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I don't even know if this is the right place to request this, but I'll give it a go. Pokemon Mystery Dungeon EOT/D/S for the DS use a different sequence format than the standard SSEQ, and nothing can rip it right now--is it possible you could look into it?
The text was updated successfully, but these errors were encountered:
Also, I had a question for you, and I couldn't find any other ways to contact you. Sorry for bothering you with this, but, the big issue I'm having right now, is converting volume/attenuation properly, and converting envelope phase durations properly.
And since you probably have way more experience than me on that topic, I was wondering if you had any hints to share ? (In addition to the notes, I've also disassembled and examined a lot of code from the DSE sound driver, and I can share some interesting address and etc, if you'd want them. I also posted a lot of those in my thread on project pokemon)
If you want, you can also contact me at the project pokemon forums, via pm or directly in my thread : http://projectpokemon.org/forums/showthread.php?40199-Pokemon-Mystery-Dungeon-2-Psy_commando-s-Tools-and-research-notes/page20
I don't even know if this is the right place to request this, but I'll give it a go. Pokemon Mystery Dungeon EOT/D/S for the DS use a different sequence format than the standard SSEQ, and nothing can rip it right now--is it possible you could look into it?
The text was updated successfully, but these errors were encountered: