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.gitignore couple small things Oct 23, 2015
CataBuildingEditor_v2.pro last wizard page added Oct 19, 2015
CataBuildingEditor_v2.pro.user Start of OMT editor Sep 21, 2015
buildingeditor.cpp couple small things Oct 23, 2015
buildingeditor.h yet more wizard work Oct 20, 2015
buildingeditor.ui yet more wizard work Oct 20, 2015
buildingeditorview.cpp couple small things Oct 23, 2015
buildingeditorview.h Tile inspection work Oct 16, 2015
buildingmodel.cpp basics for drawing from other levels Oct 23, 2015
buildingmodel.h basics for drawing from other levels Oct 23, 2015
colors.cpp more work on the omt data Sep 27, 2015
colors.h more work on the omt data Sep 27, 2015
common.cpp Search, some OMT work, bit of cleanup Oct 3, 2015
common.h yet more wizard work Oct 20, 2015
currentfeature.cpp Add basic object editor ui, item groups, monster groups, etc Sep 12, 2015
currentfeature.h Add basic object editor ui, item groups, monster groups, etc Sep 12, 2015
drawableitem.cpp add tools, fleshed out export, more features Sep 9, 2015
drawableitem.h small changes so i can merge from the pc Sep 18, 2015
features.cpp Search, some OMT work, bit of cleanup Oct 3, 2015
features.h Search, some OMT work, bit of cleanup Oct 3, 2015
field.cpp finish fields Sep 26, 2015
field.h finish fields Sep 26, 2015
gaspump.cpp add gas pumps Sep 24, 2015
gaspump.h Search, some OMT work, bit of cleanup Oct 3, 2015
generalwizardpage.cpp yet more wizard work Oct 20, 2015
generalwizardpage.h more wizard work Oct 20, 2015
generalwizardpage.ui Wizard work Oct 16, 2015
itemgroup.cpp Ready for first release Sep 15, 2015
itemgroup.h small changes so i can merge from the pc Sep 18, 2015
jsonloader.cpp Search, some OMT work, bit of cleanup Oct 3, 2015
jsonloader.h Basic JSON loading of terrains and furnitures Sep 22, 2015
jsonparser.cpp Tile inspection work Oct 16, 2015
jsonparser.h Wizard work Oct 16, 2015
jsonwriter.cpp flesh out the special writing a bit Oct 21, 2015
jsonwriter.h yet more wizard work Oct 20, 2015
main.cpp Initial commit Apr 25, 2014
monstergroup.cpp Ready for first release Sep 15, 2015
monstergroup.h small changes so i can merge from the pc Sep 18, 2015
newbuildingwizard.cpp more wizard work Oct 20, 2015
newbuildingwizard.h more wizard work Oct 20, 2015
newbuildingwizard.ui Wizard work Oct 16, 2015
omtdata.cpp special layout wizard work Oct 18, 2015
omtdata.h omt dialog work, symbols mostly Oct 3, 2015
omtdialog.cpp omt dialog work, symbols mostly Oct 3, 2015
omtdialog.h omt dialog work, symbols mostly Oct 3, 2015
omtdialog.ui Tile inspection work Oct 16, 2015
omtwidget.cpp last wizard page added Oct 19, 2015
omtwidget.h last wizard page added Oct 19, 2015
omtwidget.ui More work on wizard. Pull OMT editor into own widget, needs to be cha… Oct 17, 2015
omtwizardpage.cpp more wizard work Oct 20, 2015
omtwizardpage.h last wizard page added Oct 19, 2015
omtwizardpage.ui last wizard page added Oct 19, 2015
options.cpp Big update, most terrain/furniture functionality Sep 6, 2015
options.h Big update, most terrain/furniture functionality Sep 6, 2015
overmapspecialdata.cpp more wizard work Oct 20, 2015
overmapspecialdata.h yet more wizard work Oct 20, 2015
overmapspeciallayout.cpp more wizard work Oct 20, 2015
overmapspeciallayout.h more wizard work Oct 20, 2015
overmapspeciallayout.ui special layout wizard work Oct 18, 2015
overmapterrain.cpp more wizard work Oct 20, 2015
overmapterrain.h more wizard work Oct 20, 2015
rubble.cpp start of rubble Sep 25, 2015
rubble.h Rubble. Sep 25, 2015
searchmodel.cpp Search, some OMT work, bit of cleanup Oct 3, 2015
searchmodel.h Search, some OMT work, bit of cleanup Oct 3, 2015
specialwizardpage.cpp finished up special export Oct 22, 2015
specialwizardpage.h last wizard page added Oct 19, 2015
specialwizardpage.ui more wizard work Oct 20, 2015
tile.cpp Tile inspection work Oct 16, 2015
tile.h Tile inspection work Oct 16, 2015
tripoint.cpp More work on wizard. Pull OMT editor into own widget, needs to be cha… Oct 17, 2015
tripoint.h More work on wizard. Pull OMT editor into own widget, needs to be cha… Oct 17, 2015
vehicle.cpp Ready for first release Sep 15, 2015
vehicle.h small changes so i can merge from the pc Sep 18, 2015