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object3D.getBoundingBox() always return a point #55

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EricSKCheng opened this issue Mar 20, 2018 · 3 comments
Closed

object3D.getBoundingBox() always return a point #55

EricSKCheng opened this issue Mar 20, 2018 · 3 comments

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@EricSKCheng
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@EricSKCheng EricSKCheng commented Mar 20, 2018

Call object3D.getBoundingBox() inside the onObject3DLoaded callback always return a point rather a box.
The min value and max value are the same.

@radvani
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@radvani radvani commented Mar 22, 2018

Hi @EricSKCheng, in order to reproduce this could you send us the file you're loading, either the OBJ or FBX file? You can attach it here or email us at support@viromedia.com. Thanks!

@radvani
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@radvani radvani commented Mar 26, 2018

Hi @EricSKCheng, we've resolved this bug and it will be available in our forthcoming release. Thanks for the report.

@dam00n
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@dam00n dam00n commented Mar 30, 2018

This issue has been fixed in the latest update, ViroCore 1.5. Release notes and upgrade instructions here -> https://virocore.viromedia.com/docs/releases

Let us know if you are still having issues after upgrading.

@EricSKCheng EricSKCheng closed this Apr 9, 2018
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3 participants