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  • 1 commit
  • 17 files changed
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  • 1 contributor
Commits on Jun 30, 2012
@KazuyukiIwasa KazuyukiIwasa 提出用 808d188
View
63 Assembly-UnityScript-vs.unityproj
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63 Assembly-UnityScript.unityproj
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+ m_Axis: {x: 1, y: 0, z: 0}
+ m_SwingAxis: {x: 0, y: 0, z: 1}
+ m_LowTwistLimit:
+ limit: -80
+ bounciness: 0
+ spring: 0
+ damper: 0
+ m_HighTwistLimit:
+ limit: 0
+ bounciness: 0
+ spring: 0
+ damper: 0
+ m_Swing1Limit:
+ limit: 0
+ bounciness: 0
+ spring: 0
+ damper: 0
+ m_Swing2Limit:
+ limit: 0
+ bounciness: 0
+ spring: 0
+ damper: 0
+ m_BreakForce: Infinity
+ m_BreakTorque: Infinity
+--- !u!144 &14400016
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+ m_ObjectHideFlags: 1
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+ m_PrefabInternal: {fileID: 100100000}
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+ m_Axis: {x: 1, y: 0, z: 0}
+ m_SwingAxis: {x: 0, y: 0, z: 1}
+ m_LowTwistLimit:
+ limit: -20
+ bounciness: 0
+ spring: 0
+ damper: 0
+ m_HighTwistLimit:
+ limit: 70
+ bounciness: 0
+ spring: 0
+ damper: 0
+ m_Swing1Limit:
+ limit: 30
+ bounciness: 0
+ spring: 0
+ damper: 0
+ m_Swing2Limit:
+ limit: 0
+ bounciness: 0
+ spring: 0
+ damper: 0
+ m_BreakForce: Infinity
+ m_BreakTorque: Infinity
+--- !u!144 &14400018
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+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 100030}
+ m_ConnectedBody: {fileID: 5400020}
+ m_Anchor: {x: 0, y: 0, z: 0}
+ m_Axis: {x: 1, y: 0, z: 0}
+ m_SwingAxis: {x: 0, y: 0, z: 1}
+ m_LowTwistLimit:
+ limit: -20
+ bounciness: 0
+ spring: 0
+ damper: 0
+ m_HighTwistLimit:
+ limit: 70
+ bounciness: 0
+ spring: 0
+ damper: 0
+ m_Swing1Limit:
+ limit: 30
+ bounciness: 0
+ spring: 0
+ damper: 0
+ m_Swing2Limit:
+ limit: 0
+ bounciness: 0
+ spring: 0
+ damper: 0
+ m_BreakForce: Infinity
+ m_BreakTorque: Infinity
+--- !u!1001 &100100000
+Prefab:
+ m_ObjectHideFlags: 1
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 0}
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+ m_RootGameObject: {fileID: 100000}
+ m_IsPrefabParent: 1
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View
41 Assets/Scripts/AntiRollBar.js
@@ -0,0 +1,41 @@
+#pragma strict
+
+function Start () {
+
+}
+
+function Update () {
+
+}
+
+var WheelL : WheelCollider;
+var WheelR : WheelCollider;
+var AntiRoll = 5000.0;
+
+function FixedUpdate (){
+ var hit : WheelHit;
+ var travelL = 1.0;
+ var travelR = 1.0;
+
+ var groundedL = WheelL.GetGroundHit(hit);
+ if (groundedL){
+ travelL = (-WheelL.transform.InverseTransformPoint(hit.point).y - WheelL.radius) / WheelL.suspensionDistance;
+ }
+
+ var groundedR = WheelR.GetGroundHit(hit);
+ if (groundedR){
+ travelR = (-WheelR.transform.InverseTransformPoint(hit.point).y - WheelR.radius) / WheelR.suspensionDistance;
+ }
+
+ var antiRollForce = (travelL - travelR) * AntiRoll;
+
+ if (groundedL){
+ rigidbody.AddForceAtPosition(WheelL.transform.up * -antiRollForce,
+ WheelL.transform.position);
+ }
+
+ if (groundedR){
+ rigidbody.AddForceAtPosition(WheelR.transform.up * antiRollForce,
+ WheelR.transform.position);
+ }
+}
View
22 Assets/Scripts/Generator.js
@@ -0,0 +1,22 @@
+#pragma strict
+
+var GenericManPrefab : GameObject;
+var GenericMansPrefab : GameObject;
+
+function Start () {
+ while(true){
+ var position = Vector3(Random.Range(-100.0, 100.0), 50, Random.Range(-100.0, 100.0));
+ var hit : RaycastHit;
