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listen to script_raised_destroy and script_raised_built events (#22)
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Choumiko authored and veden committed May 15, 2019
1 parent 03e54c5 commit a0947f0
Showing 1 changed file with 5 additions and 3 deletions.
8 changes: 5 additions & 3 deletions control.lua
Expand Up @@ -536,7 +536,7 @@ script.on_nth_tick(INTERVAL_SQUAD,
end)

local function onBuild(event)
local entity = event.created_entity
local entity = event.created_entity or event.entity
if (entity.surface.index == natives.activeSurface) then
accountPlayerEntity(map, entity, natives, true, false)
if natives.safeBuildings then
Expand Down Expand Up @@ -870,9 +870,11 @@ script.on_event(defines.events.on_pre_robot_exploded_cliff, onRobotCliff)

script.on_event(defines.events.on_biter_base_built, onEnemyBaseBuild)
script.on_event({defines.events.on_player_mined_entity,
defines.events.on_robot_mined_entity}, onMine)
defines.events.on_robot_mined_entity,
defines.events.script_raised_destroy}, onMine)
script.on_event({defines.events.on_built_entity,
defines.events.on_robot_built_entity}, onBuild)
defines.events.on_robot_built_entity,
defines.events.script_raised_built}, onBuild)

script.on_event(defines.events.on_rocket_launched, onRocketLaunch)
script.on_event(defines.events.on_entity_died, onDeath)
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