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/*
* Illarionserver - server for the game Illarion
* Copyright 2011 Illarion e.V.
*
* This file is part of Illarionserver.
*
* Illarionserver is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* Illarionserver is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* Illarionserver. If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef _SCRIPT_VARIABLES_TABLE_HPP_
#define _SCRIPT_VARIABLES_TABLE_HPP_

#include <map>
#include <string>
#include <luabind/object.hpp>
#include "data/Table.hpp"

class ScriptVariablesTable: public Table {
public:

    ScriptVariablesTable();
    ~ScriptVariablesTable();

    bool find(std::string id, std::string &ret);
    void set(std::string id, luabind::object value);
    bool remove(std::string id);

    void save();

    bool isDataOk() {
        return m_dataOK;
    }

private:
    struct ltstr {
        /**
* overloading of the () operator to see if two strings have the same structure
*/
        bool operator()(const char *s1, const char *s2) const {
            return strcmp(s1, s2) < 0;
        }
    };

    typedef std::map <const char *,std::string, ltstr> STRINGTABLE;
    STRINGTABLE values_table;

    void clearOldTable();

    virtual void reload();

    bool m_dataOK;
};

#endif
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