Procedural generation of 3D terrain with Perlin noise. View the demo here
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hackathon Initial Commit Jun 11, 2017
map-gen-perlin-3d Add perlin noise view to 3D map gen Mar 26, 2018
map-gen-perlin Improve Perlin Noise gen Exponent Bounds Jun 12, 2017
voronai-bfs Initial Commit Jun 11, 2017
voronai-brute Initial Commit Jun 11, 2017
README.md Change README and index Jun 12, 2017
index.html Add perlin noise view to 3D map gen Mar 26, 2018

README.md

Procedural Map Generation

Hosted at http://venkatraman.me/proc-map-gen

Experimenting with procedurally generating terrain through various algorithms. This contains some actual map generators, as well as unfinished and failed algorithm trials. (For example the voronoi generator is unfinished and the BFS implementation is failed).

  • map-gen-perlin - A working perlin noise based Island generator with tweakable params

  • hackathon - Generates bitmap of a set of procedural islands