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patch 8.0.0711: cannot build without the wildmenu feature

Problem:    Cannot build without the wildmenu feature.
Solution:   Add #ifdef
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brammool committed Jul 12, 2017
1 parent 8603356 commit 85dad2c815aaef69aa948fb17874b3825dd72def
Showing with 9 additions and 1 deletion.
  1. +7 −1 src/screen.c
  2. +2 −0 src/version.c
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@@ -275,10 +275,12 @@ redraw_buf_and_status_later(buf_T *buf, int type)
{
win_T *wp;
#ifdef FEAT_WILDMENU
if (wild_menu_showing != 0)
/* Don't redraw while the command line completion is displayed, it
* would disappear. */
return;
#endif
FOR_ALL_WINDOWS(wp)
{
if (wp->w_buffer == buf)
@@ -450,7 +452,11 @@ redraw_after_callback(void)
{
/* Redrawing only works when the screen didn't scroll. Don't clear
* wildmenu entries. */
if (msg_scrolled == 0 && wild_menu_showing == 0)
if (msg_scrolled == 0
#ifdef FEAT_WILDMENU
&& wild_menu_showing == 0
#endif
)
update_screen(0);
/* Redraw in the same position, so that the user can continue
* editing the command. */
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@@ -764,6 +764,8 @@ static char *(features[]) =
static int included_patches[] =
{ /* Add new patch number below this line */
/**/
711,
/**/
710,
/**/

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