Sticky header with no jQuery dependency.
JavaScript CSS
Switch branches/tags
Nothing to show
Latest commit 94250ce Aug 7, 2014 @vhmth update demo link
Permalink
Failed to load latest commit information.
README.md update demo link Aug 7, 2014
balloon.css Changed CSS Classes to Have balloon Prefixes Oct 20, 2012
balloon.js indexOf polyfill for <= IE8 May 28, 2013

README.md

Balloon

Sticky header with no jQuery dependency.

Balloon in action: http://vhmth.github.com/Balloon

Inflating

Making your headers sticky is as easy as 3 steps!

1.) Include the balloon.js and balloon.css files in your template. Each header element you wish to make sticky must be encased by a div element. For instance:

<div>
    <div id="header1">This is a header!</div>
</div>

<div>
    <a id="header2">This is another thing I want to make sticky!</a>
</div>

2.) At any point after the window has loaded, instantiate a new instance of Balloon:

var balloonInst = new Balloon();

When instantiating a Balloon instance, you may optionally pass in an object literal with the following format:

{
    stackHeaders: true/false (defaults to false),

    scrollView:   the scroll view element that owns
                  the sticky header(s) (defaults to window)
}

So, if I wanted to stack my headers as I scrolled down in a scrolling div of id 'scrollDiv', then I would do the following:

var balloonInst = new Balloon({
    stackHeaders: true,
    scrollView: document.getElementById('scrollDiv')
});

Note that this means each scrolling view/element must have its own Balloon instance.

3.) Once you have your Balloon created, make sure you inflate it so it sticks to the top. To do this, simply pass in one or more strings that represent the id(s)/class(es) of the header(s) you wish to make sticky. Although ids may be passed in as a simple string, to denote a class, you must prepend a '.' to the string. Remember to make sure that these elements are all within the same scrolling view/element. If you're passing in multiple ids/classes, you may pass them in as either an object or array (the values in an object literal do not matter, just that the keys are strings that represent the id(s) of the header(s) you wish to stick):

balloonInst.inflate(['header1', '.headerClass']);

OR

balloonInst.inflate({'header1': SOME_VALUE, '.headerClass': SOME_VALUE});

OR

balloonInst.inflate('header1');

So, to recap:

1.) Template:

<div>
    <div id="header">Header</div>
</div>

2.) Instantiate:

var balloonInst = new Balloon();

3.) Inflate:

balloonInst.inflate('header');

Deflating

To destroy a specific balloon instance (unstick all the headers it owns), call destroy on it:

balloonInst.destroy();

This will not actually destroy the instance. It will simply unstick all headers it owns.

If you wish to unstick one or more headers a balloon instance owns, call deflate, passing in the id(s)/classe(es) of the header(s) you wish to unstick:

balloonInst.deflate('header');

OR

balloonInst.deflate(['header1', '.headerClass']);

OR

balloonInst.deflate({'header1': SOME_VALUE, '.headerClass': SOME_VALUE});

You will notice that Balloon is added to the global scope when the balloon.js script is included. If you wish to destroy this object, simply call destroy on it:

Balloon.destroy();

Known Issues

Currently the only known issue with Balloon is its issues on iOS due to its use of the 'position: fixed' CSS property. The most noticable issue is that, when a user scrolls down the page, the scroll position is not updated until the scrolling has ended. This causes a less responsive experience, and I will be working on either an entirely separate mobile balloon version or will build on top of Balloon to check if the user agent is on iOS and then perform some trickery. Until then, I suggest only using Balloon if you intend for your website to be accessed from a desktop and do not care if the headers stick immediately on iOS.

Balloon Version

The current version of Balloon is 0.1. However, Balloon may be upgraded every now and then. To check which version of Balloon you have, call the version function from the global Balloon object:

Balloon.version();