Enhanced Texture Previewer for Unity
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README.md Added currently supported version to Readme Apr 25, 2018

README.md

NTexturePreview

Enhanced Texture Previewer for Unity

Currently Unity 2017.3+

Advancements

  • RGB Toggles (CTRL+CLICK for Single-Channel)
  • Zooming & Panning
  • Zoom Resets
  • Matching Filter Mode (default preview is always Point-filtered)
  • Normal Map Diffuse Preview (Right-Mouse, Right-Mouse+Scroll)

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3D Materials

Default Material

  • Cube preview (default was sphere)
  • XYZ Axis Preview Sliders

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Overrides

You can override the Material used for the 3D Texture Preview. This is done by inheriting from N3DTexturePreview.I3DMaterialOverride.

An example is provided at NTexturePreview/Examples/Custom 3D/Editor/N3DTexturePreviewExample.cs. The file specifically operates on Texture3D assets named "3DTexturePreviewExample", but a method of your own might perform any logic to provide a custom preview material.

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