+ Physics.Raycast(position, Vector3.up * -1.0, hit);
+
+ var instance : GameObject = Instantiate(GenericMansPrefab, hit.point, Quaternion.identity);
+
+ while(instance != null){
+ yield;
+ }
+ }
+}
+
+function Update () {
+
+}
View
20 Assets/Scripts/GenericMan.js
@@ -0,0 +1,20 @@
+#pragma strict
+
+var RagdollPerfab : GameObject;
+
+function Start () {
+
+}
+
+function Update () {
+
+}
+
+function OnTriggerEnter(collider : Collider){
+ if(collider.gameObject.name == "Body"){
+ var ragdoll : GameObject = Instantiate(RagdollPerfab, transform.position, transform.rotation);
+ var body = ragdoll.GetComponentInChildren.<Rigidbody>();
+ body.AddForce(Vector3.up * 300.0, ForceMode.Impulse);
+ Destroy(gameObject);
+ }
+}
View
15 Assets/Scripts/GenericMans.js
@@ -0,0 +1,15 @@
+#pragma strict
+
+function Start () {
+
+}
+
+function Update () {
+
+}
+
+function OnTriggerEnter(collider : Collider){
+ if(collider.gameObject.name == "Body"){
+ Destroy(gameObject);
+ }
+}
View
21 Assets/Scripts/Target.js
@@ -0,0 +1,21 @@
+#pragma strict
+
+private var target : GameObject;
+
+function Start () {
+
+}
+
+function Update () {
+ if(target == null){
+ target = gameObject.Find("GenericMan(Clone)");
+ }
+
+ if(target == null){
+ target = gameObject.Find("GenericMan");
+ }
+
+ if(target != null){
+ transform.LookAt(target.transform.position);
+ }
+}
View
BIN ProjectSettings/ProjectSettings.asset
Binary file not shown.
View
35 gp11-android-0630-csharp.sln
@@ -0,0 +1,35 @@
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2008
+
+
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(MonoDevelopProperties) = preSolution
+ StartupItem = Assembly-CSharp.csproj
+ Policies = $0
+ $0.TextStylePolicy = $1
+ $1.inheritsSet = null
+ $1.scope = text/x-csharp
+ $0.CSharpFormattingPolicy = $2
+ $2.inheritsSet = Mono
+ $2.inheritsScope = text/x-csharp
+ $2.scope = text/x-csharp
+ $0.TextStylePolicy = $3
+ $3.FileWidth = 120
+ $3.TabWidth = 4
+ $3.EolMarker = Unix
+ $3.inheritsSet = Mono
+ $3.inheritsScope = text/plain
+ $3.scope = text/plain
+ EndGlobalSection
+
+EndGlobal
View
39 gp11-android-0630.sln
@@ -0,0 +1,39 @@
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2008
+
+Project("{B3C4C636-148F-3288-103C-6B5502868084}") = "gp11-android-0630", "Assembly-UnityScript.unityproj", "{FF68E9EC-7E13-C7B7-EE30-65033CA2DF13}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {FF68E9EC-7E13-C7B7-EE30-65033CA2DF13}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {FF68E9EC-7E13-C7B7-EE30-65033CA2DF13}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {FF68E9EC-7E13-C7B7-EE30-65033CA2DF13}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {FF68E9EC-7E13-C7B7-EE30-65033CA2DF13}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(MonoDevelopProperties) = preSolution
+ StartupItem = Assembly-CSharp.csproj
+ Policies = $0
+ $0.TextStylePolicy = $1
+ $1.inheritsSet = null
+ $1.scope = text/x-csharp
+ $0.CSharpFormattingPolicy = $2
+ $2.inheritsSet = Mono
+ $2.inheritsScope = text/x-csharp
+ $2.scope = text/x-csharp
+ $0.TextStylePolicy = $3
+ $3.FileWidth = 120
+ $3.TabWidth = 4
+ $3.EolMarker = Unix
+ $3.inheritsSet = Mono
+ $3.inheritsScope = text/plain
+ $3.scope = text/plain
+ EndGlobalSection
+
+EndGlobal
View
8 gp11-android-0630.userprefs
@@ -0,0 +1,8 @@
+<Properties>
+ <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
+ <MonoDevelop.Ide.Workbench />
+ <MonoDevelop.Ide.DebuggingService.Breakpoints>
+ <BreakpointStore />
+ </MonoDevelop.Ide.DebuggingService.Breakpoints>
+ <MonoDevelop.Ide.DebuggingService.PinnedWatches />
+</Properties>

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