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// illarionserver - server for the game Illarion
// Copyright 2011 Illarion e.V.
//
// This file is part of illarionserver.
//
// illarionserver is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// illarionserver is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with illarionserver. If not, see <http://www.gnu.org/licenses/>.


#ifndef __CONNECTION_HPP__
#define __CONNECTION_HPP__

#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>


//! Grundelemente einer Verbindung
class Connection {
public:
    //! die ID des Empfangssockets
    int m_read_socket;

    //! Empfangs - Adresse innerhalb des Kommunikations-Adressraumes
    struct sockaddr_in m_read_addr;

    //! Sende - Adresse innerhalb des Kommunikations-Adressraumes
    struct sockaddr_in m_write_addr;
};

#endif
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