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My first "Game in a Week" project, converted from the original Subversion repository.
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VectorStorm is intended to be a professional-grade game engine for two purposes. First, to serve as an educational jumping off point for programmers who are comfortable writing console applications, and are ready to start thinking about graphical ideas, but not yet ready to create an entire game engine. Second, to serve as a rapid gameplay prototyping platform for myself and for others. By solely supporting 2D vector graphic games, VectorStorm prevents game programmers from obsessing over graphics, and focuses attention squarely on the gameplay code. VectorStorm is distributed under the GPLv3 license, but please feel free to contact me if you'd like to discuss alternate licensing arrangements. - Trevor Powell email@example.com