, existing inline cache caching
// the old map of this object will fail.
void v8::Object::TurnOnAccessCheck() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::TurnOnAccessCheck()", return);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> obj = Utils::OpenHandle(this);
// When turning on access checks for a global object deoptimize all functions
// as optimized code does not always handle access checks.
i::Deoptimizer::DeoptimizeGlobalObject(*obj);
i::Handle<i::Map> new_map =
isolate->factory()->CopyMap(i::Handle<i::Map>(obj->map()));
new_map->set_is_access_check_needed(true);
obj->set_map(*new_map);
}
bool v8::Object::IsDirty() {
return Utils::OpenHandle(this)->IsDirty();
}
Local<v8::Object> v8::Object::Clone() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::Clone()", return Local<Object>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::JSObject> result = i::Copy(self);
has_pending_exception = result.is_null();
EXCEPTION_BAILOUT_CHECK(isolate, Local<Object>());
return Utils::ToLocal(result);
}
static i::Context* GetCreationContext(i::JSObject* object) {
i::Object* constructor = object->map()->constructor();
i::JSFunction* function;
if (!constructor->IsJSFunction()) {
// Functions have null as a constructor,
// but any JSFunction knows its context immediately.
ASSERT(object->IsJSFunction());
function = i::JSFunction::cast(object);
} else {
function = i::JSFunction::cast(constructor);
}
return function->context()->global_context();
}
Local<v8::Context> v8::Object::CreationContext() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate,
"v8::Object::CreationContext()", return Local<v8::Context>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Context* context = GetCreationContext(*self);
return Utils::ToLocal(i::Handle<i::Context>(context));
}
int v8::Object::GetIdentityHash() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetIdentityHash()", return 0);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
return i::JSObject::GetIdentityHash(self);
}
bool v8::Object::SetHiddenValue(v8::Handle<v8::String> key,
v8::Handle<v8::Value> value) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::SetHiddenValue()", return false);
if (value.IsEmpty()) return DeleteHiddenValue(key);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::String> key_obj = Utils::OpenHandle(*key);
i::Handle<i::String> key_symbol = FACTORY->LookupSymbol(key_obj);
i::Handle<i::Object> value_obj = Utils::OpenHandle(*value);
i::Handle<i::Object> result =
i::JSObject::SetHiddenProperty(self, key_symbol, value_obj);
return *result == *self;
}
v8::Local<v8::Value> v8::Object::GetHiddenValue(v8::Handle<v8::String> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::GetHiddenValue()",
return Local<v8::Value>());
ENTER_V8(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::String> key_obj = Utils::OpenHandle(*key);
i::Handle<i::String> key_symbol = FACTORY->LookupSymbol(key_obj);
i::Handle<i::Object> result(self->GetHiddenProperty(*key_symbol));
if (result->IsUndefined()) return v8::Local<v8::Value>();
return Utils::ToLocal(result);
}
bool v8::Object::DeleteHiddenValue(v8::Handle<v8::String> key) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::DeleteHiddenValue()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
i::Handle<i::String> key_obj = Utils::OpenHandle(*key);
i::Handle<i::String> key_symbol = FACTORY->LookupSymbol(key_obj);
self->DeleteHiddenProperty(*key_symbol);
return true;
}
namespace {
static i::ElementsKind GetElementsKindFromExternalArrayType(
ExternalArrayType array_type) {
switch (array_type) {
case kExternalByteArray:
return i::EXTERNAL_BYTE_ELEMENTS;
break;
case kExternalUnsignedByteArray:
return i::EXTERNAL_UNSIGNED_BYTE_ELEMENTS;
break;
case kExternalShortArray:
return i::EXTERNAL_SHORT_ELEMENTS;
break;
case kExternalUnsignedShortArray:
return i::EXTERNAL_UNSIGNED_SHORT_ELEMENTS;
break;
case kExternalIntArray:
return i::EXTERNAL_INT_ELEMENTS;
break;
case kExternalUnsignedIntArray:
return i::EXTERNAL_UNSIGNED_INT_ELEMENTS;
break;
case kExternalFloatArray:
return i::EXTERNAL_FLOAT_ELEMENTS;
break;
case kExternalDoubleArray:
return i::EXTERNAL_DOUBLE_ELEMENTS;
break;
case kExternalPixelArray:
return i::EXTERNAL_PIXEL_ELEMENTS;
break;
}
UNREACHABLE();
return i::DICTIONARY_ELEMENTS;
}
void PrepareExternalArrayElements(i::Handle<i::JSObject> object,
void* data,
ExternalArrayType array_type,
int length) {
i::Isolate* isolate = object->GetIsolate();
i::Handle<i::ExternalArray> array =
isolate->factory()->NewExternalArray(length, array_type, data);
i::Handle<i::Map> external_array_map =
