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Failed to load latest commit information. |
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code_doc
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Added docs for new mongroup rules
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Oct 20, 2013
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data
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Merge branch 'master' into computer_refactor
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Nov 7, 2013
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doxygen_doc
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Added doxygen configuration and doxygen comments to map.h
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Jul 17, 2013
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gfx
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FIX: DeonTileset - tile_config.json -- screwed up comma and multiple …
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Nov 2, 2013
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lang
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And again!
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Nov 7, 2013
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msvc100
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excluding catajson files
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Nov 2, 2013
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msvc110
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Merge branch 'master' into MiscImprovements
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Nov 2, 2013
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msvc120
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excluding catajson files
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Nov 2, 2013
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tests
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Loose ends regarding ice labs and get_temperature function
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Aug 24, 2013
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.gitignore
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add CSCOPE generated files to .gitignore
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Oct 6, 2013
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.travis.yml
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Added notification for freenode channel
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May 5, 2013
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CMakeLists.txt
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cmake fixes
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Oct 2, 2013
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COMPILING.md
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Reset And Retry, Again to get this looking right!
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Aug 21, 2013
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COMPILING_osx.md
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fix osx build, revise instructions.
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Aug 31, 2013
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CONTRIBUTING.md
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Move CONTRIBUTING.ms and LICENSE.txt back to root of repository.
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Aug 31, 2013
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CataclysmWin.cbp
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Remove unneeded SDL dependencies from Release - Localized target
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Nov 3, 2013
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LICENSE.txt
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Move CONTRIBUTING.ms and LICENSE.txt back to root of repository.
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Aug 31, 2013
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Makefile
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Merge monster spawn fixes.
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Oct 15, 2013
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README.md
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2 spelling corrections
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Sep 7, 2013
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README.txt
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2 spelling corrections
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Sep 7, 2013
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SDLMain.h
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add files for os x/sdl build
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Jun 28, 2013
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SDLMain.m
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use -lSDL, -lSDL_ttf or frameworks for osx
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Jul 9, 2013
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SIGNOFF
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Signed the SIGNOFF
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Oct 5, 2013
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action.cpp
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changed final return value after switch without default to one with a…
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Oct 4, 2013
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action.h
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Disentangle help() from game.
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Sep 26, 2013
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addiction.cpp
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Remove extra parenthesis
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Oct 21, 2013
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addiction.h
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Add a whole bunch of memorial statements. Also show last 20 messages …
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Aug 29, 2013
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advanced_inv.cpp
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restore ()
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Oct 26, 2013
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advanced_inv.h
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Remove is_style() since styles aren't ever in the inventory
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Oct 2, 2013
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animation_curses.cpp
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Restyle new footstep animation code.
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Oct 24, 2013
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animation_tiles.cpp
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Moved draw_footsteps out to the animation_curses|tiles files
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Oct 23, 2013
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artifact.cpp
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map: add field functions to match add/remove_field style invocation, …
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Oct 23, 2013
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artifact.h
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Add super clairvoyance artifact power for debugging.
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May 4, 2013
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artifactdata.h
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Cleanup commented out code
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Sep 21, 2013
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auto_pickup.cpp
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Brings up to working order, other than Defense mode which isn't testa…
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Oct 29, 2013
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auto_pickup.h
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Disentangle help() from game.
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Sep 26, 2013
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basecamp.cpp
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Fuck tabs.
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Sep 25, 2013
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basecamp.h
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Fuck tabs.
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Sep 25, 2013
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bionics.cpp
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Better i18n for choose_adjacent().
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Oct 23, 2013
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bionics.h
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Fuck tabs.
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Sep 25, 2013
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bodypart.cpp
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update random body part algorithm
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Oct 13, 2013
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bodypart.h
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update random body part algorithm
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Oct 13, 2013
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building_generation.cpp
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Make marloss berries slightly more rare
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Nov 5, 2013
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building_generation.h
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Fix array size
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Oct 28, 2013
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calendar.cpp
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minor mismatch fixes
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Sep 21, 2013
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calendar.h
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Sun/Moon position instead of precise time for people without a watch.
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Jul 16, 2013
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cata_tiles.cpp
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Make tilejson load as binary ifstream
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Nov 2, 2013
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cata_tiles.h
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Nicely handle errors when loading artifact and tiles json files.
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Nov 1, 2013
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catacharset.cpp
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Merge type cleanup.
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Oct 12, 2013
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catacharset.h
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Make wcwidth.c use uint32_t instead of wchar_t
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Sep 21, 2013
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cataclysm-launcher
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Make the 'launcher' do things without spawning _two_ subshells.
