Pre-release

@alexvins alexvins released this May 21, 2018

Assets 6

Notes

  • "vcmieditor_32.7z" 32 bit release
  • "vcmieditor_alt_32.7z" 32 bit release with alternative OpenGL implementation
  • "vcmieditor_64.7z" 64 bit release
  • "vcmieditor_alt_64.7z" 64 bit release with alternative OpenGL implementation

Installation

  • Unpack to separate folder. Create file gamepath.txt with path to VCMI installation
  • You can also copy just vcmieditor.exe to VCMI install folder, if it have same "bitness" (otherwise you`ll get 0xc000007b or similar error).
Pre-release

@alexvins alexvins released this Jan 13, 2018 · 9 commits to master since this release

Assets 6

Notes

  • "vcmieditor_32.7z" 32 bit release
  • "vcmieditor_alt_32.7z" 32 bit release with alternative OpenGL implementation
  • "vcmieditor_64.7z" 64 bit release
  • "vcmieditor_alt_64.7z" 64 bit release with alternative OpenGL implementation

Installation

  • Unpack to separate folder. Create file gamepath.txt with path to VCMI installation
  • You can also copy just vcmieditor.exe to VCMI install folder, if it have same "bitness" (otherwise you`ll get 0xc000007b or similar error).
Pre-release

@alexvins alexvins released this Jan 11, 2018 · 13 commits to master since this release

Assets 6

Notes

  • "vcmieditor_32.7z" 32 bit release
  • "vcmieditor_alt_32.7z" 32 bit release with alternative OpenGL implementation
  • "vcmieditor_64.7z" 64 bit release
  • "vcmieditor_alt_64.7z" 64 bit release with alternative OpenGL implementation

Installation

  • Unpack to separate folder. Create file gamepath.txt with path to VCMI installation
  • You can also copy just vcmieditor.exe to VCMI install folder, if it have same "bitness" (otherwise you`ll get 0xc000007b or similar error).
Pre-release

@alexvins alexvins released this Jan 9, 2018 · 22 commits to master since this release

Assets 6

Notes

  • "vcmieditor_32.7z" 32 bit release
  • "vcmieditor_alt_32.7z" 32 bit release with alternative OpenGL implementation
  • "vcmieditor_64.7z" 64 bit release
  • "vcmieditor_alt_64.7z" 64 bit release with alternative OpenGL implementation

Installation

  • Unpack to separate folder. Create file gamepath.txt with path to VCMI installation
  • You can also copy just vcmieditor.exe to VCMI install folder, if it have same "bitness" (otherwise you`ll get 0xc000007b or similar error).