isolate->factory()->GetElementsTransitionMap(
object,
GetElementsKindFromExternalArrayType(array_type));
object->set_map(*external_array_map);
object->set_elements(*array);
}
} // namespace
void v8::Object::SetIndexedPropertiesToPixelData(uint8_t* data, int length) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::SetElementsToPixelData()", return);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
if (!ApiCheck(length <= i::ExternalPixelArray::kMaxLength,
"v8::Object::SetIndexedPropertiesToPixelData()",
"length exceeds max acceptable value")) {
return;
}
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
if (!ApiCheck(!self->IsJSArray(),
"v8::Object::SetIndexedPropertiesToPixelData()",
"JSArray is not supported")) {
return;
}
PrepareExternalArrayElements(self, data, kExternalPixelArray, length);
}
bool v8::Object::HasIndexedPropertiesInPixelData() {
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
ON_BAILOUT(self->GetIsolate(), "v8::HasIndexedPropertiesInPixelData()",
return false);
return self->HasExternalPixelElements();
}
uint8_t* v8::Object::GetIndexedPropertiesPixelData() {
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
ON_BAILOUT(self->GetIsolate(), "v8::GetIndexedPropertiesPixelData()",
return NULL);
if (self->HasExternalPixelElements()) {
return i::ExternalPixelArray::cast(self->elements())->
external_pixel_pointer();
} else {
return NULL;
}
}
int v8::Object::GetIndexedPropertiesPixelDataLength() {
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
ON_BAILOUT(self->GetIsolate(), "v8::GetIndexedPropertiesPixelDataLength()",
return -1);
if (self->HasExternalPixelElements()) {
return i::ExternalPixelArray::cast(self->elements())->length();
} else {
return -1;
}
}
void v8::Object::SetIndexedPropertiesToExternalArrayData(
void* data,
ExternalArrayType array_type,
int length) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::SetIndexedPropertiesToExternalArrayData()", return);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
if (!ApiCheck(length <= i::ExternalArray::kMaxLength,
"v8::Object::SetIndexedPropertiesToExternalArrayData()",
"length exceeds max acceptable value")) {
return;
}
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
if (!ApiCheck(!self->IsJSArray(),
"v8::Object::SetIndexedPropertiesToExternalArrayData()",
"JSArray is not supported")) {
return;
}
PrepareExternalArrayElements(self, data, array_type, length);
}
bool v8::Object::HasIndexedPropertiesInExternalArrayData() {
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
ON_BAILOUT(self->GetIsolate(),
"v8::HasIndexedPropertiesInExternalArrayData()",
return false);
return self->HasExternalArrayElements();
}
void* v8::Object::GetIndexedPropertiesExternalArrayData() {
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
ON_BAILOUT(self->GetIsolate(),
"v8::GetIndexedPropertiesExternalArrayData()",
return NULL);
if (self->HasExternalArrayElements()) {
return i::ExternalArray::cast(self->elements())->external_pointer();
} else {
return NULL;
}
}
ExternalArrayType v8::Object::GetIndexedPropertiesExternalArrayDataType() {
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
ON_BAILOUT(self->GetIsolate(),
"v8::GetIndexedPropertiesExternalArrayDataType()",
return static_cast<ExternalArrayType>(-1));
switch (self->elements()->map()->instance_type()) {
case i::EXTERNAL_BYTE_ARRAY_TYPE:
return kExternalByteArray;
case i::EXTERNAL_UNSIGNED_BYTE_ARRAY_TYPE:
return kExternalUnsignedByteArray;
case i::EXTERNAL_SHORT_ARRAY_TYPE:
return kExternalShortArray;
case i::EXTERNAL_UNSIGNED_SHORT_ARRAY_TYPE:
return kExternalUnsignedShortArray;
case i::EXTERNAL_INT_ARRAY_TYPE:
return kExternalIntArray;
case i::EXTERNAL_UNSIGNED_INT_ARRAY_TYPE:
return kExternalUnsignedIntArray;
case i::EXTERNAL_FLOAT_ARRAY_TYPE:
return kExternalFloatArray;
case i::EXTERNAL_DOUBLE_ARRAY_TYPE:
return kExternalDoubleArray;
case i::EXTERNAL_PIXEL_ARRAY_TYPE:
return kExternalPixelArray;
default:
return static_cast<ExternalArrayType>(-1);
}
}
int v8::Object::GetIndexedPropertiesExternalArrayDataLength() {
i::Handle<i::JSObject> self = Utils::OpenHandle(this);
ON_BAILOUT(self->GetIsolate(),
"v8::GetIndexedPropertiesExternalArrayDataLength()",
return 0);
if (self->HasExternalArrayElements()) {
return i::ExternalArray::cast(self->elements())->length();
} else {
return -1;
}
}
bool v8::Object::IsCallable() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::IsCallable()", return false);
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> obj = Utils::OpenHandle(this);
if (obj->IsJSFunction()) return true;