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Jun 5, 2013
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catacurse.h
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Revert "Push ifdeffery into the init_tiles method."
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Nov 3, 2013
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char_validity_check.cpp
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Pulled function is_char_allowed out of newcharacter.cpp and the dupli…
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Oct 29, 2013
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char_validity_check.h
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Pulled function is_char_allowed out of newcharacter.cpp and the dupli…
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Oct 29, 2013
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color.cpp
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Add remaining color pair definitions.
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Oct 20, 2013
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color.h
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Merge big drawing refactor.
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Oct 4, 2013
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computer.cpp
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extra computer actions added
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Nov 13, 2013
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computer.h
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extra computer actions added
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Nov 13, 2013
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construction.cpp
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Better i18n for choose_adjacent().
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Oct 23, 2013
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construction.h
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* mapgen: line_furn()/square_furn() created as typedef'ed int values …
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Oct 3, 2013
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coordinates.h
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Actually pr the commit that fixed stairs.
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Nov 2, 2013
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crafting.cpp
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Merge PR CleverRaven#4022 - Don't call add_item()
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Nov 3, 2013
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crafting.h
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Adds finalization function for recipes and moves book<->recipe intera…
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Nov 2, 2013
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cursesdef.h
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Move input_event into a common input definitions header that can be s…
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Oct 19, 2013
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cursesport.cpp
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remove commented out code
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Oct 24, 2013
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debug.cpp
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Massive project update
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Sep 11, 2013
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debug.h
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Fuck tabs.
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Sep 25, 2013
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defense.cpp
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Use fold_and_print for defense caravan item info.
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Nov 6, 2013
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dialogue.h
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Fuck tabs.
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Sep 25, 2013
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disease.cpp
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Fix the ::sound() function
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Oct 31, 2013
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disease.h
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Add support for permanent diseases
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Oct 13, 2013
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editmap.cpp
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editmap: document [o] mapgen
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Oct 20, 2013
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editmap.h
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editmap:: mapgen testing and applying via 'o'. Hilight monster pathin…
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Oct 20, 2013
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enums.h
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add object_type enum to provide a consistent method of stating what a…
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Oct 10, 2013
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event.cpp
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Switch back to the giant, actually threatening black widows in temple…
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Oct 30, 2013
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event.h
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Rewrote map saving; entire map is stored in memory
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Sep 24, 2012
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faction.cpp
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Fix typo.
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Sep 23, 2013
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faction.h
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jsonize master.gsav: active missions and factions (whatever they are …
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Oct 8, 2013
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field.cpp
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Merge PR CleverRaven#4022 - Don't call add_item()
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Nov 3, 2013
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field.h
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Fuck tabs.
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Sep 25, 2013
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file_finder.cpp
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fix closedir segfaults (again)
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Oct 31, 2013
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file_finder.h
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Removed now unused function
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Oct 29, 2013
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game.cpp
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Merge branch 'master' into computer_refactor
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Nov 7, 2013
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game.h
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Merge branch 'master' into computer_refactor
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Nov 7, 2013
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gamemode.cpp
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Fuck tabs.
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Sep 25, 2013
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gamemode.h
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Fixes:
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Oct 22, 2013
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gamesave.cpp
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Correctly use the "initial" weather, when loading a save that hasn't …
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Nov 4, 2013
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get_version.h
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Reset And Retry, Again to get this looking right!
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Aug 21, 2013
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graffiti.cpp
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That was levels of wrong beyond the ability of ethics to account for.
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Mar 3, 2013
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graffiti.h
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Add newline at end of file. Reported by aapo.
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Mar 10, 2013
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help.cpp
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Replace 'firearms' by 'marksmanship'
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Oct 27, 2013
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help.h
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Convert data/NPC_HINTS to data/json/hints.json.
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Sep 26, 2013
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helper.cpp
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add more actions, helper function to support loading/saving with line…
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Nov 7, 2013
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helper.h
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add more actions, helper function to support loading/saving with line…
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Nov 7, 2013
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iexamine.cpp
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Merge branch 'master' into computer_refactor
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Nov 7, 2013
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iexamine.h
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Merge branch 'master' into computer_refactor
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Nov 7, 2013
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init.cpp
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Removed loading of halloween file to prevent professions from being a…
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Nov 2, 2013
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init.h
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Fix some memory leaks.
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Oct 15, 2013
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input.cpp
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list_monsters() Lists all visible Monsters.
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Oct 22, 2013
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input.h
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list_monsters() Lists all visible Monsters.
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Oct 22, 2013
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input_defs.h
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Final build fix for mouse support.
