/
state-foreach.go
415 lines (315 loc) · 8.2 KB
/
state-foreach.go
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package flow
import (
"bytes"
"context"
"encoding/base64"
"encoding/json"
"errors"
"fmt"
"time"
"github.com/google/uuid"
"github.com/vorteil/direktiv/pkg/model"
)
type foreachStateLogic struct {
state *model.ForEachState
workflow *model.Workflow
}
func initForEachStateLogic(wf *model.Workflow, state model.State) (stateLogic, error) {
foreach, ok := state.(*model.ForEachState)
if !ok {
return nil, NewInternalError(errors.New("bad state object"))
}
sl := new(foreachStateLogic)
sl.state = foreach
sl.workflow = wf
return sl, nil
}
func (sl *foreachStateLogic) Type() string {
return model.StateTypeForEach.String()
}
func (sl *foreachStateLogic) Deadline(ctx context.Context, engine *engine, im *instanceMemory) time.Time {
return deadlineFromString(ctx, engine, im, sl.state.Timeout)
}
func (sl *foreachStateLogic) ErrorCatchers() []model.ErrorDefinition {
return sl.state.ErrorDefinitions()
}
func (sl *foreachStateLogic) ID() string {
return sl.state.ID
}
func (sl *foreachStateLogic) LivingChildren(ctx context.Context, engine *engine, im *instanceMemory) []stateChild {
var err error
var children = make([]stateChild, 0)
var logics []multiactionTuple
err = im.UnmarshalMemory(&logics)
if err != nil {
engine.sugar.Error(err)
return children
}
for _, logic := range logics {
if logic.Complete {
continue
}
children = append(children, stateChild{
Id: logic.ID,
Type: logic.Type,
})
}
return children
}
func (sl *foreachStateLogic) LogJQ() interface{} {
return sl.state.Log
}
func (sl *foreachStateLogic) do(ctx context.Context, engine *engine, im *instanceMemory, inputSource interface{}, attempt int) (logic multiactionTuple, err error) {
action := sl.state.Action
var inputData []byte
inputData, err = generateActionInput(ctx, engine, im, inputSource, action)
if err != nil {
return
}
fn, err := sl.workflow.GetFunction(sl.state.Action.Function)
if err != nil {
err = NewInternalError(err)
return
}
fnt := fn.GetType()
switch fnt {
case model.SubflowFunctionType:
sf := fn.(*model.SubflowFunctionDefinition)
// subflow
caller := new(subflowCaller)
caller.InstanceID = im.ID().String()
caller.State = sl.state.GetID()
caller.Step = im.Step()
var subflowID string
// TODO: log subflow instance IDs
subflowID, err = engine.subflowInvoke(ctx, caller, im.in.Edges.Namespace, sf.Workflow, inputData)
if err != nil {
return
}
logic = multiactionTuple{
ID: subflowID,
Type: "subflow",
Attempts: attempt,
}
case model.NamespacedKnativeFunctionType:
fallthrough
case model.GlobalKnativeFunctionType:
fallthrough
case model.ReusableContainerFunctionType:
uid := uuid.New()
logic = multiactionTuple{
ID: uid.String(),
Type: "isolate",
Attempts: attempt,
}
var ar *functionRequest
ar, err = engine.newIsolateRequest(ctx, im, sl.state.GetID(), 0, fn, inputData, uid, false)
if err != nil {
return
}
err = engine.doActionRequest(ctx, ar)
if err != nil {
return
}
case model.IsolatedContainerFunctionType:
uid := uuid.New()
logic = multiactionTuple{
ID: uid.String(),
Type: "isolate",
Attempts: attempt,
}
var ar *functionRequest
ar, err = engine.newIsolateRequest(ctx, im, sl.state.GetID(), 0, fn, inputData, uid, false)
if err != nil {
return
}
err = engine.doActionRequest(ctx, ar)
if err != nil {
return
}
default:
err = NewInternalError(fmt.Errorf("unsupported function type: %v", fnt))
return
}
return
}
func (sl *foreachStateLogic) doAll(ctx context.Context, engine *engine, im *instanceMemory) (err error) {
var array []interface{}
array, err = jq(im.data, sl.state.Array)
if err != nil {
return
}
engine.logToInstance(ctx, time.Now(), im.in, "Generated %d objects to loop over.", len(array))
logics := make([]multiactionTuple, 0)
for _, inputSource := range array {
var logic multiactionTuple
logic, err = sl.do(ctx, engine, im, inputSource, 0)
if err != nil {
return
}
logics = append(logics, logic)
}
err = engine.SetMemory(ctx, im, logics)
