GoDot Engine module for loading SAM (Super Animation Format) The code is ported from cocos2d-x loader to GoDot Engine.
Here it is in Action: https://www.youtube.com/watch?v=LGIUc5MNic4
#Super Animation: Super Animation Format is a custom export format for flash animations. The cocos2d-x loader for the format is opensource but the exporter is not open source. You can find the project here: https://github.com/raymondlu/super-animation-samples
#Why SAM? There are a bunch of other tools that do the same thing. Alternatives include GAF, DragonBones, SWiffy and many more i might not know about. The reason i picked SAM format is because of the simplicity of the format and i have worked a lot with it.
#USAGE Check the wiki page for details https://github.com/vkbsb/godot_sam/wiki