From e986b42911ea2a31e6a97b15d2ee17aeda2ffe1a Mon Sep 17 00:00:00 2001 From: VitorMM Date: Thu, 11 Jul 2024 13:35:54 -0300 Subject: [PATCH] Fixing left side of mission information when moving up --- src/PluginKingdomHeartsDays_GPU_OpenGL_shaders.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/PluginKingdomHeartsDays_GPU_OpenGL_shaders.h b/src/PluginKingdomHeartsDays_GPU_OpenGL_shaders.h index c4dcde95ff..1d953539ba 100644 --- a/src/PluginKingdomHeartsDays_GPU_OpenGL_shaders.h +++ b/src/PluginKingdomHeartsDays_GPU_OpenGL_shaders.h @@ -470,7 +470,7 @@ vec2 getMissionInformationCoordinates(vec2 texPosition3d, bool showMissionInform if (texPosition3d.x < missionInfoLeftMargin) { coord.x = 0; - if (texPosition3d.y >= 8.0 + 1.0 && texPosition3d.y <= missionInfoY2 - 1.0) { + if (showMissionInformationBottomScreen && texPosition3d.y >= 8.0 + 1.0 && texPosition3d.y <= missionInfoY2 - 1.0) { coord.y += 8.0 - texPosition3d.y; } }