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Editing a road segment will wreck any vehicles present on it #15

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polak-jan opened this issue Apr 23, 2019 · 3 comments
Closed

Editing a road segment will wreck any vehicles present on it #15

polak-jan opened this issue Apr 23, 2019 · 3 comments

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@polak-jan
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@polak-jan polak-jan commented Apr 23, 2019

Platform

Windows

Version

0.51

Details

When you edit a road, by which I mean making an intersection out of it or adding a new exit to an existing intersection or turn, any vehicles that are present on that road will be wrecked.

This can only be observed when the game is sped up, at least I only managed to do it that way, and the actual issues is that you issue the build command and after it's checked if it's valid but before it is actually executed a vehicle can enter the edited segment and than get wrecked.

This isn't an issue with trains as rails can be edited when there is a train on top of them.

Video

https://streamable.com/o8mbs

@polak-jan polak-jan changed the title Editing a road segment will wreck any vehicles present on it Issue: Editing a road segment will wreck any vehicles present on it Apr 23, 2019
@polak-jan polak-jan changed the title Issue: Editing a road segment will wreck any vehicles present on it Editing a road segment will wreck any vehicles present on it May 2, 2019
@andrewpey
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@andrewpey andrewpey commented Jun 6, 2019

Fixed in 0.64.

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@andrewpey andrewpey closed this Jun 6, 2019
@polak-jan
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@polak-jan polak-jan commented Jun 28, 2019

Occurred in 0.71 again. Looks like it's under the same circumstances.

Reported by Skylark on Discord.

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@polak-jan polak-jan reopened this Jun 28, 2019
@polak-jan
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@polak-jan polak-jan commented Jul 15, 2019

Actually, turns out this is a separate issue. This was caused by the vehicle entering the segment after the checks occurred due to the game being sped up, #108 is caused by the checks simply not happening at all. Closing again.

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@polak-jan polak-jan closed this Jul 15, 2019
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2 participants