Skip to content


Switch branches/tags

Name already in use

A tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Are you sure you want to create this branch?

Latest commit


Git stats


Failed to load latest commit information.
Latest commit message
Commit time


Particles is an experimental audio synthesis plugin which creates notes by simulating particle collision, available as a VST/AU effect for use inside DAWs like Ableton, Logic, FL Studio etc.


It takes MIDI input (eg. from a music keyboard), and uses it to generate particles in the simulation corresponding to the notes which are being played, with a velocity set by the velocity of the incoming MIDI note.

The simulation uses perfectly elastic Newtonian collision mechanics, and each particle will "ring" whenever it hits another, at a volume dependent on the force of the collision, and panned to where it happened in the simulation space.

The effect produced is something like a chaotic non-synced arpeggiator, that can be used for all kinds of interesting random and/or textural effects.

If you want to get an idea of the potential, then you can check out my previous iteration Gas which is a webaudio-based implementation of the same concept with fixed notes. Particles is a C++/JUCE version with higher performance, has more features, and is designed more as a instrument and less as a toy.


Mac & Windows

Go to the plugin download page for conveniently packaged donwloads for Mac and Windows

Extra notes for Mac users

I have now finally joined the Apple Developer Program, so I am pleased to be able to offer proper installers and notarized binaries for Mac

However, the Apple Developer Program still costs money, even for an open source developer. I suggest you write to Apple and lawmakers in your jurisdiction and complain about their anti-competitive practices.

If you use the Mac version, please consider donating some money to me to offset the cost I have incurred to make this possible.


Building on Linux should be a fairly straightforward cmake situation, but I don't use Linux for music making so I'm interested in hearing reports from users of Bitwig or other Linux DAWs.


cmake g++ libfreetype6-dev libx11-dev libxinerama-dev libxrandr-dev libxcursor-dev mesa-common-dev libasound2-dev freeglut3-dev libxcomposite-dev pkg-config

These are Debian/Ubuntu package names (install with sudo apt-get install and paste the above), you may need to translate for your distro


git clone --recursive --shallow-submodules
cd particles
cmake -Bbuild -DCMAKE_BUILD_TYPE=Release
cmake --build build --parallel


If you find this useful, then please consider supporting my work. You can do that by buying the music of Bow Church or Vitling; or listen and add to playlists on Spotify and/or SoundCloud.

You can also see my website, Instagram or Twitter to follow my latest work; and/or contact me to hire me for stuff.


This plugin is free software, licensed under the GNU General Public License v3.0.

However, the JUCE framework that it depends on as a submodule has its own license


Experimental physical-modelling arpeggiator and synth







No packages published