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Oct 19, 2013
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inventory.cpp
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Remove parentheses to make clang happy.
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Oct 30, 2013
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inventory.h
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Rename quality "name" to "id".
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Oct 29, 2013
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inventory_ui.cpp
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restore ()
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Oct 26, 2013
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item.cpp
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Merge some item fixes.
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Nov 3, 2013
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item.h
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Rename quality "name" to "id".
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Oct 29, 2013
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item_factory.cpp
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Merge airhorn.
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Nov 7, 2013
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item_factory.h
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Completely remove catajson. RIP catajson.
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Nov 1, 2013
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item_group.cpp
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Completely converted over all item spawns to item_groups.json
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Jul 3, 2013
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item_group.h
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Completely converted over all item spawns to item_groups.json
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Jul 3, 2013
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itype.h
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extra computer actions added
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Nov 13, 2013
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itypedef.cpp
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Merge rebar railgun.
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Nov 7, 2013
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iuse.cpp
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Merge airhorn.
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Nov 7, 2013
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iuse.h
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Merge airhorn.
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Nov 7, 2013
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iuse_software.cpp
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That's not how _() works.
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Sep 14, 2013
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iuse_software.h
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Cut video game morale boost by half. Unless you find kitten.
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Sep 7, 2013
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iuse_software_kitten.cpp
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Fuck tabs.
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Sep 25, 2013
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iuse_software_kitten.h
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Fuck tabs.
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Sep 25, 2013
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iuse_software_snake.cpp
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changed [vector.size() - 1] to .back
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Sep 16, 2013
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iuse_software_snake.h
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Play snake on your handheld now! Requires PR 2894
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Sep 7, 2013
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iuse_software_sokoban.cpp
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removed unused assignment
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Sep 16, 2013
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iuse_software_sokoban.h
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Play sokoban on your handheld!
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Sep 9, 2013
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json.cpp
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json.cpp: whine and throw for missing or badly placed commas, to enfo…
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Oct 22, 2013
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json.h
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Add documentation for JsonObject, JsonArray, JsonIn inside json.h.
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Nov 1, 2013
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keypress.cpp
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Fix input polling in Linux curses mode, when weather animations are a…
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Oct 31, 2013
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keypress.h
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Adding mouse support for SDL builds. Currently used for:
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Oct 15, 2013
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lightmap.cpp
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Merge emergency vehicles.
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Oct 20, 2013
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lightmap.h
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Fix some warnings that turned up when attempting to compile with MSVC
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Apr 23, 2013
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line.cpp
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I18n for direction names.
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Sep 8, 2013
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line.h
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-damage for vehicle-vehicle collisions
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Aug 28, 2013
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main.cpp
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Revert "Push ifdeffery into the init_tiles method."
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Nov 3, 2013
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main_menu.cpp
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Merge continuing bugfixes.
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Nov 6, 2013
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map.cpp
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Merge branch 'master' into computer_refactor
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Nov 7, 2013
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map.h
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Merge PR CleverRaven#4022 - Don't call add_item()
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Nov 3, 2013
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mapbuffer.cpp
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Brings up to working order, other than Defense mode which isn't testa…
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Oct 29, 2013
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mapbuffer.h
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Brings up to working order, other than Defense mode which isn't testa…
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Oct 29, 2013
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mapdata.cpp
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Revert accidental merge of unrelated not-ready-for-pr branch
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Oct 21, 2013
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mapdata.h
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Initialize some submap properties on construction
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Nov 2, 2013
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mapgen.cpp
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extra computer actions added
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Nov 13, 2013
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mapgenformat.cpp
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Fix toilet water for most mapgen templates.
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Aug 22, 2013
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mapgenformat.h
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Fix toilet water for most mapgen templates.
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Aug 22, 2013
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mapitems.h
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Completely converted over all item spawns to item_groups.json
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Jul 3, 2013
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martialarts.cpp
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Rename martial arts "desc" ~> "description".
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Oct 10, 2013
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martialarts.h
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Rename martial arts "desc" ~> "description".
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Oct 10, 2013
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material.cpp
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Rename Jsobj, Jsarr, Jsin to JsonObject, JsonArray, JsonIn.
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Sep 14, 2013
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material.h
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Rename Jsobj, Jsarr, Jsin to JsonObject, JsonArray, JsonIn.
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Sep 14, 2013
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melee.cpp
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build fix and allow arm block OR weapon block.
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Nov 6, 2013
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mission.cpp
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trying to make the switch statements in mission more robust, actually…
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Oct 4, 2013
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mission.h
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jsonize master.gsav: active missions and factions (whatever they are …
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Oct 8, 2013
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mission_end.cpp
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Reset And Retry, Again to get this looking right!
