- Migrate to AndroidX
- Support Change Language from Android Version 5
Important notes: For merchant recommend to migrate to AndroidX before using this version
Assets
2
askur87
released this
[FIXING] Remove secure preference library & remove local data
[FIXING] add shopeepay callback url
[FIXING] add Setting local language in SDK
[FIXING] fix mandiri payment instructions guidance
Important notes: For merchant that uses UIKit,
- if the merchant use
LocalDataHandler
to setuserDetail
need to change to setUserDetail
toCustomerDetail
object and usesetCustomerDetails
onTransactionRequest
object. - If the merchant use ShopeePay as payment method, need to set redirect url and put it as Shoppee Pay object ex:
new Shopeepay("demo://midtrans")
and put it inTransactionRequest
object. - If the merchant want to change the language with
Bahasa
merchant need to set language when initialize Midtrans SDKsetLanguage("id")
the documentation has been updated http://mobile-docs.midtrans.com/?c#installation
Assets
2
[FEATURE] Android Installment using one-click/save-card feature
[FEATURE] Add Shopeepay Qris payment method
[FEATURE] disable back button on 3DS web view
[FIXING] Null response on TransactionResult object Response in onFinishedTransaction.
[FIXING] Credit card payment using POINT (Mandiri Fiesta/BNI)
[FIXING] bank Mega logo not appeared in credit card page
Assets
2
askur87
released this
- Change copy on BRIVA instruction
- snaptoken issues on bank transfer
- Order ID not show in payment page
- Promo /discount amount not show proper
- due instalment not showed on successful page
- Midtrans SDK Clear Shared Preferences when the app run the first time on Devices/Simulator
Assets
2
uziwuzzy
released this
- Add new payment BRI VA
- Fix new 3ds flow
- Fix Credit Card Form
Assets
2
uziwuzzy
released this
- Implement new 3ds flow
- Enable 3ds config from snap
- Fix installment on credit card when it's set to required
- Remove gopay app detection on sandbox
- Update gopay naming and assets.
Assets
2
uziwuzzy
released this
- remove dontoptimize from proguard on corekit
- This build for supporting project with Google API Level 29 as Target SDK. If something happen due to AndroidX issue, please follow this link first https://developer.android.com/jetpack/androidx
Assets
2
uziwuzzy
released this
- add proguard on corekit
- add error handling on gopay to fix crash
- add uat environment
- This build for supporting project with Google API Level 28 as Target SDK. If something happen due to AndroidX issue, please follow this link first https://developer.android.com/jetpack/androidx