return i::Execution::GetFunctionDelegate(obj)->IsJSFunction();
}
Local<v8::Value> Object::CallAsFunction(v8::Handle<v8::Object> recv,
int argc,
v8::Handle<v8::Value> argv[]) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::CallAsFunction()",
return Local<v8::Value>());
LOG_API(isolate, "Object::CallAsFunction");
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> obj = Utils::OpenHandle(this);
i::Handle<i::Object> recv_obj = Utils::OpenHandle(*recv);
STATIC_ASSERT(sizeof(v8::Handle<v8::Value>) == sizeof(i::Object**));
i::Handle<i::Object>* args = reinterpret_cast<i::Handle<i::Object>*>(argv);
i::Handle<i::JSFunction> fun = i::Handle<i::JSFunction>();
if (obj->IsJSFunction()) {
fun = i::Handle<i::JSFunction>::cast(obj);
} else {
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> delegate =
i::Execution::TryGetFunctionDelegate(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>());
fun = i::Handle<i::JSFunction>::cast(delegate);
recv_obj = obj;
}
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> returned =
i::Execution::Call(fun, recv_obj, argc, args, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<Value>());
return Utils::ToLocal(scope.CloseAndEscape(returned));
}
Local<v8::Value> Object::CallAsConstructor(int argc,
v8::Handle<v8::Value> argv[]) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Object::CallAsConstructor()",
return Local<v8::Object>());
LOG_API(isolate, "Object::CallAsConstructor");
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::JSObject> obj = Utils::OpenHandle(this);
STATIC_ASSERT(sizeof(v8::Handle<v8::Value>) == sizeof(i::Object**));
i::Handle<i::Object>* args = reinterpret_cast<i::Handle<i::Object>*>(argv);
if (obj->IsJSFunction()) {
i::Handle<i::JSFunction> fun = i::Handle<i::JSFunction>::cast(obj);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> returned =
i::Execution::New(fun, argc, args, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<v8::Object>());
return Utils::ToLocal(scope.CloseAndEscape(
i::Handle<i::JSObject>::cast(returned)));
}
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> delegate =
i::Execution::TryGetConstructorDelegate(obj, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::Object>());
if (!delegate->IsUndefined()) {
i::Handle<i::JSFunction> fun = i::Handle<i::JSFunction>::cast(delegate);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> returned =
i::Execution::Call(fun, obj, argc, args, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<v8::Object>());
ASSERT(!delegate->IsUndefined());
return Utils::ToLocal(scope.CloseAndEscape(returned));
}
return Local<v8::Object>();
}
Local<v8::Object> Function::NewInstance() const {
return NewInstance(0, NULL);
}
Local<v8::Object> Function::NewInstance(int argc,
v8::Handle<v8::Value> argv[]) const {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Function::NewInstance()",
return Local<v8::Object>());
LOG_API(isolate, "Function::NewInstance");
ENTER_V8(isolate);
HandleScope scope;
i::Handle<i::JSFunction> function = Utils::OpenHandle(this);
STATIC_ASSERT(sizeof(v8::Handle<v8::Value>) == sizeof(i::Object**));
i::Handle<i::Object>* args = reinterpret_cast<i::Handle<i::Object>*>(argv);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> returned =
i::Execution::New(function, argc, args, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<v8::Object>());
return scope.Close(Utils::ToLocal(i::Handle<i::JSObject>::cast(returned)));
}
Local<v8::Value> Function::Call(v8::Handle<v8::Object> recv, int argc,
v8::Handle<v8::Value> argv[]) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ON_BAILOUT(isolate, "v8::Function::Call()", return Local<v8::Value>());
LOG_API(isolate, "Function::Call");
ENTER_V8(isolate);
i::Object* raw_result = NULL;
{
i::HandleScope scope(isolate);
i::Handle<i::JSFunction> fun = Utils::OpenHandle(this);
i::Handle<i::Object> recv_obj = Utils::OpenHandle(*recv);
STATIC_ASSERT(sizeof(v8::Handle<v8::Value>) == sizeof(i::Object**));
i::Handle<i::Object>* args = reinterpret_cast<i::Handle<i::Object>*>(argv);
EXCEPTION_PREAMBLE(isolate);
i::Handle<i::Object> returned =
i::Execution::Call(fun, recv_obj, argc, args, &has_pending_exception);
EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<Object>());
raw_result = *returned;
}
i::Handle<i::Object> result(raw_result);
return Utils::ToLocal(result);
}
void Function::SetName(v8::Handle<v8::String> name) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
ENTER_V8(isolate);
USE(isolate);
i::Handle<i::JSFunction> func = Utils::OpenHandle(this);
func->shared()->set_name(*Utils::OpenHandle(*name));
}