A voxel framework for Unity
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alex-irt Merged dev into master
Merging into master because some fixes to the chunk loading were essential and because of some folder structure changes where it would be nice to get the same base folder structure across the branches to begin with.
Latest commit 934e322 Oct 27, 2016
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Assets Void should be treated as solid Oct 27, 2016
ProjectSettings Updates example scene Oct 24, 2016
.gitignore Adds *.pdb to gitignore Oct 12, 2016
README.md Populated ReadMe Oct 27, 2016


Voxelmetric 2

A voxel framework for Unity

Voxelmetric 2 is a rewrite from the ground up of Voxelmetric 1. The main aim of this project is to create a performant, easy to extend framework for implementing voxels in Unity.


There is no documentation yet but it will be added to Voxelmetric.net when available. You can contribute to documenting Voxelmetric in the vm-website project.


The textures included in the examples are from Kenny's wonderful voxel pack.