Select Objects behind others in the scene-view hassle-free.
A core package that contains many resources I use daily. This is required to allow the below packages to function.
Extensions to Unity's built-in editors that add basic navigation improvements. Easily find other scriptable objects of similar types, select assets from scripts, all in an extremely built-in feeling manner.
Attributes and Property Decorators for Unity that have access to the SerializedProperty used to draw the field. Adds a decorator for SerializeReference fields.
Utilities for debugging physics cast methods in the same format as Unity's Debug functions
Property Attributes and Drawers I use daily.
- Monospaced Console
Ever printed a 2D array and Unity displays it wonky and jagged? Problem solved.
I maintain a small website for troubleshooting basic Unity issues that beginners often ask on the Unity Discord here.
It can be contributed to here.
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