improvement: PlayProgressBar Smooth Transition #4591
Instead of tying the play progress update lifecycle to the timeupdate
Here's a video!
Specific Changes proposed
Instead of relying on the
misteroneill left a comment
Thanks for the PR!
I'd like other core contributors to weigh in, but I have some concerns.
Intervals tend not to be a great way to do animation because they aren't very precise (anything that blocks the UI thread blocks/offsets execution of timers). If we were to stop using
Also, the loss of throttling concerns me. The