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Aug 21, 2013
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mission_fail.cpp
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Integrate overmapbuffer as the cache of overmaps.
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May 13, 2013
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mission_place.cpp
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Integrate overmapbuffer as the cache of overmaps.
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May 13, 2013
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mission_start.cpp
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Add support for permanent diseases
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Oct 13, 2013
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missiondef.cpp
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Fuck tabs.
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Sep 25, 2013
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monattack.cpp
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Add leap short-circuit
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Nov 5, 2013
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monattack.h
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Added Shia back to the game, gave him similar spawning to jabberwocky…
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Oct 19, 2013
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mondeath.cpp
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Don't allow gib to splatter through walls, fixes CleverRaven#3684.
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Nov 3, 2013
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mondeath.h
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Clean up and move monster corpse placement to separate function
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Nov 1, 2013
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mongroup.h
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Merge big creature rework.
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Oct 26, 2013
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mongroupdef.cpp
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Completely remove catajson. RIP catajson.
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Nov 1, 2013
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monitemsdef.cpp
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Added Hunter Zombies
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Oct 25, 2013
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monmove.cpp
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Make fleeing use ::plan instead of wandering
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Nov 5, 2013
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monster.cpp
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Move monster vision range into it's own function
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Nov 5, 2013
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monster.h
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Move monster vision range into it's own function
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Nov 5, 2013
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monstergenerator.cpp
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Holiday Monsters, Professions, and Equipment
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Oct 31, 2013
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monstergenerator.h
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Merge uber monster jsonize pr, a fletchette gun to shoot them with, a…
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Oct 8, 2013
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morale.h
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Fuck tabs.
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Sep 25, 2013
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moraledata.h
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Bring up to speed with current master repo
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Jul 28, 2013
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mtype.h
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Holiday Monsters, Professions, and Equipment
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Oct 31, 2013
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mtypedef.cpp
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Implemented vermin, updated some spawn lists and monster type definit…
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Oct 23, 2013
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mutation.cpp
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Merge PR CleverRaven#4022 - Don't call add_item()
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Nov 3, 2013
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mutation.h
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Change dream.message ~> dream.messages as it's a vector.
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Sep 17, 2013
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mutation_data.cpp
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Fix trait.visiblity ~> trait.visibility even if nothing uses it.
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Sep 17, 2013
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name.cpp
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Use gettext contexts for proper names.
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Oct 8, 2013
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name.h
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Added JsonObject loading functions for migo_speech and names to the a…
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Oct 5, 2013
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newcharacter.cpp
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Fix double percent sign in newchar
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Nov 5, 2013
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npc.cpp
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Remove use of external_parts from npc.cpp.
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Oct 11, 2013
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npc.h
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Fuck tabs.
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Sep 25, 2013
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npcmove.cpp
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Silence a bunch of use-before-init warnings, some of which look actua…
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Nov 5, 2013
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npctalk.cpp
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Fix NPCs not giving you the things they said they were giving you.
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Oct 29, 2013
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omdata.h
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Fuck tabs.
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Sep 25, 2013
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options.cpp
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force check to compare strings instead of allowing it to use whatever…
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Nov 5, 2013
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options.h
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Rename cOpt.getName to cOpt.getValueName for clarity.
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Oct 30, 2013
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output.cpp
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astyle + delete commented out code
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Nov 5, 2013
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output.h
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Customize scrollbar
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Oct 27, 2013
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overmap.cpp
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extra computer actions added
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Nov 13, 2013
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overmap.h
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extra computer actions added
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Nov 13, 2013
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overmapbuffer.cpp
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Add a clear method to overmapbuffer and call it when resetting the wo…
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May 13, 2013
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overmapbuffer.h
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Add a clear method to overmapbuffer and call it when resetting the wo…
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May 13, 2013
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picofunc.cpp
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extra save/load helper functions
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Sep 16, 2013
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picofunc.h
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extra save/load helper functions
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Sep 16, 2013
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picojson.h
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Tweak locale headers slightly.
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Oct 22, 2013
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player.cpp
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Merge huge amount of new content.
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Nov 7, 2013
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player.h
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Merge addition of old martial arts in new system.
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Nov 6, 2013
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pldata.h
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Allow player to cancel activity if a monster is dangerously close.
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Nov 2, 2013
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posix_time.cpp
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Complete computer rewrite. Several other changes.
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Jul 22, 2011
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posix_time.h
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Prevented more min/max defines from windef.h
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Sep 14, 2013
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profession.cpp
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Added CBMs to professions
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Oct 4, 2013
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profession.h
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Added CBMs to professions
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Oct 4, 2013
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ranged.cpp
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Merge huge amount of new content.
