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#ifndef vgl_orthocamera_h
#define vgl_orthocamera_h
#include "vgl_basecamera.h"
namespace vgl {
class OrthoCamera : public BaseCamera
{
public:
OrthoCamera(unsigned int pixelWidth, unsigned int pixelHeight);
virtual void setupProjectionMatrix();
virtual void setupModelViewMatrix();
};
} // namespace vgl
#endif // vgl_orthocamera_h