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An SDL 1.2.15 (legacy) fork that includes a better RaspberryPi native 2D API driver for optimal performance and visuals.
libSDL 1.2.15 with KMS and Dispmanx (Raspberry Pi VC) backends, with working double buffer + vsync
A basic example on a triple buffering implementation for Raspberry Pi native 2D API (Dispmanx). This code can be easily hacked into any non-GLES graphics program.
Forked from fabiangreffrath/crispy-doom
Limit-raising medium-resolution Doom source port based on Chocolate Doom
A minivmac fork to be built against SDL2 instead of buggy/unmantained SDL1
Temporal repo for my Atari800 modifications (physical display refresh rate options)
106 contributions in the last year
Hi David: I have added back SDL_Joystick interface code, because not all joysticks are compatible with the SDL_GameController interface. For exampl…
Hi there, I know it's unlikely you will be adding new features to the dispmanx interface and brcm EGL/GLES implementation, but I would like to ask …