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Nov 7, 2013
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resource.rc
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Bring up to speed with current master repo
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Jul 28, 2013
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rng.cpp
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Reset And Retry, Again to get this looking right!
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Aug 21, 2013
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rng.h
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Allow rng to accept parameters in swapped order
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Jun 26, 2013
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savegame.h
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add object_type enum to provide a consistent method of stating what a…
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Oct 10, 2013
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savegame_json.cpp
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Completely remove catajson. RIP catajson.
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Nov 1, 2013
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savegame_legacy.cpp
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Merge vehicle fixes and Rivet smallfixes.
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Oct 12, 2013
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sdltiles.cpp
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Revert "Push ifdeffery into the init_tiles method."
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Nov 3, 2013
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settlement.cpp
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Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
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Mar 3, 2013
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settlement.h
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Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
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Mar 3, 2013
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setvector.cpp
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Purge style_move and it_style.
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Oct 10, 2013
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setvector.h
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Purge style_move and it_style.
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Oct 10, 2013
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skill.cpp
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Skill rust part of OPTIONS again instead of ACTIVE_WORLD_OPTIONS
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Oct 31, 2013
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skill.h
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player/npc/related classes; split off old loading into *::load_legacy,
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Sep 21, 2013
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text_snippets.cpp
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Convert snippets.json to dynamic loading.
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Sep 17, 2013
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text_snippets.h
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Convert snippets.json to dynamic loading.
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Sep 17, 2013
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tile_id_data.h
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Removed moles, changed some monster symbols.
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Oct 29, 2013
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tileray.cpp
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Fix some warnings that turned up when attempting to compile with MSVC
|
Apr 23, 2013
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tileray.h
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Fixed linux compatibility
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Mar 23, 2013
|
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translations.cpp
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Automatically convert %2$s etc to %s etc for nonlocalized build.
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Oct 16, 2013
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translations.h
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Revert bad translations macro
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Oct 25, 2013
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trap.h
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NotDyslexicHonest. Change trap::funnel_charges_per_turns to trap::fun…
|
Oct 25, 2013
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trapdef.cpp
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trap::is_benign() checks trap::bool benign. added trap::funnel_radius
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Oct 25, 2013
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trapfunc.cpp
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trap::is_benign() checks trap::bool benign. added trap::funnel_radius
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Oct 25, 2013
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tutorial.cpp
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Move tutorial messages to json.
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Oct 22, 2013
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tutorial.h
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Move tutorial messages to json.
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Oct 22, 2013
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ui.cpp
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Fix hotkey auto-generation in ui lists
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Oct 28, 2013
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ui.h
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ui: Fix inexplicable reversal of default behavior made by game-wide a…
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Sep 19, 2013
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uistate.h
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list_monsters: hotkeys for shooting and lookaround, add center on tar…
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Oct 28, 2013
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veh_interact.cpp
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Make an enum out of the cant_do return values.
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Nov 3, 2013
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veh_interact.h
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Make an enum out of the cant_do return values.
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Nov 3, 2013
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veh_type.h
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stl-ify vehicle::can_mount() and const things.
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Nov 1, 2013
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veh_typedef.cpp
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Completely remove catajson. RIP catajson.
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Nov 1, 2013
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vehicle.cpp
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Merge PR CleverRaven#4026 - Fix turrets (again)
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Nov 3, 2013
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vehicle.h
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changed part_id_string again to accept a char &part_mod. Cleaner than…
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Oct 21, 2013
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version.cpp
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Update changelog, motd, and versioning for release 0.8.
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Sep 16, 2013
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wcwidth.c
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Fix VS compile after recent changes
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Oct 26, 2013
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wdirent.h
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Fuck tabs.
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Sep 25, 2013
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weather.cpp
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Bail out of add_rain_to_container() if we don't actually have rain to…
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Nov 6, 2013
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weather.h
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add retroactively_fill_from_funnel( ), ajust add_rain_to_container to…
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Oct 25, 2013
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weather_data.cpp
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Merge branch 'master-2' in 'master' to bring it up to date with DDA M…
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Aug 21, 2013
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wincurse.cpp
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Merge basic mouse support.
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Oct 19, 2013
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wish.cpp
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Merge uber monster jsonize pr, a fletchette gun to shoot them with, a…
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Oct 8, 2013
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worldfactory.cpp
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Fixes CleverRaven#4072
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Nov 4, 2013
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worldfactory.h
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Moves world naming logic for Conversion Worlds and Random world names…
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Oct 31, 2013
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