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Commits on Jan 15, 2015
  1. Set client version to 20

    vilarion committed Jan 15, 2015
  2. Set new server version

    vilarion committed Jan 15, 2015
  3. Update database structure

    vilarion committed Jan 15, 2015
  4. Add colour class to lua doc

    vilarion committed Jan 15, 2015
  5. Fix tests

    vilarion committed Jan 15, 2015
  6. Correct typo in Makefile

    vilarion committed Jan 15, 2015
Commits on Jan 14, 2015
  1. Load new race table

    vilarion committed Jan 14, 2015
  2. Load new race table

    vilarion committed Jan 14, 2015
Commits on Jan 12, 2015
Commits on Dec 30, 2014
  1. Load loot tables from database

    vilarion committed Dec 29, 2014
Commits on Dec 28, 2014
  1. Use range based for

    vilarion committed Dec 28, 2014
Commits on Dec 13, 2014
  1. Export Item::isLarge to Lua

    vilarion committed Dec 13, 2014
Commits on Oct 28, 2014
  1. Remove constraint on named players

    vilarion committed Oct 28, 2014
    * Fix mantis issue #10524
Commits on Oct 17, 2014
  1. Fix test script creation

    vilarion committed Oct 17, 2014
  2. Set version to 0.9.3

    vilarion committed Oct 17, 2014
Commits on Oct 16, 2014
  1. Load modules returned as table

    vilarion committed Sep 24, 2014
  2. Run pre-reload hook before any scripts are loaded

    vilarion committed Oct 16, 2014
    pre-reload is allowed to modify or update scripts and thus has to
    be executed before any script is loaded.
Commits on Sep 18, 2014
Commits on Sep 16, 2014
  1. Reorder columns

    vilarion committed Sep 16, 2014
  2. Set version to 0.9.2.2

    vilarion committed Sep 16, 2014
Commits on Sep 15, 2014
  1. Disable Statistics

    vilarion committed Sep 15, 2014
    Statistics causes a server crash and needs to be analyzed properly.
Commits on Sep 14, 2014
Commits on Sep 9, 2014
  1. Remove obsolete table columns

    vilarion committed Sep 9, 2014
Commits on Sep 8, 2014
  1. Release 0.9.2.1

    vilarion committed Sep 8, 2014
  2. Fix #10374

    vilarion committed Sep 8, 2014
    Items without modificator struct are passable by default