if err != nil {
return
}
return
}
func (sl *foreachStateLogic) doSpecific(ctx context.Context, engine *engine, im *instanceMemory, logics []multiactionTuple, idx int) (err error) {
var array []interface{}
array, err = jq(im.data, sl.state.Array)
if err != nil {
return
}
inputSource := array[idx]
var logic multiactionTuple
logic, err = sl.do(ctx, engine, im, inputSource, logics[idx].Attempts)
if err != nil {
return
}
logics[idx] = logic
err = engine.SetMemory(ctx, im, logics)
if err != nil {
return
}
return
}
func (sl *foreachStateLogic) Run(ctx context.Context, engine *engine, im *instanceMemory, wakedata []byte) (transition *stateTransition, err error) {
if len(wakedata) == 0 {
// first part
if im.GetMemory() != nil {
err = NewInternalError(errors.New("got unexpected savedata"))
return
}
err = sl.doAll(ctx, engine, im)
if err != nil {
return
}
return
}
var logics []multiactionTuple
err = im.UnmarshalMemory(&logics)
if err != nil {
err = NewInternalError(err)
return
}
// check for scheduled retry
retryData := new(foreachStateLogicRetry)
dec := json.NewDecoder(bytes.NewReader(wakedata))
dec.DisallowUnknownFields()
err = dec.Decode(retryData)
if err == nil {
engine.logToInstance(ctx, time.Now(), im.in, "Retrying...")
err = sl.doSpecific(ctx, engine, im, logics, retryData.Idx)
return
}
// second part
results := new(actionResultPayload)
err = json.Unmarshal(wakedata, results)
if err != nil {
err = NewInternalError(err)
return
}
var found bool
var idx int
var completed int
for i, lid := range logics {
if lid.Complete {
completed++
}
if lid.ID == results.ActionID {
found = true
if lid.Complete {
err = NewInternalError(fmt.Errorf("action '%s' already completed", lid.ID))
return
}
idx = i
}
}
if !found {
err = NewInternalError(fmt.Errorf("action '%s' wasn't expected", results.ActionID))
return
}
if results.ErrorCode != "" {
err = NewCatchableError(results.ErrorCode, results.ErrorMessage)
engine.logToInstance(ctx, time.Now(), im.in, "Action raised catchable error '%s': %s.", results.ErrorCode, results.ErrorMessage)
var d time.Duration
d, err = preprocessRetry(sl.state.Action.Retries, logics[idx].Attempts, err)
if err != nil {
return
}
engine.logToInstance(ctx, time.Now(), im.in, "Scheduling retry attempt in: %v.", d)
err = sl.scheduleRetry(ctx, engine, im, logics, idx, d)
return
}
if results.ErrorMessage != "" {
engine.logToInstance(ctx, time.Now(), im.in, "Action crashed due to an internal error: %v", results.ErrorMessage)
err = NewInternalError(errors.New(results.ErrorMessage))
return
}
logics[idx].Complete = true
completed++
engine.logToInstance(ctx, time.Now(), im.in, "Action returned. (%d/%d)", completed, len(logics))
var x interface{}
err = json.Unmarshal(results.Output, &x)
if err != nil {
x = base64.StdEncoding.EncodeToString(results.Output)
}
logics[idx].Results = x
var ready bool
if completed == len(logics) {
ready = true
}
if ready {
var results []interface{}
for i := range logics {
results = append(results, logics[i].Results)
}
err = im.StoreData("return", results)
if err != nil {
err = NewInternalError(err)
return
}
transition = &stateTransition{
Transform: sl.state.Transform,
NextState: sl.state.Transition,
}
return
}
err = engine.SetMemory(ctx, im, logics)
if err != nil {
return
}
return
}
type foreachStateLogicRetry struct {
Logics []multiactionTuple
Idx int
}
func (r *foreachStateLogicRetry) Marshal() []byte {
data, err := json.Marshal(r)
if err != nil {
panic(err)
}
return data
}
func (sl *foreachStateLogic) scheduleRetry(ctx context.Context, engine *engine, im *instanceMemory, logics []multiactionTuple, idx int, d time.Duration) error {
var err error
logics[idx].Attempts++
logics[idx].ID = ""
err = engine.SetMemory(ctx, im, logics)
if err != nil {
return err
}
r := &foreachStateLogicRetry{
Idx: idx,
Logics: logics,
}
data := r.Marshal()
t := time.Now().Add(d)
err = engine.scheduleRetry(im.ID().String(), sl.ID(), im.Step(), t, data)
if err != nil {
return err
}
return nil
}