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.gitignore
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couple small things
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Oct 23, 2015
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CataBuildingEditor_v2.pro
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last wizard page added
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Oct 19, 2015
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CataBuildingEditor_v2.pro.user
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Start of OMT editor
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Sep 21, 2015
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buildingeditor.cpp
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couple small things
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Oct 23, 2015
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buildingeditor.h
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yet more wizard work
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Oct 20, 2015
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buildingeditor.ui
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yet more wizard work
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Oct 20, 2015
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buildingeditorview.cpp
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couple small things
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Oct 23, 2015
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buildingeditorview.h
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Tile inspection work
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Oct 16, 2015
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buildingmodel.cpp
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basics for drawing from other levels
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Oct 23, 2015
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buildingmodel.h
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basics for drawing from other levels
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Oct 23, 2015
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colors.cpp
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more work on the omt data
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Sep 27, 2015
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colors.h
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more work on the omt data
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Sep 27, 2015
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common.cpp
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Search, some OMT work, bit of cleanup
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Oct 3, 2015
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common.h
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yet more wizard work
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Oct 20, 2015
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currentfeature.cpp
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Add basic object editor ui, item groups, monster groups, etc
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Sep 12, 2015
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currentfeature.h
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Add basic object editor ui, item groups, monster groups, etc
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Sep 12, 2015
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drawableitem.cpp
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add tools, fleshed out export, more features
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Sep 9, 2015
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drawableitem.h
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small changes so i can merge from the pc
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Sep 18, 2015
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features.cpp
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Search, some OMT work, bit of cleanup
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Oct 3, 2015
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features.h
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Search, some OMT work, bit of cleanup
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Oct 3, 2015
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field.cpp
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finish fields
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Sep 26, 2015
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field.h
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finish fields
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Sep 26, 2015
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gaspump.cpp
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add gas pumps
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Sep 24, 2015
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gaspump.h
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Search, some OMT work, bit of cleanup
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Oct 3, 2015
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generalwizardpage.cpp
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yet more wizard work
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Oct 20, 2015
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generalwizardpage.h
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more wizard work
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Oct 20, 2015
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generalwizardpage.ui
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Wizard work
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Oct 16, 2015
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itemgroup.cpp
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Ready for first release
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Sep 15, 2015
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itemgroup.h
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small changes so i can merge from the pc
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Sep 18, 2015
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jsonloader.cpp
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Search, some OMT work, bit of cleanup
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Oct 3, 2015
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jsonloader.h
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Basic JSON loading of terrains and furnitures
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Sep 22, 2015
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jsonparser.cpp
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Tile inspection work
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Oct 16, 2015
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jsonparser.h
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Wizard work
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Oct 16, 2015
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jsonwriter.cpp
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flesh out the special writing a bit
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Oct 21, 2015
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jsonwriter.h
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yet more wizard work
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Oct 20, 2015
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main.cpp
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Initial commit
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Apr 25, 2014
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monstergroup.cpp
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Ready for first release
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Sep 15, 2015
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monstergroup.h
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small changes so i can merge from the pc
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Sep 18, 2015
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newbuildingwizard.cpp
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more wizard work
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Oct 20, 2015
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newbuildingwizard.h
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more wizard work
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Oct 20, 2015
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newbuildingwizard.ui
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Wizard work
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Oct 16, 2015
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omtdata.cpp
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special layout wizard work
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Oct 18, 2015
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omtdata.h
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omt dialog work, symbols mostly
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Oct 3, 2015
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omtdialog.cpp
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omt dialog work, symbols mostly
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Oct 3, 2015
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omtdialog.h
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omt dialog work, symbols mostly
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Oct 3, 2015
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omtdialog.ui
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Tile inspection work
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Oct 16, 2015
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omtwidget.cpp
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last wizard page added
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Oct 19, 2015
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omtwidget.h
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last wizard page added
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Oct 19, 2015
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omtwidget.ui
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More work on wizard. Pull OMT editor into own widget, needs to be cha…
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Oct 17, 2015
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omtwizardpage.cpp
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more wizard work
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Oct 20, 2015
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omtwizardpage.h
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last wizard page added
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Oct 19, 2015
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omtwizardpage.ui
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last wizard page added
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Oct 19, 2015
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options.cpp
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Big update, most terrain/furniture functionality
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Sep 6, 2015
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options.h
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Big update, most terrain/furniture functionality
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Sep 6, 2015
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overmapspecialdata.cpp
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more wizard work
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Oct 20, 2015
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overmapspecialdata.h
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yet more wizard work
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Oct 20, 2015
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overmapspeciallayout.cpp
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more wizard work
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Oct 20, 2015
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overmapspeciallayout.h
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more wizard work
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Oct 20, 2015
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overmapspeciallayout.ui
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special layout wizard work
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Oct 18, 2015
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overmapterrain.cpp
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more wizard work
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Oct 20, 2015
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overmapterrain.h
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more wizard work
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Oct 20, 2015
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rubble.cpp
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start of rubble
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Sep 25, 2015
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rubble.h
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Rubble.
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Sep 25, 2015
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searchmodel.cpp
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Search, some OMT work, bit of cleanup
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Oct 3, 2015
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searchmodel.h
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Search, some OMT work, bit of cleanup
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Oct 3, 2015
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specialwizardpage.cpp
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finished up special export
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Oct 22, 2015
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specialwizardpage.h
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last wizard page added
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Oct 19, 2015
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specialwizardpage.ui
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more wizard work
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Oct 20, 2015
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tile.cpp
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Tile inspection work
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Oct 16, 2015
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tile.h
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Tile inspection work
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Oct 16, 2015
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tripoint.cpp
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More work on wizard. Pull OMT editor into own widget, needs to be cha…
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Oct 17, 2015
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tripoint.h
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More work on wizard. Pull OMT editor into own widget, needs to be cha…
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Oct 17, 2015
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vehicle.cpp
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Ready for first release
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Sep 15, 2015
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vehicle.h
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small changes so i can merge from the pc
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Sep 18, 2015
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